diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Garages.cpp | 12 | ||||
-rw-r--r-- | src/control/Garages.h | 9 | ||||
-rw-r--r-- | src/control/Script.cpp | 1215 | ||||
-rw-r--r-- | src/control/Script.h | 5 | ||||
-rw-r--r-- | src/core/CutsceneMgr.h | 1 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 16 | ||||
-rw-r--r-- | src/core/PlayerInfo.h | 2 | ||||
-rw-r--r-- | src/core/World.cpp | 13 | ||||
-rw-r--r-- | src/core/World.h | 2 | ||||
-rw-r--r-- | src/core/config.h | 2 | ||||
-rw-r--r-- | src/render/Weather.cpp | 25 | ||||
-rw-r--r-- | src/render/Weather.h | 6 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 4 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 4 |
14 files changed, 1287 insertions, 29 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index b5ad37f4..d8e8df9f 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -75,6 +75,18 @@ WRAPPER void CGarages::TriggerMessage(const char *text, int16, uint16 time, int1 WRAPPER bool CGarages::IsPointWithinHideOutGarage(CVector&) { EAXJMP(0x428260); } WRAPPER bool CGarages::IsPointWithinAnyGarage(CVector&) { EAXJMP(0x428320); } WRAPPER void CGarages::PlayerArrestedOrDied() { EAXJMP(0x427F60); } +WRAPPER int16 CGarages::AddOne(float, float, float, float, float, float, uint8, uint32) { EAXJMP(0x421FA0); } +WRAPPER void CGarages::SetTargetCarForMissonGarage(int16, CVehicle*) { EAXJMP(0x426BD0); } +WRAPPER bool CGarages::HasCarBeenDroppedOffYet(int16) { EAXJMP(0x426C20); } +WRAPPER void CGarages::DeActivateGarage(int16) { EAXJMP(0x426C40); } +WRAPPER void CGarages::ActivateGarage(int16) { EAXJMP(0x426C60); } + +int32 CGarages::QueryCarsCollected(int16 garage) +{ + return 0; +} + +WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); } #if 0 WRAPPER void CGarages::PrintMessages(void) { EAXJMP(0x426310); } diff --git a/src/control/Garages.h b/src/control/Garages.h index 41c6b5ad..7960e619 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -1,5 +1,7 @@ #pragma once +class CVehicle; + class CGarages { public: @@ -30,4 +32,11 @@ public: static void PlayerArrestedOrDied(); static void Init(void); static void Update(void); + static int16 AddOne(float, float, float, float, float, float, uint8, uint32); + static void SetTargetCarForMissonGarage(int16, CVehicle*); + static bool HasCarBeenDroppedOffYet(int16); + static void ActivateGarage(int16); + static void DeActivateGarage(int16); + static int32 QueryCarsCollected(int16); + static bool HasThisCarBeenCollected(int16, uint8); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index ced06f1e..b9c8bada 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -11,21 +11,30 @@ #include "CivilianPed.h" #include "Clock.h" #include "CopPed.h" +#include "Coronas.h" #include "Cranes.h" +#include "CutsceneMgr.h" +#include "Darkel.h" #include "DMAudio.h" #include "EmergencyPed.h" +#include "Explosion.h" #include "FileMgr.h" +#include "Gangs.h" #include "Garages.h" #include "General.h" #include "HandlingMgr.h" +#include "Heli.h" #include "Hud.h" #include "Messages.h" #include "ModelIndices.h" #include "Pad.h" +#include "ParticleObject.h" #include "PedRoutes.h" +#include "Phones.h" #include "Pickups.h" #include "PlayerInfo.h" #include "PlayerPed.h" +#include "PointLights.h" #include "Pools.h" #include "Population.h" #include "Remote.h" @@ -3572,7 +3581,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_IDLE); return 0; } @@ -3581,7 +3590,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE); return 0; } @@ -3593,7 +3602,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); return 0; } @@ -3619,7 +3628,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = max(pos.x - infX, pos.y - infY); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius); return 0; } @@ -3628,7 +3637,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR); return 0; } @@ -3672,6 +3681,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]); + return 0; } case COMMAND_GIVE_WEAPON_TO_CHAR: { @@ -3956,7 +3966,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } @@ -3966,7 +3976,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } @@ -3976,7 +3986,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } @@ -3986,7 +3996,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } @@ -3996,7 +4006,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } @@ -4006,7 +4016,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } @@ -4016,7 +4026,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } @@ -4026,7 +4036,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } @@ -4036,7 +4046,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } @@ -4046,7 +4056,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } @@ -4056,7 +4066,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); return 0; } @@ -4066,7 +4076,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle); return 0; } @@ -4076,7 +4086,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); return 0; } @@ -4091,7 +4101,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle); return 0; } @@ -4117,7 +4127,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = max(pos.x - infX, pos.y - infY); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); return 0; } @@ -4157,7 +4167,7 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - pPed->bObjectiveCompleted = false; + pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]); return 0; } @@ -4331,6 +4341,1165 @@ int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) } #endif +#if 0 +WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); } +#else +int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) +{ + switch (command) { + case COMMAND_IS_CAR_UPSIDEDOWN: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f); + return 0; + } + case COMMAND_GET_PLAYER_CHAR: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_CANCEL_OVERRIDE_RESTART: + CRestart::CancelOverrideRestart(); + return 0; + case COMMAND_SET_POLICE_IGNORE_PLAYER: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + if (ScriptParams[0]) { + pPed->m_pWanted->m_bIgnoredByCops = true; + CWorld::StopAllLawEnforcersInTheirTracks(); + } + else { + pPed->m_pWanted->m_bIgnoredByCops = false; + } + return 0; + } + case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 4); + CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1, + ScriptParams[1], ScriptParams[2], ScriptParams[3]); + return 0; + } + case COMMAND_START_KILL_FRENZY: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 8); + CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2], + ScriptParams[3], text, ScriptParams[4], ScriptParams[5], + ScriptParams[6], ScriptParams[7] != 0, false); + return 0; + } + case COMMAND_READ_KILL_FRENZY_STATUS: + { + ScriptParams[0] = CDarkel::ReadStatus(); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SQRT: + { + CollectParameters(&m_nIp, 1); + *(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D: + case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D: + case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D: + case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D: + case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D: + case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D: + LocatePlayerCarCommand(command, &m_nIp); + return 0; + case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D: + case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D: + case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D: + case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D: + case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D: + case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D: + LocateCharCarCommand(command, &m_nIp); + return 0; + case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE: + CollectParameters(&m_nIp, 2); + *(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_GENERATE_RANDOM_INT_IN_RANGE: + CollectParameters(&m_nIp, 2); + ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_LOCK_CAR_DOORS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1]; + return 0; + } + case COMMAND_EXPLODE_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->BlowUpCar(nil); + return 0; + } + case COMMAND_ADD_EXPLOSION: + CollectParameters(&m_nIp, 4); + CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0); + return 0; + + case COMMAND_IS_CAR_UPRIGHT: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f); + return 0; + } + case COMMAND_TURN_CHAR_TO_FACE_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; + CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); + CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); + float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; + if (angle > TWOPI) + angle -= TWOPI; + if (!pVehicle) { + pSourcePed->m_fRotationCur = angle; + pSourcePed->m_fRotationDest = angle; + pSourcePed->SetHeading(angle); + } + return 0; + } + case COMMAND_TURN_CHAR_TO_FACE_PLAYER: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed; + CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; + CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); + CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); + float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; + if (angle > TWOPI) + angle -= TWOPI; + if (!pVehicle) { + pSourcePed->m_fRotationCur = angle; + pSourcePed->m_fRotationDest = angle; + pSourcePed->SetHeading(angle); + } + return 0; + } + case COMMAND_TURN_PLAYER_TO_FACE_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; + CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); + CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); + float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; + if (angle > TWOPI) + angle -= TWOPI; + if (!pVehicle) { + pSourcePed->m_fRotationCur = angle; + pSourcePed->m_fRotationDest = angle; + pSourcePed->SetHeading(angle); + } + return 0; + } + case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector target; + target.x = *(float*)&ScriptParams[1]; + target.y = *(float*)&ScriptParams[2]; + target.z = CWorld::FindGroundZForCoord(target.x, target.y); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target); + return 0; + } + /* Not implemented*/ + //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR: + case COMMAND_CREATE_PICKUP: + { + CollectParameters(&m_nIp, 5); + int16 model = ScriptParams[0]; + if (model < 0) + model = CTheScripts::UsedObjectArray[-model].index; + CVector pos = *(CVector*)&ScriptParams[2]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; + // unused? + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_HAS_PICKUP_BEEN_COLLECTED: + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0); + return 0; + case COMMAND_REMOVE_PICKUP: + CollectParameters(&m_nIp, 1); + CPickups::RemovePickUp(ScriptParams[0]); + return 0; + case COMMAND_SET_TAXI_LIGHTS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + ((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0); + return 0; + } + case COMMAND_PRINT_BIG_Q: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 2); + CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1); + return 0; + } + case COMMAND_PRINT_WITH_NUMBER_BIG_Q: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CollectParameters(&m_nIp, 3); + CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1, + ScriptParams[0], -1, -1, -1, -1, -1); + return 0; + } + case COMMAND_SET_GARAGE: + { + CollectParameters(&m_nIp, 7); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], 0); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SET_GARAGE_WITH_CAR_MODEL: + { + CollectParameters(&m_nIp, 8); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], ScriptParams[7]); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pTarget; + if (ScriptParams[1] >= 0) { + pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pTarget); + } + else { + pTarget = nil; + } + CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget); + return 0; + } + case COMMAND_IS_CAR_IN_MISSION_GARAGE: + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0])); + return 0; + case COMMAND_SET_FREE_BOMBS: + CollectParameters(&m_nIp, 1); + CGarages::BombsAreFree = (ScriptParams[0] != 0); + return 0; + //case COMMAND_SET_POWERPOINT: + case COMMAND_SET_ALL_TAXI_LIGHTS: + CollectParameters(&m_nIp, 1); + CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0); + return 0; + case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB: + { + CollectParameters(&m_nIp, 1); + CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pCar); + assert(pCar->m_vehType == VEHICLE_TYPE_CAR); + UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum + return 0; + } + case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR: + CollectParameters(&m_nIp, 2); + CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0); + return 0; + case COMMAND_SET_PLAYER_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->m_fHealth = *(float*)&ScriptParams[1]; + return 0; + } + case COMMAND_SET_CHAR_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + float health = *(float*)&ScriptParams[1]; + if (health != 0.0f) { + pPed->m_fHealth = *(float*)&ScriptParams[1]; + } + else if (pPed->bInVehicle) { + pPed->SetDead(); + if (!pPed->IsPlayer()) + pPed->FlagToDestroyWhenNextProcessed(); + } + else { + pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); + } + return 0; + } + case COMMAND_SET_CAR_HEALTH: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->m_fHealth = *(float*)&ScriptParams[1]; + return 0; + } + case COMMAND_GET_PLAYER_HEALTH: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + ScriptParams[0] = pPed->m_fHealth; // correct cast float to int + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_GET_CHAR_HEALTH: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + ScriptParams[0] = pPed->m_fHealth; // correct cast float to int + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_GET_CAR_HEALTH: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + ScriptParams[0] = pVehicle->m_fHealth; // correct cast float to int + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_IS_CAR_ARMED_WITH_BOMB: + { + CollectParameters(&m_nIp, 2); + CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pCar); + assert(pCar->m_vehType == VEHICLE_TYPE_CAR); + UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); //TODO: enum + return 0; + } + case COMMAND_CHANGE_CAR_COLOUR: + { + CollectParameters(&m_nIp, 3); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256) + debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256); + pVehicle->m_currentColour1 = ScriptParams[1]; + pVehicle->m_currentColour2 = ScriptParams[2]; + return 