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-rw-r--r--src/core/main.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 8985d56a..8ac16d0e 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -379,9 +379,9 @@ Render2dStuff(void)
bool firstPersonWeapon = false;
int cammode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if(cammode == CCam::MODE_SNIPER ||
- cammode == CCam::MODE_SNIPER_RUN_AROUND ||
- cammode == CCam::MODE_ROCKET ||
- cammode == CCam::MODE_ROCKET_RUN_AROUND)
+ cammode == CCam::MODE_SNIPER_RUNABOUT ||
+ cammode == CCam::MODE_ROCKETLAUNCHER ||
+ cammode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT)
firstPersonWeapon = true;
// Draw black border for sniper and rocket launcher