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-rw-r--r--src/peds/PedAI.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index d5705a2f..364e18d8 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -5899,17 +5899,21 @@ CPed::Duck(void)
ClearDuck();
else if (bIsDucking && bCrouchWhenShooting) {
CWeaponInfo *weapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
- CAnimBlendAssociation *attackAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCH);
- if (!attackAssoc) {
+ CAnimBlendAssociation *crouchAnim = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCH);
+ if (!crouchAnim) {
if(GetCrouchFireAnim(weapon))
- attackAssoc = RpAnimBlendClumpGetAssociation(GetClump(), GetCrouchFireAnim(weapon));
+ crouchAnim = RpAnimBlendClumpGetAssociation(GetClump(), GetCrouchFireAnim(weapon));
}
- if (!attackAssoc) {
+ if (!crouchAnim) {
if(GetCrouchReloadAnim(weapon))
- attackAssoc = RpAnimBlendClumpGetAssociation(GetClump(), GetCrouchReloadAnim(weapon));
+ crouchAnim = RpAnimBlendClumpGetAssociation(GetClump(), GetCrouchReloadAnim(weapon));
}
- if (!attackAssoc) {
+ if (!crouchAnim) {
bIsDucking = false;
+#if defined FIX_BUGS || defined FREE_CAM
+ if (IsPlayer())
+ bCrouchWhenShooting = false;
+#endif
}
}
}