0; + } + case COMMAND_SWITCH_PED_ROADS_ON: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false); + return 0; + } + case COMMAND_SWITCH_PED_ROADS_OFF: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true); + return 0; + } + case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pSourcePed); + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTargetPed); + pSourcePed->SetLookFlag(pTargetPed, true); + pSourcePed->SetLookTimer(60000); + return 0; + } + case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pSourcePed); + CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed; + assert(pTargetPed); + pSourcePed->SetLookFlag(pTargetPed, true); + pSourcePed->SetLookTimer(60000); + return 0; + } + case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS: + { + CollectParameters(&m_nIp, 2); + CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pSourcePed); + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTargetPed); + pSourcePed->SetLookFlag(pTargetPed, true); + pSourcePed->SetLookTimer(60000); + return 0; + } + case COMMAND_STOP_CHAR_LOOKING: + { + CollectParameters(&m_nIp, 1); + CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pSourcePed); + pSourcePed->ClearLookFlag(); + pSourcePed->bIsRestoringLook = false; + if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY) + pSourcePed->RestorePreviousState(); + return 0; + } + case COMMAND_STOP_PLAYER_LOOKING: + { + CollectParameters(&m_nIp, 1); + CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pSourcePed); + pSourcePed->ClearLookFlag(); + pSourcePed->bIsRestoringLook = false; + if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY) + pSourcePed->RestorePreviousState(); + return 0; + } + case COMMAND_SWITCH_HELICOPTER: + CollectParameters(&m_nIp, 1); + CHeli::ActivateHeli(ScriptParams[0] != 0); + return 0; + + //case COMMAND_SET_GANG_ATTITUDE: + //case COMMAND_SET_GANG_GANG_ATTITUDE: + //case COMMAND_SET_GANG_PLAYER_ATTITUDE: + //case COMMAND_SET_GANG_PED_MODELS: + case COMMAND_SET_GANG_CAR_MODEL: + CollectParameters(&m_nIp, 2); + CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]); + return 0; + case COMMAND_SET_GANG_WEAPONS: + CollectParameters(&m_nIp, 3); + CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]); + return 0; + case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA: + { + CollectParameters(&m_nIp, 5); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + float infX = *(float*)&ScriptParams[1]; + float infY = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = max(pos.x - infX, pos.y - infY); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius); + return 0; + } + case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector pos; + pos.x = *(float*)&ScriptParams[1]; + pos.y = *(float*)&ScriptParams[2]; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos); + return 0; + } + case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + bool isTouching = false; + if (pPed->bInVehicle) + isTouching = false; + else if (pPed->GetHasCollidedWith(pObject)) + isTouching = true; + UpdateCompareFlag(isTouching); + return 0; + } + case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + bool isTouching = false; + if (pPed->bInVehicle && pPed->m_pMyVehicle) + isTouching = false; + else if (pPed->GetHasCollidedWith(pObject)) + isTouching = true; + UpdateCompareFlag(isTouching); + return 0; + } + case COMMAND_LOAD_SPECIAL_CHARACTER: + { + CollectParameters(&m_nIp, 1); + char name[16]; + strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8); + for (int i = 0; i < 8; i++) { + if (name[i] >= 'A' && name[i] <= 'Z') + name[i] += 'a' - 'A'; + } + CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + m_nIp += 8; + return 0; + } + case COMMAND_HAS_SPECIAL_CHARACTER_LOADED: + { + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1)); + return 0; + } + case COMMAND_FLASH_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bHasBlip = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_FLASH_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bHasBlip = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_FLASH_OBJECT: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->bHasBlip = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_IS_PLAYER_IN_REMOTE_MODE: + CollectParameters(&m_nIp, 2); + UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode()); + return 0; + case COMMAND_ARM_CAR_WITH_BOMB: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + ((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1]; + ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed(); + return 0; + } + case COMMAND_SET_CHAR_PERSONALITY: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->SetPedStats((ePedStats)ScriptParams[1]); + return 0; + } + case COMMAND_SET_CUTSCENE_OFFSET: + CollectParameters(&m_nIp, 3); + CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]); + return 