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-rw-r--r--src/modelinfo/ModelIndices.h97
1 files changed, 72 insertions, 25 deletions
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 42c95894..938eda37 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -257,19 +257,20 @@ enum
MI_BUSKER4,
// three more peds possible
- MI_LANDSTAL = 130,
+ MI_FIRST_VEHICLE = 130,
+ MI_LANDSTAL = MI_FIRST_VEHICLE,
MI_IDAHO,
MI_STINGER,
MI_LINERUN,
MI_PEREN,
MI_SENTINEL,
- MI_PATRIOT,
+ MI_RIO,
MI_FIRETRUCK,
MI_TRASH,
MI_STRETCH,
MI_MANANA,
MI_INFERNUS,
- MI_BLISTA,
+ MI_VOODOO,
MI_PONY,
MI_MULE,
MI_CHEETAH,
@@ -278,11 +279,11 @@ enum
MI_MOONBEAM,
MI_ESPERANT,
MI_TAXI,
- MI_KURUMA,
+ MI_WASHING,
MI_BOBCAT,
MI_MRWHOOP,
MI_BFINJECT,
- MI_CORPSE,
+ MI_HUNTER,
MI_POLICE,
MI_ENFORCER,
MI_SECURICA,
@@ -291,38 +292,82 @@ enum
MI_BUS,
MI_RHINO,
MI_BARRACKS,
- MI_TRAIN,
+ MI_CUBAN,
MI_CHOPPER,
- MI_DODO,
+ MI_ANGEL,
MI_COACH,
MI_CABBIE,
MI_STALLION,
MI_RUMPO,
MI_RCBANDIT,
- MI_BELLYUP,
- MI_MRWONGS,
- MI_MAFIA,
- MI_YARDIE,
- MI_YAKUZA,
- MI_DIABLOS,
- MI_COLUMB ,
- MI_HOODS,
+ MI_ROMERO,
+ MI_PACKER,
+ MI_SENTXS,
+ MI_ADMIRAL,
+ MI_SQUALO,
+ MI_SEASPAR,
+ MI_PIZZABOY,
+ MI_GANGBUR,
MI_AIRTRAIN,
MI_DEADDODO,
MI_SPEEDER,
MI_REEFER,
- MI_PANLANT,
+ MI_TROPIC,
MI_FLATBED,
MI_YANKEE,
- MI_ESCAPE,
- MI_BORGNINE,
- MI_TOYZ,
- MI_GHOST,
-
- // leftovers on PC
- MI_MIAMI_RCBARON = 194,
- MI_MIAMI_RCRAIDER = 195,
- MI_MIAMI_SPARROW = 199,
+ MI_CADDY,
+ MI_ZEBRA,
+ MI_TOPFUN,
+ MI_SKIMMER,
+ MI_PCJ600,
+ MI_FAGGIO,
+ MI_FREEWAY,
+ MI_RCBARON,
+ MI_RCRAIDER,
+ MI_GLENDALE,
+ MI_OCEANIC,
+ MI_SANCHEZ,
+ MI_SPARROW,
+ MI_PATRIOT,
+ MI_LOVEFIST,
+ MI_COASTG,
+ MI_DINGHY,
+ MI_HERMES,
+ MI_SABRE,
+ MI_SABRETUR,
+ MI_PHEONIX,
+ MI_WALTON,
+ MI_REGINA,
+ MI_COMET,
+ MI_DELUXO,
+ MI_BURRITO,
+ MI_SPAND,
+ MI_MARQUIS,
+ MI_BAGGAGE,
+ MI_KAUFMAN,
+ MI_MAVERICK,
+ MI_VCNMAV,
+ MI_RANCHER,
+ MI_FBIRANCH,
+ MI_VIRGO,
+ MI_GREENWOO,
+ MI_JETMAX,
+ MI_HOTRING,
+ MI_SANDKING,
+ MI_BLISTAC,
+ MI_POLMAV,
+ MI_BOXVILLE,
+ MI_BENSON,
+ MI_MESA,
+ MI_RCGOBLIN,
+ MI_HOTRINA,
+ MI_HOTRINB,
+ MI_BLOODRA,
+ MI_BLOODRB,
+ MI_VICECHEE,
+ // HACK
+ MI_TRAIN = -1,
+ MI_DODO = -2,
MI_GRENADE = 258,
MI_AK47,
@@ -393,6 +438,7 @@ IsBodyPart(int16 id)
}
// This is bad and should perhaps not be used
+/*
inline bool
IsBoatModel(int16 id)
{
@@ -401,6 +447,7 @@ IsBoatModel(int16 id)
id == MI_SPEEDER ||
id == MI_GHOST;
}
+*/
inline bool
IsPedModel(int16 id)