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-rw-r--r--src/render/MBlur.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/MBlur.cpp b/src/render/MBlur.cpp
index f6c16cfd..45224d05 100644
--- a/src/render/MBlur.cpp
+++ b/src/render/MBlur.cpp
@@ -20,14 +20,14 @@ CMBlur::MotionBlurOpen(RwCamera *cam)
{
#ifdef GTA_PS2
RwRect rect = {0, 0, 0, 0};
-
+
if (pFrontBuffer)
- return TRUE;
+ return TRUE;
BlurOn = true;
rect.w = RwRasterGetWidth(RwCameraGetRaster(cam));
- rect.h = RwRasterGetHeight(RwCameraGetRaster(cam));
+ rect.h = RwRasterGetHeight(RwCameraGetRaster(cam));
pFrontBuffer = RwRasterCreate(0, 0, 0, rwRASTERDONTALLOCATE|rwRASTERTYPECAMERATEXTURE);
if (!pFrontBuffer)