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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-27 10:51:24 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-27 10:51:24 +0100
commit62240606271b80ad5f8cc47f30d6f3f974d1fabe (patch)
tree0ec36dae8d78c49b21d3cce71c16c9e0da8c74e8 /src
parentscript 600-699 (diff)
parentMerge pull request #259 from Fire-Head/master (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/audio/AudioManager.cpp1864
-rw-r--r--src/audio/AudioManager.h2
-rw-r--r--src/audio/AudioSamples.h6103
-rw-r--r--src/control/GameLogic.cpp12
-rw-r--r--src/core/Camera.cpp10
-rw-r--r--src/core/Camera.h59
-rw-r--r--src/core/ControllerConfig.cpp2478
-rw-r--r--src/core/ControllerConfig.h244
-rw-r--r--src/core/Frontend.cpp2
-rw-r--r--src/core/Frontend.h9
-rw-r--r--src/core/Pad.h245
-rw-r--r--src/core/Radar.cpp10
-rw-r--r--src/core/main.cpp6
-rw-r--r--src/math/Matrix.h10
-rw-r--r--src/math/math.cpp10
-rw-r--r--src/modelinfo/ModelIndices.cpp6
-rw-r--r--src/modelinfo/ModelIndices.h2
-rw-r--r--src/peds/Ped.cpp201
-rw-r--r--src/peds/Ped.h6
-rw-r--r--src/render/Hud.cpp14
-rw-r--r--src/render/Renderer.cpp10
-rw-r--r--src/render/Shadows.cpp4
-rw-r--r--src/render/VisibilityPlugins.cpp6
-rw-r--r--src/skel/skeleton.h8
-rw-r--r--src/skel/win/win.cpp40
-rw-r--r--src/skel/win/win.h39
-rw-r--r--src/text/Messages.cpp98
-rw-r--r--src/vehicles/Automobile.cpp4
28 files changed, 7103 insertions, 4399 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index e3ae9068..3bfcb3a8 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -48,20 +48,40 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
-bool hornPatternsArray[8][44] = {
- {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false},
- {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false},
- {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
- {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
- {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
- {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
- {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false},
- {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false},
+
+constexpr bool hornPatternsArray[8][44] = {
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, false, false, false, false, false, false, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, false, false, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ false, true, true, true, true, true, false, false, false, true, true, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, false, false, true, true, true, true, true, false,
+ false, false, true, true, true, true, true, true, true, true, true, true, false, false, false,
+ true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+ {false, false, true, true, true, true, true, true, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, false, false, false, true, true, true, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false,
+ false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+ {false, false, true, true, true, true, false, false, false, false, true, true, true, false, false,
+ true, true, true, false, false, true, true, true, true, true, true, false, false, false, false,
+ false, true, true, true, true, true, true, true, true, true, true, true, false, false},
+ {false, false, true, true, true, true, false, false, true, true, true, true, true, false, false,
+ false, true, true, true, true, true, true, false, false, false, false, true, true, true, true,
+ true, true, true, true, true, true, true, true, true, false, false, false, false, false},
};
constexpr int totalAudioEntitiesSlots = 200;
constexpr int maxVolume = 127;
-constexpr int policeChannel = 28;
+constexpr int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+constexpr int policeChannel = channels + 1;
+constexpr int allChannels = channels + 2;
+
constexpr uint8 panTable[64]{0, 3, 8, 12, 16, 19, 22, 24, 26, 28, 30, 31, 33, 34, 36, 37, 39, 40, 41, 42, 44, 45,
46, 47, 48, 49, 49, 50, 51, 52, 53, 53, 54, 55, 55, 56, 56, 57, 57, 58, 58, 58, 59, 59,
59, 60, 60, 61, 61, 61, 61, 62, 62, 62, 62, 62, 63, 63, 63, 63, 63, 63, 63, 63};
@@ -201,9 +221,9 @@ cPedComments::Process()
AudioManager.m_sQueueSample.m_bEmittingVolume = maxVolume;
AudioManager.m_sQueueSample.field_48 = 3.0f;
switch(sampleIndex) {
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1:
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_2:
- case AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_3:
+ case SFX_POLICE_HELI_1:
+ case SFX_POLICE_HELI_2:
+ case SFX_POLICE_HELI_3:
AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f;
break;
default: AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f; break;
@@ -212,13 +232,12 @@ cPedComments::Process()
AudioManager.m_sQueueSample.m_vecPos =
m_asPedComments[activeBank][indexMap[activeBank][0]].m_vecPos;
- if((sampleIndex - AUDIO_SAMPLE_AMMUNATION_WELCOME_1) > 1 &&
- sampleIndex != AUDIO_SAMPLE_AMMUNATION_WELCOME_3) {
- AudioManager.m_sQueueSample.m_bReverbFlag = 1;
- AudioManager.m_sQueueSample.m_bRequireReflection = 1;
- } else {
+ if(sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) {
AudioManager.m_sQueueSample.m_bReverbFlag = 0;
AudioManager.m_sQueueSample.m_bRequireReflection = 0;
+ } else {
+ AudioManager.m_sQueueSample.m_bReverbFlag = 1;
+ AudioManager.m_sQueueSample.m_bRequireReflection = 1;
}
AudioManager.m_sQueueSample.m_bIsDistant = 0;
@@ -621,7 +640,7 @@ cAudioManager::CreateEntity(int32 type, CPhysical *entity)
m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
- m_asAudioEntities[i].m_Loops = 0;
+ m_asAudioEntities[i].m_AudioEvents = 0;
m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
return i;
}
@@ -688,11 +707,11 @@ cAudioManager::DoPoliceRadioCrackle()
{
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_counter = 0;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 1;
m_sQueueSample.field_16 = 10;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume;
@@ -713,9 +732,9 @@ cAudioManager::GetPlayerTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DAMAGE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11); break;
- case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10); break;
- case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6); break;
+ case SOUND_PED_DAMAGE: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1, 11); break;
+ case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_LOW_DAMAGE_GRUNT_1, 10); break;
+ case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, SFX_CLAUDE_HIT_GROUND_GRUNT_1, 6); break;
default: sfx = NO_SAMPLE; break;
}
return sfx;
@@ -729,13 +748,13 @@ cAudioManager::GetCopTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_COP) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_ARREST_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_COP) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_COP_VOICE_1_CHASE_1, 7);
}
return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
@@ -749,13 +768,13 @@ cAudioManager::GetSwatTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_SWAT) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_SWAT) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_SWAT_VOICE_1_CHASE_1, 6);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -769,13 +788,13 @@ cAudioManager::GetFBITalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_FBI) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6);
} else {
if(sound != SOUND_PED_PURSUIT_FBI) { return GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_FBI_VOICE_1_CHASE_1, 6);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -792,7 +811,7 @@ cAudioManager::GetArmyTalkSfx(int16 sound)
pedState = FindPlayerPed()->m_nPedState;
if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE) return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15);
+ GetPhrase(&sfx, &lastSfx, SFX_ARMY_VOICE_1_CHASE_1, 15);
return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx;
}
@@ -804,11 +823,11 @@ cAudioManager::GetMedicTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5); break;
- case SOUND_PED_HEALING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12); break;
- case SOUND_PED_LEAVE_VEHICLE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_CARJACKED_1, 5); break;
+ case SOUND_PED_HEALING: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_AT_VICTIM_1, 12); break;
+ case SOUND_PED_LEAVE_VEHICLE: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -827,16 +846,16 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_GUN_PANIC_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CARJACKED_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DODGE_1, 9); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_RUN_FROM_FIGHT_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12);
+ GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_DRIVER_ABUSE_1, 12);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 10); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_EYING_1, 8); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_SHOCKED_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_NORMAL_MALE_CHAT_1, 25); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -849,10 +868,10 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_CAR_JACKED) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1, 7);
} else {
if(sound != SOUND_PED_CAR_COLLISION) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1, 6);
}
return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
}
@@ -864,13 +883,13 @@ cAudioManager::GetPimpTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4); break;
- case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_PIMP_GUN_COOL_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_PIMP_CARJACKED_1, 4); break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_PIMP_FIGHT_1, 9); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DODGE_1, 6); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_PIMP_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_PIMP_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_PIMP_CHAT_1, 17); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -883,13 +902,13 @@ cAudioManager::GetMafiaTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MAFIA_MALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -902,14 +921,14 @@ cAudioManager::GetTriadTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_TRIAD_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -922,18 +941,18 @@ cAudioManager::GetDiabloTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1, 4); break;
case SOUND_PED_HANDS_COWER:
sound = SOUND_PED_FLEE_SPRINT;
return GetGenericMaleTalkSfx(sound);
break;
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_EYING_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_DIABLO_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -946,12 +965,12 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YAKUZA_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -964,14 +983,14 @@ cAudioManager::GetYardieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break;
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8); break;
+ case SOUND_PED_HANDS_UP: sfx = SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1; break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_YARDIE_MALE_VOICE_1_CARJACKED_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_YARDIE_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -984,13 +1003,13 @@ cAudioManager::GetColumbianTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1003,14 +1022,14 @@ cAudioManager::GetHoodTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5); break;
- case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_GUN_COOL_1, 5); break;
+ case SOUND_PED_CAR_JACKING: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKING_1, 2); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOOD_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1024,13 +1043,13 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4); break;
- case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break;
- case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1, 4); break;
+ case SOUND_PED_CAR_JACKING: sfx = SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1; break;
+ case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 5);
break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1044,13 +1063,13 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3); break;
- case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break;
- case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1, 3); break;
+ case SOUND_PED_CAR_JACKING: sfx = SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1; break;
+ case SOUND_PED_MUGGING: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1, 4);
break;
default: return GetGenericMaleTalkSfx(sound); break;
}
@@ -1064,13 +1083,13 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1, 3); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1, 7); break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1083,20 +1102,20 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1, 3); break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1, 3);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6);
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1, 6);
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1111,16 +1130,16 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1, 9); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 9);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_LOST_1, 2);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9);
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1, 9);
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1133,16 +1152,16 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1, 7); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_LOST_1, 3);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1156,23 +1175,23 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_1_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1186,23 +1205,23 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3); break;
+ case SOUND_PED_ROBBED: sfx = SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 2);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, 8);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1, 2);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1215,16 +1234,16 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5); break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CARJACKED_1, 3); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FEMALE_3_VOICE_1_CHAT_1, 5); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1238,20 +1257,20 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1265,20 +1284,20 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 8);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1, 2);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1292,20 +1311,20 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1, 4);
break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break;
+ case SOUND_PED_ROBBED: sfx = SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1, 4);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1, 8);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 28 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1319,19 +1338,19 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1, 4);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1, 8);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 25 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1345,24 +1364,24 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1, 6);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1, 10);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1, 2);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1, 10); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1376,22 +1395,22 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1, 4);
break;
- case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1; break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1; break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1, 2);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1, 5);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1405,18 +1424,18 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1430,20 +1449,20 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 2);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1, 3);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1457,15 +1476,15 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1, 3);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6); break;
+ case SOUND_PED_CHAT_EVENT: sfx = SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1; break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1479,17 +1498,17 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1503,18 +1522,18 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1528,17 +1547,17 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1552,19 +1571,19 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1, 2);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1, 2);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1, 7); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1578,15 +1597,15 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1, 2);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1600,15 +1619,15 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1, 3);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_DOCKER_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1621,16 +1640,16 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5); break;
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xA); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1, 5); break;
+ case SOUND_PED_ROBBED: sfx = SFX_SCUM_MALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_FIGHT_1, 0xA); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DODGE_1, 5); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1, 6); break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_LOST_1, 3);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_EYING_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SCUM_MALE_VOICE_1_CHAT_1, 9); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1643,14 +1662,14 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DODGE_1, 8); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SCUM_FEMALE_VOICE_1_CHAT_1, 13); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1664,15 +1683,15 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1686,15 +1705,15 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1, 4);
break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1708,21 +1727,21 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1, 5);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1738,19 +1757,19 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1, 2);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1764,17 +1783,17 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1790,23 +1809,23 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1, 5);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1, 4);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1, 6);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1819,15 +1838,15 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_FIGHT_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6); break;
+ case SOUND_PED_CHAT_SEXY: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_EYING_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MODEL_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1841,17 +1860,17 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1, 4);
break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_MUGGED_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 7);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_MODEL_FEMALE_VOICE_1_CHAT_1, 8); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1864,13 +1883,13 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1, 3); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DODGE_1, 3); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1884,13 +1903,13 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1, 3);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STEWARD_FEMALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1903,11 +1922,11 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4); break;
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5); break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1, 3); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DODGE_1, 4); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_MALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1922,13 +1941,13 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4); break;
+ case SOUND_PED_ROBBED: sfx = SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1; break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return 18 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -1941,13 +1960,13 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -1960,11 +1979,11 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6);
+ GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1, 6);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1, 6); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -1978,20 +1997,20 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1, 3);
break;
- case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1; break;
+ case SOUND_PED_CAR_JACKED: sfx = SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1, 5);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1, 4);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1, 3);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2005,22 +2024,22 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1, 3);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1, 3);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1, 2);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1, 2);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1, 5);
break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1, 5); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1, 5);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1, 4);
break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2033,14 +2052,14 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6); break;
+ case SOUND_PED_CAR_JACKED: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CARJACKED_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DODGE_1, 6); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1, 7);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_SHOCKED_1, 4); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_SHOPPER_VOICE_1_CHAT_1, 7); break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2059,15 +2078,15 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_SHOCKED_1, 3); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_MALE_VOICE_1_CHAT_1, 5); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2080,15 +2099,15 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4); break;
+ case SOUND_PED_HANDS_COWER: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DODGE_1, 4); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4);
+ GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1, 4);
break;
- case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2); break;
- case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4); break;
+ case SOUND_PED_CHAT_EVENT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1, 2); break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, SFX_STUDENT_FEMALE_VOICE_1_CHAT_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound);
}
return sfx;
@@ -2124,10 +2143,10 @@ cAudioManager::GetEightTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_8BALL_GUN_COOL_1, 2); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_8BALL_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_8BALL_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_8BALL_DODGE_1, 7); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2140,10 +2159,10 @@ cAudioManager::GetFrankieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_GUN_COOL_1, 4); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_FIGHT_1, 6); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_SALVATORE_DODGE_1, 3); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2156,11 +2175,11 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5); break;
- case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4); break;
- case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5); break;
- case SOUND_PED_TAXI_CALL: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4); break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_MISTY_GUN_COOL_1, 5); break;
+ case SOUND_PED_ROBBED: GetPhrase(&sfx, &lastSfx, SFX_MISTY_MUGGED_1, 2); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_MISTY_FIGHT_1, 4); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, SFX_MISTY_DODGE_1, 5); break;
+ case SOUND_PED_TAXI_CALL: GetPhrase(&sfx, &lastSfx, SFX_MISTY_HERE_1, 4); break;
default: return GetGenericFemaleTalkSfx(sound); break;
}
return sfx;
@@ -2186,7 +2205,7 @@ cAudioManager::GetBomberTalkSfx(int16 sound)
if(sound != SOUND_PED_BOMBER) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BOMBER_THREAT_1, 7);
+ GetPhrase(&sfx, &lastSfx, SFX_BOMBERMAN_1, 7);
return sfx;
}
@@ -2197,12 +2216,12 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2); break;
- case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break;
+ case SOUND_PED_HANDS_UP: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1, 2); break;
+ case SOUND_PED_HANDS_COWER: sfx = SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1; break;
case SOUND_PED_CAR_JACKED:
- case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6); break;
- case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2); break;
- case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12); break;
+ case SOUND_PED_CAR_COLLISION: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 6); break;
+ case SOUND_PED_ATTACK: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_FIGHT_1, 2); break;
+ case SOUND_PED_FLEE_RUN: GetPhrase(&sfx, &lastSfx, SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1, 12); break;
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -2214,11 +2233,11 @@ cAudioManager::GetChunkyTalkSfx(int16 sound)
uint32 sfx;
static uint32 lastSfx = NO_SAMPLE;
- if(sound == SOUND_PED_DEATH) return AUDIO_SAMPLE_PED_CHUNKY_DEATH_1;
+ if(sound == SOUND_PED_DEATH) return SFX_CHUNKY_DEATH;
if(sound != SOUND_PED_FLEE_RUN) return GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1, 5);
+ GetPhrase(&sfx, &lastSfx, SFX_CHUNKY_RUN_1, 5);
return sfx;
}
@@ -2229,11 +2248,11 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8); break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_DEATH_1, 8); break;
case SOUND_PED_BULLET_HIT:
- case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15); break;
- case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8); break;
- case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6); break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_GRUNT_1, 15); break;
+ case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_FIRE_1, 8); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_MALE_PANIC_1, 6); break;
default: return NO_SAMPLE;
}
return sfx;
@@ -2246,11 +2265,11 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10); break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_DEATH_1, 10); break;
case SOUND_PED_BULLET_HIT:
- case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1, 11); break;
- case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9); break;
- case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8); break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_GRUNT_1, 11); break;
+ case SOUND_PED_BURNING: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_FIRE_1, 9); break;
+ case SOUND_PED_FLEE_SPRINT: GetPhrase(&sfx, &lastSfx, SFX_GENERIC_FEMALE_PANIC_1, 8); break;
default: return NO_SAMPLE;
}
return sfx;
@@ -2571,9 +2590,9 @@ cAudioManager::InitialisePoliceRadio()
policeChannelTimer = 0;
policeChannelTimerSeconds = 0;
policeChannelCounterSeconds = 0;
- for(int32 i = 0; i < 10; i++) { crimes[i].type = 0; }
+ for(int32 i = 0; i < ARRAY_SIZE(crimes); i++) { crimes[i].type = 0; }
- SampleManager.SetChannelReverbFlag(28, 0);
+ SampleManager.SetChannelReverbFlag(policeChannel, 0);
gSpecialSuspectLastSeenReport = 0;
for(int32 i = 0; i < 18; i++) { gMinTimeToNextReport[i] = m_nTimeOfRecentCrime; }
}
@@ -2596,75 +2615,75 @@ cAudioManager::InitialisePoliceRadioZones()
}
strcpy(ZoneSfx[0].m_aName, "HOSPI_2");
- ZoneSfx[0].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[0].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(ZoneSfx[1].m_aName, "CONSTRU");
- ZoneSfx[1].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FORT_STAUNTON;
+ ZoneSfx[1].m_nSampleIndex = SFX_POLICE_RADIO_FORT_STAUNTON;
strcpy(ZoneSfx[2].m_aName, "STADIUM");
- ZoneSfx[2].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ASPATRIA;
+ ZoneSfx[2].m_nSampleIndex = SFX_POLICE_RADIO_ASPATRIA;
strcpy(ZoneSfx[3].m_aName, "YAKUSA");
- ZoneSfx[3].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TORRINGTON;
+ ZoneSfx[3].m_nSampleIndex = SFX_POLICE_RADIO_TORRINGTON;
strcpy(ZoneSfx[4].m_aName, "SHOPING");
- ZoneSfx[4].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BEDFORD_POINT;
+ ZoneSfx[4].m_nSampleIndex = SFX_POLICE_RADIO_BEDFORD_POINT;
strcpy(ZoneSfx[5].m_aName, "COM_EAS");
- ZoneSfx[5].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_NEWPORT;
+ ZoneSfx[5].m_nSampleIndex = SFX_POLICE_RADIO_NEWPORT;
strcpy(ZoneSfx[6].m_aName, "PARK");
- ZoneSfx[6].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BELLEVILLE;
+ ZoneSfx[6].m_nSampleIndex = SFX_POLICE_RADIO_BELLEVILLE_PARK;
strcpy(ZoneSfx[7].m_aName, "UNIVERS");
- ZoneSfx[7].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CAMPUS;
+ ZoneSfx[7].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CAMPUS;
strcpy(ZoneSfx[8].m_aName, "BIG_DAM");
- ZoneSfx[8].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_COCHRANE;
+ ZoneSfx[8].m_nSampleIndex = SFX_POLICE_RADIO_COCHRANE_DAM;
strcpy(ZoneSfx[9].m_aName, "SUB_IND");
- ZoneSfx[9].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PIKE_CREEK;
+ ZoneSfx[9].m_nSampleIndex = SFX_POLICE_RADIO_PIKE_CREEK;
strcpy(ZoneSfx[10].m_aName, "SWANKS");
- ZoneSfx[10].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CEDAR_GROVE;
+ ZoneSfx[10].m_nSampleIndex = SFX_POLICE_RADIO_CEDAR_GROVE;
strcpy(ZoneSfx[11].m_aName, "PROJECT");
- ZoneSfx[11].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_WICHITA_GARDEN;
+ ZoneSfx[11].m_nSampleIndex = SFX_POLICE_RADIO_WICHITA_GARDENS;
strcpy(ZoneSfx[12].m_aName, "AIRPORT");
- ZoneSfx[12].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FRANCIS_INTNL;
+ ZoneSfx[12].m_nSampleIndex = SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT;
strcpy(ZoneSfx[13].m_aName, "PORT_W");
- ZoneSfx[13].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CALLAHAN_POINT;
+ ZoneSfx[13].m_nSampleIndex = SFX_POLICE_RADIO_CALLAHAN_POINT;
strcpy(ZoneSfx[14].m_aName, "PORT_S");
- ZoneSfx[14].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ATLANTIC_QUAYS;
+ ZoneSfx[14].m_nSampleIndex = SFX_POLICE_RADIO_ATLANTIC_QUAYS;
strcpy(ZoneSfx[15].m_aName, "PORT_E");
- ZoneSfx[15].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_HARBOUR;
+ ZoneSfx[15].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_HARBOUR;
strcpy(ZoneSfx[16].m_aName, "PORT_I");
- ZoneSfx[16].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TRENTON;
+ ZoneSfx[16].m_nSampleIndex = SFX_POLICE_RADIO_TRENTON;
strcpy(ZoneSfx[17].m_aName, "CHINA");
- ZoneSfx[17].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CHINATOWN;
+ ZoneSfx[17].m_nSampleIndex = SFX_POLICE_RADIO_CHINATOWN;
strcpy(ZoneSfx[18].m_aName, "REDLIGH");
- ZoneSfx[18].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_REDLIGHT;
+ ZoneSfx[18].m_nSampleIndex = SFX_POLICE_RADIO_RED_LIGHT_DISTRICT;
strcpy(ZoneSfx[19].m_aName, "TOWERS");
- ZoneSfx[19].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HEPBURN_HEIGHTS;
+ ZoneSfx[19].m_nSampleIndex = SFX_POLICE_RADIO_HEPBURN_HEIGHTS;
strcpy(ZoneSfx[20].m_aName, "LITTLEI");
- ZoneSfx[20].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ST_MARKS;
+ ZoneSfx[20].m_nSampleIndex = SFX_POLICE_RADIO_SAINT_MARKS;
strcpy(ZoneSfx[21].m_aName, "HARWOOD");
- ZoneSfx[21].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HARWOOD;
+ ZoneSfx[21].m_nSampleIndex = SFX_POLICE_RADIO_HARWOOD;
strcpy(ZoneSfx[22].m_aName, "EASTBAY");
- ZoneSfx[22].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_BEACH;
+ ZoneSfx[22].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_BEACH;
strcpy(ZoneSfx[23].m_aName, "S_VIEW");
- ZoneSfx[23].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_VIEW;
+ ZoneSfx[23].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND_STRAIGHTS;
strcpy(ZoneSfx[24].m_aName, "CITYZON");
- ZoneSfx[24].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CITY;
+ ZoneSfx[24].m_nSampleIndex = SFX_POLICE_RADIO_LIBERTY_CITY;
strcpy(ZoneSfx[25].m_aName, "IND_ZON");
- ZoneSfx[25].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND;
+ ZoneSfx[25].m_nSampleIndex = SFX_POLICE_RADIO_PORTLAND;
strcpy(ZoneSfx[26].m_aName, "COM_ZON");
- ZoneSfx[26].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_STAUNTON;
+ ZoneSfx[26].m_nSampleIndex = SFX_POLICE_RADIO_STAUNTON_ISLAND;
strcpy(ZoneSfx[27].m_aName, "SUB_ZON");
- ZoneSfx[27].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE;
+ ZoneSfx[27].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
strcpy(ZoneSfx[28].m_aName, "SUB_ZO2");
- ZoneSfx[28].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE;
+ ZoneSfx[28].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
strcpy(ZoneSfx[29].m_aName, "SUB_ZO3");
- ZoneSfx[29].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE;
+ ZoneSfx[29].m_nSampleIndex = SFX_POLICE_RADIO_SHORESIDE_VALE;
strcpy(ZoneSfx[30].m_aName, "A");
- ZoneSfx[30].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[30].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(ZoneSfx[31].m_aName, "A");
- ZoneSfx[31].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[31].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(ZoneSfx[32].m_aName, "A");
- ZoneSfx[32].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[32].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(ZoneSfx[33].m_aName, "A");
- ZoneSfx[33].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[33].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(ZoneSfx[34].m_aName, "A");
- ZoneSfx[34].m_nSampleIndex = AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD;
+ ZoneSfx[34].m_nSampleIndex = SFX_POLICE_RADIO_ROCKFORD;
strcpy(SubZo2Label, "SUB_ZO2");
strcpy(SubZo3Label, "SUB_ZO3");
}
@@ -2674,7 +2693,7 @@ cAudioManager::InterrogateAudioEntities()
{
for(int32 i = 0; i < m_nAudioEntitiesTotal; i++) {
ProcessEntity(m_anAudioEntityIndices[i]);
- m_asAudioEntities[m_anAudioEntityIndices[i]].m_Loops = 0;
+ m_asAudioEntities[m_anAudioEntityIndices[i]].m_AudioEvents = 0;
}
}
@@ -2734,7 +2753,7 @@ cAudioManager::PlayLoadedMissionAudio()
void
cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
{
- static constexpr uint8 byte_60ABD0[] = {
+ static constexpr uint8 OneShotPriority[] = {
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9,
@@ -2743,42 +2762,41 @@ cAudioManager::PlayOneShot(int32 index, int16 sound, float vol)
if(m_bIsInitialised) {
if(index >= 0 && index < totalAudioEntitiesSlots) {
- if(m_asAudioEntities[index].m_bIsUsed) {
+ tAudioEntity &entity = m_asAudioEntities[index];
+ if(entity.m_bIsUsed) {
if(sound < SOUND_TOTAL_SOUNDS) {
- if(m_asAudioEntities[index].m_nType == AUDIOTYPE_SCRIPTOBJECT) {
+ if(entity.m_nType == AUDIOTYPE_SCRIPTOBJECT) {
if(m_nScriptObjectEntityTotal < 40) {
- m_asAudioEntities[index].m_awAudioEvent[0] = sound;
- m_asAudioEntities[index].m_Loops = 1;
+ entity.m_awAudioEvent[0] = sound;
+ entity.m_AudioEvents = 1;
m_anScriptObjectEntityIndices[m_nScriptObjectEntityTotal++] =
index;
}
} else {
int32 i = 0;
- while(1) {
- if(i >= m_asAudioEntities[index].m_Loops) {
- if(m_asAudioEntities[index].m_Loops < 4) {
- m_asAudioEntities[index].m_awAudioEvent[i] =
- sound;
- m_asAudioEntities[index].m_afVolume[i] = vol;
- ++m_asAudioEntities[index].m_Loops;
+ while(true) {
+ if(i >= entity.m_AudioEvents) {
+ if(entity.m_AudioEvents < 4) {
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ ++entity.m_AudioEvents;
}
return;
}
- if(byte_60ABD0[m_asAudioEntities[index].m_awAudioEvent[i]] >
- byte_60ABD0[sound])
+ if(OneShotPriority[entity.m_awAudioEvent[i]] >
+ OneShotPriority[sound])
break;
++i;
}
if(i < 3) {
- memmove(&m_asAudioEntities[index].m_awAudioEvent[i + 1],
- &m_asAudioEntities[index].m_awAudioEvent[i], 3 - i);
- memmove(&m_asAudioEntities[index].m_afVolume[i + 1],
- &m_asAudioEntities[index].m_afVolume[i], 3 - i);
+ memmove(&entity.m_awAudioEvent[i + 1],
+ &entity.m_awAudioEvent[i], (3 - i) * 2);
+ memmove(&entity.m_afVolume[i + 1], &entity.m_afVolume[i],
+ (3 - i) * 4);
}
- m_asAudioEntities[index].m_awAudioEvent[i] = sound;
- m_asAudioEntities[index].m_afVolume[i] = vol;
- if(m_asAudioEntities[index].m_Loops < 4)
- ++m_asAudioEntities[index].m_Loops;
+ entity.m_awAudioEvent[i] = sound;
+ entity.m_afVolume[i] = vol;
+ if(entity.m_AudioEvents < 4) ++entity.m_AudioEvents;
}
}
}
@@ -2818,65 +2836,44 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[4] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT;
+ SFX_POLICE_RADIO_SUSPECT;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN;
+ SFX_POLICE_RADIO_LAST_SEEN;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_IN;
+ SFX_IN;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
- if(sample == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE &&
+ if(sample == SFX_POLICE_RADIO_SHORESIDE_VALE &&
(strcmp(zone->name, SubZo2Label) == 0 ||
strcmp(zone->name, SubZo3Label) == 0)) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_NORTH;
+ SFX_NORTH;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer == 60) {
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = sample;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- TOTAL_AUDIO_SAMPLES;
- ++policeChannelTimer;
- policeChannelTimerSeconds =
- (policeChannelTimerSeconds + 1) % 60;
- }
gSpecialSuspectLastSeenReport = 1;
return;
}
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_EAST;
+ SFX_EAST;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -2890,7 +2887,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
if(halfY - quarterY > vec.y) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_SOUTH;
+ SFX_SOUTH;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
@@ -2899,7 +2896,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
}
} else if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_NORTH;
+ SFX_NORTH;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
processed = 1;
@@ -2917,7 +2914,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
@@ -2933,21 +2930,21 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
return;
}
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL;
+ SFX_CENTRAL;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_WEST;
+ SFX_WEST;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
}
} else if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_EAST;
+ SFX_EAST;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -2959,7 +2956,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -3032,8 +3029,8 @@ cAudioManager::PostTerminateGameSpecificShutdown()
void
cAudioManager::PreInitialiseGameSpecificSetup() const
{
- BankStartOffset[0] = AUDIO_SAMPLE_VEHICLE_HORN_0;
- BankStartOffset[1] = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1;
+ BankStartOffset[0] = SFX_CAR_HORN_JEEP;
+ BankStartOffset[1] = SFX_COP_VOICE_1_ARREST_1;
}
WRAPPER
@@ -3102,8 +3099,8 @@ cAudioManager::ProcessAirBrakes(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 13;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_AIR_BRAKES;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_AIR_BRAKES);
+ m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AIR_BRAKES);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -3151,7 +3148,7 @@ cAudioManager::ProcessAirportScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_AIRPORT_1;
+ m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_AIRPORT_ANNOUNCEMENT_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -3193,7 +3190,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR;
+ m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE;
m_sQueueSample.m_nFrequency = 10386;
m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000;
m_sQueueSample.m_bBankIndex = 0;
@@ -3238,7 +3235,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance);
if(!m_sQueueSample.m_bVolume) return 1;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex << 16) % 1000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -3264,7 +3261,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
emittingVol = 45 - 45 * padAccelerate / 40;
m_sQueueSample.m_nFrequency = 100 * padAccelerate + 11025;
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE_IDLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE;
if(LastAccel > 20) {
oneShotVol = LastVol;
PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol);
@@ -3275,7 +3272,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
if(!boat->m_bIsAnchored)
m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
}
LastVol = emittingVol;
LastAccel = padAccelerate;
@@ -3285,14 +3282,14 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
m_sQueueSample.m_nFrequency = 11025;
emittingVol = 45;
m_sQueueSample.m_counter = 39;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE_IDLE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE;
} else {
emittingVol = (105.f * gasPedal) + 15;
m_sQueueSample.m_nFrequency = (4000.f * gasPedal) + 8000;
if(!boat->m_bIsAnchored)
m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10;
m_sQueueSample.m_counter = 40;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOAT_ENGINE;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_ACCEL;
}
}
CalculateDistance((bool *)params, params->m_fDistance);
@@ -3339,7 +3336,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 38;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
@@ -3394,7 +3391,7 @@ cAudioManager::ProcessBridgeMotor()
m_sQueueSample.m_bVolume = ComputeVolume(maxVolume, 400.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MOTOR;
+ m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
@@ -3421,21 +3418,21 @@ cAudioManager::ProcessBridgeOneShots()
if(CBridge::State == STATE_LIFT_PART_IS_UP && CBridge::OldState == STATE_LIFT_PART_MOVING_UP) {
maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
} else {
if(CBridge::State == STATE_LIFT_PART_IS_DOWN && CBridge::OldState == STATE_LIFT_PART_MOVING_DOWN) {
maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
} else {
if(CBridge::State == STATE_LIFT_PART_MOVING_UP &&
CBridge::OldState == STATE_LIFT_PART_ABOUT_TO_MOVE_UP) {
maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
} else {
if(CBridge::State == STATE_LIFT_PART_MOVING_DOWN &&
CBridge::OldState == STATE_LIFT_PART_IS_UP) {
maxDist = 400.f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_METAL_27;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_CONTAINER_1;
} else
return;
}
@@ -3475,7 +3472,7 @@ cAudioManager::ProcessBridgeWarning()
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BRIDGE_WARNING);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BRIDGE_OPEN_WARNING);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 100;
m_sQueueSample.m_nLoopStart =
@@ -3504,11 +3501,11 @@ cAudioManager::ProcessCarBombTick(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(60, 40.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 35;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CAR_BOMB_TICK;
+ m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CAR_BOMB_TICK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 60;
m_sQueueSample.m_nLoopStart =
@@ -3561,7 +3558,7 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = counter % 3 + AUDIO_SAMPLE_CINEMA_1;
+ m_sQueueSample.m_nSampleIndex = counter % 3 + SFX_CINEMA_BASS_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -3621,9 +3618,9 @@ cAudioManager::ProcessDocksScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_DOCKS;
+ m_sQueueSample.m_nSampleIndex = SFX_DOCKS_FOGHORN;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_DOCKS);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOCKS_FOGHORN);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
m_sQueueSample.m_counter = counter++;
m_sQueueSample.m_bIsDistant = 0;
@@ -3656,15 +3653,15 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params)
engineStatus = veh->Damage.GetEngineStatus();
if(engineStatus > 250u || engineStatus < 100) return 1;
if(engineStatus < 225) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
emittingVolume = 6;
m_sQueueSample.field_16 = 7;
m_sQueueSample.m_nFrequency = 40000;
} else {
emittingVolume = 60;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY;
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.field_16 = 7;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
}
CalculateDistance((bool *)params, params->m_fDistance);
m_sQueueSample.m_bVolume = ComputeVolume(emittingVolume, 40.f, m_sQueueSample.m_fDistance);
@@ -3786,7 +3783,7 @@ cAudioManager::ProcessExplosions(int32 explosion)
case EXPLOSION_TANK_GRENADE:
maxDist = 160000.f;
m_sQueueSample.m_fSoundIntensity = 400.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
@@ -3794,7 +3791,7 @@ cAudioManager::ProcessExplosions(int32 explosion)
case EXPLOSION_MOLOTOV:
maxDist = 40000.f;
m_sQueueSample.m_fSoundIntensity = 200.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_3;
m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 19000;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
@@ -3803,7 +3800,7 @@ cAudioManager::ProcessExplosions(int32 explosion)
case EXPLOSION_HELI_BOMB:
maxDist = 90000.f;
m_sQueueSample.m_fSoundIntensity = 300.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT;
m_sQueueSample.m_nFrequency = RandomDisplacement(1000) + 12347;
m_sQueueSample.field_16 = 0;
m_sQueueSample.m_bBankIndex = 0;
@@ -3811,7 +3808,7 @@ cAudioManager::ProcessExplosions(int32 explosion)
default:
maxDist = 160000.f;
m_sQueueSample.m_fSoundIntensity = 400.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 38000;
if(type == EXPLOSION_HELI)
m_sQueueSample.m_nFrequency = 8 * m_sQueueSample.m_nFrequency / 10;
@@ -3858,7 +3855,7 @@ cAudioManager::ProcessFireHydrant()
m_sQueueSample.m_bVolume = ComputeVolume(40, 35.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 0;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 4;
@@ -3894,19 +3891,19 @@ cAudioManager::ProcessFrontEnd()
static uint32 counter = 0;
- for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_Loops; i++) {
+ for(uint32 i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) {
processed = 0;
switch(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]) {
case SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SNIPER_NO_ZOOM;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_RIFLE;
break;
case SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_ROCKET_NO_ZOOM;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_FIRE_ROCKET_LAUNCHER;
break;
case SOUND_GARAGE_NO_MONEY:
case SOUND_GARAGE_BAD_VEHICLE:
case SOUND_3C:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
processed = 1;
break;
case SOUND_GARAGE_OPENING:
@@ -3922,16 +3919,16 @@ cAudioManager::ProcessFrontEnd()
case SOUND_PICKUP_ARMOUR:
case SOUND_EVIDENCE_PICKUP:
case SOUND_UNLOAD_GOLD:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_SUCCESS_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_2_LEFT;
processed = 1;
break;
case SOUND_PICKUP_WEAPON_BOUGHT:
case SOUND_PICKUP_WEAPON:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_NEUTRAL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_1_LEFT;
processed = 1;
break;
case SOUND_4A:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
processed = 1;
break;
case SOUND_PICKUP_BONUS:
@@ -3940,65 +3937,65 @@ cAudioManager::ProcessFrontEnd()
case SOUND_PICKUP_PACMAN_PILL:
case SOUND_PICKUP_PACMAN_PACKAGE:
case SOUND_PICKUP_FLOAT_PACKAGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PICKUP_SUCCESS_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PICKUP_3_LEFT;
processed = 1;
break;
- case SOUND_PAGER: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PAGER; break;
+ case SOUND_PAGER: m_sQueueSample.m_nSampleIndex = SFX_PAGER; break;
case SOUND_RACE_START_3:
case SOUND_RACE_START_2:
case SOUND_RACE_START_1:
- case SOUND_CLOCK_TICK: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_CLOCK_TICK; break;
+ case SOUND_CLOCK_TICK: m_sQueueSample.m_nSampleIndex = SFX_TIMER_BEEP; break;
case SOUND_RACE_START_GO:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED;
+ m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE;
break;
case SOUND_PART_MISSION_COMPLETE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED;
+ m_sQueueSample.m_nSampleIndex = SFX_PART_MISSION_COMPLETE;
break;
case SOUND_FRONTEND_MENU_STARTING:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_STARTING_1;
+ m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT;
break;
case SOUND_FRONTEND_MENU_COMPLETED:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT;
break;
case SOUND_FRONTEND_MENU_DENIED:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_DENIED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT;
break;
case SOUND_FRONTEND_MENU_SUCCESS:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT;
break;
case SOUND_FRONTEND_EXIT:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_EXIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT;
break;
case SOUND_9A:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_380;
+ m_sQueueSample.m_nSampleIndex = SFX_STEREO_LEFT;
break;
- case SOUND_9B: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_382; break;
+ case SOUND_9B: m_sQueueSample.m_nSampleIndex = SFX_MONO; break;
case SOUND_FRONTEND_AUDIO_TEST:
m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[0] % 3 + AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1;
+ m_anRandomTable[0] % 3 + SFX_NOISE_BURST_1;
break;
case SOUND_FRONTEND_FAIL:
processed = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_MENU_FAIL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_ERROR_LEFT;
break;
case SOUND_FRONTEND_NO_RADIO:
case SOUND_FRONTEND_RADIO_CHANGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_FAIL;
+ m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
break;
- case SOUND_A0: m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS; break;
+ case SOUND_A0: m_sQueueSample.m_nSampleIndex = SFX_INFO; break;
default: continue;
}
sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i];
- if(sample == AUDIO_SAMPLE_COLLISION_LOOPING_GRASS) {
+ if(sample == SFX_RAIN) {
m_sQueueSample.m_nFrequency = 28509;
- } else if(sample == AUDIO_SAMPLE_PICKUP_NEUTRAL_1) {
+ } else if(sample == SFX_PICKUP_1_LEFT) {
if(1.f == m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])
m_sQueueSample.m_nFrequency = 32000;
else
@@ -4075,7 +4072,7 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params)
ComputeVolume(emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = i + 65;
- m_sQueueSample.m_nSampleIndex = i + AUDIO_SAMPLE_HELI_FAR;
+ m_sQueueSample.m_nSampleIndex = i + SFX_HELI_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 0;
@@ -4128,7 +4125,7 @@ cAudioManager::ProcessHomeScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(rand, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + AUDIO_SAMPLE_HOME_1;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[0] % 5 + SFX_HOME_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -4282,9 +4279,9 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(45, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -4302,9 +4299,9 @@ cAudioManager::ProcessLaunderetteScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(110, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LAUNDERETTE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_LAUNDERETTE_SONG_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_LAUNDERETTE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_LAUNDERETTE_SONG_LOOP);