0; + case COMMAND_SET_ANIM_GROUP_FOR_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; + return 0; + } + case COMMAND_SET_ANIM_GROUP_FOR_PLAYER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; + return 0; + } + case COMMAND_REQUEST_MODEL: + { + CollectParameters(&m_nIp, 1); + int model = ScriptParams[0]; + if (model < 0) + model = CTheScripts::UsedObjectArray[-model].index; + CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED); + return 0; + } + case COMMAND_HAS_MODEL_LOADED: + { + CollectParameters(&m_nIp, 1); + int model = ScriptParams[0]; + if (model < 0) + model = CTheScripts::UsedObjectArray[-model].index; + UpdateCompareFlag(CStreaming::HasModelLoaded(model)); + return 0; + } + case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED: + { + CollectParameters(&m_nIp, 1); + int model = ScriptParams[0]; + if (model < 0) + model = CTheScripts::UsedObjectArray[-model].index; + CStreaming::SetMissionDoesntRequireModel(model); + return 0; + } + case COMMAND_GRAB_PHONE: + { + CollectParameters(&m_nIp, 2); + ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SET_REPEATED_PHONE_MESSAGE: + { + CollectParameters(&m_nIp, 1); + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil); + return 0; + } + case COMMAND_SET_PHONE_MESSAGE: + { + CollectParameters(&m_nIp, 1); + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil); + return 0; + } + case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE: + { + CollectParameters(&m_nIp, 1); + gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]); + return 0; + } + case COMMAND_TURN_PHONE_OFF: + { + CollectParameters(&m_nIp, 1); + gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil); + return 0; + } + case COMMAND_DRAW_CORONA: + { + CollectParameters(&m_nIp, 9); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], + 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); + return 0; + } + case COMMAND_DRAW_LIGHT: + { + CollectParameters(&m_nIp, 6); + CVector pos = *(CVector*)&ScriptParams[0]; + CVector unused(0.0f, 0.0f, 0.0f); + CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f, + ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true); + return 0; + } + case COMMAND_STORE_WEATHER: + CWeather::StoreWeatherState(); + return 0; + case COMMAND_RESTORE_WEATHER: + CWeather::RestoreWeatherState(); + return 0; + case COMMAND_STORE_CLOCK: + CClock::StoreClock(); + return 0; + case COMMAND_RESTORE_CLOCK: + CClock::RestoreClock(); + return 0; + case COMMAND_RESTART_CRITICAL_MISSION: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]); + if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) //TODO: enum + printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n"); + CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission(); + return 0; + } + case COMMAND_IS_PLAYER_PLAYING: + { + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING); + return 0; + } + //case COMMAND_SET_COLL_OBJ_NO_OBJ: + default: + assert(0); + } + return -1; +} +#endif + +#if 0 +WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); } +#else +int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) +{ + switch (command){ + /* Collective commands are not implemented until LCS. + case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT: + case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE: + case COMMAND_SET_COLL_OBJ_GUARD_SPOT: + case COMMAND_SET_COLL_OBJ_GUARD_AREA: + case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR: + case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT: + case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT: + case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS: + case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS: + case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: + case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: + case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS: + case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS: + case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT: + case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT: + case COMMAND_SET_COLL_OBJ_LEAVE_CAR: + case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER: + case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER: + case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR: + case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: + case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT: + case COMMAND_SET_COLL_OBJ_DESTROY_CAR: + case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT: + case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR: + case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: + case COMMAND_SET_COLL_OBJ_GUARD_ATTACK: + case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE: + case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT: + case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR: + case COMMAND_SET_COLL_OBJ_RUN_TO_AREA: + case COMMAND_SET_COLL_OBJ_RUN_TO_COORD: + case COMMAND_ADD_PEDS_IN_AREA_TO_COLL: + case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL: + case COMMAND_CLEAR_COLL: + case COMMAND_IS_COLL_IN_CARS: + case COMMAND_LOCATE_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_COLL_IN_CAR_2D: + case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D: + case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D: + case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D: + case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D: + case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D: + case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D: + case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D: + case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D: + case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D: + case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D: + case COMMAND_IS_COLL_IN_AREA_2D: + case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D: + case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D: + case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL: + */ + case COMMAND_SET_CHAR_HEED_THREATS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bRespondsToThreats = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_SET_PLAYER_HEED_THREATS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->bRespondsToThreats = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_GET_CONTROLLER_MODE: + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_SET_CAN_RESPRAY_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0); + return 0; + } + case COMMAND_IS_TAXI: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + int mi = pVehicle->GetModelIndex(); + UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE); + return 0; + } + case COMMAND_UNLOAD_SPECIAL_CHARACTER: + CollectParameters(&m_nIp, 1); + CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1); + return 0; + case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER: + CDarkel::ResetModelsKilledByPlayer(); + return 0; + case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER: + CollectParameters(&m_nIp, 1); + ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_ACTIVATE_GARAGE: + CollectParameters(&m_nIp, 1); + CGarages::ActivateGarage(ScriptParams[0]); + return 0; + case COMMAND_SWITCH_TAXI_TIMER: + { + CollectParameters(&m_nIp, 1); + if (ScriptParams[0] != 0){ + CWorld::Players[CWorld::PlayerInFocus].m_nSwitchTaxiTime = CTimer::GetTimeInMilliseconds(); + CWorld::Players[CWorld::PlayerInFocus].m_bSwitchTaxi = true; + }else{ + CWorld::Players[CWorld::PlayerInFocus].m_bSwitchTaxi = false; + } + return 0; + } + case COMMAND_CREATE_OBJECT_NO_OFFSET: + { + CollectParameters(&m_nIp, 4); + int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index; + CObject* pObj = new CObject(mi, 0); + pObj->ObjectCreatedBy = MISSION_OBJECT; + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pObj->GetPosition() = pos; + pObj->SetOrientation(0.0f, 0.0f, 0.0f); + pObj->GetMatrix().UpdateRW(); + pObj->UpdateRwFrame(); + CTheScripts::ClearSpaceForMissionEntity(pos, pObj); + CWorld::Add(pObj); + ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT); + return 0; + } + case COMMAND_IS_BOAT: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT); + return 0; + } + case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS: + { + CollectParameters(&m_nIp, 5); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + float infX = *(float*)&ScriptParams[1]; + float infY = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[1]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[2]; + } + CVector pos; + pos.x = (infX + supX) / 2; + pos.y = (infY + supY) / 2; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = max(pos.x - infX, pos.y - infY); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius); + return 0; + } + //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS: + case COMMAND_IS_PLAYER_STOPPED: + { + CollectParameters(&m_nIp, 1); + CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; + UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer)); + return 0; + } + case COMMAND_IS_CHAR_STOPPED: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(CTheScripts::IsPedStopped(pPed)); + return 0; + } + case COMMAND_MESSAGE_WAIT: + CollectParameters(&m_nIp, 2); + m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0]; + if (ScriptParams[1] != 0) + m_bSkipWakeTime = true; + return 1; + case COMMAND_ADD_PARTICLE_EFFECT: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= 100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0); + return 0; + } + case COMMAND_SWITCH_WIDESCREEN: + CollectParameters(&m_nIp, 1); + if (ScriptParams[0] != 0) + TheCamera.SetWideScreenOn(); + else + TheCamera.SetWideScreenOff(); + return 0; + case COMMAND_ADD_SPRITE_BLIP_FOR_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[1]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[1]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[1]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[3]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_ADD_SPRITE_BLIP_FOR_COORD: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[3]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0); + return 0; + } + case COMMAND_SET_CHAR_PROOFS: + { + CollectParameters(&m_nIp, 6); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bBulletProof = (ScriptParams[1] != 0); + pPed->bFireProof = (ScriptParams[2] != 0); + pPed->bExplosionProof = (ScriptParams[3] != 0); + pPed->bCollisionProof = (ScriptParams[4] != 0); + pPed->bMeleeProof = (ScriptParams[5] != 0); + return 0; + } + case COMMAND_SET_CAR_PROOFS: + { + CollectParameters(&m_nIp, 6); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bBulletProof = (ScriptParams[1] != 0); + pVehicle->bFireProof = (ScriptParams[2] != 0); + pVehicle->bExplosionProof = (ScriptParams[3] != 0); + pVehicle->bCollisionProof = (ScriptParams[4] != 0); + pVehicle->bMeleeProof = (ScriptParams[5] != 0); + return 0; + } + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D: + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D: + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D: + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D: + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D: + case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D: + case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D: + PlayerInAngledAreaCheckCommand(command, &m_nIp); + return 0; + case COMMAND_DEACTIVATE_GARAGE: + CollectParameters(&m_nIp, 1); + CGarages::DeActivateGarage(ScriptParams[0]); + return 0; + case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE: + CollectParameters(&m_nIp, 1); + ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]); + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE: + CollectParameters(&m_nIp, 2); + UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1)); + return 0; + default: + assert(0); + } + return -1; +} +#endif + int16 CRunningScript::GetPadState(uint16 pad, uint16 button) { CPad* pPad = CPad::GetPad(pad); @@ -4365,8 +5534,6 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; } -WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); } -WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); } WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); } WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); } WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); } @@ -4400,6 +5567,8 @@ WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); } WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); } WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); } WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); } +WRAPPER bool CTheScripts::IsPedStopped(CPed*) { EAXJMP(0x454670); } +WRAPPER bool CTheScripts::IsPlayerStopped(CPlayerInfo*) { EAXJMP(0x4546C0); } STARTPATCHES InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP); diff --git a/src/control/Script.h b/src/control/Script.h index 2c4ec2c0..751ad9d5 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -8,6 +8,7 @@ class CBuilding; class CVehicle; class CPed; class CObject; +class CPlayerInfo; struct CScriptRectangle { @@ -339,6 +340,9 @@ public: static void Process(); static CRunningScript* StartTestScript(); static bool IsPlayerOnAMission(); + static bool IsPedStopped(CPed*); + static bool IsPlayerStopped(CPlayerInfo*); + static bool IsVehicleStopped(CVehicle*); static void ReadObjectNamesFromScript(); static void UpdateObjectIndices(); @@ -348,7 +352,6 @@ public: static void HighlightImportantArea(uint32, float, float, float, float, float); static void DrawDebugSquare(float, float, float, float); static void DrawDebugCube(float, float, float, float, float, float); - static bool IsVehicleStopped(CVehicle*); static int32 Read4BytesFromScript(uint32* pIp){ int32 retval = 0; diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h index 8c4a918b..e95a2a04 100644 --- a/src/core/CutsceneMgr.h +++ b/src/core/CutsceneMgr.h @@ -31,6 +31,7 @@ public: static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; } static char *GetCutsceneName(void) { return ms_cutsceneName; } + static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; } static bool HasCutsceneFinished(void); static void Initialise(void); diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index be2c0687..f0b7d444 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -72,6 +72,22 @@ CPlayerInfo::ArrestPlayer() CStats::TimesArrested++;
