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-rw-r--r--src/render/Sprite.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp
index a441e08b..3fef0733 100644
--- a/src/render/Sprite.cpp
+++ b/src/render/Sprite.cpp
@@ -405,13 +405,13 @@ CSprite::RenderBufferedOneXLUSprite_Rotate_2Colours(float x, float y, float z, f
// Colour factors, cx/y is the direction in which colours change from rgb1 to rgb2
cf[0] = (cx*(-c-s) + cy*(-c+s))*0.5f + 0.5f;
- cf[0] = clamp(cf[0], 0.0f, 1.0f);
+ cf[0] = Clamp(cf[0], 0.0f, 1.0f);
cf[1] = (cx*(-c+s) + cy*( c+s))*0.5f + 0.5f;
- cf[1] = clamp(cf[1], 0.0f, 1.0f);
+ cf[1] = Clamp(cf[1], 0.0f, 1.0f);
cf[2] = (cx*( c+s) + cy*( c-s))*0.5f + 0.5f;
- cf[2] = clamp(cf[2], 0.0f, 1.0f);
+ cf[2] = Clamp(cf[2], 0.0f, 1.0f);
cf[3] = (cx*( c-s) + cy*(-c-s))*0.5f + 0.5f;
- cf[3] = clamp(cf[3], 0.0f, 1.0f);
+ cf[3] = Clamp(cf[3], 0.0f, 1.0f);
float screenz = m_f2DNearScreenZ +
(z-CDraw::GetNearClipZ())*(m_f2DFarScreenZ-m_f2DNearScreenZ)*CDraw::GetFarClipZ() /