m_sQueueSample.m_counter = 1;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -4333,10 +4330,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4344,10 +4341,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4355,10 +4352,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_2_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4366,10 +4363,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_2_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4377,10 +4374,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_3_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_3;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4388,10 +4385,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_3_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_3;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_3;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_3);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_3);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4399,10 +4396,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_4_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_4;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4410,10 +4407,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_4_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_4;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_4;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_4);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4421,10 +4418,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_5_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_5;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4432,10 +4429,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_5_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_5;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_5;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_5);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4443,10 +4440,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_6_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_6;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4454,10 +4451,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_6_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_6;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_6;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_6);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_6);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4465,10 +4462,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_7_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_7;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4476,10 +4473,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_7_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_7;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_7;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_7);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_7);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4487,10 +4484,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_8_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_8;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4498,10 +4495,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_8_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_8;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_8;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_8);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_8);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4509,10 +4506,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_9_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_9;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4520,10 +4517,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_9_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_9;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_9;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_9);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_9);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4531,10 +4528,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_10_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_10;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4542,10 +4539,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_10_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_10;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_10;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_10);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_10);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4553,10 +4550,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_11_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_11;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4564,10 +4561,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_11_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_11;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_11;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_11);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_11);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4575,10 +4572,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_12_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_12;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4586,10 +4583,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_12_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_12;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_12;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_12);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_12);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4597,10 +4594,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_13_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4608,10 +4605,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_13_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_13;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_RAGGA;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_13);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_RAGGA);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4619,10 +4616,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4630,10 +4627,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_1_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_1;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4641,10 +4638,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4652,10 +4649,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_STRIP_CLUB_LOOP_2_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_STRIP_CLUB_2;
+ m_sQueueSample.m_nSampleIndex = SFX_STRIP_CLUB_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_STRIP_CLUB_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_STRIP_CLUB_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4667,10 +4664,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_38:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409;
+ m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY);
m_sQueueSample.field_16 = 6;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4678,10 +4675,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_39:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_409;
+ m_sQueueSample.m_nSampleIndex = SFX_DOG_FOOD_FACTORY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_409);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_DOG_FOOD_FACTORY);
m_sQueueSample.field_16 = 6;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4691,10 +4688,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CHINATOWN_RESTAURANT_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4702,10 +4699,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CHINATOWN_RESTAURANT_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CHINATOWN_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_CHINATOWN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CHINATOWN_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_CHINATOWN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4713,10 +4710,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CIPRIANI_RESAURANT_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4724,10 +4721,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_CIPRIANI_RESAURANT_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_CIPRIANI_RESTAURANT;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_ITALY;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_CIPRIANI_RESTAURANT);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_ITALY);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4735,10 +4732,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_46:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4746,10 +4743,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_47:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_414;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_414);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4757,10 +4754,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_MARCO_BISTRO_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4768,10 +4765,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_MARCO_BISTRO_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MARCO_BISTRO;
+ m_sQueueSample.m_nSampleIndex = SFX_RESTAURANT_GENERIC_2;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 110;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_MARCO_BISTRO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RESTAURANT_GENERIC_2);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4789,10 +4786,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_FRANKIE_PIANO:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FRANKIE_PIANO;
+ m_sQueueSample.m_nSampleIndex = SFX_PIANO_BAR_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FRANKIE_PIANO);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PIANO_BAR_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4800,10 +4797,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PARTY_1_LOOP:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PARTY_1;
+ m_sQueueSample.m_nSampleIndex = SFX_CLUB_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PARTY_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CLUB_1);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4819,10 +4816,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_BANK_ALARM_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM;
+ m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 90;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4830,10 +4827,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_BANK_ALARM_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BANK_ALARM;
+ m_sQueueSample.m_nSampleIndex = SFX_BANK_ALARM_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 90;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BANK_ALARM);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BANK_ALARM_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4841,10 +4838,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_POLICE_BALL_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4852,10 +4849,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_POLICE_BALL_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_POLICE_BALL;
+ m_sQueueSample.m_nSampleIndex = SFX_POLICE_BALL_1;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_POLICE_BALL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_BALL_1);
m_sQueueSample.field_16 = 2;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4863,10 +4860,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4874,10 +4871,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_LOOP_INDUSTRIAL_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_INDUSTRIAL;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_INDUSTRIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_INDUSTRIAL);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_INDUSTRIAL);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4888,7 +4885,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_2_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -4900,7 +4897,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_2_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_1;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_COMMERCIAL;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -4911,10 +4908,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_3_LOOP_S:
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4922,10 +4919,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_RAVE_3_LOOP_L:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_RAVE_2;
+ m_sQueueSample.m_nSampleIndex = SFX_RAVE_SUBURBAN;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_RAVE_2);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAVE_SUBURBAN);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_76 = 3;
m_sQueueSample.field_48 = 2.0f;
@@ -4933,10 +4930,10 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound)
case SCRIPT_SOUND_PRETEND_FIRE_LOOP:
maxDist = 2500.f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_ENTITY;
+ m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 80;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_ENTITY);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE);
m_sQueueSample.field_16 = 8;
m_sQueueSample.field_76 = 10;
m_sQueueSample.field_48 = 2.0f;
@@ -5123,7 +5120,7 @@ cAudioManager::ProcessModelCarEngine(cVehicleParams *params)
ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 2;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING;
+ m_sQueueSample.m_nSampleIndex = SFX_REMOTE_CONTROLLED_CAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
@@ -5182,7 +5179,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GATE_STOP_CLUNK:
maxDist = 1600.f;
m_sQueueSample.m_fSoundIntensity = 40.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_GATE;
+ m_sQueueSample.m_nSampleIndex = SFX_COL_GATE;
m_sQueueSample.m_bBankIndex = 0;
if(sound == SCRIPT_SOUND_GATE_START_CLUNK)
m_sQueueSample.m_nFrequency = 10600;
@@ -5199,7 +5196,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_BULLET_HIT_GROUND_3:
maxDist = 2500.f;
m_sQueueSample.m_fSoundIntensity = 50.0f;
- m_sQueueSample.m_nSampleIndex = m_anRandomTable[iSound % 5] % 3 + AUDIO_SAMPLE_BULLET_HIT_GROUND_1;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[iSound % 5] % 3 + SFX_BULLET_WALL_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
@@ -5213,10 +5210,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
if(SampleManager.IsSampleBankLoaded(0) != 1) return;
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_389;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_STATION_ANNOUNCE;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = maxVolume;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_389);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TRAIN_STATION_ANNOUNCE);
m_sQueueSample.field_16 = 0;
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5224,10 +5221,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_PAYPHONE_RINGING:
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PAYPHONE_RINGING;
+ m_sQueueSample.m_nSampleIndex = SFX_PHONE_RING;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 80;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PAYPHONE_RINGING);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PHONE_RING);
m_sQueueSample.field_16 = 1;
m_sQueueSample.field_48 = 2.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5236,10 +5233,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_BREAK_L:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_SMASH;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 70;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_SMASH);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5247,10 +5244,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_BREAK_S:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_GENERIC_BREAK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_SMASH;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 60;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_GENERIC_BREAK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_SMASH);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5258,10 +5255,10 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_CRACK:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK;
+ m_sQueueSample.m_nSampleIndex = SFX_GLASS_CRACK;
m_sQueueSample.m_bBankIndex = 0;
emittingVolume = 70;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_CRACK);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
m_sQueueSample.m_bIsDistant = 0;
@@ -5270,7 +5267,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_GLASS_LIGHT_BREAK:
maxDist = 3025.f;
m_sQueueSample.m_fSoundIntensity = 55.0f;
- m_sQueueSample.m_nSampleIndex = (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1;
+ m_sQueueSample.m_nSampleIndex = (m_anRandomTable[4] & 3) + SFX_GLASS_SHARD_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = RandomDisplacement(2000) + 19000;
m_sQueueSample.field_16 = 9;
@@ -5281,7 +5278,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_BOX_DESTROYED_1:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_1;
+ m_sQueueSample.m_nSampleIndex = SFX_WOODEN_BOX_SMASH;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600;
m_sQueueSample.field_16 = 3;
@@ -5293,7 +5290,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_BOX_DESTROYED_2:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BOX_DESTROYED_2;
+ m_sQueueSample.m_nSampleIndex = SFX_CARDBOARD_BOX_SMASH;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = RandomDisplacement(1500) + 18600;
m_sQueueSample.field_16 = 3;
@@ -5305,7 +5302,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_METAL_COLLISION:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 5 + AUDIO_SAMPLE_COLLISION_METAL;
+ m_sQueueSample.m_nSampleIndex = m_anRandomTable[3] % 5 + SFX_COL_CAR_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
@@ -5318,7 +5315,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SCRIPT_SOUND_TIRE_COLLISION:
maxDist = 3600.f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_RUBBER;
+ m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
@@ -5340,7 +5337,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
case SURFACE_SAND:
case SURFACE_TIRE:
case SURFACE_HEDGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
m_sQueueSample.field_16 = 18;
maxDist = 400.f;
@@ -5371,7 +5368,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
default: break;
}
}
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_HARD_DROP;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1;
m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000;
m_sQueueSample.field_16 = 15;
maxDist = 400.f;
@@ -5382,7 +5379,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
emittingVolume = m_anRandomTable[2] % 20 + 30;
break;
case SCRIPT_SOUND_GUNSHELL_DROP_SOFT:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
m_sQueueSample.field_16 = 18;
maxDist = 400.f;
@@ -5460,12 +5457,12 @@ cAudioManager::ProcessPedHeadphones(cPedParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 7.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 64;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HEADPHONES;
+ m_sQueueSample.m_nSampleIndex = SFX_HEADPHONES;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_PED_HEADPHONES);
+ SampleManager.GetSampleBaseFrequency(SFX_HEADPHONES);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
@@ -5525,11 +5522,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
maxDist = 400.f;
switch(params->m_pPed->m_nSurfaceTouched) {
case SURFACE_GRASS:
- sampleIndex = m_anRandomTable[1] % 5 + AUDIO_SAMPLE_PED_FALL_GRASS_1;
+ sampleIndex = m_anRandomTable[1] % 5 + SFX_FOOTSTEP_GRASS_1;
break;
case SURFACE_DIRT:
case SURFACE_DIRTTRACK:
- sampleIndex = m_anRandomTable[4] % 5 + AUDIO_SAMPLE_PED_FALL_DIRT_1;
+ sampleIndex = m_anRandomTable[4] % 5 + SFX_FOOTSTEP_GRAVEL_1;
break;
case SURFACE_METAL6:
case SURFACE_METAL_DOOR:
@@ -5542,24 +5539,24 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
case SURFACE_METAL_FENCE:
case SURFACE_METAL27:
case SURFACE_METAL28:
- sampleIndex = m_anRandomTable[0] % 5 + AUDIO_SAMPLE_PED_FALL_METAL_1;
+ sampleIndex = m_anRandomTable[0] % 5 + SFX_FOOTSTEP_METAL_1;
break;
case SURFACE_SAND:
- sampleIndex = (m_anRandomTable[4] & 3) + AUDIO_SAMPLE_PED_FALL_SAND_1;
+ sampleIndex = (m_anRandomTable[4] & 3) + SFX_FOOTSTEP_SAND_1;
break;
case SURFACE_PUDDLE:
- sampleIndex = (m_anRandomTable[3] & 3) + AUDIO_SAMPLE_PED_FALL_IN_WATER_1;
+ sampleIndex = (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1;
break;
case SURFACE_WOOD:
case SURFACE_WOOD_BOX:
case SURFACE_WOOD_PLANK:
- sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_PED_FALL_WOOD_1;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_WOOD_1;
break;
case SURFACE_HEDGE:
- sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_COLLISION_HEDGE;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_COL_VEG_1;
break;
default:
- sampleIndex = m_anRandomTable[2] % 5 + AUDIO_SAMPLE_PED_FALL_PAVEMENT_1;
+ sampleIndex = m_anRandomTable[2] % 5 + SFX_FOOTSTEP_CONCRETE_1;
break;
}
m_sQueueSample.m_nSampleIndex = sampleIndex;
@@ -5600,11 +5597,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
emittingVol = m_anRandomTable[3] % 20 + 80;
if(ped->m_nSurfaceTouched == SURFACE_PUDDLE) {
m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[3] & 3) + AUDIO_SAMPLE_PED_FALL_IN_WATER_1;
+ (m_anRandomTable[3] & 3) + SFX_FOOTSTEP_WATER_1;
} else if(sound == SOUND_FALL_LAND) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_FALL_LAND;
+ m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND;
} else {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_FALL_COLLAPSE;
+ m_sQueueSample.m_nSampleIndex = SFX_BODY_LAND_AND_FALL;
}
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = 1;
@@ -5625,7 +5622,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
}
break;
case SOUND_FIGHT_PUNCH_33:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5645,7 +5642,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KICK_34:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5665,7 +5662,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_HEADBUTT_35:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_1;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5685,7 +5682,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_36:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5705,7 +5702,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_37:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5725,7 +5722,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_CLOSE_PUNCH_38:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_2;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5745,7 +5742,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_39:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5765,7 +5762,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5785,7 +5782,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_41:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_3;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_4;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5805,7 +5802,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_PUNCH_FROM_BEHIND_42:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 18000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5825,7 +5822,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KNEE_OR_KICK_43:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 16500;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5845,7 +5842,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_FIGHT_KICK_44:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_4;
+ m_sQueueSample.m_nSampleIndex = SFX_FIGHT_5;
m_sQueueSample.m_nFrequency = 20000;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound;
@@ -5865,7 +5862,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case SOUND_WEAPON_BAT_ATTACK:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PED_HIT_BY_BAT;
+ m_sQueueSample.m_nSampleIndex = SFX_BAT_HIT_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
@@ -5890,12 +5887,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
weapon = &ped->m_weapons[ped->m_currentWeapon];
switch(weapon->m_eWeaponType) {
case WEAPONTYPE_COLT45:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_PISTOL_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_COLT45_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_PISTOL_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_COLT45_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5914,12 +5911,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_UZI:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_UZI_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5934,12 +5931,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_SHOTGUN:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_SHOTGUN_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_SHOTGUN_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5958,12 +5955,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_AK47:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_AK47_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5978,12 +5975,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_M16:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_M16_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_M16_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_M16_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -5998,12 +5995,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case WEAPONTYPE_SNIPERRIFLE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SNIPER_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_SNIPER_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SNIPER_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_SNIPER_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -6022,12 +6019,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_ROCKETLAUNCHER:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 5);
m_sQueueSample.field_16 = 1;
m_sQueueSample.field_48 = 0.0f;
@@ -6046,13 +6043,13 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case WEAPONTYPE_FLAMETHROWER:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT;
+ m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = 9;
emittingVol = 90;
m_sQueueSample.m_nFrequency =
(10 * m_sQueueSample.m_nEntityIndex & 2047) +
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT);
+ SampleManager.GetSampleBaseFrequency(SFX_FLAMETHROWER_LEFT);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 4.0f;
m_sQueueSample.m_fSoundIntensity = 60.0f;
@@ -6079,12 +6076,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
weapon = &ped->m_weapons[ped->m_currentWeapon];
switch(weapon->m_eWeaponType) {
case WEAPONTYPE_COLT45:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_PISTOL_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD) +
+ SampleManager.GetSampleBaseFrequency(SFX_PISTOL_RELOAD) +
RandomDisplacement(300);
m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
@@ -6101,7 +6098,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_UZI:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
@@ -6121,7 +6118,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_SHOTGUN:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
@@ -6141,12 +6138,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_AK47:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD);
+ SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD);
m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
@@ -6162,12 +6159,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_M16:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_UZI_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_UZI_RELOAD);
+ SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD);
m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
@@ -6183,12 +6180,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_SNIPERRIFLE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_RIFLE_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD);
+ SampleManager.GetSampleBaseFrequency(SFX_RIFLE_RELOAD);
m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
@@ -6204,12 +6201,12 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bRequireReflection = 1;
break;
case WEAPONTYPE_ROCKETLAUNCHER:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD;
+ m_sQueueSample.m_nSampleIndex = SFX_ROCKET_RELOAD;
emittingVol = 75;
m_sQueueSample.m_counter = iSound++;
processed = 1;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD);
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_RELOAD);
m_sQueueSample.m_nFrequency += RandomDisplacement(300);
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.field_16 = 5;
@@ -6230,11 +6227,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
case SOUND_WEAPON_AK47_BULLET_ECHO:
case SOUND_WEAPON_UZI_BULLET_ECHO:
case SOUND_WEAPON_M16_BULLET_ECHO:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_75;
+ m_sQueueSample.m_nSampleIndex = SFX_UZI_END_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_75);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_END_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 0.0f;
@@ -6253,11 +6250,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
noReflection = 1;
break;
case SOUND_WEAPON_FLAMETHROWER_FIRE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE;
+ m_sQueueSample.m_nSampleIndex = SFX_FLAMETHROWER_START_LEFT;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE);
+ SampleManager.GetSampleBaseFrequency(SFX_FLAMETHROWER_START_LEFT);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 4);
m_sQueueSample.field_16 = 3;
m_sQueueSample.field_48 = 4.0f;
@@ -6272,11 +6269,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case SOUND_WEAPON_HIT_PED:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_BULLET_HIT_PED;
+ m_sQueueSample.m_nSampleIndex = SFX_BULLET_PED;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_BULLET_HIT_PED);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_BULLET_PED);
m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency >> 3);
m_sQueueSample.field_16 = 7;
m_sQueueSample.field_48 = 0.0f;
@@ -6291,7 +6288,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.field_56 = 1;
break;
case SOUND_SPLASH:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_counter = iSound++;
processed = 1;
@@ -6374,10 +6371,10 @@ cAudioManager::ProcessPlane(cVehicleParams *params)
}
struct tVehicleSampleData {
- eAudioSamples m_nAccelerationSampleIndex;
+ eSfxSample m_nAccelerationSampleIndex;
char m_bEngineSoundType;
char gap_5[3];
- eAudioSamples m_nHornSample;
+ eSfxSample m_nHornSample;
int32 m_nHornFrequency;
char m_nSirenOrAlarmSample;
int m_nSirenOrAlarmFrequency;
@@ -6508,14 +6505,14 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000;
if(engineSoundType == 6) freq >>= 1;
AddPlayerCarSample((25.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40, freq,
- (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC),
+ (soundOffset + SFX_CAR_FINGER_OFF_ACCEL_1),
engineSoundType, 63, 0);
}
}
freq = (10000.f * gasPedalAudio) + 22050;
if(engineSoundType == 6) freq >>= 1;
AddPlayerCarSample(110 - (40.f * gasPedalAudio), freq,
- (engineSoundType + AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE), 0, 52, 1);
+ (engineSoundType + SFX_CAR_REV_10), 0, 52, 1);
CurrentPretendGear = max(1, currentGear);
LastAccel = accelerateState;
@@ -6549,7 +6546,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
SampleManager.StopChannel(m_bActiveSamples);
bAccelSampleStopped = 1;
}
- AddPlayerCarSample(vol, freq, (engineSoundType + AUDIO_SAMPLE_PAYPHONE_RINGING), 0, 2, 1);
+ AddPlayerCarSample(vol, freq, (engineSoundType + SFX_PHONE_RING), 0, 2, 1);
LastAccel = accelerateState;
bHandbrakeOnLastFrame = automobile->bIsHandbrakeOn;
@@ -6648,7 +6645,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
}
freq = 27 * nCruising + freqModifier + 22050;
if(engineSoundType == 6) freq >>= 1;
- AddPlayerCarSample(85, freq, (soundOffset + AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC),
+ AddPlayerCarSample(85, freq, (soundOffset + SFX_CAR_AFTER_ACCEL_1),
engineSoundType, 64, 1);
}
LastAccel = accelerateState;
@@ -6685,9 +6682,9 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound)
if(distSquared < maxDist) {
m_sQueueSample.m_fDistance = sqrt(distSquared);
if(m_nTimeOfRecentCrime & 1)
- sampleIndex = (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_PED_HIT_1;
+ sampleIndex = (m_anRandomTable[1] & 3) + SFX_FIGHT_1;
else
- sampleIndex = (m_anRandomTable[3] & 1) + AUDIO_SAMPLE_PED_HIT_BY_BAT;
+ sampleIndex = (m_anRandomTable[3] & 1) + SFX_BAT_HIT_LEFT;
m_sQueueSample.m_nSampleIndex = sampleIndex;
emittingVol = m_anRandomTable[0] % 50 + 55;
m_sQueueSample.m_bVolume =
@@ -6723,7 +6720,7 @@ void
cAudioManager::ProcessPornCinema(uint8 sound)
{
- eAudioSamples sample;
+ eSfxSample sample;
uint32 time;
int32 rand;
float distSquared;
@@ -6732,47 +6729,47 @@ cAudioManager::ProcessPornCinema(uint8 sound)
switch(sound) {
case SCRIPT_SOUND_PORN_CINEMA_1_S:
case SCRIPT_SOUND_MISTY_SEX_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
+ sample = SFX_PORN_1_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 20.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_1_L:
case SCRIPT_SOUND_MISTY_SEX_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_1_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1;
+ sample = SFX_PORN_1_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_2_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
+ sample = SFX_PORN_2_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 20.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_2_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_2_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1;
+ sample = SFX_PORN_2_GROAN_1;
m_sQueueSample.m_fSoundIntensity = 80.0f;
break;
case SCRIPT_SOUND_PORN_CINEMA_3_S:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 400.f;
m_sQueueSample.m_fSoundIntensity = 20.0f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
+ sample = SFX_PORN_3_GROAN_1;
break;
case SCRIPT_SOUND_PORN_CINEMA_3_L:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3;
+ m_sQueueSample.m_nSampleIndex = SFX_PORN_3_LOOP;
m_sQueueSample.m_bBankIndex = 0;
maxDist = 6400.f;
m_sQueueSample.m_fSoundIntensity = 80.0f;
- sample = AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1;
+ sample = SFX_PORN_3_GROAN_1;
break;
default: return;
}
@@ -6845,17 +6842,17 @@ cAudioManager::ProcessProjectiles()
m_sQueueSample.m_nSampleIndex = 81;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS);
+ SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY);
m_sQueueSample.field_16 = 3;
break;
case WEAPONTYPE_MOLOTOV:
emittingVol = 50;
maxDist = 900.f;
m_sQueueSample.m_fSoundIntensity = 30.0;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_FIRE_PED;
+ m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
- 32 * SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_FIRE_PED) / 25;
+ 32 * SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE) / 25;
m_sQueueSample.field_16 = 7;
break;
default: return;
@@ -6907,7 +6904,7 @@ cAudioManager::ProcessRainOnVehicle(cVehicleParams *params)
veh = params->m_pVehicle;
if(veh->m_bRainSamplesCounter > 4) veh->m_bRainSamplesCounter = 68;
m_sQueueSample.m_nSampleIndex =
- (m_anRandomTable[1] & 3) + AUDIO_SAMPLE_RAIN_ON_VEHICLE_1;
+ (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 9;
@@ -6931,7 +6928,7 @@ void
cAudioManager::ProcessReverb() const
{
if(SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) {
- for(uint32 i = 0; i < 28; i++) {
+ for(uint32 i = 0; i < channels; i++) { // bug?
if(m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1);
}
}
@@ -6963,10 +6960,10 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params)
if(m_sQueueSample.m_bVolume) {
if(params->m_pVehicle->m_fGasPedal >= 0.0f) {
m_sQueueSample.m_counter = 62;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_REVERSE_GEAR_CONSTANT;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR_2;
} else {
m_sQueueSample.m_counter = 61;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR;
}
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
@@ -7010,9 +7007,9 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SAWMILL_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SAWMILL_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7032,7 +7029,7 @@ cAudioManager::ProcessSawMillScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SAWMILL_2;
+ m_sQueueSample.m_nSampleIndex = SFX_SAWMILL_CUT_WOOD;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -7059,7 +7056,7 @@ cAudioManager::ProcessScriptObject(int32 id)
cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity;
if(entity) {
m_sQueueSample.m_vecPos = entity->Posn;
- if(m_asAudioEntities[id].m_Loops == 1)
+ if(m_asAudioEntities[id].m_AudioEvents == 1)
ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]);
else
ProcessLoopingScriptObject(entity->AudioId);
@@ -7088,9 +7085,9 @@ cAudioManager::ProcessShopScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_SHOP_1;
+ m_sQueueSample.m_nSampleIndex = SFX_SHOP_LOOP;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_SHOP_1);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SHOP_LOOP);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -7111,7 +7108,7 @@ cAudioManager::ProcessShopScriptObject(uint8 sound)
ComputeVolume(70, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
rand = m_anRandomTable[1] & 1;
- m_sQueueSample.m_nSampleIndex = rand + AUDIO_SAMPLE_SHOP_2;
+ m_sQueueSample.m_nSampleIndex = rand + SFX_SHOP_TILL_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency =
SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex);
@@ -7174,12 +7171,12 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 300.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 32;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_FAR;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_FAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 2;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_TRAIN_FAR);
+ SampleManager.GetSampleBaseFrequency(SFX_TRAIN_FAR);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart =
@@ -7199,12 +7196,12 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 70.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 33;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_TRAIN_CLOSE;
+ m_sQueueSample.m_nSampleIndex = SFX_TRAIN_NEAR;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 5;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_TRAIN_CLOSE) +
+ SampleManager.GetSampleBaseFrequency(SFX_TRAIN_NEAR) +
100 * m_sQueueSample.m_nEntityIndex % 987;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
@@ -7337,7 +7334,7 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = i + 6;
m_sQueueSample.m_nSampleIndex =
- m_anRandomTable[1] % 6 + AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1;
+ m_anRandomTable[1] % 6 + SFX_COL_CAR_PANEL_1;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(
m_sQueueSample.m_nSampleIndex) +
RandomDisplacement(1000);
@@ -7462,13 +7459,13 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(60, 50.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 12;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING;
+ m_sQueueSample.m_nSampleIndex = SFX_REVERSE_WARNING;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 2;
m_sQueueSample.m_nFrequency =
(100 * m_sQueueSample.m_nEntityIndex & 1023) +
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING);
+ SampleManager.GetSampleBaseFrequency(SFX_REVERSE_WARNING);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = 60;
m_sQueueSample.m_nLoopStart =
@@ -7510,13 +7507,13 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params)
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
if(params->m_pVehicle->m_nSurfaceTouched == SURFACE_PUDDLE) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
freq = 6050 * emittingVol / 30 + 16000;
} else {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_ROAD_NOISE;
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
modificator = m_sQueueSample.m_fDistance * 1.f / 95.f * 0.5f;
sampleFreq = SampleManager.GetSampleBaseFrequency(
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE);
+ SFX_ROAD_NOISE);
freq = (sampleFreq * modificator) + ((3 * sampleFreq) >> 2);
}
m_sQueueSample.m_nFrequency = freq;
@@ -7604,7 +7601,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
switch(params->m_pVehicle->m_nSurfaceTouched) {
case SURFACE_GRASS:
case SURFACE_HEDGE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS;
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
emittingVol /= 4;
m_sQueueSample.m_nFrequency = (signed __int64)(13000.f * skidVal + 35000.f);
m_sQueueSample.m_bVolume /= 4;
@@ -7613,12 +7610,12 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params)
case SURFACE_DIRTTRACK:
case SURFACE_SAND:
case SURFACE_PUDDLE:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_SOFT;
+ m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f;
break;
default:
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_SKIDDING;
+ m_sQueueSample.m_nSampleIndex = SFX_SKID;
m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f;
break;
}
@@ -7654,7 +7651,7 @@ void cAudioManager::ProcessWaterCannon(int32)
ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_fSoundIntensity = 900.0f;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = 15591;
m_sQueueSample.field_16 = 5;
@@ -7684,14 +7681,14 @@ cAudioManager::ProcessWeather(int32 id)
uint8 vol;
static uint8 counter = 0;
- if(m_asAudioEntities[id].m_Loops && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
+ if(m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) {
if(m_asAudioEntities[id].m_afVolume[0] >= 10.f) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_EXPLOSION_CAR;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000;
vol = (m_asAudioEntities[id].m_afVolume[0] - 10.f) + 40;
} else {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION;
+ m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000;
vol = (m_asAudioEntities[id].m_afVolume[0]) + 35;
@@ -7713,9 +7710,9 @@ cAudioManager::ProcessWeather(int32 id)
AddSampleToRequestedQueue();
}
if(CWeather::Rain > 0.0f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS;
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
m_sQueueSample.m_nFrequency =
- SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_COLLISION_LOOPING_GRASS);
+ SampleManager.GetSampleBaseFrequency(SFX_RAIN);
m_sQueueSample.m_bVolume = (uint8)(25.f * CWeather::Rain);
m_sQueueSample.m_counter = 4;
m_sQueueSample.m_bBankIndex = 0;
@@ -7755,12 +7752,12 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params)
m_sQueueSample.m_bVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_VEHICLE_ROAD_NOISE;
+ m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 3;
modificator = m_sQueueSample.m_fDistance * 1.f / 3.f * 0.5f;
- freq = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_VEHICLE_ROAD_NOISE);
+ freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE);
m_sQueueSample.m_nFrequency = freq + freq * modificator;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
@@ -7802,9 +7799,9 @@ cAudioManager::ProcessWorkShopScriptObject(uint8 sound)
m_sQueueSample.m_bVolume =
ComputeVolume(30, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_WORK_SHOP;
+ m_sQueueSample.m_nSampleIndex = SFX_WORKSHOP_1;
m_sQueueSample.m_bBankIndex = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_WORK_SHOP);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_WORKSHOP_1);
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.m_nLoopCount = 0;
@@ -8101,9 +8098,9 @@ cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
} else {
SampleManager.InitialiseChannel(policeChannel, sample, 0);
switch(sample) {
- case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1:
- case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_2:
- case AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_3:
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
+ case SFX_POLICE_RADIO_MESSAGE_NOISE_3:
freq = m_anRandomTable[4] % 2000 + 10025;
bChannelOpen = bChannelOpen == 0;
break;
@@ -8136,7 +8133,7 @@ cAudioManager::ServiceSoundEffects()
else
field_2 = 1;
if(m_bUserPause && !m_bPreviousUserPause) {
- for(int32 i = 0; i < 29; i++) SampleManager.StopChannel(i);
+ for(int32 i = 0; i < allChannels; i++) SampleManager.StopChannel(i);
ClearRequestedQueue();
if(m_bActiveSampleQueue) {
@@ -8164,7 +8161,8 @@ cAudioManager::ServiceSoundEffects()
ProcessActiveQueues();
for(int32 i = 0; i < m_nScriptObjectEntityTotal; ++i) {
object = (cAudioScriptObject *)m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity;
- if(object) { delete object; }
+ delete object;
+ m_asAudioEntities[m_anScriptObjectEntityIndices[i]].m_pEntity = nil;
DestroyEntity(m_anScriptObjectEntityIndices[i]);
}
m_nScriptObjectEntityTotal = 0;
@@ -8227,13 +8225,13 @@ cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *aud
if(surface1 == SURFACE_GRASS || surface2 == SURFACE_GRASS || surface1 == SURFACE_HEDGE ||
surface2 == SURFACE_HEDGE) {
ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GRASS;
+ m_sQueueSample.m_nSampleIndex = SFX_RAIN;
m_sQueueSample.m_nFrequency = 13000.f * ratio + 35000;
vol = 50.f * ratio;
} else {
if(surface1 == SURFACE_PUDDLE || surface2 == SURFACE_PUDDLE) {
ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_LOOPING_WATER;
+ m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP;
m_sQueueSample.m_nFrequency = 6050.f * ratio + 16000;
vol = 30.f * ratio;
@@ -8241,13 +8239,13 @@ cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision *aud
if(surface1 == SURFACE_DIRT || surface2 == SURFACE_DIRT || surface1 == SURFACE_DIRTTRACK ||
surface2 == SURFACE_DIRTTRACK || surface1 == SURFACE_SAND || surface2 == SURFACE_SAND) {
ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_SOFT;
+ m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID;
m_sQueueSample.m_nFrequency = 6000.f * ratio + 10000;
vol = 50.f * ratio;
} else {
if(surface1 == SURFACE_FLESH || surface2 == SURFACE_FLESH) { return 0; }
ratio = GetCollisionRatio(audioCollision->m_fIntensity2, 0.0001f, 0.09f, 0.0899f);
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC;
+ m_sQueueSample.m_nSampleIndex = SFX_SCRAPE_CAR_1;
m_sQueueSample.m_nFrequency = 10000.f * ratio + 10000;
vol = 40.f * ratio;
}
@@ -8331,17 +8329,17 @@ void
cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col)
{
static constexpr int32 gOneShotCol[] = {
- AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_MUFFLED,
- AUDIO_SAMPLE_COLLISION_DIRT, AUDIO_SAMPLE_COLLISION_MUD, AUDIO_SAMPLE_COLLISION_PAVEMENT,
- AUDIO_SAMPLE_COLLISION_METAL, AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HARD,
- AUDIO_SAMPLE_COLLISION_METAL_DOOR, AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1, AUDIO_SAMPLE_COLLISION_METAL_11,
- AUDIO_SAMPLE_COLLISION_HARD, AUDIO_SAMPLE_COLLISION_METAL_13, AUDIO_SAMPLE_COLLISION_METAL_14,
- AUDIO_SAMPLE_COLLISION_METAL_14, AUDIO_SAMPLE_COLLISION_FENCE, AUDIO_SAMPLE_COLLISION_FLESH,
- AUDIO_SAMPLE_COLLISION_SAND, AUDIO_SAMPLE_COLLISION_WATER, AUDIO_SAMPLE_COLLISION_WOOD,
- AUDIO_SAMPLE_COLLISION_WOOD_BOX, AUDIO_SAMPLE_COLLISION_WOOD_PLANK, AUDIO_SAMPLE_COLLISION_MUFFLED,
- AUDIO_SAMPLE_COLLISION_MUFFLED, AUDIO_SAMPLE_COLLISION_HEDGE, AUDIO_SAMPLE_COLLISION_PAVEMENT,
- AUDIO_SAMPLE_COLLISION_METAL_27, AUDIO_SAMPLE_COLLISION_METAL_28, AUDIO_SAMPLE_COLLISION_RUBBER,
- AUDIO_SAMPLE_COLLISION_LOOSE, AUDIO_SAMPLE_COLLISION_PAVEMENT, AUDIO_SAMPLE_COLLISION_GATE};
+ SFX_COL_TARMAC_1, SFX_COL_TARMAC_1, SFX_COL_GRASS_1,
+ SFX_COL_GRAVEL_1, SFX_COL_MUD_1, SFX_COL_TARMAC_1,
+ SFX_COL_CAR_1, SFX_COL_GRASS_1, SFX_COL_SCAFFOLD_POLE_1,
+ SFX_COL_GARAGE_DOOR_1, SFX_COL_CAR_PANEL_1, SFX_COL_THICK_METAL_PLATE_1,
+ SFX_COL_SCAFFOLD_POLE_1, SFX_COL_LAMP_POST_1, SFX_COL_HYDRANT_1,
+ SFX_COL_HYDRANT_1, SFX_COL_METAL_CHAIN_FENCE_1, SFX_COL_PED_1,
+ SFX_COL_SAND_1, SFX_SPLASH_1, SFX_COL_WOOD_CRATES_1,
+ SFX_COL_WOOD_BENCH_1, SFX_COL_WOOD_SOLID_1, SFX_COL_GRASS_1,
+ SFX_COL_GRASS_1, SFX_COL_VEG_1, SFX_COL_TARMAC_1,
+ SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_TYRE_BUMP,
+ SFX_COL_CARDBOARD_1, SFX_COL_TARMAC_1, SFX_COL_GATE};
int16 s1;
int16 s2;
@@ -8372,37 +8370,37 @@ cAudioManager::SetUpOneShotCollisionSound(cAudioCollision *col)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_nSampleIndex = gOneShotCol[s1];
switch(m_sQueueSample.m_nSampleIndex) {
- case AUDIO_SAMPLE_COLLISION_PAVEMENT:
+ case SFX_COL_TARMAC_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] % 5;
break;
- case AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1:
+ case SFX_COL_CAR_PANEL_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[0] % 6;
break;
- case AUDIO_SAMPLE_COLLISION_METAL_13:
+ case SFX_COL_LAMP_POST_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 1;
break;
- case AUDIO_SAMPLE_COLLISION_FENCE:
+ case SFX_COL_METAL_CHAIN_FENCE_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 3;
break;
- case AUDIO_SAMPLE_COLLISION_FLESH:
+ case SFX_COL_PED_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] % 5;
break;
- case AUDIO_SAMPLE_COLLISION_WOOD:
+ case SFX_COL_WOOD_CRATES_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[4] & 3;
break;
- case AUDIO_SAMPLE_COLLISION_WOOD_BOX:
+ case SFX_COL_WOOD_BENCH_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] & 3;
break;
- case AUDIO_SAMPLE_COLLISION_HEDGE:
+ case SFX_COL_VEG_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 5;
break;
- case AUDIO_SAMPLE_COLLISION_METAL_28:
+ case SFX_COL_NEWS_VENDOR_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[2] % 3;
break;
- case AUDIO_SAMPLE_COLLISION_METAL:
+ case SFX_COL_CAR_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[1] % 5;
break;
- case AUDIO_SAMPLE_COLLISION_LOOSE:
+ case SFX_COL_CARDBOARD_1:
m_sQueueSample.m_nSampleIndex += m_anRandomTable[3] & 1;
break;
default: break;
@@ -8488,19 +8486,19 @@ cAudioManager::SetupCrimeReport()
if(j < 36) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[0] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1;
+ m_anRandomTable[0] % 3 + SFX_WEVE_GOT;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- (m_anRandomTable[1] & 1) + AUDIO_SAMPLE_POLICE_SCANNER_TEN_1;
+ (m_anRandomTable[1] & 1) + SFX_A_10_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -8513,45 +8511,28 @@ cAudioManager::SetupCrimeReport()
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- crimes[i].type + AUDIO_SAMPLE_POLICE_SCANNER_TEN_2;
+ crimes[i].type + SFX_A_10_2;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_IN;
+ crimesSamples[policeChannelTimerSeconds] = SFX_IN;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
- if(sampleIndex == AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE &&
+ if(sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
(strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH;
+ crimesSamples[policeChannelTimerSeconds] = SFX_NORTH;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer == 60) {
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = sampleIndex;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
- if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = TOTAL_AUDIO_SAMPLES;
- ++policeChannelTimer;
- policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
- }
crimes[i].type = 0;
AgeCrimes();
return 1;
}
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST;
+ crimesSamples[policeChannelTimerSeconds] = SFX_EAST;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -8565,14 +8546,14 @@ cAudioManager::SetupCrimeReport()
if(halfY - quarterY > crimes[i].position.y) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_SOUTH;
+ SFX_SOUTH;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
processed = 1;
}
} else if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_NORTH;
+ crimesSamples[policeChannelTimerSeconds] = SFX_NORTH;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
processed = 1;
@@ -8590,7 +8571,7 @@ cAudioManager::SetupCrimeReport()
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[2] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
@@ -8605,17 +8586,17 @@ cAudioManager::SetupCrimeReport()
AgeCrimes();
return 1;
}
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL;
+ crimesSamples[policeChannelTimerSeconds] = SFX_CENTRAL;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_WEST;
+ crimesSamples[policeChannelTimerSeconds] = SFX_WEST;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
} else if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_EAST;
+ crimesSamples[policeChannelTimerSeconds] = SFX_EAST;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -8626,7 +8607,7 @@ cAudioManager::SetupCrimeReport()
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[2] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -8653,14 +8634,14 @@ cAudioManager::SetupJumboFlySound(uint8 emittingVol)
int32 vol = ComputeVolume(emittingVol, 440.0f, m_sQueueSample.m_fDistance);
m_sQueueSample.m_bVolume = vol;
if(m_sQueueSample.m_bVolume) {
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_FLY_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_DIST_FLY;
m_sQueueSample.m_counter = 0;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopCount = 0;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_FLY_SOUND);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_JUMBO_DIST_FLY);
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_fSoundIntensity = 440.0f;
m_sQueueSample.field_56 = 0;
@@ -8682,11 +8663,11 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 5;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 1;
m_sQueueSample.field_16 = 1;
- m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND);
+ m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_JUMBO_RUMBLE);
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_bEmittingVolume = emittingVol;
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
@@ -8700,7 +8681,7 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
m_sQueueSample.m_bRequireReflection = 0;
AddSampleToRequestedQueue();
m_sQueueSample.m_counter = 6;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
m_sQueueSample.m_nFrequency += 200;
m_sQueueSample.m_bOffset = maxVolume;
AddSampleToRequestedQueue();
@@ -8720,7 +8701,7 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 1;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_TAXI_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
@@ -8749,7 +8730,7 @@ cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq)
if(m_sQueueSample.m_bVolume) {
m_sQueueSample.m_counter = 2;
- m_sQueueSample.m_nSampleIndex = AUDIO_SAMPLE_JUMBO_WHINE_SOUND;
+ m_sQueueSample.m_nSampleIndex = SFX_JUMBO_WHINE;
m_sQueueSample.m_bBankIndex = 0;
m_sQueueSample.m_bIsDistant = 0;
m_sQueueSample.field_16 = 1;
@@ -8780,9 +8761,9 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
if(ped) {
switch(sound) {
- case SOUND_AMMUNATION_WELCOME_1: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_1; break;
- case SOUND_AMMUNATION_WELCOME_2: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_2; break;
- case SOUND_AMMUNATION_WELCOME_3: pedComment.m_nSampleIndex = AUDIO_SAMPLE_AMMUNATION_WELCOME_3; break;
+ case SOUND_AMMUNATION_WELCOME_1: pedComment.m_nSampleIndex = SFX_AMMU_D; break;
+ case SOUND_AMMUNATION_WELCOME_2: pedComment.m_nSampleIndex = SFX_AMMU_E; break;
+ case SOUND_AMMUNATION_WELCOME_3: pedComment.m_nSampleIndex = SFX_AMMU_F; break;
default:
pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound);
if(pedComment.m_nSampleIndex == NO_SAMPLE) return;
@@ -8827,7 +8808,7 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
maxDist = 160000.f;
soundIntensity = 400.f;
pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 29 +
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1;
+ SFX_POLICE_HELI_1;
break;
case SOUND_PED_BODYCAST_HIT:
if(CTimer::GetTimeInMilliseconds() <= audioLogicTimers[8]) return;
@@ -8835,20 +8816,20 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound)
soundIntensity = 50.f;
audioLogicTimers[8] = CTimer::GetTimeInMilliseconds() + 500;
pedComment.m_nSampleIndex =
- (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) + AUDIO_SAMPLE_PED_BODYCAST_HIT_1;
+ (m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] & 3) + SFX_PLASTER_BLOKE_1;
break;
case SOUND_INJURED_PED_MALE_OUCH:
case SOUND_8A:
maxDist = 2500.f;
soundIntensity = 50.f;
pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 15 +
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1;