} +bool +CPlayerInfo::IsPlayerInRemoteMode() +{ + return m_pRemoteVehicle || m_bInRemoteMode; +} + +void +CPlayerInfo::PlayerFailedCriticalMission() +{ + if (m_WBState != WBSTATE_PLAYING) + return; + m_WBState = WBSTATE_FAILED_CRITICAL_MISSION; + m_nWBTime = CTimer::GetTimeInMilliseconds(); + CDarkel::ResetOnPlayerDeath(); +} + STARTPATCHES InjectHook(0x4A1700, &CPlayerInfo::LoadPlayerSkin, PATCH_JUMP); InjectHook(0x4A1750, &CPlayerInfo::DeletePlayerSkin, PATCH_JUMP); diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index 5784e1fb..ef21fb52 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -75,6 +75,8 @@ public: void Process(void); void KillPlayer(void); void ArrestPlayer(void); + bool IsPlayerInRemoteMode(void); + void PlayerFailedCriticalMission(void); }; static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error"); diff --git a/src/core/World.cpp b/src/core/World.cpp index 5dea09bd..ae0d67cc 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -999,6 +999,19 @@ CWorld::RemoveFallenCars(void) } void +CWorld::StopAllLawEnforcersInTheirTracks(void) +{ + int poolSize = CPools::GetVehiclePool()->GetSize(); + for (int poolIndex = poolSize - 1; poolIndex >= 0; poolIndex--) { + CVehicle* veh = CPools::GetVehiclePool()->GetSlot(poolIndex); + if (veh) { + if (veh->bIsLawEnforcer) + veh->SetMoveSpeed(0.0f, 0.0f, 0.0f); + } + } +} + +void CWorld::Process(void) { if (!(CTimer::GetFrameCounter() & 63)) diff --git a/src/core/World.h b/src/core/World.h index a1aa0376..3b04403e 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -120,6 +120,8 @@ public: static void RemoveFallenPeds(); static void RemoveFallenCars(); + static void StopAllLawEnforcersInTheirTracks(); + static void Initialise(); static void ShutDown(); static void RepositionCertainDynamicObjects(); diff --git a/src/core/config.h b/src/core/config.h index 12cb7be8..ae9e2ea4 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -162,6 +162,6 @@ enum Config { // Peds #define ANIMATE_PED_COL_MODEL -#define VC_PED_PORTS +//#define VC_PED_PORTS #define NEW_WALK_AROUND_ALGORITHM #define CANCELLABLE_CAR_ENTER diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index db1bc80b..479f3404 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -27,6 +27,11 @@ float &CWeather::Rainbow = *(float*)0x940598; bool &CWeather::bScriptsForceRain = *(bool*)0x95CD7D; bool &CWeather::Stored_StateStored = *(bool*)0x95CDC1; +float &CWeather::Stored_InterpolationValue = *(float*)0x942F54; +int16 &CWeather::Stored_OldWeatherType = *(int16*)0x95CC68; +int16 &CWeather::Stored_NewWeatherType = *(int16*)0x95CCAE; +float &CWeather::Stored_Rain = *(float*)0x885B4C; + WRAPPER void CWeather::RenderRainStreaks(void) { EAXJMP(0x524550); } WRAPPER void CWeather::Update(void) { EAXJMP(0x522C10); } @@ -46,3 +51,23 @@ void CWeather::ForceWeatherNow(int16 weather) NewWeatherType = weather; ForcedWeatherType = weather; } + +void CWeather::StoreWeatherState() +{ + Stored_StateStored = true; + Stored_InterpolationValue = InterpolationValue; + Stored_Rain = Rain; + Stored_NewWeatherType = NewWeatherType; + Stored_OldWeatherType = OldWeatherType; +} + +void CWeather::RestoreWeatherState() +{ +#ifdef FIX_BUGS // it's not used anyway though + Stored_StateStored = false; +#endif + InterpolationValue = Stored_InterpolationValue; + Rain = Stored_Rain; + NewWeatherType = Stored_NewWeatherType; + OldWeatherType = Stored_OldWeatherType; +}
\ No newline at end of file diff --git a/src/render/Weather.h b/src/render/Weather.h index 41cc5c0e..b5704b01 100644 --- a/src/render/Weather.h +++ b/src/render/Weather.h @@ -32,6 +32,10 @@ public: static bool &bScriptsForceRain; static bool &Stored_StateStored; + static float &Stored_InterpolationValue; + static int16 &Stored_OldWeatherType; + static int16 &Stored_NewWeatherType; + static float &Stored_Rain; static void RenderRainStreaks(void); static void Update(void); @@ -39,4 +43,6 @@ public: static void ReleaseWeather(); static void ForceWeather(int16); static void ForceWeatherNow(int16); + static void StoreWeatherState(); + static void RestoreWeatherState(); }; diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 0fa8547e..a077bba4 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -61,8 +61,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) m_fFireBlowUpTimer = 0.0f; field_4E0 = 0; bTaxiLight = m_sAllTaxiLights; - m_auto_flagA20 = false; - m_auto_flagA40 = false; + bFixedColour = false; + bBigWheels = false; bWaterTight = false; SetModelIndex(id); diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 534f28a4..561ab566 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -87,8 +87,8 @@ public: uint8 m_bombType : 3; uint8 bTaxiLight : 1; uint8 bHadDriver : 1; // for bombs - uint8 m_auto_flagA20 : 1; - uint8 m_auto_flagA40 : 1; + uint8 bFixedColour : 1; + uint8 bBigWheels : 1; uint8 bWaterTight : 1; // no damage for non-player peds uint8 bNotDamagedUpsideDown : 1; uint8 bMoreResistantToDamage : 1; |