+ SFX_GENERIC_MALE_GRUNT_1;
break;
case SOUND_INJURED_PED_FEMALE:
maxDist = 2500.f;
soundIntensity = 50.f;
pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % 11 +
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1;
+ SFX_GENERIC_FEMALE_GRUNT_1;
break;
default: return;
}
@@ -8929,49 +8910,49 @@ cAudioManager::SetupSuspectLastSeenReport()
color_post_modifier = colors[index + 2];
switch(automobile->m_modelIndex) {
case MI_LANDSTAL:
- case MI_BLISTA: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER; break;
+ case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break;
case MI_IDAHO:
- case MI_STALLION: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE; break;
+ case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
case MI_STINGER:
case MI_INFERNUS:
case MI_CHEETAH:
- case MI_BANSHEE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR; break;
+ case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break;
case MI_PEREN:
case MI_SENTINEL:
- case MI_FBICAR: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY; break;
+ case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
case MI_PATRIOT:
- case MI_BOBCAT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP; break;
- case MI_FIRETRUCK: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK; break;
+ case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
+ case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
case MI_TRASH:
- case MI_BARRACKS: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK; break;
- case MI_STRETCH: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO; break;
+ case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
+ case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
case MI_MANANA:
- case MI_ESPERANT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE; break;
+ case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
case MI_PONY:
case MI_MULE:
case MI_MOONBEAM:
case MI_ENFORCER:
case MI_SECURICA:
- case MI_RUMPO: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN; break;
- case MI_AMBULAN: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE; break;
+ case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break;
+ case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break;
case MI_TAXI:
case MI_CABBIE:
- case MI_BORGNINE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI; break;
+ case MI_BORGNINE: sample = SFX_POLICE_RADIO_TAXI; break;
case MI_MRWHOOP:
- sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK;
+ sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
break;
- case MI_BFINJECT: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY; break;
- case MI_POLICE: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR; break;
- case MI_PREDATOR: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT; break;
+ case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break;
+ case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break;
+ case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break;
case MI_BUS:
- case MI_COACH: sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS; break;
+ case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break;
case MI_RHINO:
- sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK;
+ sample = SFX_POLICE_RADIO_TANK;
main_color = TOTAL_AUDIO_SAMPLES;
color_post_modifier = TOTAL_AUDIO_SAMPLES;
break;
case MI_TRAIN:
- sample = AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR;
+ sample = SFX_POLICE_RADIO_SUBWAY_CAR;
main_color = TOTAL_AUDIO_SAMPLES;
color_post_modifier = TOTAL_AUDIO_SAMPLES;
@@ -8984,33 +8965,33 @@ cAudioManager::SetupSuspectLastSeenReport()
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[4] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT;
+ SFX_POLICE_RADIO_SUSPECT;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(m_anRandomTable[3] & 1 && policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN;
+ SFX_POLICE_RADIO_LAST_SEEN;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
- if(main_color == AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE) {
+ if(main_color == SFX_POLICE_RADIO_ORANGE) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_IN_AN;
+ SFX_POLICE_RADIO_IN_AN;
++policeChannelTimer;
policeChannelTimerSeconds =
(policeChannelTimerSeconds + 1) % 60;
}
} else if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- AUDIO_SAMPLE_POLICE_SCANNER_IN_A;
+ SFX_POLICE_RADIO_IN_A;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -9037,7 +9018,7 @@ cAudioManager::SetupSuspectLastSeenReport()
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
m_anRandomTable[0] % 3 +
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -9052,23 +9033,23 @@ cAudioManager::SetupSuspectLastSeenReport()
if(60 - policeChannelTimer > 4) {
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[4] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT;
+ crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_SUSPECT;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
- crimesSamples[policeChannelTimerSeconds] = AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT;
+ crimesSamples[policeChannelTimerSeconds] = SFX_POLICE_RADIO_ON_FOOT;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
if(policeChannelTimer != 60) {
crimesSamples[policeChannelTimerSeconds] =
- m_anRandomTable[0] % 3 + AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1;
+ m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1;
++policeChannelTimer;
policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
}
@@ -9109,18 +9090,9 @@ cAudioManager::Terminate()
}
void
-cAudioManager::TranslateEntity(CVector *v1, CVector *v2) const
+cAudioManager::TranslateEntity(CVector *in, CVector *out) const
{
- const RwMatrix &cM = TheCamera.GetMatrix().m_matrix;
- const CVector &cV = TheCamera.GetPosition();
-
- float a = v1->z - cV.z;
- float b = v1->y - cV.y;
- float c = v1->x - cV.x;
-
- v2->x = cM.right.y * b + cM.right.x * c + cM.right.z * a;
- v2->y = cM.up.y * b + cM.up.x * c + cM.up.z * a;
- v2->z = cM.at.y * b + cM.at.x * c + cM.at.z * a;
+ *out = MultiplyInverse(TheCamera.GetMatrix(), *in);
}
void
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 6ac6dda7..ef7900e2 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -214,7 +214,7 @@ public:
int16 m_awAudioEvent[4];
uint8 gap_18[2];
float m_afVolume[4];
- uint8 m_Loops;
+ uint8 m_AudioEvents;
uint8 field_25[3];
// no methods
diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h
index 2c4f8df8..7936fa26 100644
--- a/src/audio/AudioSamples.h
+++ b/src/audio/AudioSamples.h
@@ -2,3048 +2,3063 @@
#include "common.h"
-enum eAudioSamples : uint32 {
- AUDIO_SAMPLE_VEHICLE_HORN_0 = 0,
- AUDIO_SAMPLE_VEHICLE_HORN_1 = 1,
- AUDIO_SAMPLE_VEHICLE_HORN_2 = 2,
- AUDIO_SAMPLE_VEHICLE_HORN_3 = 3,
- AUDIO_SAMPLE_VEHICLE_HORN_4 = 4,
- AUDIO_SAMPLE_VEHICLE_HORN_5 = 5,
- AUDIO_SAMPLE_VEHICLE_HORN_6 = 6,
- AUDIO_SAMPLE_VEHICLE_HORN_7 = 7,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_1 = 8,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_1 = 9,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_2 = 10,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_2 = 11,
- AUDIO_SAMPLE_VEHICLE_OPEN_DOOR_TYPE_3 = 12,
- AUDIO_SAMPLE_VEHICLE_CLOSE_DOOR_TYPE_3 = 13,
- AUDIO_SAMPLE_MODEL_VEHICLE_ACCELERATING = 14,
- AUDIO_SAMPLE_REVERSE_GEAR_ACCELERATING = 15,
- AUDIO_SAMPLE_REVERSE_GEAR_CONSTANT = 16,
- AUDIO_SAMPLE_VEHICLE_ENGINE_START = 17,
- AUDIO_SAMPLE_VEHICLE_ROAD_NOISE = 18,
- AUDIO_SAMPLE_VEHICLE_SKIDDING = 19,
- AUDIO_SAMPLE_COLLISION_LOOPING_SOFT = 20,
- AUDIO_SAMPLE_VEHICLE_SIREN = 21,
- AUDIO_SAMPLE_VEHICLE_SIREN_HORN = 22,
- AUDIO_SAMPLE_VEHICLE_AMBULANCE_SIREN = 23,
- AUDIO_SAMPLE_VEHICLE_REVERSE_WARNING = 24,
- AUDIO_SAMPLE_VEHICLE_ICE_CREAM_JINGLE = 25,
- AUDIO_SAMPLE_VEHICLE_ALARM = 26,
- AUDIO_SAMPLE_VEHICLE_AIR_BRAKES = 27,
- AUDIO_SAMPLE_28_EMPTY = 28,
- AUDIO_SAMPLE_COLLISION_RUBBER = 29,
- AUDIO_SAMPLE_TRAIN_FAR = 30,
- AUDIO_SAMPLE_TRAIN_CLOSE = 31,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_1 = 32,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_2 = 33,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_3 = 34,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_4 = 35,
- AUDIO_SAMPLE_PED_FALL_PAVEMENT_5 = 36,
- AUDIO_SAMPLE_PED_FALL_GRASS_1 = 37,
- AUDIO_SAMPLE_PED_FALL_GRASS_2 = 38,
- AUDIO_SAMPLE_PED_FALL_GRASS_3 = 39,
- AUDIO_SAMPLE_PED_FALL_GRASS_4 = 40,
- AUDIO_SAMPLE_PED_FALL_GRASS_5 = 41,
- AUDIO_SAMPLE_PED_FALL_DIRT_1 = 42,
- AUDIO_SAMPLE_PED_FALL_DIRT_2 = 43,
- AUDIO_SAMPLE_PED_FALL_DIRT_3 = 44,
- AUDIO_SAMPLE_PED_FALL_DIRT_4 = 45,
- AUDIO_SAMPLE_PED_FALL_DIRT_5 = 46,
- AUDIO_SAMPLE_PED_FALL_WOOD_1 = 47,
- AUDIO_SAMPLE_PED_FALL_WOOD_2 = 48,
- AUDIO_SAMPLE_PED_FALL_WOOD_3 = 49,
- AUDIO_SAMPLE_PED_FALL_WOOD_4 = 50,
- AUDIO_SAMPLE_PED_FALL_WOOD_5 = 51,
- AUDIO_SAMPLE_PED_FALL_METAL_1 = 52,
- AUDIO_SAMPLE_PED_FALL_METAL_2 = 53,
- AUDIO_SAMPLE_PED_FALL_METAL_3 = 54,
- AUDIO_SAMPLE_PED_FALL_METAL_4 = 55,
- AUDIO_SAMPLE_PED_FALL_METAL_5 = 56,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_1 = 57,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_2 = 58,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_3 = 59,
- AUDIO_SAMPLE_PED_FALL_IN_WATER_4 = 60,
- AUDIO_SAMPLE_PED_FALL_SAND_1 = 61,
- AUDIO_SAMPLE_PED_FALL_SAND_2 = 62,
- AUDIO_SAMPLE_PED_FALL_SAND_3 = 63,
- AUDIO_SAMPLE_64 = 64,
- AUDIO_SAMPLE_WEAPON_GRENADE_EXPLOSION = 65,
- AUDIO_SAMPLE_WEAPON_MOLOTOV_EXPLOSION = 66,
- AUDIO_SAMPLE_WEAPON_PISTOL_SHOT = 67,
- AUDIO_SAMPLE_68 = 68,
- AUDIO_SAMPLE_WEAPON_M16_SHOT = 69,
- AUDIO_SAMPLE_70 = 70,
- AUDIO_SAMPLE_WEAPON_CHAINGUN_SHOT = 71,
- AUDIO_SAMPLE_72 = 72,
- AUDIO_SAMPLE_WEAPON_UZI_SHOT = 73,
- AUDIO_SAMPLE_74 = 74,
- AUDIO_SAMPLE_75 = 75,
- AUDIO_SAMPLE_76 = 76,
- AUDIO_SAMPLE_WEAPON_SNIPER_SHOT = 77,
- AUDIO_SAMPLE_78 = 78,
- AUDIO_SAMPLE_WEAPON_ROCKET_SHOT = 79,
- AUDIO_SAMPLE_80 = 80,
- AUDIO_SAMPLE_WEAPON_ROCKET_PROCESS = 81,
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_SHOT = 82,
- AUDIO_SAMPLE_83 = 83,
- AUDIO_SAMPLE_WEAPON_FLAMETHROWER_FIRE = 84,
- AUDIO_SAMPLE_85 = 85,
- AUDIO_SAMPLE_WEAPON_SHOTGUN_SHOT = 86,
- AUDIO_SAMPLE_87 = 87,
- AUDIO_SAMPLE_WEAPON_PISTOL_RELOAD = 88,
- AUDIO_SAMPLE_WEAPON_CHAINGUN_RELOAD = 89,
- AUDIO_SAMPLE_WEAPON_UZI_RELOAD = 90,
- AUDIO_SAMPLE_WEAPON_ROCKET_RELOAD = 91,
- AUDIO_SAMPLE_WEAPON_SNIPER_RELOAD = 92,
- AUDIO_SAMPLE_COLLISION_PAVEMENT = 93,
- AUDIO_SAMPLE_94 = 94,
- AUDIO_SAMPLE_95 = 95,
- AUDIO_SAMPLE_96 = 96,
- AUDIO_SAMPLE_97 = 97,
- AUDIO_SAMPLE_COLLISION_MUFFLED = 98,
- AUDIO_SAMPLE_COLLISION_DIRT = 99,
- AUDIO_SAMPLE_COLLISION_MUD = 100,
- AUDIO_SAMPLE_COLLISION_METAL_DOOR = 101,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_1 = 102,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_2 = 103,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_3 = 104,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_4 = 105,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_5 = 106,
- AUDIO_SAMPLE_CAR_DOOR_MOVEMENT_6 = 107,
- AUDIO_SAMPLE_COLLISION_METAL_11 = 108,
- AUDIO_SAMPLE_COLLISION_HARD = 109,
- AUDIO_SAMPLE_COLLISION_METAL_13 = 110,
- AUDIO_SAMPLE_COLLISION_METAL_14 = 111,
- AUDIO_SAMPLE_COLLISION_FENCE = 112,
- AUDIO_SAMPLE_113 = 113,
- AUDIO_SAMPLE_114 = 114,
- AUDIO_SAMPLE_115 = 115,
- AUDIO_SAMPLE_COLLISION_FLESH = 116,
- AUDIO_SAMPLE_117 = 117,
- AUDIO_SAMPLE_118 = 118,
- AUDIO_SAMPLE_119 = 119,
- AUDIO_SAMPLE_120 = 120,
- AUDIO_SAMPLE_COLLISION_SAND = 121,
- AUDIO_SAMPLE_COLLISION_WOOD = 122,
- AUDIO_SAMPLE_123 = 123,
- AUDIO_SAMPLE_124 = 124,
- AUDIO_SAMPLE_125 = 125,
- AUDIO_SAMPLE_COLLISION_WOOD_BOX = 126,
- AUDIO_SAMPLE_127 = 127,
- AUDIO_SAMPLE_128 = 128,
- AUDIO_SAMPLE_129 = 129,
- AUDIO_SAMPLE_COLLISION_WOOD_PLANK = 130,
- AUDIO_SAMPLE_COLLISION_HEDGE = 131,
- AUDIO_SAMPLE_PED_FALL_HEDGE_2 = 132,
- AUDIO_SAMPLE_PED_FALL_HEDGE_3 = 133,
- AUDIO_SAMPLE_PED_FALL_HEDGE_4 = 134,
- AUDIO_SAMPLE_PED_FALL_HEDGE_5 = 135,
- AUDIO_SAMPLE_COLLISION_METAL_27 = 136,
- AUDIO_SAMPLE_COLLISION_METAL_28 = 137,
- AUDIO_SAMPLE_138 = 138,
- AUDIO_SAMPLE_139 = 139,
- AUDIO_SAMPLE_COLLISION_METAL = 140,
- AUDIO_SAMPLE_COLLISION_CRANE = 141,
- AUDIO_SAMPLE_142 = 142,
- AUDIO_SAMPLE_143 = 143,
- AUDIO_SAMPLE_144 = 144,
- AUDIO_SAMPLE_COLLISION_LOOSE = 145,
- AUDIO_SAMPLE_146 = 146,
- AUDIO_SAMPLE_COLLISION_GATE = 147,
- AUDIO_SAMPLE_COLLISION_LOOPING_GENERIC = 148,
- AUDIO_SAMPLE_149 = 149,
- AUDIO_SAMPLE_GLASS_WINDSHIELD_CRACK = 150,
- AUDIO_SAMPLE_GLASS_GENERIC_BREAK = 151,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_1 = 152,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_2 = 153,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_3 = 154,
- AUDIO_SAMPLE_GLASS_LIGHT_BREAK_4 = 155,
- AUDIO_SAMPLE_FIRE_PED = 156,
- AUDIO_SAMPLE_FIRE_ENTITY = 157,
- AUDIO_SAMPLE_COLLISION_LOOPING_GRASS = 158,
- AUDIO_SAMPLE_PICKUP_NEUTRAL_1 = 159,
- AUDIO_SAMPLE_PICKUP_NEUTRAL_2 = 160,
- AUDIO_SAMPLE_PICKUP_SUCCESS_1 = 161,
- AUDIO_SAMPLE_PICKUP_SUCCESS_2 = 162,
- AUDIO_SAMPLE_PICKUP_SUCCESS_3 = 163,
- AUDIO_SAMPLE_PICKUP_SUCCESS_4 = 164,
- AUDIO_SAMPLE_PICKUP_FAIL_1 = 165,
- AUDIO_SAMPLE_PICKUP_FAIL_2 = 166,
- AUDIO_SAMPLE_BULLET_GUNSHELL_HARD_DROP = 167,
- AUDIO_SAMPLE_BULLET_GUNSHELL_SOFT_DROP = 168,
- AUDIO_SAMPLE_BULLET_HIT_PED = 169,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_1 = 170,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_2 = 171,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_3 = 172,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_4 = 173,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_5 = 174,
- AUDIO_SAMPLE_BULLET_HIT_VEHICLE_6 = 175,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_1 = 176,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_2 = 177,
- AUDIO_SAMPLE_BULLET_HIT_GROUND_3 = 178,
- AUDIO_SAMPLE_PED_HIT_BY_BAT = 179,
- AUDIO_SAMPLE_180 = 180,
- AUDIO_SAMPLE_PED_HIT_1 = 181,
- AUDIO_SAMPLE_PED_HIT_2 = 182,
- AUDIO_SAMPLE_PED_HIT_3 = 183,
- AUDIO_SAMPLE_PED_HIT_4 = 184,
- AUDIO_SAMPLE_GARAGE_DOOR_PROCESS = 185,
- AUDIO_SAMPLE_CAR_BOMB_TICK = 186,
- AUDIO_SAMPLE_CAR_BOMB_ACTIVATED = 187,
- AUDIO_SAMPLE_POLICE_SCANNER_CRACKLE = 188,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_1 = 189,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_2 = 190,
- AUDIO_SAMPLE_POLICE_SCANNER_WE_GOT_3 = 191,
- AUDIO_SAMPLE_POLICE_SCANNER_TEN_1 = 192,
- AUDIO_SAMPLE_POLICE_SCANNER_TEN_2 = 193,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_1 = 194,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_2 = 195,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_3 = 196,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_4 = 197,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_5 = 198,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_6 = 199,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_7 = 200,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_8 = 201,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_9 = 202,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_10 = 203,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_11 = 204,
- AUDIO_SAMPLE_POLICE_SCANNER_CODE_CRIME_12 = 205,
- AUDIO_SAMPLE_POLICE_SCANNER_IN = 206,
- AUDIO_SAMPLE_POLICE_SCANNER_NORTH = 207,
- AUDIO_SAMPLE_POLICE_SCANNER_EAST = 208,
- AUDIO_SAMPLE_POLICE_SCANNER_SOUTH = 209,
- AUDIO_SAMPLE_POLICE_SCANNER_WEST = 210,
- AUDIO_SAMPLE_POLICE_SCANNER_CENTRAL = 211,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_1 = 212,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_2 = 213,
- AUDIO_SAMPLE_POLICE_SCANNER_SMALL_CRACKLE_3 = 214,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CITY = 215,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND = 216,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_STAUNTON = 217,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_SHORESIDE = 218,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ROCKFORD = 219,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FORT_STAUNTON = 220,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ASPATRIA = 221,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TORRINGTON = 222,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BEDFORD_POINT = 223,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_NEWPORT = 224,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_BELLEVILLE = 225,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_LIBERTY_CAMPUS = 226,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_COCHRANE = 227,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PIKE_CREEK = 228,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CEDAR_GROVE = 229,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_WICHITA_GARDEN = 230,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_FRANCIS_INTNL = 231,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CALLAHAN_POINT = 232,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ATLANTIC_QUAYS = 233,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_HARBOUR = 234,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_TRENTON = 235,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_CHINATOWN = 236,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_REDLIGHT = 237,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HEPBURN_HEIGHTS = 238,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_ST_MARKS = 239,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_HARWOOD = 240,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_BEACH = 241,
- AUDIO_SAMPLE_POLICE_SCANNER_ZONE_PORTLAND_VIEW = 242,
- AUDIO_SAMPLE_POLICE_SCANNER_SUSPECT = 243,
- AUDIO_SAMPLE_POLICE_SCANNER_LAST_SEEN = 244,
- AUDIO_SAMPLE_POLICE_SCANNER_ON_FOOT = 245,
- AUDIO_SAMPLE_POLICE_SCANNER_IN_A = 246,
- AUDIO_SAMPLE_POLICE_SCANNER_IN_AN = 247,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BLACK = 248,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_WHITE = 249,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BLUE = 250,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_RED = 251,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_PURPLE = 252,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_YELLOW = 253,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_GREY = 254,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_ORANGE = 255,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_GREEN = 256,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_SILVER = 257,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_DARK = 258,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_LIGHT = 259,
- AUDIO_SAMPLE_POLICE_SCANNER_COLOR_BRIGHT = 260,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_AMBULANCE = 261,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_VAN = 262,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TRUCK = 263,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_ECONOMY = 264,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_SPORTS_CAR = 265,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUGGY = 266,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TAXI = 267,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_CRUISER = 268,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BUS = 269,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_COUPE = 270,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_FIRETRUCK = 271,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_BOAT = 272,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_PICKUP = 273,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_ICE_CREAM_TRUCK = 274,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_LIMO = 275,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_POLICE_CAR = 276,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_CONVERTIBLE = 277,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_SUBWAY_CAR = 278,
- AUDIO_SAMPLE_POLICE_SCANNER_CAR_TANK = 279,
- AUDIO_SAMPLE_HELI_FAR = 280,
- AUDIO_SAMPLE_HELI_AVERAGE = 281,
- AUDIO_SAMPLE_HELI_CLOSE = 282,
- AUDIO_SAMPLE_PAYPHONE_RINGING = 283,
- AUDIO_SAMPLE_VEHICLE_ENGINE_GENERIC = 284,
- AUDIO_SAMPLE_VEHICLE_ENGINE_PICKUPS = 285,
- AUDIO_SAMPLE_VEHICLE_ENGINE_SPORTS_1 = 286,
- AUDIO_SAMPLE_VEHICLE_ENGINE_VANS = 287,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CEDANS = 288,
- AUDIO_SAMPLE_VEHICLE_ENGINE_BIG = 289,
- AUDIO_SAMPLE_VEHICLE_ENGINE_TUNED = 290,
- AUDIO_SAMPLE_VEHICLE_ENGINE_SPORTS_2 = 291,
- AUDIO_SAMPLE_292 = 292,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_NONE = 293,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_GENERIC = 294,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_PICKUPS = 295,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_SPORTS_1 = 296,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_VANS = 297,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_CEDANS = 298,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_BIG = 299,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_TUNED = 300,
- AUDIO_SAMPLE_VEHICLE_ENGINE_IDLE_SPORTS_2 = 301,
- AUDIO_SAMPLE_302 = 302,
- AUDIO_SAMPLE_303 = 303,
- AUDIO_SAMPLE_JUMBO_FLY_SOUND = 304,
- AUDIO_SAMPLE_JUMBO_TAXI_SOUND = 305,
- AUDIO_SAMPLE_JUMBO_WHINE_SOUND = 306,
- AUDIO_SAMPLE_JUMBO_ENGINE_SOUND = 307,
- AUDIO_SAMPLE_JUMBO_RUMBLE_SOUND = 308,
- AUDIO_SAMPLE_VEHICLE_PLANE_TOUCHES_GROUND = 309,
- AUDIO_SAMPLE_BOAT_ENGINE_IDLE = 310,
- AUDIO_SAMPLE_BOAT_ENGINE = 311,
- AUDIO_SAMPLE_BOAT_IDLE = 312,
- AUDIO_SAMPLE_LOOPING_WATER = 313,
- AUDIO_SAMPLE_BOAT_SPLASH_0 = 314,
- AUDIO_SAMPLE_BOAT_SPLASH_1 = 315,
- AUDIO_SAMPLE_MOTOR = 316,
- AUDIO_SAMPLE_VEHICLE_CESNA_FAR = 317,
- AUDIO_SAMPLE_VEHICLE_CESNA_CLOSE = 318,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_1 = 319,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_2 = 320,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_3 = 321,
- AUDIO_SAMPLE_RAIN_ON_VEHICLE_4 = 322,
- AUDIO_SAMPLE_COLLISION_WATER = 323,
- AUDIO_SAMPLE_SPLATTER_1 = 324,
- AUDIO_SAMPLE_SPLATTER_2 = 325,
- AUDIO_SAMPLE_PED_HEADPHONES = 326,
- AUDIO_SAMPLE_BOX_DESTROYED_1 = 327,
- AUDIO_SAMPLE_BOX_DESTROYED_2 = 328,
- AUDIO_SAMPLE_ROCKET_NO_ZOOM = 329,
- AUDIO_SAMPLE_SNIPER_NO_ZOOM = 330,
- AUDIO_SAMPLE_VEHICLE_TURRET_ROTATE = 331,
- AUDIO_SAMPLE_CRANE_PROCESS = 332,
- AUDIO_SAMPLE_PED_FALL_COLLAPSE = 333,
- AUDIO_SAMPLE_PED_FALL_LAND = 334,
- AUDIO_SAMPLE_FRONTEND_BOMB_TICK = 335,
- AUDIO_SAMPLE_FRONTEND_CLOCK_TICK = 336,
- AUDIO_SAMPLE_FRONTEND_PART_MISSION_COMPLETED = 337,
- AUDIO_SAMPLE_FRONTEND_MENU_STARTING_1 = 338,
- AUDIO_SAMPLE_FRONTEND_MENU_STARTING_2 = 339,
- AUDIO_SAMPLE_VEHICLE_HYDRAULIC = 340,
- AUDIO_SAMPLE_VEHICLE_HYDRAULIC_EFFECT = 341,
- AUDIO_SAMPLE_VEHICLE_JERK = 342,
- AUDIO_SAMPLE_FRONTEND_GAMEPLAY_FAIL = 343,
- AUDIO_SAMPLE_FRONTEND_GAMEPLAY_SUCCESS = 344,
- AUDIO_SAMPLE_345 = 345,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_GENERIC = 346,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_GENERIC = 347,
- AUDIO_SAMPLE_348 = 348,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_PICKUPS = 349,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_PICKUPS = 350,
- AUDIO_SAMPLE_351 = 351,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_SPORTS_1 = 352,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_SPORTS_1 = 353,
- AUDIO_SAMPLE_354 = 354,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_VANS = 355,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_VANS = 356,
- AUDIO_SAMPLE_357 = 357,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_CEDANS = 358,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_CEDANS = 359,
- AUDIO_SAMPLE_360 = 360,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_BIG = 361,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_BIG = 362,
- AUDIO_SAMPLE_363 = 363,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_TUNED = 364,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_TUNED = 365,
- AUDIO_SAMPLE_366 = 366,
- AUDIO_SAMPLE_VEHICLE_ENGINE_CHANGE_GEAR_SPORTS_2 = 367,
- AUDIO_SAMPLE_VEHICLE_ENGINE_STOPPING_SPORTS_2 = 368,
- AUDIO_SAMPLE_369 = 369,
- AUDIO_SAMPLE_370 = 370,
- AUDIO_SAMPLE_371 = 371,
- AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_1 = 372,
- AUDIO_SAMPLE_FRONTEND_MENU_COMPLETED_2 = 373,
- AUDIO_SAMPLE_FRONTEND_MENU_DENIED_1 = 374,
- AUDIO_SAMPLE_FRONTEND_MENU_DENIED_2 = 375,
- AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_1 = 376,
- AUDIO_SAMPLE_FRONTEND_MENU_SUCCESS_2 = 377,
- AUDIO_SAMPLE_FRONTEND_MENU_EXIT_1 = 378,
- AUDIO_SAMPLE_FRONTEND_MENU_EXIT_2 = 379,
- AUDIO_SAMPLE_380 = 380,
- AUDIO_SAMPLE_381 = 381,
- AUDIO_SAMPLE_382 = 382,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_1 = 383,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_2 = 384,
- AUDIO_SAMPLE_FRONTEND_MENU_AUDIO_TEST_3 = 385,
- AUDIO_SAMPLE_FRONTEND_MENU_FAIL_1 = 386,
- AUDIO_SAMPLE_FRONTEND_MENU_FAIL_2 = 387,
- AUDIO_SAMPLE_388 = 388,
- AUDIO_SAMPLE_389 = 389,
- AUDIO_SAMPLE_PARTY_1 = 390,
- AUDIO_SAMPLE_PARTY_2 = 391,
- AUDIO_SAMPLE_PARTY_3 = 392,
- AUDIO_SAMPLE_PARTY_4 = 393,
- AUDIO_SAMPLE_PARTY_5 = 394,
- AUDIO_SAMPLE_PARTY_6 = 395,
- AUDIO_SAMPLE_PARTY_7 = 396,
- AUDIO_SAMPLE_PARTY_8 = 397,
- AUDIO_SAMPLE_PARTY_9 = 398,
- AUDIO_SAMPLE_PARTY_10 = 399,
- AUDIO_SAMPLE_PARTY_11 = 400,
- AUDIO_SAMPLE_PARTY_12 = 401,
- AUDIO_SAMPLE_PARTY_13 = 402,
- AUDIO_SAMPLE_STRIP_CLUB_1 = 403,
- AUDIO_SAMPLE_STRIP_CLUB_2 = 404,
- AUDIO_SAMPLE_WORK_SHOP = 405,
- AUDIO_SAMPLE_FRANKIE_PIANO = 406,
- AUDIO_SAMPLE_SAWMILL_1 = 407,
- AUDIO_SAMPLE_SAWMILL_2 = 408,
- AUDIO_SAMPLE_409 = 409,
- AUDIO_SAMPLE_LAUNDERETTE_1 = 410,
- AUDIO_SAMPLE_LAUNDERETTE_2 = 411,
- AUDIO_SAMPLE_CHINATOWN_RESTAURANT = 412,
- AUDIO_SAMPLE_CIPRIANI_RESTAURANT = 413,
- AUDIO_SAMPLE_414 = 414,
- AUDIO_SAMPLE_MARCO_BISTRO = 415,
- AUDIO_SAMPLE_AIRPORT_1 = 416,
- AUDIO_SAMPLE_AIRPORT_2 = 417,
- AUDIO_SAMPLE_AIRPORT_3 = 418,
- AUDIO_SAMPLE_AIRPORT_4 = 419,
- AUDIO_SAMPLE_SHOP_1 = 420,
- AUDIO_SAMPLE_SHOP_2 = 421,
- AUDIO_SAMPLE_SHOP_3 = 422,
- AUDIO_SAMPLE_CINEMA_1 = 423,
- AUDIO_SAMPLE_CINEMA_2 = 424,
- AUDIO_SAMPLE_CINEMA_3 = 425,
- AUDIO_SAMPLE_DOCKS = 426,
- AUDIO_SAMPLE_HOME_1 = 427,
- AUDIO_SAMPLE_HOME_2 = 428,
- AUDIO_SAMPLE_HOME_3 = 429,
- AUDIO_SAMPLE_HOME_4 = 430,
- AUDIO_SAMPLE_HOME_5 = 431,
- AUDIO_SAMPLE_PORN_CINEMA_1_BACKGROUND_1 = 432,
- AUDIO_SAMPLE_PORN_CINEMA_1_SEX_1 = 433,
- AUDIO_SAMPLE_PORN_CINEMA_1_SEX_2 = 434,
- AUDIO_SAMPLE_PORN_CINEMA_2_BACKGROUND_2 = 435,
- AUDIO_SAMPLE_PORN_CINEMA_2_SEX_1 = 436,
- AUDIO_SAMPLE_PORN_CINEMA_2_SEX_2 = 437,
- AUDIO_SAMPLE_PORN_CINEMA_3_BACKGROUND_3 = 438,
- AUDIO_SAMPLE_PORN_CINEMA_3_SEX_1 = 439,
- AUDIO_SAMPLE_PORN_CINEMA_3_SEX_2 = 440,
- AUDIO_SAMPLE_POLICE_BALL = 441,
- AUDIO_SAMPLE_BANK_ALARM = 442,
- AUDIO_SAMPLE_RAVE_INDUSTRIAL = 443,
- AUDIO_SAMPLE_RAVE_1 = 444,
- AUDIO_SAMPLE_RAVE_2 = 445,
- AUDIO_SAMPLE_RAVE_3 = 446,
- AUDIO_SAMPLE_447 = 447,
- AUDIO_SAMPLE_448 = 448,
- AUDIO_SAMPLE_449 = 449,
- AUDIO_SAMPLE_450 = 450,
- AUDIO_SAMPLE_451 = 451,
- AUDIO_SAMPLE_452 = 452,
- AUDIO_SAMPLE_453 = 453,
- AUDIO_SAMPLE_454 = 454,
- AUDIO_SAMPLE_455 = 455,
- AUDIO_SAMPLE_EXPLOSION_CAR = 456,
- AUDIO_SAMPLE_BRIDGE_WARNING = 457,
- AUDIO_SAMPLE_PAGER = 458,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_1 = 459,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_2 = 460,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_3 = 461,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_4 = 462,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_5 = 463,
- AUDIO_SAMPLE_POLICE_COP_1_ARREST_6 = 464,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1 = 465,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_2 = 466,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_3 = 467,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_4 = 468,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_5 = 469,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_6 = 470,
- AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_7 = 471,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_1 = 472,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_2 = 473,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_3 = 474,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_4 = 475,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_5 = 476,
- AUDIO_SAMPLE_POLICE_COP_2_ARREST_6 = 477,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_1 = 478,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_2 = 479,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_3 = 480,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_4 = 481,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_5 = 482,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_6 = 483,
- AUDIO_SAMPLE_POLICE_COP_2_PURSUIT_7 = 484,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_1 = 485,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_2 = 486,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_3 = 487,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_4 = 488,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_5 = 489,
- AUDIO_SAMPLE_POLICE_COP_3_ARREST_6 = 490,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_1 = 491,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_2 = 492,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_3 = 493,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_4 = 494,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_5 = 495,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_6 = 496,
- AUDIO_SAMPLE_POLICE_COP_3_PURSUIT_7 = 497,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_1 = 498,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_2 = 499,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_3 = 500,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_4 = 501,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_5 = 502,
- AUDIO_SAMPLE_POLICE_COP_4_ARREST_6 = 503,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_1 = 504,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_2 = 505,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_3 = 506,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_4 = 507,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_5 = 508,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_6 = 509,
- AUDIO_SAMPLE_POLICE_COP_4_PURSUIT_7 = 510,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_1 = 511,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_2 = 512,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_3 = 513,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_4 = 514,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_5 = 515,
- AUDIO_SAMPLE_POLICE_COP_5_ARREST_6 = 516,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_1 = 517,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_2 = 518,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_3 = 519,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_4 = 520,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_5 = 521,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_6 = 522,
- AUDIO_SAMPLE_POLICE_COP_5_PURSUIT_7 = 523,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1 = 524,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_2 = 525,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_3 = 526,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_4 = 527,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_5 = 528,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_6 = 529,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_1 = 530,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_2 = 531,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_3 = 532,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_4 = 533,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_5 = 534,
- AUDIO_SAMPLE_POLICE_SWAT_2_PURSUIT_ARREST_6 = 535,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_1 = 536,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_2 = 537,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_3 = 538,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_4 = 539,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_5 = 540,
- AUDIO_SAMPLE_POLICE_SWAT_3_PURSUIT_ARREST_6 = 541,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_1 = 542,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_2 = 543,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_3 = 544,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_4 = 545,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_5 = 546,
- AUDIO_SAMPLE_POLICE_SWAT_4_PURSUIT_ARREST_6 = 547,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1 = 548,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_2 = 549,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_3 = 550,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_4 = 551,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_5 = 552,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_6 = 553,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_1 = 554,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_2 = 555,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_3 = 556,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_4 = 557,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_5 = 558,
- AUDIO_SAMPLE_POLICE_FBI_2_PURSUIT_ARREST_6 = 559,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_1 = 560,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_2 = 561,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_3 = 562,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_4 = 563,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_5 = 564,
- AUDIO_SAMPLE_POLICE_FBI_3_PURSUIT_ARREST_6 = 565,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_1 = 566,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_2 = 567,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_3 = 568,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_4 = 569,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_5 = 570,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_6 = 571,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_7 = 572,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_8 = 573,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_9 = 574,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_10 = 575,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_11 = 576,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_12 = 577,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_13 = 578,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_14 = 579,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_15 = 580,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_16 = 581,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_17 = 582,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_18 = 583,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_19 = 584,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_20 = 585,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_21 = 586,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_22 = 587,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_23 = 588,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_24 = 589,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_25 = 590,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_26 = 591,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_27 = 592,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_28 = 593,
- AUDIO_SAMPLE_POLICE_HELI_FOUND_PLAYER_29 = 594,
- AUDIO_SAMPLE_PED_CHUNKY_DEATH_1 = 595,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1 = 596,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_2 = 597,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_3 = 598,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_4 = 599,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_5 = 600,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_6 = 601,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1 = 602,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_2 = 603,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_3 = 604,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_4 = 605,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_5 = 606,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1 = 607,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_2 = 608,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_3 = 609,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_4 = 610,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_5 = 611,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1 = 612,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_2 = 613,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_3 = 614,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1 = 615,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_2 = 616,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_3 = 617,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_4 = 618,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_5 = 619,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1 = 620,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_2 = 621,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_3 = 622,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1 = 623,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_2 = 624,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_3 = 625,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_4 = 626,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_5 = 627,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_6 = 628,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_7 = 629,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_8 = 630,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_9 = 631,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_10 = 632,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_11 = 633,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_12 = 634,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_13 = 635,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_14 = 636,
- AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_15 = 637,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_1 = 638,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_2 = 639,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_3 = 640,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_4 = 641,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_5 = 642,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_6 = 643,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_7 = 644,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_8 = 645,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_9 = 646,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_10 = 647,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_11 = 648,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_12 = 649,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_13 = 650,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_14 = 651,
- AUDIO_SAMPLE_POLICE_ARMY_2_PURSUIT_15 = 652,
- AUDIO_SAMPLE_PED_HIT_REACTION_1 = 653,
- AUDIO_SAMPLE_PED_HIT_REACTION_2 = 654,
- AUDIO_SAMPLE_PED_HIT_REACTION_3 = 655,
- AUDIO_SAMPLE_PED_HIT_REACTION_4 = 656,
- AUDIO_SAMPLE_PED_HIT_REACTION_5 = 657,
- AUDIO_SAMPLE_PED_HIT_REACTION_6 = 658,
- AUDIO_SAMPLE_PED_HIT_REACTION_7 = 659,
- AUDIO_SAMPLE_PED_HIT_REACTION_8 = 660,
- AUDIO_SAMPLE_PED_HIT_REACTION_9 = 661,
- AUDIO_SAMPLE_PED_HIT_REACTION_10 = 662,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_1 = 663,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_2 = 664,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_3 = 665,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_4 = 666,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_5 = 667,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_6 = 668,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_7 = 669,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_8 = 670,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_9 = 671,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_10 = 672,
- AUDIO_SAMPLE_PED_DAMAGE_REACTION_11 = 673,
- AUDIO_SAMPLE_PED_FALL_REACTION_1 = 674,
- AUDIO_SAMPLE_PED_FALL_REACTION_2 = 675,
- AUDIO_SAMPLE_PED_FALL_REACTION_3 = 676,
- AUDIO_SAMPLE_PED_FALL_REACTION_4 = 677,
- AUDIO_SAMPLE_PED_FALL_REACTION_5 = 678,
- AUDIO_SAMPLE_PED_FALL_REACTION_6 = 679,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1 = 680,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_2 = 681,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_3 = 682,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_4 = 683,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_5 = 684,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_6 = 685,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_7 = 686,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1 = 687,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_2 = 688,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_3 = 689,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_4 = 690,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_5 = 691,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_6 = 692,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_7 = 693,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_8 = 694,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_9 = 695,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_10 = 696,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1 = 697,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_2 = 698,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_3 = 699,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_4 = 700,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_5 = 701,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_6 = 702,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_7 = 703,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_8 = 704,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_9 = 705,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_10 = 706,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1 = 707,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_2 = 708,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_3 = 709,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_4 = 710,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_5 = 711,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_6 = 712,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1 = 713,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_2 = 714,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1 = 715,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_2 = 716,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_3 = 717,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_4 = 718,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_5 = 719,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_6 = 720,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1 = 721,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_2 = 722,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_1 = 723,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_2 = 724,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_3 = 725,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_4 = 726,
- AUDIO_SAMPLE_PED_CHUNKY_FLEE_RUN_5 = 727,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1 = 728,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_2 = 729,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_3 = 730,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_4 = 731,
- AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_5 = 732,
- AUDIO_SAMPLE_PED_PIMP_CHAT_1 = 733,
- AUDIO_SAMPLE_PED_PIMP_CHAT_2 = 734,
- AUDIO_SAMPLE_PED_PIMP_CHAT_3 = 735,
- AUDIO_SAMPLE_PED_PIMP_CHAT_4 = 736,
- AUDIO_SAMPLE_PED_PIMP_CHAT_5 = 737,
- AUDIO_SAMPLE_PED_PIMP_CHAT_6 = 738,
- AUDIO_SAMPLE_PED_PIMP_CHAT_7 = 739,
- AUDIO_SAMPLE_PED_PIMP_CHAT_8 = 740,
- AUDIO_SAMPLE_PED_PIMP_CHAT_9 = 741,
- AUDIO_SAMPLE_PED_PIMP_CHAT_10 = 742,
- AUDIO_SAMPLE_PED_PIMP_CHAT_11 = 743,
- AUDIO_SAMPLE_PED_PIMP_CHAT_12 = 744,
- AUDIO_SAMPLE_PED_PIMP_CHAT_13 = 745,
- AUDIO_SAMPLE_PED_PIMP_CHAT_14 = 746,
- AUDIO_SAMPLE_PED_PIMP_CHAT_15 = 747,
- AUDIO_SAMPLE_PED_PIMP_CHAT_16 = 748,
- AUDIO_SAMPLE_PED_PIMP_CHAT_17 = 749,
- AUDIO_SAMPLE_PED_PIMP_EVADE_1 = 750,
- AUDIO_SAMPLE_PED_PIMP_EVADE_2 = 751,
- AUDIO_SAMPLE_PED_PIMP_EVADE_3 = 752,
- AUDIO_SAMPLE_PED_PIMP_EVADE_4 = 753,
- AUDIO_SAMPLE_PED_PIMP_EVADE_5 = 754,
- AUDIO_SAMPLE_PED_PIMP_EVADE_6 = 755,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_1 = 756,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_2 = 757,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_3 = 758,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_4 = 759,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_5 = 760,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_6 = 761,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_7 = 762,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_8 = 763,
- AUDIO_SAMPLE_PED_PIMP_DEFEND_9 = 764,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1 = 765,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_2 = 766,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_3 = 767,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_4 = 768,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_5 = 769,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_6 = 770,
- AUDIO_SAMPLE_PED_PIMP_HANDS_UP_7 = 771,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1 = 772,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_2 = 773,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_3 = 774,
- AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_4 = 775,
- AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1 = 776,
- AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_2 = 777,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1 = 778,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_2 = 779,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_3 = 780,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_4 = 781,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_5 = 782,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_6 = 783,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_7 = 784,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_8 = 785,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_9 = 786,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_10 = 787,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_11 = 788,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_12 = 789,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1 = 790,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_2 = 791,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_3 = 792,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_4 = 793,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_5 = 794,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_6 = 795,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_7 = 796,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_8 = 797,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_9 = 798,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_10 = 799,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_11 = 800,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_12 = 801,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_13 = 802,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_14 = 803,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_15 = 804,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_16 = 805,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_17 = 806,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_18 = 807,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_19 = 808,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_20 = 809,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_21 = 810,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_22 = 811,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_23 = 812,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_24 = 813,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_25 = 814,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1 = 815,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_2 = 816,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_3 = 817,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_4 = 818,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_5 = 819,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_6 = 820,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_7 = 821,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_8 = 822,
- AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_9 = 823,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1 = 824,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_2 = 825,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_3 = 826,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_4 = 827,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_5 = 828,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_6 = 829,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_7 = 830,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_8 = 831,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1 = 832,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_2 = 833,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_3 = 834,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_4 = 835,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_5 = 836,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_6 = 837,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_7 = 838,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1 = 839,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_2 = 840,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_3 = 841,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_4 = 842,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_5 = 843,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_6 = 844,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_7 = 845,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1 = 846,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_2 = 847,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_3 = 848,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_4 = 849,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_5 = 850,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1 = 851,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_2 = 852,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_3 = 853,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_4 = 854,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_5 = 855,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_6 = 856,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_7 = 857,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_8 = 858,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_9 = 859,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_10 = 860,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_1 = 861,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_2 = 862,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_3 = 863,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_4 = 864,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_5 = 865,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_6 = 866,
- AUDIO_SAMPLE_PED_BOMBER_THREAT_7 = 867,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_1 = 868,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_2 = 869,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_3 = 870,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_4 = 871,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_5 = 872,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_6 = 873,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_7 = 874,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_1 = 875,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_2 = 876,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_3 = 877,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_4 = 878,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_5 = 879,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_6 = 880,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1 = 881,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_2 = 882,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_1 = 883,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_2 = 884,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_1 = 885,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_2 = 886,
- AUDIO_SAMPLE_PED_FRANKIE_EVADE_3 = 887,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1 = 888,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_2 = 889,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_3 = 890,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_4 = 891,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_5 = 892,
- AUDIO_SAMPLE_PED_FRANKIE_ATTACK_6 = 893,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1 = 894,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_2 = 895,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_3 = 896,
- AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_4 = 897,
- AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1 = 898,
- AUDIO_SAMPLE_PED_FRANKIE_ROBBED_2 = 899,
- AUDIO_SAMPLE_PED_MISTY_EVADE_1 = 900,
- AUDIO_SAMPLE_PED_MISTY_EVADE_2 = 901,
- AUDIO_SAMPLE_PED_MISTY_EVADE_3 = 902,
- AUDIO_SAMPLE_PED_MISTY_EVADE_4 = 903,
- AUDIO_SAMPLE_PED_MISTY_EVADE_5 = 904,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_1 = 905,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_2 = 906,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_3 = 907,
- AUDIO_SAMPLE_PED_MISTY_ATTACK_4 = 908,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1 = 909,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_2 = 910,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_3 = 911,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_4 = 912,
- AUDIO_SAMPLE_PED_MISTY_HANDS_UP_5 = 913,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1 = 914,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_2 = 915,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_3 = 916,
- AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_4 = 917,
- AUDIO_SAMPLE_PED_MISTY_ROBBED_1 = 918,
- AUDIO_SAMPLE_PED_MISTY_ROBBED_2 = 919,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1 = 920,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_2 = 921,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_3 = 922,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_4 = 923,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_5 = 924,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1 = 925,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_2 = 926,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_3 = 927,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_4 = 928,
- AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_5 = 929,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1 = 930,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_2 = 931,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_3 = 932,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_4 = 933,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_5 = 934,
- AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_6 = 935,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1 = 936,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_2 = 937,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_3 = 938,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_4 = 939,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_5 = 940,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_6 = 941,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_7 = 942,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_8 = 943,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_9 = 944,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1 = 945,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_2 = 946,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_3 = 947,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_4 = 948,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_5 = 949,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_6 = 950,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_7 = 951,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_8 = 952,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_9 = 953,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_10 = 954,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_11 = 955,
- AUDIO_SAMPLE_PED_MEDIC_1_HEALING_12 = 956,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_1 = 957,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_2 = 958,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_3 = 959,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_4 = 960,
- AUDIO_SAMPLE_PED_MEDIC_2_HANDS_COWER_5 = 961,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_1 = 962,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_2 = 963,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_3 = 964,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_4 = 965,
- AUDIO_SAMPLE_PED_MEDIC_2_CAR_JACKED_5 = 966,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_1 = 967,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_2 = 968,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_3 = 969,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_4 = 970,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_5 = 971,
- AUDIO_SAMPLE_PED_MEDIC_2_FLEE_RUN_6 = 972,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_1 = 973,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_2 = 974,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_3 = 975,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_4 = 976,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_5 = 977,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_6 = 978,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_7 = 979,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_8 = 980,
- AUDIO_SAMPLE_PED_MEDIC_2_LEAVE_VEHICLE_9 = 981,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_1 = 982,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_2 = 983,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_3 = 984,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_4 = 985,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_5 = 986,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_6 = 987,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_7 = 988,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_8 = 989,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_9 = 990,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_10 = 991,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_11 = 992,
- AUDIO_SAMPLE_PED_MEDIC_2_HEALING_12 = 993,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_1 = 994,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_2 = 995,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_3 = 996,
- AUDIO_SAMPLE_PED_BODYCAST_HIT_4 = 997,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1 = 998,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_2 = 999,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_3 = 1000,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_4 = 1001,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_5 = 1002,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1 = 1003,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_2 = 1004,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_3 = 1005,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_4 = 1006,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1 = 1007,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_2 = 1008,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_3 = 1009,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_4 = 1010,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_5 = 1011,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1 = 1012,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_2 = 1013,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_3 = 1014,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_4 = 1015,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1 = 1016,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_2 = 1017,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_3 = 1018,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_4 = 1019,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_5 = 1020,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1 = 1021,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_2 = 1022,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_3 = 1023,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1 = 1024,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_2 = 1025,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1 = 1026,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_2 = 1027,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_3 = 1028,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_4 = 1029,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_5 = 1030,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1 = 1031,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_2 = 1032,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_3 = 1033,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_4 = 1034,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_5 = 1035,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_6 = 1036,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1 = 1037,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_2 = 1038,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_3 = 1039,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_4 = 1040,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1 = 1041,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1 = 1042,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_2 = 1043,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_1 = 1044,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_2 = 1045,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_3 = 1046,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_4 = 1047,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CAR_COLLISION_5 = 1048,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_1 = 1049,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_2 = 1050,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_3 = 1051,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_4 = 1052,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_5 = 1053,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_6 = 1054,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_1 = 1055,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_2 = 1056,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_3 = 1057,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_EVADE_4 = 1058,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_ROBBED_1 = 1059,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_EVENT_1 = 1060,
- AUDIO_SAMPLE_PED_FAN_FEMALE_2_CHAT_EVENT_2 = 1061,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1 = 1062,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_2 = 1063,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_3 = 1064,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_4 = 1065,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_5 = 1066,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1 = 1067,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_2 = 1068,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_3 = 1069,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_4 = 1070,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_5 = 1071,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_6 = 1072,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1 = 1073,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_2 = 1074,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_3 = 1075,
- AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_4 = 1076,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1 = 1077,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_2 = 1078,
- AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_3 = 1079,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1 = 1080,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_2 = 1081,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_1 = 1082,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_2 = 1083,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_3 = 1084,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_4 = 1085,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CAR_COLLISION_5 = 1086,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_1 = 1087,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_2 = 1088,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_3 = 1089,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_4 = 1090,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_5 = 1091,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_6 = 1092,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_1 = 1093,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_2 = 1094,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_3 = 1095,
- AUDIO_SAMPLE_PED_FAN_MALE_2_EVADE_4 = 1096,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_1 = 1097,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_2 = 1098,
- AUDIO_SAMPLE_PED_FAN_MALE_2_ATTACK_3 = 1099,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_EVENT_1 = 1100,
- AUDIO_SAMPLE_PED_FAN_MALE_2_CHAT_EVENT_2 = 1101,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1 = 1102,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_2 = 1103,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_3 = 1104,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_4 = 1105,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_5 = 1106,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_6 = 1107,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_7 = 1108,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1 = 1109,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_2 = 1110,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_3 = 1111,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_4 = 1112,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_5 = 1113,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_6 = 1114,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_7 = 1115,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_8 = 1116,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1 = 1117,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_2 = 1118,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_3 = 1119,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_4 = 1120,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1 = 1121,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_2 = 1122,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_3 = 1123,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_4 = 1124,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1 = 1125,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_2 = 1126,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_3 = 1127,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1 = 1128,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_2 = 1129,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_3 = 1130,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_4 = 1131,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_5 = 1132,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1 = 1133,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_2 = 1134,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_3 = 1135,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_4 = 1136,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_5 = 1137,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_6 = 1138,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1 = 1139,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_2 = 1140,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_3 = 1141,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_4 = 1142,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_5 = 1143,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_6 = 1144,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1 = 1145,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_2 = 1146,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_3 = 1147,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_4 = 1148,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_5 = 1149,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_6 = 1150,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1 = 1151,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_2 = 1152,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_3 = 1153,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1 = 1154,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_2 = 1155,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_3 = 1156,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_4 = 1157,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_5 = 1158,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1 = 1159,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_2 = 1160,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1 = 1161,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_2 = 1162,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1 = 1163,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_2 = 1164,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_3 = 1165,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_4 = 1166,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_5 = 1167,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_6 = 1168,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1 = 1169,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_2 = 1170,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_3 = 1171,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_4 = 1172,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_5 = 1173,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_6 = 1174,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1 = 1175,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_2 = 1176,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_3 = 1177,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_4 = 1178,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_5 = 1179,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1 = 1180,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_2 = 1181,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_3 = 1182,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1 = 1183,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_2 = 1184,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_3 = 1185,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_4 = 1186,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_5 = 1187,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_6 = 1188,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1 = 1189,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_2 = 1190,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1 = 1191,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_2 = 1192,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1 = 1193,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_2 = 1194,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_3 = 1195,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_4 = 1196,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_5 = 1197,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_6 = 1198,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1 = 1199,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_2 = 1200,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_3 = 1201,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_4 = 1202,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_5 = 1203,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_6 = 1204,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_7 = 1205,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_8 = 1206,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_9 = 1207,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1 = 1208,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_2 = 1209,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_3 = 1210,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_4 = 1211,
- AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_5 = 1212,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1 = 1213,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_2 = 1214,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_3 = 1215,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_4 = 1216,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_5 = 1217,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1 = 1218,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_2 = 1219,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_3 = 1220,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_4 = 1221,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_5 = 1222,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_6 = 1223,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_7 = 1224,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_8 = 1225,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_9 = 1226,
- AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_10 = 1227,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1 = 1228,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_2 = 1229,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_3 = 1230,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_4 = 1231,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_5 = 1232,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1 = 1233,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_2 = 1234,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_3 = 1235,
- AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1 = 1236,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1 = 1237,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_2 = 1238,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_3 = 1239,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_4 = 1240,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_5 = 1241,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1 = 1242,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_2 = 1243,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_3 = 1244,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_4 = 1245,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_5 = 1246,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_6 = 1247,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_7 = 1248,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_8 = 1249,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_9 = 1250,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_10 = 1251,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_11 = 1252,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_12 = 1253,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_13 = 1254,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1 = 1255,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_2 = 1256,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_3 = 1257,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_4 = 1258,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_5 = 1259,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_6 = 1260,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_7 = 1261,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_8 = 1262,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1 = 1263,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_2 = 1264,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_3 = 1265,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_4 = 1266,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1 = 1267,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_2 = 1268,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_3 = 1269,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_4 = 1270,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1 = 1271,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_2 = 1272,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1 = 1273,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_2 = 1274,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_3 = 1275,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_4 = 1276,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_5 = 1277,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_6 = 1278,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1 = 1279,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_2 = 1280,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_3 = 1281,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_4 = 1282,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_5 = 1283,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_6 = 1284,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_7 = 1285,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1 = 1286,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_2 = 1287,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_3 = 1288,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_4 = 1289,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_5 = 1290,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1 = 1291,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_2 = 1292,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_3 = 1293,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_4 = 1294,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1 = 1295,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1 = 1296,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_2 = 1297,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1 = 1298,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_2 = 1299,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_3 = 1300,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_4 = 1301,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_5 = 1302,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1 = 1303,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_2 = 1304,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_3 = 1305,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_4 = 1306,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_5 = 1307,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_6 = 1308,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1 = 1309,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_2 = 1310,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_3 = 1311,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_4 = 1312,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_5 = 1313,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_6 = 1314,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1 = 1315,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_2 = 1316,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_3 = 1317,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_4 = 1318,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1 = 1319,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_2 = 1320,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_3 = 1321,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_4 = 1322,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1 = 1323,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_2 = 1324,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_3 = 1325,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1 = 1326,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_2 = 1327,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1 = 1328,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_2 = 1329,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1 = 1330,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_2 = 1331,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_3 = 1332,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_4 = 1333,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_5 = 1334,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_1 = 1335,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_2 = 1336,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_3 = 1337,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_4 = 1338,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_5 = 1339,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_COLLISION_6 = 1340,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_1 = 1341,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_2 = 1342,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_3 = 1343,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_4 = 1344,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_5 = 1345,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CHAT_6 = 1346,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_1 = 1347,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_2 = 1348,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_3 = 1349,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_EVADE_4 = 1350,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_1 = 1351,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_2 = 1352,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_3 = 1353,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ATTACK_4 = 1354,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_1 = 1355,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_2 = 1356,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_HANDS_COWER_3 = 1357,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_JACKED_1 = 1358,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_CAR_JACKED_2 = 1359,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ROBBED_1 = 1360,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_ROBBED_2 = 1361,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_1 = 1362,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_2 = 1363,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_3 = 1364,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_4 = 1365,
- AUDIO_SAMPLE_PED_LAZLOW_UNUSED_FLEE_RUN_5 = 1366,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1 = 1367,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_2 = 1368,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_3 = 1369,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_4 = 1370,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_5 = 1371,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_6 = 1372,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1 = 1373,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_2 = 1374,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_3 = 1375,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_4 = 1376,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_5 = 1377,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_6 = 1378,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_7 = 1379,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1 = 1380,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_2 = 1381,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_3 = 1382,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_4 = 1383,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_5 = 1384,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1 = 1385,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_2 = 1386,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_3 = 1387,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_4 = 1388,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1 = 1389,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_2 = 1390,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1 = 1391,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_2 = 1392,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1 = 1393,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_2 = 1394,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_3 = 1395,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_4 = 1396,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_5 = 1397,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1 = 1398,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_2 = 1399,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_3 = 1400,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_4 = 1401,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1 = 1402,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_2 = 1403,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_3 = 1404,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_4 = 1405,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_5 = 1406,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1 = 1407,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_2 = 1408,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_3 = 1409,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_4 = 1410,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1 = 1411,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_2 = 1412,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_3 = 1413,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1 = 1414,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_2 = 1415,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_3 = 1416,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1 = 1417,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_2 = 1418,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1 = 1419,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_2 = 1420,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_3 = 1421,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_4 = 1422,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_5 = 1423,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1 = 1424,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_2 = 1425,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_3 = 1426,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_4 = 1427,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_5 = 1428,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1 = 1429,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_2 = 1430,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_3 = 1431,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_4 = 1432,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1 = 1433,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_2 = 1434,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_3 = 1435,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_4 = 1436,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1 = 1437,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_2 = 1438,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_3 = 1439,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_4 = 1440,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1 = 1441,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_2 = 1442,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_3 = 1443,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_4 = 1444,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_5 = 1445,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_6 = 1446,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1 = 1447,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_2 = 1448,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_3 = 1449,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_4 = 1450,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_5 = 1451,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_6 = 1452,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1 = 1453,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_2 = 1454,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_3 = 1455,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_4 = 1456,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_5 = 1457,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1 = 1458,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_2 = 1459,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_3 = 1460,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_4 = 1461,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_5 = 1462,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_6 = 1463,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_7 = 1464,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1 = 1465,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_2 = 1466,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_3 = 1467,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_4 = 1468,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_5 = 1469,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_6 = 1470,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_7 = 1471,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_8 = 1472,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1 = 1473,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_2 = 1474,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_3 = 1475,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_4 = 1476,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_5 = 1477,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_6 = 1478,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1 = 1479,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_2 = 1480,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1 = 1481,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_2 = 1482,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1 = 1483,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_2 = 1484,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_3 = 1485,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1 = 1486,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_2 = 1487,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1 = 1488,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_2 = 1489,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_3 = 1490,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_4 = 1491,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1 = 1492,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_2 = 1493,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_3 = 1494,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_4 = 1495,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_5 = 1496,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_6 = 1497,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1 = 1498,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_2 = 1499,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_3 = 1500,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_4 = 1501,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_5 = 1502,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1 = 1503,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_2 = 1504,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_3 = 1505,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_4 = 1506,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_5 = 1507,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_6 = 1508,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1 = 1509,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_2 = 1510,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_3 = 1511,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_4 = 1512,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_5 = 1513,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1 = 1514,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_2 = 1515,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_3 = 1516,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1 = 1517,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_2 = 1518,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_3 = 1519,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1 = 1520,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_2 = 1521,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_3 = 1522,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_4 = 1523,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1 = 1524,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_2 = 1525,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_3 = 1526,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_4 = 1527,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1 = 1528,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_2 = 1529,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_3 = 1530,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_4 = 1531,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_5 = 1532,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_6 = 1533,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_7 = 1534,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1 = 1535,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_2 = 1536,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_3 = 1537,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_4 = 1538,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_5 = 1539,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_6 = 1540,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_7 = 1541,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1 = 1542,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_2 = 1543,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_3 = 1544,
- AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_4 = 1545,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1 = 1546,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_2 = 1547,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_3 = 1548,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_4 = 1549,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_5 = 1550,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1 = 1551,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_2 = 1552,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_3 = 1553,
- AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_4 = 1554,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1 = 1555,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_2 = 1556,
- AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_3 = 1557,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1 = 1558,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_2 = 1559,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_3 = 1560,
- AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_4 = 1561,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1 = 1562,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_2 = 1563,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_3 = 1564,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_4 = 1565,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1 = 1566,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_2 = 1567,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_3 = 1568,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_4 = 1569,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_5 = 1570,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1 = 1571,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_2 = 1572,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_3 = 1573,
- AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_4 = 1574,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1 = 1575,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_2 = 1576,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_3 = 1577,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_4 = 1578,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1 = 1579,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_2 = 1580,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1 = 1581,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_2 = 1582,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1 = 1583,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_2 = 1584,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_3 = 1585,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1 = 1586,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_2 = 1587,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_3 = 1588,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_4 = 1589,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1 = 1590,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_2 = 1591,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_3 = 1592,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_4 = 1593,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1 = 1594,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_2 = 1595,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_3 = 1596,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_4 = 1597,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1 = 1598,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_2 = 1599,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_3 = 1600,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_4 = 1601,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1 = 1602,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_2 = 1603,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_3 = 1604,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_4 = 1605,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1 = 1606,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_2 = 1607,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1 = 1608,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_2 = 1609,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1 = 1610,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_2 = 1611,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_3 = 1612,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_4 = 1613,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_5 = 1614,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_6 = 1615,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_7 = 1616,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_1 = 1617,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_2 = 1618,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_3 = 1619,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_4 = 1620,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_5 = 1621,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_6 = 1622,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_1 = 1623,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_2 = 1624,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_3 = 1625,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_4 = 1626,
- AUDIO_SAMPLE_PED_HOODS_1_EVADE_5 = 1627,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1 = 1628,
- AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_2 = 1629,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1 = 1630,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_2 = 1631,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_3 = 1632,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_4 = 1633,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_5 = 1634,
- AUDIO_SAMPLE_PED_HOODS_1_ATTACK_6 = 1635,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1 = 1636,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_2 = 1637,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_3 = 1638,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_4 = 1639,
- AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_5 = 1640,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1 = 1641,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_2 = 1642,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1 = 1643,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_2 = 1644,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_1 = 1645,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_2 = 1646,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_3 = 1647,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_4 = 1648,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_5 = 1649,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_6 = 1650,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_COLLISION_7 = 1651,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_1 = 1652,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_2 = 1653,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_3 = 1654,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_4 = 1655,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_5 = 1656,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_6 = 1657,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_1 = 1658,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_2 = 1659,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_3 = 1660,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_4 = 1661,
- AUDIO_SAMPLE_PED_HOODS_2_EVADE_5 = 1662,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_SEXY_1 = 1663,
- AUDIO_SAMPLE_PED_HOODS_2_CHAT_SEXY_2 = 1664,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_1 = 1665,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_2 = 1666,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_3 = 1667,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_4 = 1668,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_5 = 1669,
- AUDIO_SAMPLE_PED_HOODS_2_ATTACK_6 = 1670,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_1 = 1671,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_2 = 1672,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_3 = 1673,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_4 = 1674,
- AUDIO_SAMPLE_PED_HOODS_2_HANDS_UP_5 = 1675,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKED_1 = 1676,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKED_2 = 1677,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKING_1 = 1678,
- AUDIO_SAMPLE_PED_HOODS_2_CAR_JACKING_2 = 1679,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1 = 1680,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_2 = 1681,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_3 = 1682,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_4 = 1683,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_5 = 1684,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_6 = 1685,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1 = 1686,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_2 = 1687,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_3 = 1688,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_4 = 1689,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_5 = 1690,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_6 = 1691,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_7 = 1692,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_8 = 1693,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1 = 1694,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_2 = 1695,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_3 = 1696,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_4 = 1697,
- AUDIO_SAMPLE_PED_YARDIE_1_EVADE_5 = 1698,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1 = 1699,
- AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_2 = 1700,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1 = 1701,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_2 = 1702,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_3 = 1703,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_4 = 1704,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_5 = 1705,
- AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_6 = 1706,
- AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1 = 1707,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1 = 1708,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1 = 1709,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_2 = 1710,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_1 = 1711,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_2 = 1712,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_3 = 1713,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_4 = 1714,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_5 = 1715,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_COLLISION_6 = 1716,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_1 = 1717,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_2 = 1718,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_3 = 1719,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_4 = 1720,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_5 = 1721,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_6 = 1722,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_7 = 1723,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_8 = 1724,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_1 = 1725,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_2 = 1726,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_3 = 1727,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_4 = 1728,
- AUDIO_SAMPLE_PED_YARDIE_2_EVADE_5 = 1729,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_SEXY_1 = 1730,
- AUDIO_SAMPLE_PED_YARDIE_2_CHAT_SEXY_2 = 1731,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_1 = 1732,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_2 = 1733,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_3 = 1734,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_4 = 1735,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_5 = 1736,
- AUDIO_SAMPLE_PED_YARDIE_2_ATTACK_6 = 1737,
- AUDIO_SAMPLE_PED_YARDIE_2_HANDS_UP_1 = 1738,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKED_1 = 1739,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKING_1 = 1740,
- AUDIO_SAMPLE_PED_YARDIE_2_CAR_JACKING_2 = 1741,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1 = 1742,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_2 = 1743,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_3 = 1744,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_4 = 1745,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_5 = 1746,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_6 = 1747,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_7 = 1748,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1 = 1749,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_2 = 1750,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_3 = 1751,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_4 = 1752,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_5 = 1753,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_6 = 1754,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_7 = 1755,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1 = 1756,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_2 = 1757,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_3 = 1758,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_4 = 1759,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_5 = 1760,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_6 = 1761,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1 = 1762,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_2 = 1763,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_3 = 1764,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_4 = 1765,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_5 = 1766,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1 = 1767,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_2 = 1768,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_3 = 1769,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_4 = 1770,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1 = 1771,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_2 = 1772,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_3 = 1773,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1 = 1774,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_2 = 1775,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_3 = 1776,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_4 = 1777,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_5 = 1778,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_6 = 1779,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1 = 1780,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_2 = 1781,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_3 = 1782,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_4 = 1783,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1 = 1784,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_2 = 1785,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_3 = 1786,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_4 = 1787,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_5 = 1788,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_6 = 1789,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1 = 1790,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_2 = 1791,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_3 = 1792,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_4 = 1793,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_5 = 1794,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_6 = 1795,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1 = 1796,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_2 = 1797,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_3 = 1798,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_4 = 1799,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1 = 1800,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_2 = 1801,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1 = 1802,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_2 = 1803,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_3 = 1804,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1 = 1805,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_2 = 1806,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_3 = 1807,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1 = 1808,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_2 = 1809,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_3 = 1810,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_4 = 1811,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_5 = 1812,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1 = 1813,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_2 = 1814,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_3 = 1815,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_4 = 1816,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1 = 1817,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_2 = 1818,
- AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_3 = 1819,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1 = 1820,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_2 = 1821,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_3 = 1822,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_4 = 1823,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1 = 1824,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_2 = 1825,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_3 = 1826,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1 = 1827,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_2 = 1828,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_3 = 1829,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_4 = 1830,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_5 = 1831,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1 = 1832,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_2 = 1833,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_3 = 1834,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_4 = 1835,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_5 = 1836,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1 = 1837,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_2 = 1838,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_3 = 1839,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_4 = 1840,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_5 = 1841,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1 = 1842,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_2 = 1843,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_3 = 1844,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_1 = 1845,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_2 = 1846,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_3 = 1847,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_4 = 1848,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CAR_COLLISION_5 = 1849,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_1 = 1850,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_2 = 1851,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_3 = 1852,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_4 = 1853,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_CHAT_5 = 1854,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_1 = 1855,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_2 = 1856,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_3 = 1857,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_4 = 1858,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_EVADE_5 = 1859,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_1 = 1860,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_2 = 1861,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_2_HANDS_COWER_3 = 1862,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1 = 1863,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_2 = 1864,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_3 = 1865,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_4 = 1866,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_5 = 1867,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_6 = 1868,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1 = 1869,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_2 = 1870,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_3 = 1871,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_4 = 1872,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_5 = 1873,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_6 = 1874,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_7 = 1875,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1 = 1876,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_2 = 1877,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_3 = 1878,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_4 = 1879,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_5 = 1880,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_6 = 1881,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1 = 1882,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_2 = 1883,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_3 = 1884,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1 = 1885,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_2 = 1886,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_3 = 1887,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_4 = 1888,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_5 = 1889,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1 = 1890,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_2 = 1891,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_3 = 1892,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1 = 1893,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_2 = 1894,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1 = 1895,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_2 = 1896,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_3 = 1897,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_4 = 1898,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_5 = 1899,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1 = 1900,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_2 = 1901,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_3 = 1902,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_4 = 1903,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_5 = 1904,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_6 = 1905,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_7 = 1906,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1 = 1907,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_2 = 1908,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_3 = 1909,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_4 = 1910,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_5 = 1911,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_6 = 1912,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1 = 1913,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_2 = 1914,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_3 = 1915,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_4 = 1916,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1 = 1917,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_2 = 1918,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1 = 1919,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_2 = 1920,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1 = 1921,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_2 = 1922,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_3 = 1923,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_4 = 1924,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1 = 1925,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_2 = 1926,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_3 = 1927,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_4 = 1928,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_1 = 1929,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_2 = 1930,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_3 = 1931,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_4 = 1932,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_COLLISION_5 = 1933,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_1 = 1934,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_2 = 1935,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_3 = 1936,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_4 = 1937,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_5 = 1938,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_6 = 1939,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_7 = 1940,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_1 = 1941,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_2 = 1942,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_3 = 1943,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_4 = 1944,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_5 = 1945,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_EVADE_6 = 1946,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_1 = 1947,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_2 = 1948,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_3 = 1949,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_HANDS_COWER_4 = 1950,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_JACKED_1 = 1951,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CAR_JACKED_2 = 1952,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_ROBBED_1 = 1953,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_ROBBED_2 = 1954,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_1 = 1955,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_2 = 1956,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_3 = 1957,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_FLEE_RUN_4 = 1958,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_1 = 1959,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_2 = 1960,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_3 = 1961,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_2_CHAT_EVENT_4 = 1962,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1 = 1963,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_2 = 1964,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_3 = 1965,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_4 = 1966,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_5 = 1967,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_6 = 1968,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1 = 1969,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_2 = 1970,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_3 = 1971,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_4 = 1972,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_5 = 1973,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_6 = 1974,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_7 = 1975,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_8 = 1976,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1 = 1977,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_2 = 1978,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_3 = 1979,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_4 = 1980,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_5 = 1981,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_6 = 1982,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_7 = 1983,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1 = 1984,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_2 = 1985,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_3 = 1986,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_4 = 1987,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1 = 1988,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_2 = 1989,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_3 = 1990,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1 = 1991,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_2 = 1992,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_3 = 1993,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1 = 1994,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_2 = 1995,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_3 = 1996,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_4 = 1997,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_5 = 1998,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_6 = 1999,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_7 = 2000,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1 = 2001,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_2 = 2002,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_3 = 2003,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_4 = 2004,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_5 = 2005,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_6 = 2006,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1 = 2007,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_2 = 2008,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_3 = 2009,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_4 = 2010,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_5 = 2011,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1 = 2012,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_2 = 2013,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_3 = 2014,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1 = 2015,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_2 = 2016,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_3 = 2017,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_4 = 2018,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_5 = 2019,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_6 = 2020,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1 = 2021,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_2 = 2022,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_3 = 2023,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1 = 2024,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_2 = 2025,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1 = 2026,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_2 = 2027,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_1 = 2028,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_2 = 2029,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_3 = 2030,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_4 = 2031,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_5 = 2032,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_6 = 2033,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_COLLISION_7 = 2034,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_1 = 2035,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_2 = 2036,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_3 = 2037,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_4 = 2038,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_5 = 2039,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_6 = 2040,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_1 = 2041,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_2 = 2042,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_3 = 2043,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_4 = 2044,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_EVADE_5 = 2045,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_1 = 2046,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_2 = 2047,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CHAT_SEXY_3 = 2048,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_1 = 2049,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_2 = 2050,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_3 = 2051,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_4 = 2052,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_5 = 2053,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ATTACK_6 = 2054,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_1 = 2055,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_2 = 2056,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_HANDS_UP_3 = 2057,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_JACKED_1 = 2058,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_CAR_JACKED_2 = 2059,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ROBBED_1 = 2060,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_2_ROBBED_2 = 2061,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1 = 2062,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_2 = 2063,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_3 = 2064,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_4 = 2065,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1 = 2066,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_2 = 2067,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_3 = 2068,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_4 = 2069,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1 = 2070,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_2 = 2071,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_3 = 2072,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1 = 2073,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_2 = 2074,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_3 = 2075,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1 = 2076,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_2 = 2077,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_3 = 2078,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1 = 2079,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_2 = 2080,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_3 = 2081,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_4 = 2082,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1 = 2083,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_2 = 2084,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_3 = 2085,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_4 = 2086,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_5 = 2087,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_6 = 2088,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_7 = 2089,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1 = 2090,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_2 = 2091,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_3 = 2092,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_4 = 2093,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_5 = 2094,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_6 = 2095,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_7 = 2096,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1 = 2097,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_2 = 2098,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_3 = 2099,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_4 = 2100,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_5 = 2101,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_6 = 2102,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1 = 2103,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_2 = 2104,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1 = 2105,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_2 = 2106,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1 = 2107,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_2 = 2108,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_3 = 2109,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_4 = 2110,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_1 = 2111,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_2 = 2112,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_3 = 2113,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_4 = 2114,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_5 = 2115,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_6 = 2116,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_COLLISION_7 = 2117,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_1 = 2118,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_2 = 2119,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_3 = 2120,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_4 = 2121,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_5 = 2122,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_6 = 2123,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_7 = 2124,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_1 = 2125,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_2 = 2126,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_3 = 2127,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_4 = 2128,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_5 = 2129,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_EVADE_6 = 2130,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_JACKED_1 = 2131,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CAR_JACKED_2 = 2132,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_ROBBED_1 = 2133,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_ROBBED_2 = 2134,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_1 = 2135,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_2 = 2136,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_3 = 2137,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_2_CHAT_EVENT_4 = 2138,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_1 = 2139,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_2 = 2140,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_3 = 2141,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_4 = 2142,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_5 = 2143,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_6 = 2144,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_COLLISION_7 = 2145,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_1 = 2146,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_2 = 2147,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_3 = 2148,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_4 = 2149,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_5 = 2150,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_6 = 2151,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_7 = 2152,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_1 = 2153,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_2 = 2154,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_3 = 2155,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_4 = 2156,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_5 = 2157,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_EVADE_6 = 2158,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_JACKED_1 = 2159,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CAR_JACKED_2 = 2160,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_ROBBED_1 = 2161,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_ROBBED_2 = 2162,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_1 = 2163,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_2 = 2164,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_3 = 2165,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_3_CHAT_EVENT_4 = 2166,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1 = 2167,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_2 = 2168,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_3 = 2169,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_4 = 2170,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_5 = 2171,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_6 = 2172,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1 = 2173,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_2 = 2174,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_3 = 2175,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_4 = 2176,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_5 = 2177,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1 = 2178,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_2 = 2179,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_3 = 2180,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_4 = 2181,
- AUDIO_SAMPLE_PED_COLUMB_1_EVADE_5 = 2182,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1 = 2183,
- AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_2 = 2184,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1 = 2185,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_2 = 2186,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_3 = 2187,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_4 = 2188,
- AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_5 = 2189,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1 = 2190,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_2 = 2191,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1 = 2192,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_2 = 2193,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_1 = 2194,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_2 = 2195,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_3 = 2196,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_4 = 2197,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_5 = 2198,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_COLLISION_6 = 2199,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_1 = 2200,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_2 = 2201,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_3 = 2202,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_4 = 2203,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_5 = 2204,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_1 = 2205,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_2 = 2206,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_3 = 2207,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_4 = 2208,
- AUDIO_SAMPLE_PED_COLUMB_2_EVADE_5 = 2209,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_SEXY_1 = 2210,
- AUDIO_SAMPLE_PED_COLUMB_2_CHAT_SEXY_2 = 2211,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_1 = 2212,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_2 = 2213,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_3 = 2214,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_4 = 2215,
- AUDIO_SAMPLE_PED_COLUMB_2_ATTACK_5 = 2216,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKED_1 = 2217,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKED_2 = 2218,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKING_1 = 2219,
- AUDIO_SAMPLE_PED_COLUMB_2_CAR_JACKING_2 = 2220,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1 = 2221,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_2 = 2222,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_3 = 2223,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_4 = 2224,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_5 = 2225,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_6 = 2226,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_7 = 2227,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1 = 2228,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_2 = 2229,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_3 = 2230,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_4 = 2231,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_5 = 2232,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_6 = 2233,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_7 = 2234,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1 = 2235,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_2 = 2236,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_3 = 2237,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_4 = 2238,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_5 = 2239,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_6 = 2240,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1 = 2241,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_2 = 2242,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1 = 2243,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_2 = 2244,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1 = 2245,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_2 = 2246,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_3 = 2247,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_4 = 2248,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1 = 2249,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_2 = 2250,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_3 = 2251,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_4 = 2252,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_5 = 2253,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1 = 2254,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_2 = 2255,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_3 = 2256,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_4 = 2257,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_5 = 2258,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_6 = 2259,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1 = 2260,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_2 = 2261,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_3 = 2262,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_4 = 2263,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_5 = 2264,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1 = 2265,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_2 = 2266,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_3 = 2267,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1 = 2268,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_2 = 2269,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1 = 2270,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_1 = 2271,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_2 = 2272,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_3 = 2273,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_4 = 2274,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_5 = 2275,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_6 = 2276,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_7 = 2277,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_8 = 2278,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_9 = 2279,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_10 = 2280,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_1 = 2281,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_2 = 2282,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_3 = 2283,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_4 = 2284,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_5 = 2285,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_6 = 2286,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_7 = 2287,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_8 = 2288,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_9 = 2289,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1 = 2290,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_2 = 2291,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_3 = 2292,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_4 = 2293,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_5 = 2294,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_6 = 2295,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_7 = 2296,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_8 = 2297,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_9 = 2298,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_10 = 2299,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_11 = 2300,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1 = 2301,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_2 = 2302,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_3 = 2303,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_4 = 2304,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_5 = 2305,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_6 = 2306,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_7 = 2307,
- AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_8 = 2308,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1 = 2309,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_2 = 2310,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_3 = 2311,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_4 = 2312,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_5 = 2313,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1 = 2314,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_2 = 2315,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_3 = 2316,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_4 = 2317,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_5 = 2318,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_6 = 2319,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1 = 2320,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_2 = 2321,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_3 = 2322,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_4 = 2323,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_5 = 2324,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1 = 2325,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_2 = 2326,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_3 = 2327,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_4 = 2328,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1 = 2329,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1 = 2330,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_2 = 2331,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1 = 2332,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_2 = 2333,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_3 = 2334,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_4 = 2335,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1 = 2336,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_2 = 2337,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_3 = 2338,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_4 = 2339,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_5 = 2340,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1 = 2341,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_2 = 2342,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_3 = 2343,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_4 = 2344,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1 = 2345,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_2 = 2346,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_3 = 2347,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1 = 2348,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1 = 2349,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_2 = 2350,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1 = 2351,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_2 = 2352,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_3 = 2353,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_4 = 2354,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_5 = 2355,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1 = 2356,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_2 = 2357,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_3 = 2358,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_4 = 2359,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_5 = 2360,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1 = 2361,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_2 = 2362,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_3 = 2363,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_4 = 2364,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1 = 2365,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_2 = 2366,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_3 = 2367,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_4 = 2368,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_5 = 2369,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1 = 2370,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_2 = 2371,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_3 = 2372,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1 = 2373,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_2 = 2374,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1 = 2375,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_2 = 2376,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1 = 2377,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_2 = 2378,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_3 = 2379,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_4 = 2380,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_5 = 2381,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1 = 2382,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_2 = 2383,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_3 = 2384,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_4 = 2385,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_5 = 2386,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_6 = 2387,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_7 = 2388,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1 = 2389,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_2 = 2390,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_3 = 2391,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_4 = 2392,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_5 = 2393,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_6 = 2394,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1 = 2395,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_2 = 2396,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_3 = 2397,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_4 = 2398,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_5 = 2399,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1 = 2400,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_2 = 2401,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_3 = 2402,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_4 = 2403,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_5 = 2404,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1 = 2405,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_2 = 2406,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_3 = 2407,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1 = 2408,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_2 = 2409,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1 = 2410,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_2 = 2411,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_1 = 2412,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_2 = 2413,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_3 = 2414,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_4 = 2415,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_5 = 2416,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_6 = 2417,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_COLLISION_7 = 2418,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_1 = 2419,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_2 = 2420,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_3 = 2421,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_4 = 2422,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_5 = 2423,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CHAT_6 = 2424,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_1 = 2425,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_2 = 2426,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_3 = 2427,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_4 = 2428,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_EVADE_5 = 2429,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_1 = 2430,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_2 = 2431,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_3 = 2432,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_4 = 2433,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ATTACK_5 = 2434,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_1 = 2435,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_2 = 2436,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_HANDS_COWER_3 = 2437,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_JACKED_1 = 2438,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_CAR_JACKED_2 = 2439,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ROBBED_1 = 2440,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_2_ROBBED_2 = 2441,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1 = 2442,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_2 = 2443,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_3 = 2444,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_4 = 2445,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_5 = 2446,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_6 = 2447,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_7 = 2448,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1 = 2449,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_2 = 2450,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_3 = 2451,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_4 = 2452,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_5 = 2453,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_6 = 2454,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_7 = 2455,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_8 = 2456,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1 = 2457,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_2 = 2458,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_3 = 2459,
- AUDIO_SAMPLE_PED_TRIAD_1_EVADE_4 = 2460,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1 = 2461,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_2 = 2462,
- AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_3 = 2463,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1 = 2464,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_2 = 2465,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_3 = 2466,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_4 = 2467,
- AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_5 = 2468,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1 = 2469,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_2 = 2470,
- AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_3 = 2471,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1 = 2472,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_2 = 2473,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1 = 2474,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_2 = 2475,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1 = 2476,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_2 = 2477,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_3 = 2478,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_4 = 2479,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_5 = 2480,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_6 = 2481,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1 = 2482,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_2 = 2483,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_3 = 2484,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_4 = 2485,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_5 = 2486,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_6 = 2487,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_7 = 2488,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1 = 2489,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_2 = 2490,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_3 = 2491,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_4 = 2492,
- AUDIO_SAMPLE_PED_MAFIA_1_EVADE_5 = 2493,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1 = 2494,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_2 = 2495,
- AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_3 = 2496,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1 = 2497,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_2 = 2498,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_3 = 2499,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_4 = 2500,
- AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_5 = 2501,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1 = 2502,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_2 = 2503,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1 = 2504,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_2 = 2505,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_1 = 2506,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_2 = 2507,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_3 = 2508,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_4 = 2509,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_5 = 2510,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_COLLISION_6 = 2511,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_1 = 2512,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_2 = 2513,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_3 = 2514,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_4 = 2515,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_5 = 2516,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_6 = 2517,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_7 = 2518,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_1 = 2519,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_2 = 2520,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_3 = 2521,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_4 = 2522,
- AUDIO_SAMPLE_PED_MAFIA_2_EVADE_5 = 2523,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_1 = 2524,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_2 = 2525,
- AUDIO_SAMPLE_PED_MAFIA_2_CHAT_SEXY_3 = 2526,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_1 = 2527,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_2 = 2528,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_3 = 2529,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_4 = 2530,
- AUDIO_SAMPLE_PED_MAFIA_2_ATTACK_5 = 2531,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKED_1 = 2532,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKED_2 = 2533,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKING_1 = 2534,
- AUDIO_SAMPLE_PED_MAFIA_2_CAR_JACKING_2 = 2535,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_1 = 2536,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_2 = 2537,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_3 = 2538,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_4 = 2539,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_5 = 2540,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_COLLISION_6 = 2541,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_1 = 2542,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_2 = 2543,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_3 = 2544,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_4 = 2545,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_5 = 2546,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_6 = 2547,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_7 = 2548,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_1 = 2549,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_2 = 2550,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_3 = 2551,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_4 = 2552,
- AUDIO_SAMPLE_PED_MAFIA_3_EVADE_5 = 2553,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_1 = 2554,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_2 = 2555,
- AUDIO_SAMPLE_PED_MAFIA_3_CHAT_SEXY_3 = 2556,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_1 = 2557,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_2 = 2558,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_3 = 2559,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_4 = 2560,
- AUDIO_SAMPLE_PED_MAFIA_3_ATTACK_5 = 2561,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKED_1 = 2562,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKED_2 = 2563,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKING_1 = 2564,
- AUDIO_SAMPLE_PED_MAFIA_3_CAR_JACKING_2 = 2565,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1 = 2566,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_2 = 2567,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_3 = 2568,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_4 = 2569,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_5 = 2570,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_6 = 2571,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1 = 2572,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_2 = 2573,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_3 = 2574,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_4 = 2575,
- AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_5 = 2576,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1 = 2577,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_2 = 2578,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_3 = 2579,
- AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_4 = 2580,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1 = 2581,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_2 = 2582,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_3 = 2583,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_4 = 2584,
- AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_5 = 2585,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1 = 2586,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_2 = 2587,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1 = 2588,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_2 = 2589,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_1 = 2590,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_2 = 2591,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_3 = 2592,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_4 = 2593,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_5 = 2594,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_COLLISION_6 = 2595,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_1 = 2596,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_2 = 2597,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_3 = 2598,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_4 = 2599,
- AUDIO_SAMPLE_PED_YAKUZA_2_CHAT_5 = 2600,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_1 = 2601,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_2 = 2602,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_3 = 2603,
- AUDIO_SAMPLE_PED_YAKUZA_2_EVADE_4 = 2604,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_1 = 2605,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_2 = 2606,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_3 = 2607,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_4 = 2608,
- AUDIO_SAMPLE_PED_YAKUZA_2_ATTACK_5 = 2609,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKED_1 = 2610,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKED_2 = 2611,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKING_1 = 2612,
- AUDIO_SAMPLE_PED_YAKUZA_2_CAR_JACKING_2 = 2613,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1 = 2614,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_2 = 2615,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_3 = 2616,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_4 = 2617,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1 = 2618,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_2 = 2619,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_3 = 2620,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_4 = 2621,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_5 = 2622,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_6 = 2623,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_7 = 2624,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1 = 2625,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_2 = 2626,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_3 = 2627,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_4 = 2628,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_5 = 2629,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1 = 2630,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_2 = 2631,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_3 = 2632,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1 = 2633,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_2 = 2634,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_3 = 2635,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_4 = 2636,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_5 = 2637,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1 = 2638,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_2 = 2639,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_3 = 2640,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1 = 2641,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1 = 2642,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_2 = 2643,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_3 = 2644,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_4 = 2645,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_5 = 2646,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_6 = 2647,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1 = 2648,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_2 = 2649,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_3 = 2650,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_4 = 2651,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_5 = 2652,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_6 = 2653,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_7 = 2654,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_1 = 2655,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_2 = 2656,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_3 = 2657,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_4 = 2658,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_5 = 2659,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_COLLISION_6 = 2660,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_1 = 2661,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_2 = 2662,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_3 = 2663,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_4 = 2664,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_5 = 2665,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_6 = 2666,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_2_CAR_JACKED_7 = 2667,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1 = 2668,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_2 = 2669,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_3 = 2670,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_4 = 2671,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_5 = 2672,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_6 = 2673,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1 = 2674,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_2 = 2675,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1 = 2676,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_2 = 2677,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1 = 2678,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_FLEE_RUN_1 = 2679,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1 = 2680,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_2 = 2681,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_3 = 2682,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_4 = 2683,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1 = 2684,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_2 = 2685,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_3 = 2686,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1 = 2687,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1 = 2688,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_2 = 2689,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_3 = 2690,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_4 = 2691,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1 = 2692,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_2 = 2693,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_3 = 2694,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_4 = 2695,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1 = 2696,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_2 = 2697,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_3 = 2698,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_4 = 2699,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_5 = 2700,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_6 = 2701,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_7 = 2702,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_8 = 2703,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1 = 2704,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_2 = 2705,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_3 = 2706,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_4 = 2707,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_1 = 2708,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_2 = 2709,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_3 = 2710,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CHAT_4 = 2711,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_1 = 2712,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_2 = 2713,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_EVADE_3 = 2714,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ROBBED_1 = 2715,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_1 = 2716,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_2 = 2717,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_3 = 2718,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_CAR_COLLISION_4 = 2719,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_1 = 2720,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_2 = 2721,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_3 = 2722,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_ATTACK_4 = 2723,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_1 = 2724,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_2 = 2725,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_3 = 2726,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_4 = 2727,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_5 = 2728,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_6 = 2729,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_7 = 2730,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_SOLICIT_8 = 2731,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_1 = 2732,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_2 = 2733,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_3 = 2734,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_2_HANDS_UP_4 = 2735,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1 = 2736,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_2 = 2737,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_3 = 2738,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_4 = 2739,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1 = 2740,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_2 = 2741,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_3 = 2742,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1 = 2743,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_2 = 2744,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1 = 2745,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_2 = 2746,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_3 = 2747,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_4 = 2748,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1 = 2749,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_2 = 2750,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_3 = 2751,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_4 = 2752,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1 = 2753,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_2 = 2754,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_3 = 2755,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_4 = 2756,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_5 = 2757,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_6 = 2758,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_7 = 2759,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_8 = 2760,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_1 = 2761,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_2 = 2762,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_3 = 2763,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CHAT_4 = 2764,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_1 = 2765,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_2 = 2766,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_EVADE_3 = 2767,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ROBBED_1 = 2768,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ROBBED_2 = 2769,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_1 = 2770,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_2 = 2771,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_3 = 2772,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_CAR_COLLISION_4 = 2773,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_1 = 2774,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_2 = 2775,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_3 = 2776,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_ATTACK_4 = 2777,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_1 = 2778,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_2 = 2779,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_3 = 2780,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_4 = 2781,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_5 = 2782,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_6 = 2783,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_7 = 2784,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_2_SOLICIT_8 = 2785,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1 = 2786,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_2 = 2787,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_3 = 2788,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_4 = 2789,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_5 = 2790,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_6 = 2791,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1 = 2792,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_2 = 2793,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_3 = 2794,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_4 = 2795,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_5 = 2796,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_6 = 2797,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_7 = 2798,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1 = 2799,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_2 = 2800,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1 = 2801,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_2 = 2802,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1 = 2803,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_2 = 2804,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_3 = 2805,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_4 = 2806,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_5 = 2807,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_6 = 2808,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1 = 2809,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_2 = 2810,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_3 = 2811,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_4 = 2812,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1 = 2813,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_2 = 2814,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_3 = 2815,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_4 = 2816,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_5 = 2817,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_6 = 2818,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_7 = 2819,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1 = 2820,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_2 = 2821,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_3 = 2822,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_4 = 2823,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_5 = 2824,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_6 = 2825,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1 = 2826,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_2 = 2827,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1 = 2828,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_2 = 2829,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1 = 2830,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_2 = 2831,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_3 = 2832,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_4 = 2833,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_5 = 2834,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_6 = 2835,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_7 = 2836,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1 = 2837,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_2 = 2838,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_3 = 2839,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_4 = 2840,
- AUDIO_SAMPLE_PED_MALE_DEATH_1 = 2841,
- AUDIO_SAMPLE_PED_MALE_DEATH_2 = 2842,
- AUDIO_SAMPLE_PED_MALE_DEATH_3 = 2843,
- AUDIO_SAMPLE_PED_MALE_DEATH_4 = 2844,
- AUDIO_SAMPLE_PED_MALE_DEATH_5 = 2845,
- AUDIO_SAMPLE_PED_MALE_DEATH_6 = 2846,
- AUDIO_SAMPLE_PED_MALE_DEATH_7 = 2847,
- AUDIO_SAMPLE_PED_MALE_DEATH_8 = 2848,
- AUDIO_SAMPLE_PED_MALE_BURNING_1 = 2849,
- AUDIO_SAMPLE_PED_MALE_BURNING_2 = 2850,
- AUDIO_SAMPLE_PED_MALE_BURNING_3 = 2851,
- AUDIO_SAMPLE_PED_MALE_BURNING_4 = 2852,
- AUDIO_SAMPLE_PED_MALE_BURNING_5 = 2853,
- AUDIO_SAMPLE_PED_MALE_BURNING_6 = 2854,
- AUDIO_SAMPLE_PED_MALE_BURNING_7 = 2855,
- AUDIO_SAMPLE_PED_MALE_BURNING_8 = 2856,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1 = 2857,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_2 = 2858,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_3 = 2859,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_4 = 2860,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_5 = 2861,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_6 = 2862,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_7 = 2863,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_8 = 2864,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_9 = 2865,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_10 = 2866,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_11 = 2867,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_12 = 2868,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_13 = 2869,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_14 = 2870,
- AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_15 = 2871,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1 = 2872,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_2 = 2873,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_3 = 2874,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_4 = 2875,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_5 = 2876,
- AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_6 = 2877,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1 = 2878,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_2 = 2879,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_3 = 2880,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_4 = 2881,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_5 = 2882,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_6 = 2883,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_7 = 2884,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_8 = 2885,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_9 = 2886,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1 = 2887,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_2 = 2888,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_3 = 2889,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_4 = 2890,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_5 = 2891,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_6 = 2892,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_7 = 2893,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_8 = 2894,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_9 = 2895,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1 = 2896,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_2 = 2897,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_3 = 2898,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1 = 2899,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_2 = 2900,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_3 = 2901,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1 = 2902,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_2 = 2903,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1 = 2904,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_2 = 2905,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_3 = 2906,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_4 = 2907,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_5 = 2908,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_6 = 2909,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_7 = 2910,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_8 = 2911,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_9 = 2912,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1 = 2913,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_2 = 2914,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_3 = 2915,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_4 = 2916,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_5 = 2917,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_6 = 2918,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_7 = 2919,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_8 = 2920,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1 = 2921,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_2 = 2922,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_3 = 2923,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_4 = 2924,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_5 = 2925,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_6 = 2926,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1 = 2927,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_2 = 2928,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1 = 2929,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_2 = 2930,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1 = 2931,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_2 = 2932,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1 = 2933,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_2 = 2934,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_3 = 2935,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_4 = 2936,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_5 = 2937,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_6 = 2938,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_7 = 2939,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_8 = 2940,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1 = 2941,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_2 = 2942,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_3 = 2943,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_4 = 2944,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1 = 2945,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_2 = 2946,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_3 = 2947,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_4 = 2948,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1 = 2949,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_2 = 2950,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_3 = 2951,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1 = 2952,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_2 = 2953,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1 = 2954,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1 = 2955,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_2 = 2956,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_3 = 2957,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_4 = 2958,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_5 = 2959,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_6 = 2960,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_7 = 2961,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_8 = 2962,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1 = 2963,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_2 = 2964,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1 = 2965,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_2 = 2966,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1 = 2967,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_2 = 2968,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1 = 2969,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_2 = 2970,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_3 = 2971,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_4 = 2972,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_5 = 2973,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1 = 2974,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_2 = 2975,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_3 = 2976,
- AUDIO_SAMPLE_PED_DIABLO_1_EVADE_4 = 2977,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1 = 2978,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_2 = 2979,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1 = 2980,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_2 = 2981,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1 = 2982,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_2 = 2983,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_3 = 2984,
- AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_4 = 2985,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1 = 2986,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_2 = 2987,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_3 = 2988,
- AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_4 = 2989,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1 = 2990,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_2 = 2991,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_3 = 2992,
- AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_4 = 2993,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1 = 2994,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_2 = 2995,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_3 = 2996,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_4 = 2997,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_5 = 2998,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_1 = 2999,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_2 = 3000,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_3 = 3001,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_4 = 3002,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_5 = 3003,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_1 = 3004,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_2 = 3005,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_3 = 3006,
- AUDIO_SAMPLE_PED_DIABLO_2_EVADE_4 = 3007,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKED_1 = 3008,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKED_2 = 3009,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKING_1 = 3010,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_JACKING_2 = 3011,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_1 = 3012,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_2 = 3013,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_3 = 3014,
- AUDIO_SAMPLE_PED_DIABLO_2_ATTACK_4 = 3015,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_1 = 3016,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_2 = 3017,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_3 = 3018,
- AUDIO_SAMPLE_PED_DIABLO_2_CHAT_SEXY_4 = 3019,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_1 = 3020,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_2 = 3021,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_3 = 3022,
- AUDIO_SAMPLE_PED_DIABLO_2_HANDS_UP_4 = 3023,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_1 = 3024,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_2 = 3025,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_3 = 3026,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_4 = 3027,
- AUDIO_SAMPLE_PED_DIABLO_2_CAR_COLLISION_5 = 3028,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_1 = 3029,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_2 = 3030,
- AUDIO_SAMPLE_AMMUNATION_WELCOME_3 = 3031,
- TOTAL_AUDIO_SAMPLES = 3032,
- NO_SAMPLE = 3033,
-
- // shorthands
- SAMPLEBANK_START = AUDIO_SAMPLE_VEHICLE_HORN_0,
- SAMPLEBANK_END = AUDIO_SAMPLE_PAGER,
- SAMPLEBANK_MAX = AUDIO_SAMPLE_PAGER+1,
- SAMPLEBANK_PED_START = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1,
- SAMPLEBANK_PED_END = AUDIO_SAMPLE_AMMUNATION_WELCOME_3,
- SAMPLEBANK_PED_MAX = AUDIO_SAMPLE_AMMUNATION_WELCOME_3+1,
-};
+enum eSfxSample : uint32
+{
+ SFX_CAR_HORN_JEEP = 0,
+ SFX_CAR_HORN_BMW328,
+ SFX_CAR_HORN_BUS,
+ SFX_CAR_HORN_BUS2,
+ SFX_CAR_HORN_56CHEV,
+ SFX_CAR_HORN_PICKUP,
+ SFX_CAR_HORN_PORSCHE,
+ SFX_CAR_HORN_TRUCK,
+ SFX_OLD_CAR_DOOR_OPEN,
+ SFX_OLD_CAR_DOOR_CLOSE,
+ SFX_NEW_CAR_DOOR_OPEN,
+ SFX_NEW_CAR_DOOR_CLOSE,
+ SFX_TRUCK_DOOR_OPEN,
+ SFX_TRUCK_DOOR_CLOSE,
+ SFX_REMOTE_CONTROLLED_CAR,
+ SFX_REVERSE_GEAR,
+ SFX_REVERSE_GEAR_2,
+ SFX_CAR_STARTER,
+ SFX_ROAD_NOISE,
+ SFX_SKID,
+ SFX_GRAVEL_SKID,
+ SFX_POLICE_SIREN_SLOW,
+ SFX_SIREN_FAST,
+ SFX_AMBULANCE_SIREN_SLOW,
+ SFX_REVERSE_WARNING,
+ SFX_ICE_CREAM_TUNE,
+ SFX_CAR_ALARM_1,
+ SFX_AIR_BRAKES,
+ SFX_SQUEAKY_BRAKES,
+ SFX_TYRE_BUMP,
+ SFX_TRAIN_FAR,
+ SFX_TRAIN_NEAR,
+ SFX_FOOTSTEP_CONCRETE_1,
+ SFX_FOOTSTEP_CONCRETE_2,
+ SFX_FOOTSTEP_CONCRETE_3,
+ SFX_FOOTSTEP_CONCRETE_4,
+ SFX_FOOTSTEP_CONCRETE_5,
+ SFX_FOOTSTEP_GRASS_1,
+ SFX_FOOTSTEP_GRASS_2,
+ SFX_FOOTSTEP_GRASS_3,
+ SFX_FOOTSTEP_GRASS_4,
+ SFX_FOOTSTEP_GRASS_5,
+ SFX_FOOTSTEP_GRAVEL_1,
+ SFX_FOOTSTEP_GRAVEL_2,
+ SFX_FOOTSTEP_GRAVEL_3,
+ SFX_FOOTSTEP_GRAVEL_4,
+ SFX_FOOTSTEP_GRAVEL_5,
+ SFX_FOOTSTEP_WOOD_1,
+ SFX_FOOTSTEP_WOOD_2,
+ SFX_FOOTSTEP_WOOD_3,
+ SFX_FOOTSTEP_WOOD_4,
+ SFX_FOOTSTEP_WOOD_5,
+ SFX_FOOTSTEP_METAL_1,
+ SFX_FOOTSTEP_METAL_2,
+ SFX_FOOTSTEP_METAL_3,
+ SFX_FOOTSTEP_METAL_4,
+ SFX_FOOTSTEP_METAL_5,
+ SFX_FOOTSTEP_WATER_1,
+ SFX_FOOTSTEP_WATER_2,
+ SFX_FOOTSTEP_WATER_3,
+ SFX_FOOTSTEP_WATER_4,
+ SFX_FOOTSTEP_SAND_1,
+ SFX_FOOTSTEP_SAND_2,
+ SFX_FOOTSTEP_SAND_3,
+ SFX_FOOTSTEP_SAND_4,
+ SFX_EXPLOSION_2,
+ SFX_EXPLOSION_3,
+ SFX_COLT45_LEFT,
+ SFX_COLT45_RIGHT,
+ SFX_M16_LEFT,
+ SFX_M16_RIGHT,
+ SFX_AK47_LEFT,
+ SFX_AK47_RIGHT,
+ SFX_UZI_LEFT,
+ SFX_UZI_RIGHT,
+ SFX_UZI_END_LEFT,
+ SFX_UZI_END_RIGHT,
+ SFX_SNIPER_LEFT,
+ SFX_SNIPER_RIGHT,
+ SFX_ROCKET_LEFT,
+ SFX_ROCKET_RIGHT,
+ SFX_ROCKET_FLY,
+ SFX_FLAMETHROWER_LEFT,
+ SFX_FLAMETHROWER_RIGHT,
+ SFX_FLAMETHROWER_START_LEFT,
+ SFX_FLAMETHROWER_START_RIGHT,
+ SFX_SHOTGUN_LEFT,
+ SFX_SHOTGUN_RIGHT,
+ SFX_PISTOL_RELOAD,
+ SFX_AK47_RELOAD,
+ SFX_M16_RELOAD,
+ SFX_ROCKET_RELOAD,
+ SFX_RIFLE_RELOAD,
+ SFX_COL_TARMAC_1,
+ SFX_COL_TARMAC_2,
+ SFX_COL_TARMAC_3,
+ SFX_COL_TARMAC_4,
+ SFX_COL_TARMAC_5,
+ SFX_COL_GRASS_1,
+ SFX_COL_GRAVEL_1,
+ SFX_COL_MUD_1,
+ SFX_COL_GARAGE_DOOR_1,
+ SFX_COL_CAR_PANEL_1,
+ SFX_COL_CAR_PANEL_2,
+ SFX_COL_CAR_PANEL_3,
+ SFX_COL_CAR_PANEL_4,
+ SFX_COL_CAR_PANEL_5,
+ SFX_COL_CAR_PANEL_6,
+ SFX_COL_THICK_METAL_PLATE_1,
+ SFX_COL_SCAFFOLD_POLE_1,
+ SFX_COL_LAMP_POST_1,
+ SFX_COL_HYDRANT_1,
+ SFX_COL_METAL_CHAIN_FENCE_1,
+ SFX_COL_METAL_CHAIN_FENCE_2,
+ SFX_COL_METAL_CHAIN_FENCE_3,
+ SFX_COL_METAL_CHAIN_FENCE_4,
+ SFX_COL_PED_1,
+ SFX_COL_PED_2,
+ SFX_COL_PED_3,
+ SFX_COL_PED_4,
+ SFX_COL_PED_5,
+ SFX_COL_SAND_1,
+ SFX_COL_WOOD_CRATES_1,
+ SFX_COL_WOOD_CRATES_2,
+ SFX_COL_WOOD_CRATES_3,
+ SFX_COL_WOOD_CRATES_4,
+ SFX_COL_WOOD_BENCH_1,
+ SFX_COL_WOOD_BENCH_2,
+ SFX_COL_WOOD_BENCH_3,
+ SFX_COL_WOOD_BENCH_4,
+ SFX_COL_WOOD_SOLID_1,
+ SFX_COL_VEG_1,
+ SFX_COL_VEG_2,
+ SFX_COL_VEG_3,
+ SFX_COL_VEG_4,
+ SFX_COL_VEG_5,
+ SFX_COL_CONTAINER_1,
+ SFX_COL_NEWS_VENDOR_1,
+ SFX_COL_NEWS_VENDOR_2,
+ SFX_COL_NEWS_VENDOR_3,
+ SFX_COL_CAR_1,
+ SFX_COL_CAR_2,
+ SFX_COL_CAR_3,
+ SFX_COL_CAR_4,
+ SFX_COL_CAR_5,
+ SFX_COL_CARDBOARD_1,
+ SFX_COL_CARDBOARD_2,
+ SFX_COL_GATE,
+ SFX_SCRAPE_CAR_1,
+ SFX_CRATE_SMASH,
+ SFX_GLASS_CRACK,
+ SFX_GLASS_SMASH,
+ SFX_GLASS_SHARD_1,
+ SFX_GLASS_SHARD_2,
+ SFX_GLASS_SHARD_3,
+ SFX_GLASS_SHARD_4,
+ SFX_PED_ON_FIRE,
+ SFX_CAR_ON_FIRE,
+ SFX_RAIN,
+ SFX_PICKUP_1_LEFT,
+ SFX_PICKUP_1_RIGHT,
+ SFX_PICKUP_2_LEFT,
+ SFX_PICKUP_2_RIGHT,
+ SFX_PICKUP_3_LEFT,
+ SFX_PICKUP_3_RIGHT,
+ SFX_PICKUP_ERROR_LEFT,
+ SFX_PICKUP_ERROR_RIGHT,
+ SFX_BULLET_SHELL_HIT_GROUND_1,
+ SFX_BULLET_SHELL_HIT_GROUND_2,
+ SFX_BULLET_PED,
+ SFX_BULLET_CAR_1,
+ SFX_BULLET_CAR_2,
+ SFX_BULLET_CAR_3,
+ SFX_BULLET_CAR_4,
+ SFX_BULLET_CAR_5,
+ SFX_BULLET_CAR_6,
+ SFX_BULLET_WALL_1,
+ SFX_BULLET_WALL_2,
+ SFX_BULLET_WALL_3,
+ SFX_BAT_HIT_LEFT,
+ SFX_BAT_HIT_RIGHT,
+ SFX_FIGHT_1,
+ SFX_FIGHT_2,
+ SFX_FIGHT_4,
+ SFX_FIGHT_5,
+ SFX_GARAGE_DOOR_LOOP,
+ SFX_COUNTDOWN,
+ SFX_ARM_BOMB,
+ SFX_POLICE_RADIO_CRACKLE,
+ SFX_WEVE_GOT,
+ SFX_THERES,
+ SFX_RESPOND_TO,
+ SFX_A_10_1,
+ SFX_A_10_2,
+ SFX_CRIME_1,
+ SFX_CRIME_2,
+ SFX_CRIME_3,
+ SFX_CRIME_4,
+ SFX_CRIME_5,
+ SFX_CRIME_6,
+ SFX_CRIME_7,
+ SFX_CRIME_8,
+ SFX_CRIME_9,
+ SFX_CRIME_10,
+ SFX_CRIME_11,
+ SFX_CRIME_12,
+ SFX_IN,
+ SFX_NORTH,
+ SFX_EAST,
+ SFX_SOUTH,
+ SFX_WEST,
+ SFX_CENTRAL,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_1,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_2,
+ SFX_POLICE_RADIO_MESSAGE_NOISE_3,
+ SFX_POLICE_RADIO_LIBERTY_CITY,
+ SFX_POLICE_RADIO_PORTLAND,
+ SFX_POLICE_RADIO_STAUNTON_ISLAND,
+ SFX_POLICE_RADIO_SHORESIDE_VALE,
+ SFX_POLICE_RADIO_ROCKFORD,
+ SFX_POLICE_RADIO_FORT_STAUNTON,
+ SFX_POLICE_RADIO_ASPATRIA,
+ SFX_POLICE_RADIO_TORRINGTON,
+ SFX_POLICE_RADIO_BEDFORD_POINT,
+ SFX_POLICE_RADIO_NEWPORT,
+ SFX_POLICE_RADIO_BELLEVILLE_PARK,
+ SFX_POLICE_RADIO_LIBERTY_CAMPUS,
+ SFX_POLICE_RADIO_COCHRANE_DAM,
+ SFX_POLICE_RADIO_PIKE_CREEK,
+ SFX_POLICE_RADIO_CEDAR_GROVE,
+ SFX_POLICE_RADIO_WICHITA_GARDENS,
+ SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT,
+ SFX_POLICE_RADIO_CALLAHAN_POINT,
+ SFX_POLICE_RADIO_ATLANTIC_QUAYS,
+ SFX_POLICE_RADIO_PORTLAND_HARBOUR,
+ SFX_POLICE_RADIO_TRENTON,
+ SFX_POLICE_RADIO_CHINATOWN,
+ SFX_POLICE_RADIO_RED_LIGHT_DISTRICT,
+ SFX_POLICE_RADIO_HEPBURN_HEIGHTS,
+ SFX_POLICE_RADIO_SAINT_MARKS,
+ SFX_POLICE_RADIO_HARWOOD,
+ SFX_POLICE_RADIO_PORTLAND_BEACH,
+ SFX_POLICE_RADIO_PORTLAND_STRAIGHTS, // shouldn't be used anymore
+ SFX_POLICE_RADIO_SUSPECT,
+ SFX_POLICE_RADIO_LAST_SEEN,
+ SFX_POLICE_RADIO_ON_FOOT,
+ SFX_POLICE_RADIO_IN_A,
+ SFX_POLICE_RADIO_IN_AN,
+ SFX_POLICE_RADIO_BLACK,
+ SFX_POLICE_RADIO_WHITE,
+ SFX_POLICE_RADIO_BLUE,
+ SFX_POLICE_RADIO_RED,
+ SFX_POLICE_RADIO_PURPLE,
+ SFX_POLICE_RADIO_YELLOW,
+ SFX_POLICE_RADIO_GREY,
+ SFX_POLICE_RADIO_ORANGE,
+ SFX_POLICE_RADIO_GREEN,
+ SFX_POLICE_RADIO_SILVER,
+ SFX_POLICE_RADIO_DARK,
+ SFX_POLICE_RADIO_LIGHT,
+ SFX_POLICE_RADIO_BRIGHT,
+ SFX_POLICE_RADIO_AMBULANCE,
+ SFX_POLICE_RADIO_VAN,
+ SFX_POLICE_RADIO_TRUCK,
+ SFX_POLICE_RADIO_SALOON,
+ SFX_POLICE_RADIO_SPORTS_CAR,
+ SFX_POLICE_RADIO_BUGGY,
+ SFX_POLICE_RADIO_TAXI,
+ SFX_POLICE_RADIO_CRUISER,
+ SFX_POLICE_RADIO_BUS,
+ SFX_POLICE_RADIO_2_DOOR,
+ SFX_POLICE_RADIO_FIRE_TRUCK,
+ SFX_POLICE_RADIO_BOAT,
+ SFX_POLICE_RADIO_PICKUP,
+ SFX_POLICE_RADIO_ICE_CREAM_VAN,
+ SFX_POLICE_RADIO_LIMO,
+ SFX_POLICE_RADIO_POLICE_CAR,
+ SFX_POLICE_RADIO_CONVERTIBLE,
+ SFX_POLICE_RADIO_SUBWAY_CAR,
+ SFX_POLICE_RADIO_TANK,
+ SFX_HELI_1,
+ SFX_HELI_2,
+ SFX_HELI_3,
+ SFX_PHONE_RING,
+ SFX_CAR_REV_1,
+ SFX_CAR_REV_2,
+ SFX_CAR_REV_3,
+ SFX_CAR_REV_4,
+ SFX_CAR_REV_5,
+ SFX_CAR_REV_6,
+ SFX_CAR_REV_7,
+ SFX_CAR_REV_8,
+ SFX_CAR_REV_9,
+ SFX_CAR_REV_10,
+ SFX_CAR_IDLE_1,
+ SFX_CAR_IDLE_2,
+ SFX_CAR_IDLE_3,
+ SFX_CAR_IDLE_4,
+ SFX_CAR_IDLE_5,
+ SFX_CAR_IDLE_6,
+ SFX_CAR_IDLE_7,
+ SFX_CAR_IDLE_8,
+ SFX_CAR_IDLE_9,
+ SFX_CAR_IDLE_10,
+ SFX_JUMBO_DIST_FLY,
+ SFX_JUMBO_TAXI,
+ SFX_JUMBO_WHINE,
+ SFX_JUMBO_ENGINE,
+ SFX_JUMBO_RUMBLE,
+ SFX_JUMBO_LAND_WHEELS,
+ SFX_POLICE_BOAT_IDLE,
+ SFX_POLICE_BOAT_ACCEL,
+ SFX_POLICE_BOAT_THUMB_OFF,
+ SFX_BOAT_WATER_LOOP,
+ SFX_BOAT_SPLASH_1,
+ SFX_BOAT_SPLASH_2,
+ SFX_FISHING_BOAT_IDLE,
+ SFX_CESNA_IDLE,
+ SFX_CESNA_REV,
+ SFX_CAR_RAIN_1,
+ SFX_CAR_RAIN_2,
+ SFX_CAR_RAIN_3,
+ SFX_CAR_RAIN_4,
+ SFX_SPLASH_1,
+ SFX_PED_CRUNCH_1,
+ SFX_PED_CRUNCH_2,
+ SFX_HEADPHONES,
+ SFX_WOODEN_BOX_SMASH,
+ SFX_CARDBOARD_BOX_SMASH,
+ SFX_ERROR_FIRE_ROCKET_LAUNCHER,
+ SFX_ERROR_FIRE_RIFLE,
+ SFX_TANK_TURRET,
+ SFX_CRANE_MAGNET,
+ SFX_BODY_LAND_AND_FALL,
+ SFX_BODY_LAND,
+ SFX_BOMB_BEEP,
+ SFX_TIMER_BEEP,
+ SFX_PART_MISSION_COMPLETE,
+ SFX_START_BUTTON_LEFT,
+ SFX_START_BUTTON_RIGHT,
+ SFX_SUSPENSION_FAST_MOVE,
+ SFX_SUSPENSION_SLOW_MOVE_LOOP,
+ SFX_SHAG_SUSPENSION,
+ SFX_RADIO_CLICK,
+ SFX_INFO,
+
+ SFX_CAR_ACCEL_1,
+ SFX_CAR_AFTER_ACCEL_1,
+ SFX_CAR_FINGER_OFF_ACCEL_1,
+
+ SFX_CAR_ACCEL_2,
+ SFX_CAR_AFTER_ACCEL_2,
+ SFX_CAR_FINGER_OFF_ACCEL_2,
+
+ SFX_CAR_ACCEL_3,
+ SFX_CAR_AFTER_ACCEL_3,
+ SFX_CAR_FINGER_OFF_ACCEL_3,
+
+ SFX_CAR_ACCEL_4,
+ SFX_CAR_AFTER_ACCEL_4,
+ SFX_CAR_FINGER_OFF_ACCEL_4,
+
+ SFX_CAR_ACCEL_5,
+ SFX_CAR_AFTER_ACCEL_5,
+ SFX_CAR_FINGER_OFF_ACCEL_5,
+
+ SFX_CAR_ACCEL_6,
+ SFX_CAR_AFTER_ACCEL_6,
+ SFX_CAR_FINGER_OFF_ACCEL_6,
+
+ SFX_CAR_ACCEL_7,
+ SFX_CAR_AFTER_ACCEL_7,
+ SFX_CAR_FINGER_OFF_ACCEL_7,
+
+ SFX_CAR_ACCEL_8,
+ SFX_CAR_AFTER_ACCEL_8,
+ SFX_CAR_FINGER_OFF_ACCEL_8,
+
+ SFX_CAR_ACCEL_9,
+ SFX_CAR_AFTER_ACCEL_9,
+ SFX_CAR_FINGER_OFF_ACCEL_9,
+
+ SFX_PAGE_CHANGE_AND_BACK_LEFT,
+ SFX_PAGE_CHANGE_AND_BACK_RIGHT,
+ SFX_HIGHLIGHT_LEFT,
+ SFX_HIGHLIGHT_RIGHT,
+ SFX_SELECT_LEFT,
+ SFX_SELECT_RIGHT,
+ SFX_SUB_MENU_BACK_LEFT,
+ SFX_SUB_MENU_BACK_RIGHT,
+ SFX_STEREO_LEFT,
+ SFX_STEREO_RIGHT,
+ SFX_MONO,
+ SFX_NOISE_BURST_1,
+ SFX_NOISE_BURST_2,
+ SFX_NOISE_BURST_3,
+ SFX_ERROR_LEFT,
+ SFX_ERROR_RIGHT,
+ SFX_TRAIN_STATION_AMBIENCE_LOOP,
+ SFX_TRAIN_STATION_ANNOUNCE,
+ SFX_CLUB_1,
+ SFX_CLUB_2,
+ SFX_CLUB_3,
+ SFX_CLUB_4,
+ SFX_CLUB_5,
+ SFX_CLUB_6,
+ SFX_CLUB_7,
+ SFX_CLUB_8,
+ SFX_CLUB_9,
+ SFX_CLUB_10,
+ SFX_CLUB_11,
+ SFX_CLUB_12,
+ SFX_CLUB_RAGGA,
+ SFX_STRIP_CLUB_1,
+ SFX_STRIP_CLUB_2,
+ SFX_WORKSHOP_1,
+ SFX_PIANO_BAR_1,
+ SFX_SAWMILL_LOOP,
+ SFX_SAWMILL_CUT_WOOD,
+ SFX_DOG_FOOD_FACTORY,
+ SFX_LAUNDERETTE_LOOP,
+ SFX_LAUNDERETTE_SONG_LOOP,
+ SFX_RESTAURANT_CHINATOWN,
+ SFX_RESTAURANT_ITALY,
+ SFX_RESTAURANT_GENERIC_1,
+ SFX_RESTAURANT_GENERIC_2,
+ SFX_AIRPORT_ANNOUNCEMENT_1,
+ SFX_AIRPORT_ANNOUNCEMENT_2,
+ SFX_AIRPORT_ANNOUNCEMENT_3,
+ SFX_AIRPORT_ANNOUNCEMENT_4,
+ SFX_SHOP_LOOP,
+ SFX_SHOP_TILL_1,
+ SFX_SHOP_TILL_2,
+ SFX_CINEMA_BASS_1,
+ SFX_CINEMA_BASS_2,
+ SFX_CINEMA_BASS_3,
+ SFX_DOCKS_FOGHORN,
+ SFX_HOME_1,
+ SFX_HOME_2,
+ SFX_HOME_3,
+ SFX_HOME_4,
+ SFX_HOME_5,
+ SFX_PORN_1_LOOP,
+ SFX_PORN_1_GROAN_1,
+ SFX_PORN_1_GROAN_2,
+ SFX_PORN_2_LOOP,
+ SFX_PORN_2_GROAN_1,
+ SFX_PORN_2_GROAN_2,
+ SFX_PORN_3_LOOP,
+ SFX_PORN_3_GROAN_1,
+ SFX_PORN_3_GROAN_2,
+ SFX_POLICE_BALL_1,
+ SFX_BANK_ALARM_1,
+ SFX_RAVE_INDUSTRIAL,
+ SFX_RAVE_COMMERCIAL,
+ SFX_RAVE_SUBURBAN,
+ SFX_RAVE_COMMERCIAL_2,
+
+ // unused banks 50-58
+ SFX_CLUB_1_1,
+ SFX_CLUB_1_2,
+ SFX_CLUB_1_3,
+ SFX_CLUB_1_4,
+ SFX_CLUB_1_5,
+ SFX_CLUB_1_6,
+ SFX_CLUB_1_7,
+ SFX_CLUB_1_8,
+ SFX_CLUB_1_9,
+
+ SFX_EXPLOSION_1,
+ SFX_BRIDGE_OPEN_WARNING,
+
+ SFX_PAGER, // used to be ped comment on PS2
+
+ SFX_COP_VOICE_1_ARREST_1,
+ SFX_COP_VOICE_1_ARREST_2,
+ SFX_COP_VOICE_1_ARREST_3,
+ SFX_COP_VOICE_1_ARREST_4,
+ SFX_COP_VOICE_1_ARREST_5,
+ SFX_COP_VOICE_1_ARREST_6,
+ SFX_COP_VOICE_1_CHASE_1,
+ SFX_COP_VOICE_1_CHASE_2,
+ SFX_COP_VOICE_1_CHASE_3,
+ SFX_COP_VOICE_1_CHASE_4,
+ SFX_COP_VOICE_1_CHASE_5,
+ SFX_COP_VOICE_1_CHASE_6,
+ SFX_COP_VOICE_1_CHASE_7,
+ SFX_COP_VOICE_2_ARREST_1,
+ SFX_COP_VOICE_2_ARREST_2,
+ SFX_COP_VOICE_2_ARREST_3,
+ SFX_COP_VOICE_2_ARREST_4,
+ SFX_COP_VOICE_2_ARREST_5,
+ SFX_COP_VOICE_2_ARREST_6,
+ SFX_COP_VOICE_2_CHASE_1,
+ SFX_COP_VOICE_2_CHASE_2,
+ SFX_COP_VOICE_2_CHASE_3,
+ SFX_COP_VOICE_2_CHASE_4,
+ SFX_COP_VOICE_2_CHASE_5,
+ SFX_COP_VOICE_2_CHASE_6,
+ SFX_COP_VOICE_2_CHASE_7,
+ SFX_COP_VOICE_3_ARREST_1,
+ SFX_COP_VOICE_3_ARREST_2,
+ SFX_COP_VOICE_3_ARREST_3,
+ SFX_COP_VOICE_3_ARREST_4,
+ SFX_COP_VOICE_3_ARREST_5,
+ SFX_COP_VOICE_3_ARREST_6,
+ SFX_COP_VOICE_3_CHASE_1,
+ SFX_COP_VOICE_3_CHASE_2,
+ SFX_COP_VOICE_3_CHASE_3,
+ SFX_COP_VOICE_3_CHASE_4,
+ SFX_COP_VOICE_3_CHASE_5,
+ SFX_COP_VOICE_3_CHASE_6,
+ SFX_COP_VOICE_3_CHASE_7,
+ SFX_COP_VOICE_4_ARREST_1,
+ SFX_COP_VOICE_4_ARREST_2,
+ SFX_COP_VOICE_4_ARREST_3,
+ SFX_COP_VOICE_4_ARREST_4,
+ SFX_COP_VOICE_4_ARREST_5,
+ SFX_COP_VOICE_4_ARREST_6,
+ SFX_COP_VOICE_4_CHASE_1,
+ SFX_COP_VOICE_4_CHASE_2,
+ SFX_COP_VOICE_4_CHASE_3,
+ SFX_COP_VOICE_4_CHASE_4,
+ SFX_COP_VOICE_4_CHASE_5,
+ SFX_COP_VOICE_4_CHASE_6,
+ SFX_COP_VOICE_4_CHASE_7,
+ SFX_COP_VOICE_5_ARREST_1,
+ SFX_COP_VOICE_5_ARREST_2,
+ SFX_COP_VOICE_5_ARREST_3,
+ SFX_COP_VOICE_5_ARREST_4,
+ SFX_COP_VOICE_5_ARREST_5,
+ SFX_COP_VOICE_5_ARREST_6,
+ SFX_COP_VOICE_5_CHASE_1,
+ SFX_COP_VOICE_5_CHASE_2,
+ SFX_COP_VOICE_5_CHASE_3,
+ SFX_COP_VOICE_5_CHASE_4,
+ SFX_COP_VOICE_5_CHASE_5,
+ SFX_COP_VOICE_5_CHASE_6,
+ SFX_COP_VOICE_5_CHASE_7,
+ SFX_SWAT_VOICE_1_CHASE_1,
+ SFX_SWAT_VOICE_1_CHASE_2,
+ SFX_SWAT_VOICE_1_CHASE_3,
+ SFX_SWAT_VOICE_1_CHASE_4,
+ SFX_SWAT_VOICE_1_CHASE_5,
+ SFX_SWAT_VOICE_1_CHASE_6,
+ SFX_SWAT_VOICE_2_CHASE_1,
+ SFX_SWAT_VOICE_2_CHASE_2,
+ SFX_SWAT_VOICE_2_CHASE_3,
+ SFX_SWAT_VOICE_2_CHASE_4,
+ SFX_SWAT_VOICE_2_CHASE_5,
+ SFX_SWAT_VOICE_2_CHASE_6,
+ SFX_SWAT_VOICE_3_CHASE_1,
+ SFX_SWAT_VOICE_3_CHASE_2,
+ SFX_SWAT_VOICE_3_CHASE_3,
+ SFX_SWAT_VOICE_3_CHASE_4,
+ SFX_SWAT_VOICE_3_CHASE_5,
+ SFX_SWAT_VOICE_3_CHASE_6,
+ SFX_SWAT_VOICE_4_CHASE_1,
+ SFX_SWAT_VOICE_4_CHASE_2,
+ SFX_SWAT_VOICE_4_CHASE_3,
+ SFX_SWAT_VOICE_4_CHASE_4,
+ SFX_SWAT_VOICE_4_CHASE_5,
+ SFX_SWAT_VOICE_4_CHASE_6,
+ SFX_FBI_VOICE_1_CHASE_1,
+ SFX_FBI_VOICE_1_CHASE_2,
+ SFX_FBI_VOICE_1_CHASE_3,
+ SFX_FBI_VOICE_1_CHASE_4,
+ SFX_FBI_VOICE_1_CHASE_5,
+ SFX_FBI_VOICE_1_CHASE_6,
+ SFX_FBI_VOICE_2_CHASE_1,
+ SFX_FBI_VOICE_2_CHASE_2,
+ SFX_FBI_VOICE_2_CHASE_3,
+ SFX_FBI_VOICE_2_CHASE_4,
+ SFX_FBI_VOICE_2_CHASE_5,
+ SFX_FBI_VOICE_2_CHASE_6,
+ SFX_FBI_VOICE_3_CHASE_1,
+ SFX_FBI_VOICE_3_CHASE_2,
+ SFX_FBI_VOICE_3_CHASE_3,
+ SFX_FBI_VOICE_3_CHASE_4,
+ SFX_FBI_VOICE_3_CHASE_5,
+ SFX_FBI_VOICE_3_CHASE_6,
+ SFX_POLICE_HELI_1,
+ SFX_POLICE_HELI_2,
+ SFX_POLICE_HELI_3,
+ SFX_POLICE_HELI_4,
+ SFX_POLICE_HELI_5,
+ SFX_POLICE_HELI_6,
+ SFX_POLICE_HELI_7,
+ SFX_POLICE_HELI_8,
+ SFX_POLICE_HELI_9,
+ SFX_POLICE_HELI_10,
+ SFX_POLICE_HELI_11,
+ SFX_POLICE_HELI_12,
+ SFX_POLICE_HELI_13,
+ SFX_POLICE_HELI_14,
+ SFX_POLICE_HELI_15,
+ SFX_POLICE_HELI_16,
+ SFX_POLICE_HELI_17,
+ SFX_POLICE_HELI_18,
+ SFX_POLICE_HELI_19,
+ SFX_POLICE_HELI_20,
+ SFX_POLICE_HELI_21,
+ SFX_POLICE_HELI_22,
+ SFX_POLICE_HELI_23,
+ SFX_POLICE_HELI_24,
+ SFX_POLICE_HELI_25,
+ SFX_POLICE_HELI_26,
+ SFX_POLICE_HELI_27,
+ SFX_POLICE_HELI_28,
+ SFX_POLICE_HELI_29,
+ SFX_CHUNKY_DEATH,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_DOCKER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_1,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_2,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_3,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_4,
+ SFX_BLACK_DOCKER_VOICE_1_CHAT_5,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_1,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_2,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_3,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_4,
+ SFX_BLACK_DOCKER_VOICE_1_DODGE_5,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_1,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_2,
+ SFX_BLACK_DOCKER_VOICE_1_EYING_3,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_1,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_2,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_3,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_4,
+ SFX_BLACK_DOCKER_VOICE_1_FIGHT_5,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_DOCKER_VOICE_1_GUN_PANIC_3,
+ SFX_ARMY_VOICE_1_CHASE_1,
+ SFX_ARMY_VOICE_1_CHASE_2,
+ SFX_ARMY_VOICE_1_CHASE_3,
+ SFX_ARMY_VOICE_1_CHASE_4,
+ SFX_ARMY_VOICE_1_CHASE_5,
+ SFX_ARMY_VOICE_1_CHASE_6,
+ SFX_ARMY_VOICE_1_CHASE_7,
+ SFX_ARMY_VOICE_1_CHASE_8,
+ SFX_ARMY_VOICE_1_CHASE_9,
+ SFX_ARMY_VOICE_1_CHASE_10,
+ SFX_ARMY_VOICE_1_CHASE_11,
+ SFX_ARMY_VOICE_1_CHASE_12,
+ SFX_ARMY_VOICE_1_CHASE_13,
+ SFX_ARMY_VOICE_1_CHASE_14,
+ SFX_ARMY_VOICE_1_CHASE_15,
+ SFX_ARMY_VOICE_2_CHASE_1,
+ SFX_ARMY_VOICE_2_CHASE_2,
+ SFX_ARMY_VOICE_2_CHASE_3,
+ SFX_ARMY_VOICE_2_CHASE_4,
+ SFX_ARMY_VOICE_2_CHASE_5,
+ SFX_ARMY_VOICE_2_CHASE_6,
+ SFX_ARMY_VOICE_2_CHASE_7,
+ SFX_ARMY_VOICE_2_CHASE_8,
+ SFX_ARMY_VOICE_2_CHASE_9,
+ SFX_ARMY_VOICE_2_CHASE_10,
+ SFX_ARMY_VOICE_2_CHASE_11,
+ SFX_ARMY_VOICE_2_CHASE_12,
+ SFX_ARMY_VOICE_2_CHASE_13,
+ SFX_ARMY_VOICE_2_CHASE_14,
+ SFX_ARMY_VOICE_2_CHASE_15,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_1,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_2,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_3,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_4,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_5,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_6,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_7,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_8,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_9,
+ SFX_CLAUDE_LOW_DAMAGE_GRUNT_10,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_1,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_2,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_3,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_4,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_5,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_6,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_7,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_8,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_9,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_10,
+ SFX_CLAUDE_HIGH_DAMAGE_GRUNT_11,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_1,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_2,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_3,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_4,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_5,
+ SFX_CLAUDE_HIT_GROUND_GRUNT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_8,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_9,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CHAT_10,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_7,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_8,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_9,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_DODGE_10,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_CARJACKED_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_1,
+ SFX_BLACK_PROJECT_FEMALE_OLD_VOICE_1_SHOCKED_2,
+ SFX_CHUNKY_RUN_1,
+ SFX_CHUNKY_RUN_2,
+ SFX_CHUNKY_RUN_3,
+ SFX_CHUNKY_RUN_4,
+ SFX_CHUNKY_RUN_5,
+ SFX_PIMP_DRIVER_ABUSE_1,
+ SFX_PIMP_DRIVER_ABUSE_2,
+ SFX_PIMP_DRIVER_ABUSE_3,
+ SFX_PIMP_DRIVER_ABUSE_4,
+ SFX_PIMP_DRIVER_ABUSE_5,
+ SFX_PIMP_CHAT_1,
+ SFX_PIMP_CHAT_2,
+ SFX_PIMP_CHAT_3,
+ SFX_PIMP_CHAT_4,
+ SFX_PIMP_CHAT_5,
+ SFX_PIMP_CHAT_6,
+ SFX_PIMP_CHAT_7,
+ SFX_PIMP_CHAT_8,
+ SFX_PIMP_CHAT_9,
+ SFX_PIMP_CHAT_10,
+ SFX_PIMP_CHAT_11,
+ SFX_PIMP_CHAT_12,
+ SFX_PIMP_CHAT_13,
+ SFX_PIMP_CHAT_14,
+ SFX_PIMP_CHAT_15,
+ SFX_PIMP_CHAT_16,
+ SFX_PIMP_CHAT_17,
+ SFX_PIMP_DODGE_1,
+ SFX_PIMP_DODGE_2,
+ SFX_PIMP_DODGE_3,
+ SFX_PIMP_DODGE_4,
+ SFX_PIMP_DODGE_5,
+ SFX_PIMP_DODGE_6,
+ SFX_PIMP_FIGHT_1,
+ SFX_PIMP_FIGHT_2,
+ SFX_PIMP_FIGHT_3,
+ SFX_PIMP_FIGHT_4,
+ SFX_PIMP_FIGHT_5,
+ SFX_PIMP_FIGHT_6,
+ SFX_PIMP_FIGHT_7,
+ SFX_PIMP_FIGHT_8,
+ SFX_PIMP_FIGHT_9,
+ SFX_PIMP_GUN_COOL_1,
+ SFX_PIMP_GUN_COOL_2,
+ SFX_PIMP_GUN_COOL_3,
+ SFX_PIMP_GUN_COOL_4,
+ SFX_PIMP_GUN_COOL_5,
+ SFX_PIMP_GUN_COOL_6,
+ SFX_PIMP_GUN_COOL_7,
+ SFX_PIMP_CARJACKED_1,
+ SFX_PIMP_CARJACKED_2,
+ SFX_PIMP_CARJACKED_3,
+ SFX_PIMP_CARJACKED_4,
+ SFX_PIMP_SHOCKED_1,
+ SFX_PIMP_SHOCKED_2,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_1,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_2,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_3,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_4,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_5,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_6,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_7,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_8,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_9,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_10,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_11,
+ SFX_NORMAL_MALE_DRIVER_ABUSE_12,
+ SFX_NORMAL_MALE_CHAT_1,
+ SFX_NORMAL_MALE_CHAT_2,
+ SFX_NORMAL_MALE_CHAT_3,
+ SFX_NORMAL_MALE_CHAT_4,
+ SFX_NORMAL_MALE_CHAT_5,
+ SFX_NORMAL_MALE_CHAT_6,
+ SFX_NORMAL_MALE_CHAT_7,
+ SFX_NORMAL_MALE_CHAT_8,
+ SFX_NORMAL_MALE_CHAT_9,
+ SFX_NORMAL_MALE_CHAT_10,
+ SFX_NORMAL_MALE_CHAT_11,
+ SFX_NORMAL_MALE_CHAT_12,
+ SFX_NORMAL_MALE_CHAT_13,
+ SFX_NORMAL_MALE_CHAT_14,
+ SFX_NORMAL_MALE_CHAT_15,
+ SFX_NORMAL_MALE_CHAT_16,
+ SFX_NORMAL_MALE_CHAT_17,
+ SFX_NORMAL_MALE_CHAT_18,
+ SFX_NORMAL_MALE_CHAT_19,
+ SFX_NORMAL_MALE_CHAT_20,
+ SFX_NORMAL_MALE_CHAT_21,
+ SFX_NORMAL_MALE_CHAT_22,
+ SFX_NORMAL_MALE_CHAT_23,
+ SFX_NORMAL_MALE_CHAT_24,
+ SFX_NORMAL_MALE_CHAT_25,
+ SFX_NORMAL_MALE_DODGE_1,
+ SFX_NORMAL_MALE_DODGE_2,
+ SFX_NORMAL_MALE_DODGE_3,
+ SFX_NORMAL_MALE_DODGE_4,
+ SFX_NORMAL_MALE_DODGE_5,
+ SFX_NORMAL_MALE_DODGE_6,
+ SFX_NORMAL_MALE_DODGE_7,
+ SFX_NORMAL_MALE_DODGE_8,
+ SFX_NORMAL_MALE_DODGE_9,
+ SFX_NORMAL_MALE_EYING_1,
+ SFX_NORMAL_MALE_EYING_2,
+ SFX_NORMAL_MALE_EYING_3,
+ SFX_NORMAL_MALE_EYING_4,
+ SFX_NORMAL_MALE_EYING_5,
+ SFX_NORMAL_MALE_EYING_6,
+ SFX_NORMAL_MALE_EYING_7,
+ SFX_NORMAL_MALE_EYING_8,
+ SFX_NORMAL_MALE_GUN_PANIC_1,
+ SFX_NORMAL_MALE_GUN_PANIC_2,
+ SFX_NORMAL_MALE_GUN_PANIC_3,
+ SFX_NORMAL_MALE_GUN_PANIC_4,
+ SFX_NORMAL_MALE_GUN_PANIC_5,
+ SFX_NORMAL_MALE_GUN_PANIC_6,
+ SFX_NORMAL_MALE_GUN_PANIC_7,
+ SFX_NORMAL_MALE_CARJACKED_1,
+ SFX_NORMAL_MALE_CARJACKED_2,
+ SFX_NORMAL_MALE_CARJACKED_3,
+ SFX_NORMAL_MALE_CARJACKED_4,
+ SFX_NORMAL_MALE_CARJACKED_5,
+ SFX_NORMAL_MALE_CARJACKED_6,
+ SFX_NORMAL_MALE_CARJACKED_7,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_1,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_2,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_3,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_4,
+ SFX_NORMAL_MALE_RUN_FROM_FIGHT_5,
+ SFX_NORMAL_MALE_SHOCKED_1,
+ SFX_NORMAL_MALE_SHOCKED_2,
+ SFX_NORMAL_MALE_SHOCKED_3,
+ SFX_NORMAL_MALE_SHOCKED_4,
+ SFX_NORMAL_MALE_SHOCKED_5,
+ SFX_NORMAL_MALE_SHOCKED_6,
+ SFX_NORMAL_MALE_SHOCKED_7,
+ SFX_NORMAL_MALE_SHOCKED_8,
+ SFX_NORMAL_MALE_SHOCKED_9,
+ SFX_NORMAL_MALE_SHOCKED_10,
+ SFX_BOMBERMAN_1,
+ SFX_BOMBERMAN_2,
+ SFX_BOMBERMAN_3,
+ SFX_BOMBERMAN_4,
+ SFX_BOMBERMAN_5,
+ SFX_BOMBERMAN_6,
+ SFX_BOMBERMAN_7,
+ SFX_8BALL_DODGE_1,
+ SFX_8BALL_DODGE_2,
+ SFX_8BALL_DODGE_3,
+ SFX_8BALL_DODGE_4,
+ SFX_8BALL_DODGE_5,
+ SFX_8BALL_DODGE_6,
+ SFX_8BALL_DODGE_7,
+ SFX_8BALL_FIGHT_1,
+ SFX_8BALL_FIGHT_2,
+ SFX_8BALL_FIGHT_3,
+ SFX_8BALL_FIGHT_4,
+ SFX_8BALL_FIGHT_5,
+ SFX_8BALL_FIGHT_6,
+ SFX_8BALL_GUN_COOL_1,
+ SFX_8BALL_GUN_COOL_2,
+ SFX_8BALL_MUGGED_1,
+ SFX_8BALL_MUGGED_2,
+ SFX_SALVATORE_DODGE_1,
+ SFX_SALVATORE_DODGE_2,
+ SFX_SALVATORE_DODGE_3,
+ SFX_SALVATORE_FIGHT_1,
+ SFX_SALVATORE_FIGHT_2,
+ SFX_SALVATORE_FIGHT_3,
+ SFX_SALVATORE_FIGHT_4,
+ SFX_SALVATORE_FIGHT_5,
+ SFX_SALVATORE_FIGHT_6,
+ SFX_SALVATORE_GUN_COOL_1,
+ SFX_SALVATORE_GUN_COOL_2,
+ SFX_SALVATORE_GUN_COOL_3,
+ SFX_SALVATORE_GUN_COOL_4,
+ SFX_SALVATORE_MUGGED_1,
+ SFX_SALVATORE_MUGGED_2,
+ SFX_MISTY_DODGE_1,
+ SFX_MISTY_DODGE_2,
+ SFX_MISTY_DODGE_3,
+ SFX_MISTY_DODGE_4,
+ SFX_MISTY_DODGE_5,
+ SFX_MISTY_FIGHT_1,
+ SFX_MISTY_FIGHT_2,
+ SFX_MISTY_FIGHT_3,
+ SFX_MISTY_FIGHT_4,
+ SFX_MISTY_GUN_COOL_1,
+ SFX_MISTY_GUN_COOL_2,
+ SFX_MISTY_GUN_COOL_3,
+ SFX_MISTY_GUN_COOL_4,
+ SFX_MISTY_GUN_COOL_5,
+ SFX_MISTY_HERE_1,
+ SFX_MISTY_HERE_2,
+ SFX_MISTY_HERE_3,
+ SFX_MISTY_HERE_4,
+ SFX_MISTY_MUGGED_1,
+ SFX_MISTY_MUGGED_2,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_1,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_2,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_3,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_4,
+ SFX_MEDIC_VOICE_1_GUN_PANIC_5,
+ SFX_MEDIC_VOICE_1_CARJACKED_1,
+ SFX_MEDIC_VOICE_1_CARJACKED_2,
+ SFX_MEDIC_VOICE_1_CARJACKED_3,
+ SFX_MEDIC_VOICE_1_CARJACKED_4,
+ SFX_MEDIC_VOICE_1_CARJACKED_5,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_MEDIC_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_1_AT_VICTIM_12,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_1,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_2,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_3,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_4,
+ SFX_MEDIC_VOICE_2_GUN_PANIC_5,
+ SFX_MEDIC_VOICE_2_CARJACKED_1,
+ SFX_MEDIC_VOICE_2_CARJACKED_2,
+ SFX_MEDIC_VOICE_2_CARJACKED_3,
+ SFX_MEDIC_VOICE_2_CARJACKED_4,
+ SFX_MEDIC_VOICE_2_CARJACKED_5,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_5,
+ SFX_MEDIC_VOICE_2_RUN_FROM_FIGHT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_1,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_2,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_3,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_4,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_5,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_6,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_7,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_8,
+ SFX_MEDIC_VOICE_2_GET_OUT_VAN_CHAT_9,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_1,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_2,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_3,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_4,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_5,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_6,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_7,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_8,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_9,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_10,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_11,
+ SFX_MEDIC_VOICE_2_AT_VICTIM_12,
+ SFX_PLASTER_BLOKE_1,
+ SFX_PLASTER_BLOKE_2,
+ SFX_PLASTER_BLOKE_3,
+ SFX_PLASTER_BLOKE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_EYING_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_4,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_FIGHT_5,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_CONSTRUCTION_MALE_VOICE_1_CARJACKED_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_5,
+ SFX_FOOTBALL_FEMALE_VOICE_1_CHAT_6,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_1_DODGE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_5,
+ SFX_FOOTBALL_FEMALE_VOICE_2_CHAT_6,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_2,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_3,
+ SFX_FOOTBALL_FEMALE_VOICE_2_DODGE_4,
+ SFX_FOOTBALL_FEMALE_VOICE_2_MUGGED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_1,
+ SFX_FOOTBALL_FEMALE_VOICE_2_SHOCKED_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_1,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_2,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_3,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_4,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_5,
+ SFX_FOOTBALL_MALE_VOICE_1_CHAT_6,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_1,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_2,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_3,
+ SFX_FOOTBALL_MALE_VOICE_1_DODGE_4,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_1,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_2,
+ SFX_FOOTBALL_MALE_VOICE_1_FIGHT_3,
+ SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_1,
+ SFX_FOOTBALL_MALE_VOICE_1_SHOCKED_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_FOOTBALL_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_1,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_2,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_3,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_4,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_5,
+ SFX_FOOTBALL_MALE_VOICE_2_CHAT_6,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_1,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_2,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_3,
+ SFX_FOOTBALL_MALE_VOICE_2_DODGE_4,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_1,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_2,
+ SFX_FOOTBALL_MALE_VOICE_2_FIGHT_3,
+ SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_1,
+ SFX_FOOTBALL_MALE_VOICE_2_SHOCKED_2,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MODEL_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_1,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_2,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_3,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_4,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_5,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_6,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_7,
+ SFX_MODEL_FEMALE_VOICE_1_CHAT_8,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_1,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_2,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_3,
+ SFX_MODEL_FEMALE_VOICE_1_DODGE_4,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_MODEL_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_2,
+ SFX_MODEL_FEMALE_VOICE_1_MUGGED_3,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_MODEL_FEMALE_VOICE_1_SHOCKED_5,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MODEL_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MODEL_MALE_VOICE_1_CHAT_1,
+ SFX_MODEL_MALE_VOICE_1_CHAT_2,
+ SFX_MODEL_MALE_VOICE_1_CHAT_3,
+ SFX_MODEL_MALE_VOICE_1_CHAT_4,
+ SFX_MODEL_MALE_VOICE_1_CHAT_5,
+ SFX_MODEL_MALE_VOICE_1_CHAT_6,
+ SFX_MODEL_MALE_VOICE_1_DODGE_1,
+ SFX_MODEL_MALE_VOICE_1_DODGE_2,
+ SFX_MODEL_MALE_VOICE_1_DODGE_3,
+ SFX_MODEL_MALE_VOICE_1_DODGE_4,
+ SFX_MODEL_MALE_VOICE_1_DODGE_5,
+ SFX_MODEL_MALE_VOICE_1_DODGE_6,
+ SFX_MODEL_MALE_VOICE_1_EYING_1,
+ SFX_MODEL_MALE_VOICE_1_EYING_2,
+ SFX_MODEL_MALE_VOICE_1_EYING_3,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_1,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_2,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_3,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_4,
+ SFX_MODEL_MALE_VOICE_1_FIGHT_5,
+ SFX_MODEL_MALE_VOICE_1_CARJACKED_1,
+ SFX_MODEL_MALE_VOICE_1_CARJACKED_2,
+ SFX_MODEL_MALE_VOICE_1_MUGGED_1,
+ SFX_MODEL_MALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_EYING_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_3,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_4,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_5,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_FIGHT_6,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_MALE_YOUNG_VOICE_1_CARJACKED_2,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SCUM_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SCUM_MALE_VOICE_1_CHAT_1,
+ SFX_SCUM_MALE_VOICE_1_CHAT_2,
+ SFX_SCUM_MALE_VOICE_1_CHAT_3,
+ SFX_SCUM_MALE_VOICE_1_CHAT_4,
+ SFX_SCUM_MALE_VOICE_1_CHAT_5,
+ SFX_SCUM_MALE_VOICE_1_CHAT_6,
+ SFX_SCUM_MALE_VOICE_1_CHAT_7,
+ SFX_SCUM_MALE_VOICE_1_CHAT_8,
+ SFX_SCUM_MALE_VOICE_1_CHAT_9,
+ SFX_SCUM_MALE_VOICE_1_DODGE_1,
+ SFX_SCUM_MALE_VOICE_1_DODGE_2,
+ SFX_SCUM_MALE_VOICE_1_DODGE_3,
+ SFX_SCUM_MALE_VOICE_1_DODGE_4,
+ SFX_SCUM_MALE_VOICE_1_DODGE_5,
+ SFX_SCUM_MALE_VOICE_1_EYING_1,
+ SFX_SCUM_MALE_VOICE_1_EYING_2,
+ SFX_SCUM_MALE_VOICE_1_EYING_3,
+ SFX_SCUM_MALE_VOICE_1_EYING_4,
+ SFX_SCUM_MALE_VOICE_1_EYING_5,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_1,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_2,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_3,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_4,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_5,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_6,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_7,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_8,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_9,
+ SFX_SCUM_MALE_VOICE_1_FIGHT_10,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_SCUM_MALE_VOICE_1_GUN_PANIC_5,
+ SFX_SCUM_MALE_VOICE_1_LOST_1,
+ SFX_SCUM_MALE_VOICE_1_LOST_2,
+ SFX_SCUM_MALE_VOICE_1_LOST_3,
+ SFX_SCUM_MALE_VOICE_1_MUGGED_1,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SCUM_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_1,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_2,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_3,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_4,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_5,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_6,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_7,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_8,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_9,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_10,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_11,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_12,
+ SFX_SCUM_FEMALE_VOICE_1_CHAT_13,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_1,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_2,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_3,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_4,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_5,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_6,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_7,
+ SFX_SCUM_FEMALE_VOICE_1_DODGE_8,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_1,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_2,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_3,
+ SFX_SCUM_FEMALE_VOICE_1_FIGHT_4,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_SCUM_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_SCUM_FEMALE_VOICE_1_MUGGED_1,
+ SFX_SCUM_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CHAT_7,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_1,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_2,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_3,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_4,
+ SFX_BLACK_PROJECT_FEMALE_YOUNG_VOICE_1_SHOCKED_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CHAT_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_DODGE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_CARJACKED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_MUGGED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DRIVER_ABUSE_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_5,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CHAT_6,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_DODGE_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_CARJACKED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_MUGGED_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_YOUNG_VOICE_2_RUN_FROM_FIGHT_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_6,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CHAT_7,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_DODGE_5,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_BLACK_FAT_FEMALE_VOICE_1_SHOCKED_5,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_EYING_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_2,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_FIGHT_3,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_DOCKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOSPITAL_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_1,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_2,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_3,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_4,
+ SFX_HOSPITAL_MALE_VOICE_1_CHAT_5,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_1,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_2,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_3,
+ SFX_HOSPITAL_MALE_VOICE_1_DODGE_4,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_1,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_2,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_3,
+ SFX_HOSPITAL_MALE_VOICE_1_FIGHT_4,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_HOSPITAL_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_5,
+ SFX_HOSPITAL_FEMALE_VOICE_1_CHAT_6,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_1,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_2,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_3,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_4,
+ SFX_HOSPITAL_FEMALE_VOICE_1_DODGE_5,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_6,
+ SFX_FEMALE_1_VOICE_1_DRIVER_ABUSE_7,
+ SFX_FEMALE_1_VOICE_1_CHAT_1,
+ SFX_FEMALE_1_VOICE_1_CHAT_2,
+ SFX_FEMALE_1_VOICE_1_CHAT_3,
+ SFX_FEMALE_1_VOICE_1_CHAT_4,
+ SFX_FEMALE_1_VOICE_1_CHAT_5,
+ SFX_FEMALE_1_VOICE_1_CHAT_6,
+ SFX_FEMALE_1_VOICE_1_CHAT_7,
+ SFX_FEMALE_1_VOICE_1_CHAT_8,
+ SFX_FEMALE_1_VOICE_1_DODGE_1,
+ SFX_FEMALE_1_VOICE_1_DODGE_2,
+ SFX_FEMALE_1_VOICE_1_DODGE_3,
+ SFX_FEMALE_1_VOICE_1_DODGE_4,
+ SFX_FEMALE_1_VOICE_1_DODGE_5,
+ SFX_FEMALE_1_VOICE_1_DODGE_6,
+ SFX_FEMALE_1_VOICE_1_GUN_PANIC_1,
+ SFX_FEMALE_1_VOICE_1_GUN_PANIC_2,
+ SFX_FEMALE_1_VOICE_1_CARJACKED_1,
+ SFX_FEMALE_1_VOICE_1_CARJACKED_2,
+ SFX_FEMALE_1_VOICE_1_MUGGED_1,
+ SFX_FEMALE_1_VOICE_1_MUGGED_2,
+ SFX_FEMALE_1_VOICE_1_MUGGED_3,
+ SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_FEMALE_1_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_1,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_2,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_3,
+ SFX_FEMALE_1_VOICE_1_SHOCKED_4,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_1,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_2,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_3,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_4,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_5,
+ SFX_FEMALE_3_VOICE_1_DRIVER_ABUSE_6,
+ SFX_FEMALE_3_VOICE_1_CHAT_1,
+ SFX_FEMALE_3_VOICE_1_CHAT_2,
+ SFX_FEMALE_3_VOICE_1_CHAT_3,
+ SFX_FEMALE_3_VOICE_1_CHAT_4,
+ SFX_FEMALE_3_VOICE_1_CHAT_5,
+ SFX_FEMALE_3_VOICE_1_DODGE_1,
+ SFX_FEMALE_3_VOICE_1_DODGE_2,
+ SFX_FEMALE_3_VOICE_1_DODGE_3,
+ SFX_FEMALE_3_VOICE_1_DODGE_4,
+ SFX_FEMALE_3_VOICE_1_DODGE_5,
+ SFX_FEMALE_3_VOICE_1_DODGE_6,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_1,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_2,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_3,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_4,
+ SFX_FEMALE_3_VOICE_1_GUN_PANIC_5,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_1,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_2,
+ SFX_FEMALE_3_VOICE_1_CARJACKED_3,
+ SFX_FEMALE_3_VOICE_1_MUGGED_1,
+ SFX_FEMALE_3_VOICE_1_MUGGED_2,
+ SFX_FEMALE_3_VOICE_1_MUGGED_3,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_FEMALE_3_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_1,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_2,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_3,
+ SFX_FEMALE_3_VOICE_1_SHOCKED_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DRIVER_ABUSE_7,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_6,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CHAT_7,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_EYING_5,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_CARJACKED_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_1,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_2,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_3,
+ SFX_CASUAL_MALE_OLD_VOICE_1_MUGGED_4,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STUDENT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_1,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_2,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_3,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_4,
+ SFX_STUDENT_MALE_VOICE_1_CHAT_5,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_1,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_2,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_3,
+ SFX_STUDENT_MALE_VOICE_1_DODGE_4,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_1,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_2,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_3,
+ SFX_STUDENT_MALE_VOICE_1_FIGHT_4,
+ SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_STUDENT_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_STUDENT_MALE_VOICE_1_MUGGED_1,
+ SFX_STUDENT_MALE_VOICE_1_MUGGED_2,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_1,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_2,
+ SFX_STUDENT_MALE_VOICE_1_SHOCKED_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_1,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_2,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_3,
+ SFX_STUDENT_FEMALE_VOICE_1_CHAT_4,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_1,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_2,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_3,
+ SFX_STUDENT_FEMALE_VOICE_1_DODGE_4,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_1,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_2,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_3,
+ SFX_STUDENT_FEMALE_VOICE_1_FIGHT_4,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_STUDENT_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_STUDENT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_STUDENT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_STUDENT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_HOOD_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_HOOD_MALE_VOICE_1_CHAT_1,
+ SFX_HOOD_MALE_VOICE_1_CHAT_2,
+ SFX_HOOD_MALE_VOICE_1_CHAT_3,
+ SFX_HOOD_MALE_VOICE_1_CHAT_4,
+ SFX_HOOD_MALE_VOICE_1_CHAT_5,
+ SFX_HOOD_MALE_VOICE_1_CHAT_6,
+ SFX_HOOD_MALE_VOICE_1_DODGE_1,
+ SFX_HOOD_MALE_VOICE_1_DODGE_2,
+ SFX_HOOD_MALE_VOICE_1_DODGE_3,
+ SFX_HOOD_MALE_VOICE_1_DODGE_4,
+ SFX_HOOD_MALE_VOICE_1_DODGE_5,
+ SFX_HOOD_MALE_VOICE_1_EYING_1,
+ SFX_HOOD_MALE_VOICE_1_EYING_2,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_1,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_2,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_3,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_4,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_5,
+ SFX_HOOD_MALE_VOICE_1_FIGHT_6,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_1,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_2,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_3,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_4,
+ SFX_HOOD_MALE_VOICE_1_GUN_COOL_5,
+ SFX_HOOD_MALE_VOICE_1_CARJACKED_1,
+ SFX_HOOD_MALE_VOICE_1_CARJACKED_2,
+ SFX_HOOD_MALE_VOICE_1_CARJACKING_1,
+ SFX_HOOD_MALE_VOICE_1_CARJACKING_2,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_HOOD_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_HOOD_MALE_VOICE_2_CHAT_1,
+ SFX_HOOD_MALE_VOICE_2_CHAT_2,
+ SFX_HOOD_MALE_VOICE_2_CHAT_3,
+ SFX_HOOD_MALE_VOICE_2_CHAT_4,
+ SFX_HOOD_MALE_VOICE_2_CHAT_5,
+ SFX_HOOD_MALE_VOICE_2_CHAT_6,
+ SFX_HOOD_MALE_VOICE_2_DODGE_1,
+ SFX_HOOD_MALE_VOICE_2_DODGE_2,
+ SFX_HOOD_MALE_VOICE_2_DODGE_3,
+ SFX_HOOD_MALE_VOICE_2_DODGE_4,
+ SFX_HOOD_MALE_VOICE_2_DODGE_5,
+ SFX_HOOD_MALE_VOICE_2_EYING_1,
+ SFX_HOOD_MALE_VOICE_2_EYING_2,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_1,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_2,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_3,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_4,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_5,
+ SFX_HOOD_MALE_VOICE_2_FIGHT_6,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_1,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_2,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_3,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_4,
+ SFX_HOOD_MALE_VOICE_2_GUN_COOL_5,
+ SFX_HOOD_MALE_VOICE_2_CARJACKED_1,
+ SFX_HOOD_MALE_VOICE_2_CARJACKED_2,
+ SFX_HOOD_MALE_VOICE_2_CARJACKING_1,
+ SFX_HOOD_MALE_VOICE_2_CARJACKING_2,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_YARDIE_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_1,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_2,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_3,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_4,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_5,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_6,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_7,
+ SFX_YARDIE_MALE_VOICE_1_CHAT_8,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_1,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_2,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_3,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_4,
+ SFX_YARDIE_MALE_VOICE_1_DODGE_5,
+ SFX_YARDIE_MALE_VOICE_1_EYING_1,
+ SFX_YARDIE_MALE_VOICE_1_EYING_2,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_1,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_2,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_3,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_4,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_5,
+ SFX_YARDIE_MALE_VOICE_1_FIGHT_6,
+ SFX_YARDIE_MALE_VOICE_1_GUN_COOL_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKED_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKING_1,
+ SFX_YARDIE_MALE_VOICE_1_CARJACKING_2,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_YARDIE_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_1,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_2,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_3,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_4,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_5,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_6,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_7,
+ SFX_YARDIE_MALE_VOICE_2_CHAT_8,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_1,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_2,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_3,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_4,
+ SFX_YARDIE_MALE_VOICE_2_DODGE_5,
+ SFX_YARDIE_MALE_VOICE_2_EYING_1,
+ SFX_YARDIE_MALE_VOICE_2_EYING_2,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_1,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_2,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_3,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_4,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_5,
+ SFX_YARDIE_MALE_VOICE_2_FIGHT_6,
+ SFX_YARDIE_MALE_VOICE_2_GUN_COOL_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKED_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKING_1,
+ SFX_YARDIE_MALE_VOICE_2_CARJACKING_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CHAT_7,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_DODGE_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_CARAJACKED_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_MUGGED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_5,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_6,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_BLACK_BUSINESS_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_WORKER_MALE_VOICE_1_CHAT_6,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_WORKER_MALE_VOICE_1_EYING_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_EYING_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_FIGHT_3,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_WORKER_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STEWARD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_1,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_2,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_3,
+ SFX_STEWARD_MALE_VOICE_1_CHAT_4,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_1,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_2,
+ SFX_STEWARD_MALE_VOICE_1_DODGE_3,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_1,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_2,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_3,
+ SFX_STEWARD_MALE_VOICE_1_FIGHT_4,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_STEWARD_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_STEWARD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_1,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_2,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_3,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_4,
+ SFX_STEWARD_FEMALE_VOICE_1_CHAT_5,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_1,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_2,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_3,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_4,
+ SFX_STEWARD_FEMALE_VOICE_1_DODGE_5,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_STEWARD_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_STEWARD_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_1,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_2,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_3,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_4,
+ SFX_STEWARD_FEMALE_VOICE_2_CHAT_5,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_1,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_2,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_3,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_4,
+ SFX_STEWARD_FEMALE_VOICE_2_DODGE_5,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_1,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_2,
+ SFX_STEWARD_FEMALE_VOICE_2_GUN_PANIC_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CHAT_7,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_DODGE_6,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_EYING_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_FIGHT_5,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_GUN_PANIC_3,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CHAT_7,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_DODGE_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_GUN_PANIC_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_RUN_FROM_FIGHT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CHAT_7,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_5,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_DODGE_6,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_GUN_PANIC_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_CARJACKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_MUGGED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_RUN_FROM_FIGHT_4,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_1,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_2,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_3,
+ SFX_WHITE_BUSINESS_FEMALE_VOICE_2_SHOCKED_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_7,
+ SFX_BLACK_FAT_MALE_VOICE_1_CHAT_8,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_6,
+ SFX_BLACK_FAT_MALE_VOICE_1_DODGE_7,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_CARJACKED_4,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_LOST_3,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_FAT_MALE_VOICE_1_MUGGED_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CHAT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_DODGE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_FIGHT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_CARJACKED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_1_MUGGED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CHAT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_DODGE_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_EYING_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_4,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_5,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_FIGHT_6,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_GUN_COOL_3,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_CARJACKED_2,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_1,
+ SFX_BLACK_PROJECT_MALE_VOICE_2_MUGGED_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_CHAT_4,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_DODGE_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_EYING_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_FIGHT_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_BLACK_WORKER_MALE_VOICE_1_GUN_PANIC_4,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_1_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_1_CHAT_1,
+ SFX_SHOPPER_VOICE_1_CHAT_2,
+ SFX_SHOPPER_VOICE_1_CHAT_3,
+ SFX_SHOPPER_VOICE_1_CHAT_4,
+ SFX_SHOPPER_VOICE_1_CHAT_5,
+ SFX_SHOPPER_VOICE_1_CHAT_6,
+ SFX_SHOPPER_VOICE_1_CHAT_7,
+ SFX_SHOPPER_VOICE_1_DODGE_1,
+ SFX_SHOPPER_VOICE_1_DODGE_2,
+ SFX_SHOPPER_VOICE_1_DODGE_3,
+ SFX_SHOPPER_VOICE_1_DODGE_4,
+ SFX_SHOPPER_VOICE_1_DODGE_5,
+ SFX_SHOPPER_VOICE_1_DODGE_6,
+ SFX_SHOPPER_VOICE_1_CARJACKED_1,
+ SFX_SHOPPER_VOICE_1_CARJACKED_2,
+ SFX_SHOPPER_VOICE_1_MUGGED_1,
+ SFX_SHOPPER_VOICE_1_MUGGED_2,
+ SFX_SHOPPER_VOICE_1_SHOCKED_1,
+ SFX_SHOPPER_VOICE_1_SHOCKED_2,
+ SFX_SHOPPER_VOICE_1_SHOCKED_3,
+ SFX_SHOPPER_VOICE_1_SHOCKED_4,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_2_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_2_CHAT_1,
+ SFX_SHOPPER_VOICE_2_CHAT_2,
+ SFX_SHOPPER_VOICE_2_CHAT_3,
+ SFX_SHOPPER_VOICE_2_CHAT_4,
+ SFX_SHOPPER_VOICE_2_CHAT_5,
+ SFX_SHOPPER_VOICE_2_CHAT_6,
+ SFX_SHOPPER_VOICE_2_CHAT_7,
+ SFX_SHOPPER_VOICE_2_DODGE_1,
+ SFX_SHOPPER_VOICE_2_DODGE_2,
+ SFX_SHOPPER_VOICE_2_DODGE_3,
+ SFX_SHOPPER_VOICE_2_DODGE_4,
+ SFX_SHOPPER_VOICE_2_DODGE_5,
+ SFX_SHOPPER_VOICE_2_DODGE_6,
+ SFX_SHOPPER_VOICE_2_CARJACKED_1,
+ SFX_SHOPPER_VOICE_2_CARJACKED_2,
+ SFX_SHOPPER_VOICE_2_MUGGED_1,
+ SFX_SHOPPER_VOICE_2_MUGGED_2,
+ SFX_SHOPPER_VOICE_2_SHOCKED_1,
+ SFX_SHOPPER_VOICE_2_SHOCKED_2,
+ SFX_SHOPPER_VOICE_2_SHOCKED_3,
+ SFX_SHOPPER_VOICE_2_SHOCKED_4,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_1,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_2,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_3,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_4,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_5,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_6,
+ SFX_SHOPPER_VOICE_3_DRIVER_ABUSE_7,
+ SFX_SHOPPER_VOICE_3_CHAT_1,
+ SFX_SHOPPER_VOICE_3_CHAT_2,
+ SFX_SHOPPER_VOICE_3_CHAT_3,
+ SFX_SHOPPER_VOICE_3_CHAT_4,
+ SFX_SHOPPER_VOICE_3_CHAT_5,
+ SFX_SHOPPER_VOICE_3_CHAT_6,
+ SFX_SHOPPER_VOICE_3_CHAT_7,
+ SFX_SHOPPER_VOICE_3_DODGE_1,
+ SFX_SHOPPER_VOICE_3_DODGE_2,
+ SFX_SHOPPER_VOICE_3_DODGE_3,
+ SFX_SHOPPER_VOICE_3_DODGE_4,
+ SFX_SHOPPER_VOICE_3_DODGE_5,
+ SFX_SHOPPER_VOICE_3_DODGE_6,
+ SFX_SHOPPER_VOICE_3_CARJACKED_1,
+ SFX_SHOPPER_VOICE_3_CARJACKED_2,
+ SFX_SHOPPER_VOICE_3_MUGGED_1,
+ SFX_SHOPPER_VOICE_3_MUGGED_2,
+ SFX_SHOPPER_VOICE_3_SHOCKED_1,
+ SFX_SHOPPER_VOICE_3_SHOCKED_2,
+ SFX_SHOPPER_VOICE_3_SHOCKED_3,
+ SFX_SHOPPER_VOICE_3_SHOCKED_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_CHAT_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_DODGE_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_EYING_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_EYING_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_3,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_4,
+ SFX_COLUMBIAN_MALE_VOICE_1_FIGHT_5,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKED_2,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_1,
+ SFX_COLUMBIAN_MALE_VOICE_1_CARJACKING_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_CHAT_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_DODGE_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_EYING_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_EYING_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_3,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_4,
+ SFX_COLUMBIAN_MALE_VOICE_2_FIGHT_5,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKED_2,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_1,
+ SFX_COLUMBIAN_MALE_VOICE_2_CARJACKING_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CHAT_7,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_DODGE_6,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_CHINATOWN_YOUNG_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_CHAT_6,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_4,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_DODGE_5,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_GUN_PANIC_3,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_1,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_MUGGED_2,
+ SFX_CHINATOWN_OLD_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_GENERIC_FEMALE_DEATH_1,
+ SFX_GENERIC_FEMALE_DEATH_2,
+ SFX_GENERIC_FEMALE_DEATH_3,
+ SFX_GENERIC_FEMALE_DEATH_4,
+ SFX_GENERIC_FEMALE_DEATH_5,
+ SFX_GENERIC_FEMALE_DEATH_6,
+ SFX_GENERIC_FEMALE_DEATH_7,
+ SFX_GENERIC_FEMALE_DEATH_8,
+ SFX_GENERIC_FEMALE_DEATH_9,
+ SFX_GENERIC_FEMALE_DEATH_10,
+ SFX_GENERIC_FEMALE_FIRE_1,
+ SFX_GENERIC_FEMALE_FIRE_2,
+ SFX_GENERIC_FEMALE_FIRE_3,
+ SFX_GENERIC_FEMALE_FIRE_4,
+ SFX_GENERIC_FEMALE_FIRE_5,
+ SFX_GENERIC_FEMALE_FIRE_6,
+ SFX_GENERIC_FEMALE_FIRE_7,
+ SFX_GENERIC_FEMALE_FIRE_8,
+ SFX_GENERIC_FEMALE_FIRE_9,
+ SFX_GENERIC_FEMALE_GRUNT_1,
+ SFX_GENERIC_FEMALE_GRUNT_2,
+ SFX_GENERIC_FEMALE_GRUNT_3,
+ SFX_GENERIC_FEMALE_GRUNT_4,
+ SFX_GENERIC_FEMALE_GRUNT_5,
+ SFX_GENERIC_FEMALE_GRUNT_6,
+ SFX_GENERIC_FEMALE_GRUNT_7,
+ SFX_GENERIC_FEMALE_GRUNT_8,
+ SFX_GENERIC_FEMALE_GRUNT_9,
+ SFX_GENERIC_FEMALE_GRUNT_10,
+ SFX_GENERIC_FEMALE_GRUNT_11,
+ SFX_GENERIC_FEMALE_PANIC_1,
+ SFX_GENERIC_FEMALE_PANIC_2,
+ SFX_GENERIC_FEMALE_PANIC_3,
+ SFX_GENERIC_FEMALE_PANIC_4,
+ SFX_GENERIC_FEMALE_PANIC_5,
+ SFX_GENERIC_FEMALE_PANIC_6,
+ SFX_GENERIC_FEMALE_PANIC_7,
+ SFX_GENERIC_FEMALE_PANIC_8,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_DODGE_6,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_FIGHT_5,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_CRIMINAL_VOICE_1_GUN_COOL_4,
+ SFX_BLACK_CRIMINAL_VOICE_1_CARJACKING_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_1,
+ SFX_BLACK_CRIMINAL_VOICE_1_MUGGING_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_DODGE_5,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_FIGHT_4,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_2,
+ SFX_WHITE_CRIMINAL_VOICE_1_GUN_COOL_3,
+ SFX_WHITE_CRIMINAL_VOICE_1_CARJACKING_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_1,
+ SFX_WHITE_CRIMINAL_VOICE_1_MUGGING_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CHAT_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_DODGE_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_FIGHT_5,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_GUN_PANIC_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_CARJACKED_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MUGGED_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_1,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_2,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_3,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_4,
+ SFX_BUSINESS_MALE_OLD_VOICE_1_MRUN_FROM_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_GUN_PANIC_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CHAT_6,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_DODGE_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_4,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_FIGHT_5,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_GUN_PANIC_3,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_CARJACKED_2,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_1,
+ SFX_LITTLE_ITALY_MALE_VOICE_2_MUGGED_2,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_TRIAD_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_1,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_2,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_3,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_4,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_5,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_6,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_7,
+ SFX_TRIAD_MALE_VOICE_1_CHAT_8,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_1,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_2,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_3,
+ SFX_TRIAD_MALE_VOICE_1_DODGE_4,
+ SFX_TRIAD_MALE_VOICE_1_EYING_1,
+ SFX_TRIAD_MALE_VOICE_1_EYING_2,
+ SFX_TRIAD_MALE_VOICE_1_EYING_3,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_1,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_2,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_3,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_4,
+ SFX_TRIAD_MALE_VOICE_1_FIGHT_5,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_1,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_2,
+ SFX_TRIAD_MALE_VOICE_1_GUN_COOL_3,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKED_1,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKED_2,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKING_1,
+ SFX_TRIAD_MALE_VOICE_1_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_1_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_1_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_1_EYING_1,
+ SFX_MAFIA_MALE_VOICE_1_EYING_2,
+ SFX_MAFIA_MALE_VOICE_1_EYING_3,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_1_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_1_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_2_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_2_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_2_EYING_1,
+ SFX_MAFIA_MALE_VOICE_2_EYING_2,
+ SFX_MAFIA_MALE_VOICE_2_EYING_3,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_2_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_2_CARJACKING_2,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_1,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_2,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_3,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_4,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_5,
+ SFX_MAFIA_MALE_VOICE_3_DRIVER_ABUSE_6,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_1,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_2,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_3,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_4,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_5,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_6,
+ SFX_MAFIA_MALE_VOICE_3_CHAT_7,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_1,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_2,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_3,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_4,
+ SFX_MAFIA_MALE_VOICE_3_DODGE_5,
+ SFX_MAFIA_MALE_VOICE_3_EYING_1,
+ SFX_MAFIA_MALE_VOICE_3_EYING_2,
+ SFX_MAFIA_MALE_VOICE_3_EYING_3,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_1,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_2,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_3,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_4,
+ SFX_MAFIA_MALE_VOICE_3_FIGHT_5,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKED_1,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKED_2,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKING_1,
+ SFX_MAFIA_MALE_VOICE_3_CARJACKING_2,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_YAKUZA_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_1,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_2,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_3,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_4,
+ SFX_YAKUZA_MALE_VOICE_1_CHAT_5,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_1,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_2,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_3,
+ SFX_YAKUZA_MALE_VOICE_1_DODGE_4,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_1,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_2,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_3,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_4,
+ SFX_YAKUZA_MALE_VOICE_1_FIGHT_5,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKED_1,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKED_2,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKING_1,
+ SFX_YAKUZA_MALE_VOICE_1_CARJACKING_2,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_YAKUZA_MALE_VOICE_2_DRIVER_ABUSE_6,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_1,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_2,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_3,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_4,
+ SFX_YAKUZA_MALE_VOICE_2_CHAT_5,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_1,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_2,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_3,
+ SFX_YAKUZA_MALE_VOICE_2_DODGE_4,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_1,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_2,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_3,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_4,
+ SFX_YAKUZA_MALE_VOICE_2_FIGHT_5,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKED_1,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKED_2,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKING_1,
+ SFX_YAKUZA_MALE_VOICE_2_CARJACKING_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_6,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CHAT_7,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_DODGE_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_EYING_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_4,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_FIGHT_5,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_GUN_PANIC_3,
+ SFX_WHITE_MALE_CONSTRUCTION_VOICE_1_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_DRIVER_ABUSE_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_1_CARJACKED_7,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_DRIVER_ABUSE_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_1,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_2,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_3,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_4,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_5,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_6,
+ SFX_ASIAN_TAXI_DRIVER_VOICE_2_CARJACKED_7,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_1,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_2,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_3,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_4,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_5,
+ SFX_SECURITY_GUARD_VOICE_1_DRIVER_ABUSE_6,
+ SFX_SECURITY_GUARD_VOICE_1_FIGHT_1,
+ SFX_SECURITY_GUARD_VOICE_1_FIGHT_2,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_1,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_COOL_2,
+ SFX_SECURITY_GUARD_VOICE_1_GUN_PANIC_1,
+ SFX_SECURITY_GUARD_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_CHAT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DODGE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_MUGGED_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_FIGHT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_5,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_6,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_7,
+ SFX_BLACK_PROSTITUTE_VOICE_1_SOLICIT_8,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_1,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_2,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_3,
+ SFX_BLACK_PROSTITUTE_VOICE_1_GUN_COOL_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_CHAT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DODGE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_MUGGED_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_FIGHT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_4,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_5,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_6,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_7,
+ SFX_BLACK_PROSTITUTE_VOICE_2_SOLICIT_8,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_1,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_2,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_3,
+ SFX_BLACK_PROSTITUTE_VOICE_2_GUN_COOL_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_CHAT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DODGE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_MUGGED_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_FIGHT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_5,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_6,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_7,
+ SFX_WHITE_PROSTITUTE_VOICE_1_SOLICIT_8,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_CHAT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DODGE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_MUGGED_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_FIGHT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_1,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_2,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_3,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_4,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_5,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_6,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_7,
+ SFX_WHITE_PROSTITUTE_VOICE_2_SOLICIT_8,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DODGE_7,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_LITTLE_ITALY_YOUNG_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CHAT_7,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DODGE_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_MUGGED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_LITTLE_ITALY_OLD_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_GENERIC_MALE_DEATH_1,
+ SFX_GENERIC_MALE_DEATH_2,
+ SFX_GENERIC_MALE_DEATH_3,
+ SFX_GENERIC_MALE_DEATH_4,
+ SFX_GENERIC_MALE_DEATH_5,
+ SFX_GENERIC_MALE_DEATH_6,
+ SFX_GENERIC_MALE_DEATH_7,
+ SFX_GENERIC_MALE_DEATH_8,
+ SFX_GENERIC_MALE_FIRE_1,
+ SFX_GENERIC_MALE_FIRE_2,
+ SFX_GENERIC_MALE_FIRE_3,
+ SFX_GENERIC_MALE_FIRE_4,
+ SFX_GENERIC_MALE_FIRE_5,
+ SFX_GENERIC_MALE_FIRE_6,
+ SFX_GENERIC_MALE_FIRE_7,
+ SFX_GENERIC_MALE_FIRE_8,
+ SFX_GENERIC_MALE_GRUNT_1,
+ SFX_GENERIC_MALE_GRUNT_2,
+ SFX_GENERIC_MALE_GRUNT_3,
+ SFX_GENERIC_MALE_GRUNT_4,
+ SFX_GENERIC_MALE_GRUNT_5,
+ SFX_GENERIC_MALE_GRUNT_6,
+ SFX_GENERIC_MALE_GRUNT_7,
+ SFX_GENERIC_MALE_GRUNT_8,
+ SFX_GENERIC_MALE_GRUNT_9,
+ SFX_GENERIC_MALE_GRUNT_10,
+ SFX_GENERIC_MALE_GRUNT_11,
+ SFX_GENERIC_MALE_GRUNT_12,
+ SFX_GENERIC_MALE_GRUNT_13,
+ SFX_GENERIC_MALE_GRUNT_14,
+ SFX_GENERIC_MALE_GRUNT_15,
+ SFX_GENERIC_MALE_PANIC_1,
+ SFX_GENERIC_MALE_PANIC_2,
+ SFX_GENERIC_MALE_PANIC_3,
+ SFX_GENERIC_MALE_PANIC_4,
+ SFX_GENERIC_MALE_PANIC_5,
+ SFX_GENERIC_MALE_PANIC_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_CHAT_9,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_DODGE_9,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_CARJACKED_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_MUGGED_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_LOST_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_LOST_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_FAT_MALE_VOICE_1_DRIVER_ABUSE_9,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_7,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CHAT_8,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DODGE_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_MUGGED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_LOST_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_3,
+ SFX_WHITE_FAT_FEMALE_VOICE_1_SHOCKED_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CHAT_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DODGE_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_CARJACKED_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_MUGGED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_6,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_7,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_DRIVER_ABUSE_8,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_SHOCKED_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_GUN_PANIC_2,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_1,
+ SFX_WHITE_CASUAL_FEMALE_VOICE_1_RUN_FROM_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_1,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_2,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_3,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_4,
+ SFX_DIABLO_MALE_VOICE_1_CHAT_5,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_1,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_2,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_3,
+ SFX_DIABLO_MALE_VOICE_1_DODGE_4,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKED_1,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKED_2,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKING_1,
+ SFX_DIABLO_MALE_VOICE_1_CARJACKING_2,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_1,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_3,
+ SFX_DIABLO_MALE_VOICE_1_FIGHT_4,
+ SFX_DIABLO_MALE_VOICE_1_EYING_1,
+ SFX_DIABLO_MALE_VOICE_1_EYING_2,
+ SFX_DIABLO_MALE_VOICE_1_EYING_3,
+ SFX_DIABLO_MALE_VOICE_1_EYING_4,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_1,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_2,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_3,
+ SFX_DIABLO_MALE_VOICE_1_GUN_COOL_4,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_1,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_2,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_3,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_4,
+ SFX_DIABLO_MALE_VOICE_1_DRIVER_ABUSE_5,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_1,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_2,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_3,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_4,
+ SFX_DIABLO_MALE_VOICE_2_CHAT_5,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_1,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_2,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_3,
+ SFX_DIABLO_MALE_VOICE_2_DODGE_4,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKED_1,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKED_2,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKING_1,
+ SFX_DIABLO_MALE_VOICE_2_CARJACKING_2,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_1,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_2,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_3,
+ SFX_DIABLO_MALE_VOICE_2_FIGHT_4,
+ SFX_DIABLO_MALE_VOICE_2_EYING_1,
+ SFX_DIABLO_MALE_VOICE_2_EYING_2,
+ SFX_DIABLO_MALE_VOICE_2_EYING_3,
+ SFX_DIABLO_MALE_VOICE_2_EYING_4,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_1,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_2,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_3,
+ SFX_DIABLO_MALE_VOICE_2_GUN_COOL_4,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_1,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_2,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_3,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_4,
+ SFX_DIABLO_MALE_VOICE_2_DRIVER_ABUSE_5,
+ SFX_AMMU_D,
+ SFX_AMMU_E,
+ SFX_AMMU_F,
+ TOTAL_AUDIO_SAMPLES,
+ NO_SAMPLE,
+ // shorthands
+ SAMPLEBANK_START = SFX_CAR_HORN_JEEP,
+ SAMPLEBANK_END = SFX_PAGER,
+ SAMPLEBANK_MAX = SFX_PAGER + 1,
+ SAMPLEBANK_PED_START = SFX_COP_VOICE_1_ARREST_1,
+ SAMPLEBANK_PED_END = SFX_AMMU_F,
+ SAMPLEBANK_PED_MAX = SFX_AMMU_F + 1,
+}; \ No newline at end of file
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 0ed5d5cf..ccba05c9 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -112,8 +112,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestHospitalRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverrideHospitalLevel = false;
- CRestart::OverridePoliceStationLevel = false;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
PassTime(720);
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
SortOutStreamingAndMemory(pPlayerInfo.GetPos());
@@ -183,8 +183,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestPoliceRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverrideHospitalLevel = false;
- CRestart::OverridePoliceStationLevel = false;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
PassTime(720);
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
pPlayerInfo.m_pPed->ClearWeapons();
@@ -224,8 +224,8 @@ CGameLogic::Update()
CCarCtrl::ClearInterestingVehicleList();
CWorld::ClearExcitingStuffFromArea(pPlayerInfo.GetPos(), 4000.0f, 1);
CRestart::FindClosestPoliceRestartPoint(pPlayerInfo.GetPos(), &vecRestartPos, &fRestartFloat);
- CRestart::OverridePoliceStationLevel = false;
- CRestart::OverrideHospitalLevel = false;
+ CRestart::OverridePoliceStationLevel = LEVEL_NONE;
+ CRestart::OverrideHospitalLevel = LEVEL_NONE;
RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
SortOutStreamingAndMemory(pPlayerInfo.GetPos());
TheCamera.m_fCamShakeForce = 0.0f;
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 20c2ebd0..3ab7d742 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -102,8 +102,8 @@ CCamera::IsBoxVisible(RwV3d *box, const CMatrix *mat)
int
CCamera::GetLookDirection(void)
{
- if(Cams[ActiveCam].Mode == CCam::MODE_CAMONASTRING ||
- Cams[ActiveCam].Mode == CCam::MODE_FIRSTPERSON ||
+ if(Cams[ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING ||
+ Cams[ActiveCam].Mode == CCam::MODE_1STPERSON ||
Cams[ActiveCam].Mode == CCam::MODE_BEHINDBOAT ||
Cams[ActiveCam].Mode == CCam::MODE_FOLLOWPED)
return Cams[ActiveCam].DirectionWasLooking;
@@ -113,7 +113,7 @@ CCamera::GetLookDirection(void)
bool
CCamera::GetLookingForwardFirstPerson()
{
- return Cams[ActiveCam].Mode == CCam::MODE_FIRSTPERSON &&
+ return Cams[ActiveCam].Mode == CCam::MODE_1STPERSON &&
Cams[ActiveCam].DirectionWasLooking == LOOKING_FORWARD;
}
@@ -1145,7 +1145,7 @@ CCam::FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOri
if(Mode == MODE_BEHINDCAR)
Target.z += TargetHeight/2.0f;
- if(Mode == MODE_CAMONASTRING){
+ if(Mode == MODE_CAM_ON_A_STRING){
UseEntityPos = true;
Target.z += TargetHeight/2.0f;
EntityPos = CamTargetEntity->GetPosition();
@@ -1306,7 +1306,7 @@ CCam::Using3rdPersonMouseCam()
(Mode == MODE_FOLLOWPED ||
TheCamera.m_bPlayerIsInGarage &&
FindPlayerPed() && FindPlayerPed()->m_nPedState != PED_DRIVING &&
- Mode != MODE_TOPDOWN1 && this->CamTargetEntity == FindPlayerPed());
+ Mode != MODE_TOPDOWN && this->CamTargetEntity == FindPlayerPed());
}
bool
diff --git a/src/core/Camera.h b/src/core/Camera.h
index e2717934..46c25436 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -11,14 +11,15 @@ struct CCam
{
enum
{
- MODE_TOPDOWN1 = 1,
- MODE_TOPDOWN2,
+ MODE_NONE = 0,
+ MODE_TOPDOWN,
+ MODE_GTACLASSIC,
MODE_BEHINDCAR,
MODE_FOLLOWPED,
MODE_AIMING,
MODE_DEBUG,
MODE_SNIPER,
- MODE_ROCKET,
+ MODE_ROCKETLAUNCHER,
MODE_MODELVIEW,
MODE_BILL,
MODE_SYPHON,
@@ -26,35 +27,35 @@ struct CCam
MODE_CHEESYZOOM,
MODE_WHEELCAM,
MODE_FIXED,
- MODE_FIRSTPERSON,
+ MODE_1STPERSON,
MODE_FLYBY,
- MODE_CAMONASTRING,
- MODE_REACTIONCAM,
- MODE_FOLLOWPEDWITHBINDING,
- MODE_CHRISWITHBINDINGPLUSROTATION,
+ MODE_CAM_ON_A_STRING,
+ MODE_REACTION,
+ MODE_FOLLOW_PED_WITH_BIND,
+ MODE_CHRIS,
MODE_BEHINDBOAT,
- MODE_PLAYERFALLENWATER,
- MODE_CAMONTRAINROOF,
- MODE_CAMRUNNINGSIDETRAIN,
- MODE_BLOODONTHETRACKS,
- MODE_IMTHEPASSENGERWOOWOO,
- MODE_SYPHONCRIMINFRONT,
- MODE_PEDSDEADBABY,
- MODE_CUSHYPILLOWSARSE,
- MODE_LOOKATCARS,
- MODE_ARRESTCAMONE,
- MODE_ARRESTCAMTWO,
- MODE_M16FIRSTPERSON_34,
- MODE_SPECIALFIXEDFORSYPHON,
- MODE_FIGHT,
- MODE_TOPDOWNPED,
- MODE_SNIPER_RUN_AROUND,
- MODE_ROCKET_RUN_AROUND,
- MODE_FIRSTPERSONPEDONPC_40,
- MODE_FIRSTPERSONPEDONPC_41,
- MODE_FIRSTPERSONPEDONPC_42,
+ MODE_PLAYER_FALLEN_WATER,
+ MODE_CAM_ON_TRAIN_ROOF,
+ MODE_CAM_RUNNING_SIDE_TRAIN,
+ MODE_BLOOD_ON_THE_TRACKS,
+ MODE_IM_THE_PASSENGER_WOOWOO,
+ MODE_SYPHON_CRIM_IN_FRONT,
+ MODE_PED_DEAD_BABY,
+ MODE_PILLOWS_PAPS,
+ MODE_LOOK_AT_CARS,
+ MODE_ARRESTCAM_ONE,
+ MODE_ARRESTCAM_TWO,
+ MODE_M16_1STPERSON,
+ MODE_SPECIAL_FIXED_FOR_SYPHON,
+ MODE_FIGHT_CAM,
+ MODE_TOP_DOWN_PED,
+ MODE_SNIPER_RUNABOUT,
+ MODE_ROCKETLAUNCHER_RUNABOUT,
+ MODE_1STPERSON_RUNABOUT,
+ MODE_M16_1STPERSON_RUNABOUT,
+ MODE_FIGHT_CAM_RUNABOUT,
MODE_EDITOR,
- MODE_M16FIRSTPERSON_44
+ MODE_HELICANNON_1STPERSON, // vice city leftover
};
bool bBelowMinDist; //used for follow ped mode
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index 6eef4d3d..d32b8283 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -1,51 +1,93 @@
- #define DIRECTINPUT_VERSION 0x0800
- #include <dinput.h>
+#define DIRECTINPUT_VERSION 0x0800
+#include <dinput.h>
#include "common.h"
#include "patcher.h"
#include "ControllerConfig.h"
#include "Pad.h"
#include "FileMgr.h"
+#include "Text.h"
+#include "Font.h"
+#include "Messages.h"
+#include "Frontend.h"
+#include "Ped.h"
+#include "PlayerPed.h"
+#include "Vehicle.h"
+#include "World.h"
+#include "ModelIndices.h"
+#include "Camera.h"
+#include "win.h"
CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4;
-WRAPPER void CControllerConfigManager::UpdateJoyButtonState(int padnumber) { EAXJMP(0x58F5B0); }
-WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber) { EAXJMP(0x58C5E0); }
-WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int button, eControllerType type) { EAXJMP(0x58C730); }
-WRAPPER void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber) { EAXJMP(0x58CE80); }
-WRAPPER void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int button, int padnumber) { EAXJMP(0x58CFD0); }
-WRAPPER void CControllerConfigManager::MakeControllerActionsBlank() { EAXJMP(0x58B7A0); }
-WRAPPER void CControllerConfigManager::InitDefaultControlConfiguration() { EAXJMP(0x58B930); }
-WRAPPER void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &mousestate) { EAXJMP(0x58BD00); }
-WRAPPER int32 CControllerConfigManager::GetJoyButtonJustDown() { EAXJMP(0x58B7D0); }
-WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int buttons) { EAXJMP(0x58BD90); }
-WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); }
-WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); }
-WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); }
-WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); }
-WRAPPER void CControllerConfigManager::GetWideStringOfCommandKeys(uint16, wchar*, uint16) { EAXJMP(0x58F460); }
+CControllerConfigManager::CControllerConfigManager()
+{
+ m_bFirstCapture = false;
+ m_bMouseAssociated = false;
+
+ MakeControllerActionsBlank();
+ InitDefaultControlConfiguration();
+ InitialiseControllerActionNameArray();
+}
+
+void CControllerConfigManager::MakeControllerActionsBlank()
+{
+ for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++)
+ {
+ for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++)
+ {
+ ClearSettingsAssociatedWithAction((e_ControllerAction)j, (eControllerType)i);
+ }
+ }
+}
+
+int32 CControllerConfigManager::GetJoyButtonJustDown()
+{
+#ifdef __DINPUT_INCLUDED__
+ for (int32 i = 0; i < JOY_BUTTONS; i++)
+ {
+ if (m_NewState.rgbButtons[i] & 0x80 && !(m_OldState.rgbButtons[i] & 0x80))
+ return i + 1;
+ }
+#endif
+ return 0;
+}
+
+void CControllerConfigManager::SaveSettings(int32 file)
+{
+ if (file)
+ {
+ for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++)
+ {
+ for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++)
+ {
+ CFileMgr::Write(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind));
+ }
+ }
+ }
+}
void CControllerConfigManager::LoadSettings(int32 file)
{
bool bValid = true;
-
- if ( file )
+
+ if (file)
{
char buff[29];
CFileMgr::Read(file, buff, sizeof(buff));
-
- if ( !strncmp(buff, "THIS FILE IS NOT VALID YET", sizeof(buff) - 3) )
+
+ if (!strcmp(buff, "THIS FILE IS NOT VALID YET"))
bValid = false;
else
CFileMgr::Seek(file, 0, 0);
}
-
- if ( bValid )
+
+ if (bValid)
{
ControlsManager.MakeControllerActionsBlank();
-
- for ( int i = 0; i < 4; i++ )
+
+ for (int32 i = 0; i < MAX_CONTROLLERTYPES; i++)
{
- for ( int j = 0; j < 41; j++ )
+ for (int32 j = 0; j < MAX_CONTROLLERACTIONS; j++)
{
CFileMgr::Read(file, (char *)&ControlsManager.m_aSettings[j][i], sizeof(tControllerConfigBind));
}
@@ -53,7 +95,2387 @@ void CControllerConfigManager::LoadSettings(int32 file)
}
}
-WRAPPER void CControllerConfigManager::SaveSettings(int32 file)
+void CControllerConfigManager::InitDefaultControlConfiguration()
+{
+ SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, rsPADEND, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_LOOKLEFT, 'Q', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, rsPADDOWN, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_LOOKRIGHT, 'E', OPTIONAL_EXTRA);
+
+ if ( _dwOperatingSystemVersion != OS_WIN98 )
+ {
+ SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsLSHIFT, OPTIONAL_EXTRA);
+ SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD);
+ }
+ else
+ SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, rsENTER, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_ENTER_EXIT, 'F', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, rsUP, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_ACCELERATE, 'W', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, rsINS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_CHANGE_RADIO_STATION, 'R', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, rsDOWN, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_BRAKE, 'S', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsPLUS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (TOGGLE_SUBMISSIONS, rsCAPSLK, OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (GO_LEFT, rsLEFT, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (GO_LEFT, 'A', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (GO_RIGHT, rsRIGHT, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (GO_RIGHT, 'D', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (GO_FORWARD, rsUP, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (GO_FORWARD, 'W', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (GO_BACK, rsDOWN, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (GO_BACK, 'S', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsPADEND, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsCAPSLK, OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
+
+ SetControllerKeyAssociatedWithAction (PED_LOCK_TARGET, rsDEL, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA);
+
+ if ( _dwOperatingSystemVersion != OS_WIN98 )
+ {
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, rsLSHIFT, OPTIONAL_EXTRA);
+#ifndef FIX_BUGS
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD
+#else
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); // BUG: must be KEYBOARD ?
+#endif
+ }
+ else
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_RIGHT, ']', OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
+
+ SetControllerKeyAssociatedWithAction (PED_CENTER_CAMERA_BEHIND_PLAYER, '#', KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, rsPGUP, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_IN, 'Z', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, rsPGDN, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (PED_SNIPER_ZOOM_OUT, 'X', OPTIONAL_EXTRA);
+
+ SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_LEFT, rsPADLEFT, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_RIGHT, rsPADRIGHT, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_UP, rsPADUP, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (PED_1RST_PERSON_LOOK_DOWN, rsPAD5, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_TURRETLEFT, rsPADLEFT, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_TURRETRIGHT, rsPAD5, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_TURRETUP, rsPADPGUP, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (VEHICLE_TURRETDOWN, rsPADRIGHT, KEYBOARD);
+
+ SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, rsHOME, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 'C', OPTIONAL_EXTRA);
+
+ for (int32 i = 0; i < MAX_SIMS; i++)
+ {
+ m_aSimCheckers[i][KEYBOARD] = false;
+ m_aSimCheckers[i][OPTIONAL_EXTRA] = false;
+ m_aSimCheckers[i][MOUSE] = false;
+ m_aSimCheckers[i][JOYSTICK] = false;
+ }
+}
+
+void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const &availableButtons)
{
- EAXJMP(0x58B800);
+ if (availableButtons.LMB)
+ {
+ m_bMouseAssociated = true;
+ SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1);
+ }
+
+ if (availableButtons.RMB)
+ {
+ SetMouseButtonAssociatedWithAction(PED_LOCK_TARGET, 3);
+
+ SetMouseButtonAssociatedWithAction(VEHICLE_HANDBRAKE, 3);
+ }
+
+ if (availableButtons.MMB)
+ {
+ SetMouseButtonAssociatedWithAction(VEHICLE_LOOKBEHIND, 2);
+
+ SetMouseButtonAssociatedWithAction(PED_LOOKBEHIND, 2);
+ }
+
+ if (availableButtons.WHEELUP || availableButtons.WHEELDN)
+ {
+ SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 4);
+
+ SetMouseButtonAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 5);
+
+ SetMouseButtonAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 4);
+ }
}
+
+void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
+{
+ m_bFirstCapture = true;
+
+ uint32 btn = buttons;
+ if (buttons > 16)
+ btn = 16;
+
+ if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427
+ && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190)
+ {
+ //GIC USB Joystick, PS2 Gamepad ?
+
+ switch (btn)
+ {
+ case 16:
+ SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK);
+ case 15:
+ SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK);
+ case 14:
+ SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK);
+ case 13:
+ SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK);
+ case 12:
+ case 11:
+ SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK);
+ case 10:
+ SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK);
+ case 9:
+ SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK);
+ case 8:
+ SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK);
+ case 7:
+ SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK);
+ case 6:
+ SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK);
+ case 5:
+ SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK);
+ /*******************************************************************************************/
+ case 4:
+ SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 4, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_JUMPING, 4, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 4, JOYSTICK);
+ case 3:
+ SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 3, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, 3, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK);
+ case 2:
+ SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK);
+ case 1:
+ SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK);
+ /*******************************************************************************************/
+ }
+ }
+ else
+ {
+ switch (btn)
+ {
+ case 16:
+ SetControllerKeyAssociatedWithAction(GO_LEFT, 16, JOYSTICK);
+ case 15:
+ SetControllerKeyAssociatedWithAction(GO_BACK, 15, JOYSTICK);
+ case 14:
+ SetControllerKeyAssociatedWithAction(GO_RIGHT, 14, JOYSTICK);
+ case 13:
+ SetControllerKeyAssociatedWithAction(GO_FORWARD, 13, JOYSTICK);
+ case 12:
+ case 11:
+ SetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, 11, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK);
+ case 10:
+ SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK);
+ case 9:
+ SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK);
+ case 8:
+ SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK);
+ case 7:
+ SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK);
+ case 6:
+ SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, 6, JOYSTICK);
+ case 5:
+ SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, 5, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, 5, JOYSTICK);
+ /*******************************************************************************************/
+ case 4:
+ SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 4, JOYSTICK);
+ case 3:
+ SetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, 3, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_JUMPING, 3, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, 3, JOYSTICK);
+ case 2:
+ SetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, 2, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SPRINT, 2, JOYSTICK);
+ SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK);
+ case 1:
+ SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK);
+ /*******************************************************************************************/
+ }
+ }
+}
+
+void CControllerConfigManager::InitialiseControllerActionNameArray()
+{
+ wchar buff[40+2];
+
+ AsciiToUnicode("PED_LOOKBEHIND", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_LOOKBEHIND], buff, sizeof(m_aActionNames[PED_LOOKBEHIND]));
+
+ AsciiToUnicode("PED_CYCLE_WEAPON_LEFT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_LEFT]));
+
+ AsciiToUnicode("PED_CYCLE_WEAPON_RIGHT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_RIGHT]));
+
+ AsciiToUnicode("PED_LOCK_TARGET", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_LOCK_TARGET], buff, sizeof(m_aActionNames[PED_LOCK_TARGET]));
+
+ AsciiToUnicode("PED_JUMPING", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_JUMPING], buff, sizeof(m_aActionNames[PED_JUMPING]));
+
+ AsciiToUnicode("PED_SPRINT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_SPRINT], buff, sizeof(m_aActionNames[PED_SPRINT]));
+
+ AsciiToUnicode("PED_CYCLE_TARGET_LEFT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_LEFT]));
+
+ AsciiToUnicode("PED_CYCLE_TARGET_RIGHT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_RIGHT]));
+
+ AsciiToUnicode("PED_CENTER_CAMERA_BEHIND_PLAYER", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER], buff, sizeof(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER]));
+
+ AsciiToUnicode("VEHICLE_LOOKBEHIND", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKBEHIND], buff, sizeof(m_aActionNames[VEHICLE_LOOKBEHIND]));
+
+ AsciiToUnicode("VEHICLE_LOOKLEFT", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKLEFT], buff, sizeof(m_aActionNames[VEHICLE_LOOKLEFT]));
+
+ AsciiToUnicode("VEHICLE_LOOKRIGHT", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKRIGHT], buff, sizeof(m_aActionNames[VEHICLE_LOOKRIGHT]));
+
+ AsciiToUnicode("VEHICLE_HORN", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_HORN], buff, sizeof(m_aActionNames[VEHICLE_HORN]));
+
+ AsciiToUnicode("VEHICLE_HANDBRAKE", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_HANDBRAKE], buff, sizeof(m_aActionNames[VEHICLE_HANDBRAKE]));
+
+ AsciiToUnicode("VEHICLE_ACCELERATE", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_ACCELERATE], buff, sizeof(m_aActionNames[VEHICLE_ACCELERATE]));
+
+ AsciiToUnicode("VEHICLE_BRAKE", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_BRAKE], buff, sizeof(m_aActionNames[VEHICLE_BRAKE]));
+
+ AsciiToUnicode("VEHICLE_CHANGE_RADIO_STATION", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION], buff, sizeof(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION]));
+
+ AsciiToUnicode("TOGGLE_SUBMISSIONS", buff);
+ CMessages::WideStringCopy(m_aActionNames[TOGGLE_SUBMISSIONS], buff, sizeof(m_aActionNames[TOGGLE_SUBMISSIONS]));
+
+ AsciiToUnicode("PED_SNIPER_ZOOM_IN", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_IN], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_IN]));
+
+ AsciiToUnicode("PED_SNIPER_ZOOM_OUT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_OUT], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_OUT]));
+
+ AsciiToUnicode("PED_1RST_PERSON_LOOK_LEFT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT]));
+
+ AsciiToUnicode("PED_1RST_PERSON_LOOK_RIGHT", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT]));
+
+ AsciiToUnicode("PED_1RST_PERSON_LOOK_UP", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_UP], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_UP]));
+
+ AsciiToUnicode("PED_1RST_PERSON_LOOK_DOWN", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN]));
+
+ AsciiToUnicode("SHOW_MOUSE_POINTER_TOGGLE", buff);
+ CMessages::WideStringCopy(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE], buff, sizeof(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE]));
+
+ AsciiToUnicode("CAMERA_CHANGE_VIEW_ALL_SITUATIONS", buff);
+ CMessages::WideStringCopy(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS], buff, sizeof(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS]));
+
+ AsciiToUnicode("PED_FIREWEAPON", buff);
+ CMessages::WideStringCopy(m_aActionNames[PED_FIREWEAPON], buff, sizeof(m_aActionNames[PED_FIREWEAPON]));
+
+ AsciiToUnicode("VEHICLE_ENTER_EXIT", buff);
+ CMessages::WideStringCopy(m_aActionNames[VEHICLE_ENTER_EXIT], buff, sizeof(m_aActionNames[VEHICLE_ENTER_EXIT]));
+
+ AsciiToUnicode("GO_LEFT", buff);
+ CMessages::WideStringCopy(m_aActionNames[GO_LEFT], buff, sizeof(m_aActionNames[GO_LEFT]));
+
+ AsciiToUnicode("GO_RIGHT", buff);
+ CMessages::WideStringCopy(m_aActionNames[GO_RIGHT], buff, sizeof(m_aActionNames[GO_RIGHT]));
+
+ AsciiToUnicode("GO_FORWARD", buff);
+ CMessages::WideStringCopy(m_aActionNames[GO_FORWARD], buff, sizeof(m_aActionNames[GO_FORWARD]));
+
+ AsciiToUnicode("GO_BACK", buff);
+ CMessages::WideStringCopy(m_aActionNames[GO_BACK], buff, sizeof(m_aActionNames[GO_BACK]));
+
+ AsciiToUnicode("NETWORK_TALK", buff);
+ CMessages::WideStringCopy(m_aActionNames[NETWORK_TALK], buff, sizeof(m_aActionNames[NETWORK_TALK]));
+
+ AsciiToUnicode("TOGGLE_DPAD", buff);
+ CMessages::WideStringCopy(m_aActionNames[TOGGLE_DPAD], buff, sizeof(m_aActionNames[TOGGLE_DPAD]));
+
+ AsciiToUnicode("SWITCH_DEBUG_CAM_ON", buff);
+ CMessages::WideStringCopy(m_aActionNames[SWITCH_DEBUG_CAM_ON], buff, sizeof(m_aActionNames[SWITCH_DEBUG_CAM_ON]));
+
+ AsciiToUnicode("TAKE_SCREEN_SHOT", buff);
+ CMessages::WideStringCopy(m_aActionNames[TAKE_SCREEN_SHOT], buff, sizeof(m_aActionNames[TAKE_SCREEN_SHOT]));
+}
+
+void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, int32 padnumber)
+{
+ if (button != 0)
+ {
+ CPad *pad = CPad::GetPad(padnumber);
+ if (pad != NULL)
+ {
+ switch (button)
+ {
+ case 16:
+ pad->PCTempJoyState.DPadLeft = 255;
+ break;
+ case 15:
+ pad->PCTempJoyState.DPadDown = 255;
+ break;
+ case 14:
+ pad->PCTempJoyState.DPadRight = 255;
+ break;
+ case 13:
+ pad->PCTempJoyState.DPadUp = 255;
+ break;
+ case 11:
+ pad->PCTempJoyState.RightShock = 255;
+ break;
+ case 10:
+ pad->PCTempJoyState.LeftShock = 255;
+ break;
+ case 9:
+ pad->PCTempJoyState.Select = 255;
+ break;
+ case 8:
+ pad->PCTempJoyState.RightShoulder1 = 255;
+ break;
+ case 7:
+ pad->PCTempJoyState.LeftShoulder1 = 255;
+ break;
+ case 6:
+ pad->PCTempJoyState.RightShoulder2 = 255;
+ break;
+ case 5:
+ pad->PCTempJoyState.LeftShoulder2 = 255;
+ break;
+ }
+
+ if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427
+ && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190)
+ {
+ //GIC USB Joystick, PS2 Gamepad ?
+
+ switch (button)
+ {
+ case 4:
+ pad->PCTempJoyState.Square = 255;
+ break;
+ case 3:
+ pad->PCTempJoyState.Cross = 255;
+ break;
+ case 2:
+ pad->PCTempJoyState.Circle = 255;
+ break;
+ case 1:
+ pad->PCTempJoyState.Triangle = 255;
+ break;
+ }
+ }
+ else
+ {
+ switch (button)
+ {
+ case 4:
+ pad->PCTempJoyState.Triangle = 255;
+ break;
+ case 3:
+ pad->PCTempJoyState.Square = 255;
+ break;
+ case 2:
+ pad->PCTempJoyState.Cross = 255;
+ break;
+ case 1:
+ pad->PCTempJoyState.Circle = 255;
+ break;
+ }
+ }
+ }
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button, eControllerType type)
+{
+ bool process = true;
+
+ if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL)
+ process = false;
+ if (type == JOYSTICK && button == 0)
+ process = false;
+ if (type == MOUSE && button == 0)
+ process = false;
+
+ if (process)
+ {
+ CPad *pad = CPad::GetPad(PAD1);
+
+ bool firstPerson = false;
+ bool playerDriving = false;
+
+ if (FindPlayerVehicle() != NULL)
+ {
+ CPlayerPed *plr = FindPlayerPed();
+ if (plr != NULL)
+ {
+ if (plr->m_nPedState == PED_DRIVING)
+ playerDriving = true;
+ }
+ }
+
+ int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+ if ( mode == CCam::MODE_1STPERSON
+ || mode == CCam::MODE_SNIPER
+ || mode == CCam::MODE_ROCKETLAUNCHER
+ || mode == CCam::MODE_M16_1STPERSON)
+ {
+ firstPerson = true;
+ }
+
+ CControllerState *state;
+
+ switch (type)
+ {
+ case KEYBOARD:
+ case OPTIONAL_EXTRA:
+ state = &CPad::GetPad(PAD1)->PCTempKeyState;
+ break;
+ case JOYSTICK:
+ state = &CPad::GetPad(PAD1)->PCTempJoyState;
+ break;
+ case MOUSE:
+ state = &CPad::GetPad(PAD1)->PCTempMouseState;
+ break;
+ }
+
+ if (pad != NULL)
+ {
+ if (playerDriving)
+ {
+ AffectControllerStateOn_ButtonDown_Driving(button, type, *state);
+ AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state);
+ }
+ else
+ {
+ AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(button, type, *state);
+ if (firstPerson)
+ AffectControllerStateOn_ButtonDown_FirstPersonOnly(button, type, *state);
+ else
+ {
+ AffectControllerStateOn_ButtonDown_ThirdPersonOnly(button, type, *state);
+ AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(button, type, *state);
+ }
+ }
+
+ AffectControllerStateOn_ButtonDown_AllStates(button, type, *state);
+ }
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
+ {
+ state.LeftShoulder2 = 255;
+ state.RightShoulder2 = 255;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type))
+ state.LeftShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type))
+ state.RightShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type))
+ state.LeftShock = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type))
+ state.RightShoulder1 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type))
+ state.Cross = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type))
+ state.LeftShoulder1 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type))
+ state.Square = 255;
+ if (button == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type))
+ state.RightShock = 255;
+
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type))
+ {
+ if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type])
+ {
+ state.RightStickX = 0;
+ m_aSimCheckers[SIM_X2][type] = true;
+ }
+ else
+ {
+ state.RightStickX = -128;
+ }
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type))
+ {
+ if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type])
+ {
+ state.RightStickX = 0;
+ m_aSimCheckers[SIM_X2][type] = true;
+ }
+ else
+ state.RightStickX = 128;
+ }
+
+ bool isDodo = false;
+ if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && FindPlayerVehicle()->GetModelIndex() == MI_DODO))
+ {
+ isDodo = true;
+ }
+
+
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type))
+ {
+ if (isDodo == true)
+ {
+ if (state.LeftStickY == -128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD
+ {
+ state.LeftStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ state.LeftStickY = 128;
+ }
+
+ else if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type])
+ {
+ state.RightStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ {
+ state.RightStickY = 128;
+ }
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type))
+ {
+ if (isDodo == true)
+ {
+ if (state.LeftStickY == 128 || m_aSimCheckers[SIM_Y1][type]) // BUG: should be SIM_Y2. SIM_Y1 it's DPAD
+ {
+ state.LeftStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ state.LeftStickY = -128;
+ }
+
+ else if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type])
+ {
+ state.RightStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ state.RightStickY = -128;
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type))
+ state.Square = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
+ state.Cross = 255;
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type))
+ state.RightShock = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
+ state.Square = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
+ state.LeftShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
+ state.RightShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
+ state.Cross = 255;
+
+ if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
+ {
+ if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type))
+ state.LeftShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type))
+ state.RightShoulder2 = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type))
+ state.LeftShoulder1 = 255;
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
+{
+ CPad *pad = CPad::GetPad(PAD1);
+
+ if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
+ state.RightShoulder1 = 255;
+
+ if (button == GetControllerKeyAssociatedWithAction(GO_FORWARD, type))
+ {
+ if (state.DPadDown || m_aSimCheckers[SIM_Y1][type])
+ {
+ m_aSimCheckers[SIM_Y1][type] = true;
+ state.DPadDown = 0;
+ state.DPadUp = 0;
+ }
+ else
+ state.DPadUp = 255;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(GO_BACK, type))
+ {
+ if (state.DPadUp || m_aSimCheckers[SIM_Y1][type])
+ {
+ m_aSimCheckers[SIM_Y1][type] = true;
+ state.DPadDown = 0;
+ state.DPadUp = 0;
+ }
+ else
+ state.DPadDown = 255;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type))
+ {
+ if (state.RightStickX == 128 || m_aSimCheckers[SIM_X2][type])
+ {
+ state.RightStickX = 0;
+ m_aSimCheckers[SIM_X2][type] = true;
+ }
+ else
+ {
+ state.RightStickX = -128;
+ }
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type))
+ {
+ if (state.RightStickX == -128 || m_aSimCheckers[SIM_X2][type])
+ {
+ state.RightStickX = 0;
+ m_aSimCheckers[SIM_X2][type] = true;
+ }
+ else
+ state.RightStickX = 128;
+ }
+
+ if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
+ {
+ if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type))
+ {
+ if (state.RightStickY == -128 || m_aSimCheckers[SIM_Y2][type])
+ {
+ state.RightStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ state.RightStickY = 128;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type))
+ {
+ if (state.RightStickY == 128 || m_aSimCheckers[SIM_Y2][type])
+ {
+ state.RightStickY = 0;
+ m_aSimCheckers[SIM_Y2][type] = true;
+ }
+ else
+ state.RightStickY = -128;
+ }
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type))
+ state.Select = 255;
+ if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
+ state.Circle = 255;
+
+ if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
+ {
+ if (state.DPadRight || m_aSimCheckers[SIM_X1][type])
+ {
+ m_aSimCheckers[SIM_X1][type] = true;
+ state.DPadLeft = 0;
+ state.DPadRight = 0;
+ }
+ else
+ state.DPadLeft = 255;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(GO_RIGHT, type))
+ {
+ if (state.DPadLeft || m_aSimCheckers[SIM_X1][type])
+ {
+ m_aSimCheckers[SIM_X1][type] = true;
+ state.DPadLeft = 0;
+ state.DPadRight = 0;
+ }
+ else
+ state.DPadRight = 255;
+ }
+
+ if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
+ state.NetworkTalk = 255;
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type))
+ state.Triangle = 255;
+}
+
+void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int32 button, int32 padnumber)
+{
+ if (button!=0)
+ {
+ CPad *pad = CPad::GetPad(padnumber);
+
+ if (pad != NULL)
+ {
+ switch (button)
+ {
+ case 16:
+ pad->PCTempJoyState.DPadLeft = 0;
+ break;
+ case 15:
+ pad->PCTempJoyState.DPadDown = 0;
+ break;
+ case 14:
+ pad->PCTempJoyState.DPadRight = 0;
+ break;
+ case 13:
+ pad->PCTempJoyState.DPadUp = 0;
+ break;
+ case 11:
+ pad->PCTempJoyState.RightShock = 0;
+ break;
+ case 10:
+ pad->PCTempJoyState.LeftShock = 0;
+ break;
+ case 9:
+ pad->PCTempJoyState.Select = 0;
+ break;
+ case 8:
+ pad->PCTempJoyState.RightShoulder1 = 0;
+ break;
+ case 7:
+ pad->PCTempJoyState.LeftShoulder1 = 0;
+ break;
+ case 6:
+ pad->PCTempJoyState.RightShoulder2 = 0;
+ break;
+ case 5:
+ pad->PCTempJoyState.LeftShoulder2 = 0;
+ break;
+ }
+
+ if ( AllValidWinJoys.m_aJoys[JOYSTICK1].m_nVendorID == 0x3427
+ && AllValidWinJoys.m_aJoys[JOYSTICK1].m_nProductID == 0x1190)
+ {
+ //GIC USB Joystick, PS2 Gamepad ?
+
+ switch (button)
+ {
+ case 4:
+ pad->PCTempJoyState.Square = 0;
+ break;
+ case 3:
+ pad->PCTempJoyState.Cross = 0;
+ break;
+ case 2:
+ pad->PCTempJoyState.Circle = 0;
+ break;
+ case 1:
+ pad->PCTempJoyState.Triangle = 0;
+ break;
+ }
+ }
+ else
+ {
+ switch (button)
+ {
+ case 4:
+ pad->PCTempJoyState.Triangle = 0;
+ break;
+ case 3:
+ pad->PCTempJoyState.Square = 0;
+ break;
+ case 2:
+ pad->PCTempJoyState.Cross = 0;
+ break;
+ case 1:
+ pad->PCTempJoyState.Circle = 0;
+ break;
+ }
+ }
+ }
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eControllerType type)
+{
+ bool process = true;
+
+ if ((type == KEYBOARD || type == OPTIONAL_EXTRA) && button == rsNULL)
+ process = false;
+ if (type == JOYSTICK && button == 0)
+ process = false;
+ if (type == MOUSE && button == 0)
+ process = false;
+
+ CControllerState *state;
+
+ switch (type)
+ {
+ case KEYBOARD:
+ case OPTIONAL_EXTRA:
+ state = &CPad::GetPad(PAD1)->PCTempKeyState;
+ break;
+ case MOUSE:
+ state = &CPad::GetPad(PAD1)->PCTempMouseState;
+ break;
+ case JOYSTICK:
+ state = &CPad::GetPad(PAD1)->PCTempJoyState;
+ break;
+
+ }
+
+ if (process)
+ {
+ CPad *pad = CPad::GetPad(PAD1);
+
+ if (pad != NULL)
+ {
+ if (FrontEndMenuManager.GetIsMenuActive())
+ AffectControllerStateOn_ButtonUp_All_Player_States(button, type, *state);
+ }
+ }
+}
+
+void CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int32 button, eControllerType type, CControllerState &state)
+{
+ if (button == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
+ state.NetworkTalk = 0;
+}
+
+void CControllerConfigManager::AffectPadFromKeyBoard()
+{
+ RsKeyCodes kc;
+ _InputTranslateShiftKeyUpDown(&kc);
+
+ bool processdown = false;
+ if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive())
+ processdown = true;
+
+ for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++)
+ {
+ int32 key = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, KEYBOARD);
+ if (GetIsKeyboardKeyDown((RsKeyCodes)key) && processdown)
+ AffectControllerStateOn_ButtonDown(key, KEYBOARD);
+
+ int32 extrakey = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, OPTIONAL_EXTRA);
+ if (GetIsKeyboardKeyDown((RsKeyCodes)extrakey) && processdown)
+ AffectControllerStateOn_ButtonDown(extrakey, OPTIONAL_EXTRA);
+
+ if (!GetIsKeyboardKeyDown((RsKeyCodes)key))
+ AffectControllerStateOn_ButtonUp(key, KEYBOARD);
+ else if ( !GetIsKeyboardKeyDown((RsKeyCodes)extrakey))
+ AffectControllerStateOn_ButtonUp(key, OPTIONAL_EXTRA);
+ }
+}
+
+void CControllerConfigManager::AffectPadFromMouse()
+{
+ bool processdown = false;
+ if (!CPad::m_bMapPadOneToPadTwo && !FrontEndMenuManager.GetIsMenuActive())
+ processdown = true;
+
+ for (int32 i = 0; i < MAX_CONTROLLERACTIONS; i++)
+ {
+ int32 button = GetControllerKeyAssociatedWithAction((e_ControllerAction)i, MOUSE);
+ if (GetIsMouseButtonDown((RsKeyCodes)button) && processdown)
+ AffectControllerStateOn_ButtonDown(button, MOUSE);
+ if (GetIsMouseButtonUp((RsKeyCodes)button))
+ AffectControllerStateOn_ButtonUp(button, MOUSE);
+ }
+}
+
+void CControllerConfigManager::ClearSimButtonPressCheckers()
+{
+ for (int32 i = 0; i < MAX_SIMS; i++)
+ {
+ m_aSimCheckers[i][KEYBOARD] = false;
+ m_aSimCheckers[i][OPTIONAL_EXTRA] = false;
+ m_aSimCheckers[i][MOUSE] = false;
+ m_aSimCheckers[i][JOYSTICK] = false;
+ }
+}
+
+bool CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes keycode)
+{
+ if (keycode < 255)
+ {
+ if (CPad::GetPad(PAD1)->GetChar(keycode))
+ return true;
+ }
+
+ for (int32 i = 0; i < 12; i++)
+ {
+ if (i + rsF1 == keycode)
+ {
+ if (CPad::GetPad(PAD1)->GetF(i))
+ return true;
+ }
+ }
+
+ switch (keycode)
+ {
+ case rsESC:
+ if (CPad::GetPad(PAD1)->GetEscape())
+ return true;
+ break;
+ case rsINS:
+ if (CPad::GetPad(PAD1)->GetInsert())
+ return true;
+ break;
+ case rsDEL:
+ if (CPad::GetPad(PAD1)->GetDelete())
+ return true;
+ break;
+ case rsHOME:
+ if (CPad::GetPad(PAD1)->GetHome())
+ return true;
+ break;
+ case rsEND:
+ if (CPad::GetPad(PAD1)->GetEnd())
+ return true;
+ break;
+ case rsPGUP:
+ if (CPad::GetPad(PAD1)->GetPageUp())
+ return true;
+ break;
+ case rsPGDN:
+ if (CPad::GetPad(PAD1)->GetPageDown())
+ return true;
+ break;
+ case rsUP:
+ if (CPad::GetPad(PAD1)->GetUp())
+ return true;
+ break;
+ case rsDOWN:
+ if (CPad::GetPad(PAD1)->GetDown())
+ return true;
+ break;
+ case rsLEFT:
+ if (CPad::GetPad(PAD1)->GetLeft())
+ return true;
+ break;
+ case rsRIGHT:
+ if (CPad::GetPad(PAD1)->GetRight())
+ return true;
+ break;
+ case rsSCROLL:
+ if (CPad::GetPad(PAD1)->GetScrollLock())
+ return true;
+ break;
+ case rsPAUSE:
+ if (CPad::GetPad(PAD1)->GetPause())
+ return true;
+ break;
+ case rsNUMLOCK:
+ if (CPad::GetPad(PAD1)->GetNumLock())
+ return true;
+ break;
+ case rsDIVIDE:
+ if (CPad::GetPad(PAD1)->GetDivide())
+ return true;
+ break;
+ case rsTIMES:
+ if (CPad::GetPad(PAD1)->GetTimes())
+ return true;
+ break;
+ case rsMINUS:
+ if (CPad::GetPad(PAD1)->GetMinus())
+ return true;
+ break;
+ case rsPLUS:
+ if (CPad::GetPad(PAD1)->GetPlus())
+ return true;
+ break;
+ case rsPADENTER:
+ if (CPad::GetPad(PAD1)->GetPadEnter())
+ return true;
+ break;
+ case rsPADDEL:
+ if (CPad::GetPad(PAD1)->GetPadDel())
+ return true;
+ break;
+ case rsPADEND:
+ if (CPad::GetPad(PAD1)->GetPad1())
+ return true;
+ break;
+ case rsPADDOWN:
+ if (CPad::GetPad(PAD1)->GetPad2())
+ return true;
+ break;
+ case rsPADPGDN:
+ if (CPad::GetPad(PAD1)->GetPad3())
+ return true;
+ break;
+ case rsPADLEFT:
+ if (CPad::GetPad(PAD1)->GetPad4())
+ return true;
+ break;
+ case rsPAD5:
+ if (CPad::GetPad(PAD1)->GetPad5())
+ return true;
+ break;
+ case rsPADRIGHT:
+ if (CPad::GetPad(PAD1)->GetPad6())
+ return true;
+ break;
+ case rsPADHOME:
+ if (CPad::GetPad(PAD1)->GetPad7())
+ return true;
+ break;
+ case rsPADUP:
+ if (CPad::GetPad(PAD1)->GetPad8())
+ return true;
+ break;
+ case rsPADPGUP:
+ if (CPad::GetPad(PAD1)->GetPad9())
+ return true;
+ break;
+ case rsPADINS:
+ if (CPad::GetPad(PAD1)->GetPad0())
+ return true;
+ break;
+ case rsBACKSP:
+ if (CPad::GetPad(PAD1)->GetBackspace())
+ return true;
+ break;
+ case rsTAB:
+ if (CPad::GetPad(PAD1)->GetTab())
+ return true;
+ break;
+ case rsCAPSLK:
+ if (CPad::GetPad(PAD1)->GetCapsLock())
+ return true;
+ break;
+ case rsENTER:
+ if (CPad::GetPad(PAD1)->GetEnter())
+ return true;
+ break;
+ case rsLSHIFT:
+ if (CPad::GetPad(PAD1)->GetLeftShift())
+ return true;
+ break;
+ case rsSHIFT:
+ if (CPad::GetPad(PAD1)->GetShift())
+ return true;
+ break;
+ case rsRSHIFT:
+ if (CPad::GetPad(PAD1)->GetRightShift())
+ return true;
+ break;
+ case rsLCTRL:
+ if (CPad::GetPad(PAD1)->GetLeftCtrl())
+ return true;
+ break;
+ case rsRCTRL:
+ if (CPad::GetPad(PAD1)->GetRightCtrl())
+ return true;
+ break;
+ case rsLALT:
+ if (CPad::GetPad(PAD1)->GetLeftAlt())
+ return true;
+ break;
+ case rsRALT:
+ if (CPad::GetPad(PAD1)->GetRightAlt())
+ return true;
+ break;
+ case rsLWIN:
+ if (CPad::GetPad(PAD1)->GetLeftWin())
+ return true;
+ break;
+ case rsRWIN:
+ if (CPad::GetPad(PAD1)->GetRightWin())
+ return true;
+ break;
+ case rsAPPS:
+ if (CPad::GetPad(PAD1)->GetApps())
+ return true;
+ break;
+ }
+
+ return false;
+}
+
+bool CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes keycode)
+{
+ if (keycode < 255)
+ {
+ if (CPad::GetPad(PAD1)->GetCharJustDown(keycode))
+ return true;
+ }
+
+ for (int32 i = 0; i < 12; i++)
+ {
+ if (i + rsF1 == keycode)
+ {
+ if (CPad::GetPad(PAD1)->GetFJustDown(i))
+ return true;
+ }
+ }
+
+ switch (keycode)
+ {
+ case rsESC:
+ if (CPad::GetPad(PAD1)->GetEscapeJustDown())
+ return true;
+ break;
+ case rsINS:
+ if (CPad::GetPad(PAD1)->GetInsertJustDown())
+ return true;
+ break;
+ case rsDEL:
+ if (CPad::GetPad(PAD1)->GetDeleteJustDown())
+ return true;
+ break;
+ case rsHOME:
+ if (CPad::GetPad(PAD1)->GetHomeJustDown())
+ return true;
+ break;
+ case rsEND:
+ if (CPad::GetPad(PAD1)->GetEndJustDown())
+ return true;
+ break;
+ case rsPGUP:
+ if (CPad::GetPad(PAD1)->GetPageUpJustDown())
+ return true;
+ break;
+ case rsPGDN:
+ if (CPad::GetPad(PAD1)->GetPageDownJustDown())
+ return true;
+ break;
+ case rsUP:
+ if (CPad::GetPad(PAD1)->GetUpJustDown())
+ return true;
+ break;
+ case rsDOWN:
+ if (CPad::GetPad(PAD1)->GetDownJustDown())
+ return true;
+ break;
+ case rsLEFT:
+ if (CPad::GetPad(PAD1)->GetLeftJustDown())
+ return true;
+ break;
+ case rsRIGHT:
+ if (CPad::GetPad(PAD1)->GetRightJustDown())
+ return true;
+ break;
+ case rsSCROLL:
+ if (CPad::GetPad(PAD1)->GetScrollLockJustDown())
+ return true;
+ break;
+ case rsPAUSE:
+ if (CPad::GetPad(PAD1)->GetPauseJustDown())
+ return true;
+ break;
+ case rsNUMLOCK:
+ if (CPad::GetPad(PAD1)->GetNumLockJustDown())
+ return true;
+ break;
+ case rsDIVIDE:
+ if (CPad::GetPad(PAD1)->GetDivideJustDown())
+ return true;
+ break;
+ case rsTIMES:
+ if (CPad::GetPad(PAD1)->GetTimesJustDown())
+ return true;
+ break;
+ case rsMINUS:
+ if (CPad::GetPad(PAD1)->GetMinusJustDown())
+ return true;
+ break;
+ case rsPLUS:
+ if (CPad::GetPad(PAD1)->GetPlusJustDown())
+ return true;
+ break;
+ case rsPADENTER:
+ if (CPad::GetPad(PAD1)->GetPadEnterJustDown())
+ return true;
+ break;
+ case rsPADDEL:
+ if (CPad::GetPad(PAD1)->GetPadDelJustDown())
+ return true;
+ break;
+ case rsPADEND:
+ if (CPad::GetPad(PAD1)->GetPad1JustDown())
+ return true;
+ break;
+ case rsPADDOWN:
+ if (CPad::GetPad(PAD1)->GetPad2JustDown())
+ return true;
+ break;
+ case rsPADPGDN:
+ if (CPad::GetPad(PAD1)->GetPad3JustDown())
+ return true;
+ break;
+ case rsPADLEFT:
+ if (CPad::GetPad(PAD1)->GetPad4JustDown())
+ return true;
+ break;
+ case rsPAD5:
+ if (CPad::GetPad(PAD1)->GetPad5JustDown())
+ return true;
+ break;
+ case rsPADRIGHT:
+ if (CPad::GetPad(PAD1)->GetPad6JustDown())
+ return true;
+ break;
+ case rsPADHOME:
+ if (CPad::GetPad(PAD1)->GetPad7JustDown())
+ return true;
+ break;
+ case rsPADUP:
+ if (CPad::GetPad(PAD1)->GetPad8JustDown())
+ return true;
+ break;
+ case rsPADPGUP:
+ if (CPad::GetPad(PAD1)->GetPad9JustDown())
+ return true;
+ break;
+ case rsPADINS:
+ if (CPad::GetPad(PAD1)->GetPad0JustDown())
+ return true;
+ break;
+ case rsBACKSP:
+ if (CPad::GetPad(PAD1)->GetBackspaceJustDown())
+ return true;
+ break;
+ case rsTAB:
+ if (CPad::GetPad(PAD1)->GetTabJustDown())
+ return true;
+ break;
+ case rsCAPSLK:
+ if (CPad::GetPad(PAD1)->GetCapsLockJustDown())
+ return true;
+ break;
+ case rsENTER:
+ if (CPad::GetPad(PAD1)->GetEnterJustDown())
+ return true;
+ break;
+ case rsLSHIFT:
+ if (CPad::GetPad(PAD1)->GetLeftShiftJustDown())
+ return true;
+ break;
+ case rsSHIFT:
+ if (CPad::GetPad(PAD1)->GetShiftJustDown())
+ return true;
+ break;
+ case rsRSHIFT:
+ if (CPad::GetPad(PAD1)->GetRightShiftJustDown())
+ return true;
+ break;
+ case rsLCTRL:
+ if (CPad::GetPad(PAD1)->GetLeftCtrlJustDown())
+ return true;
+ break;
+ case rsRCTRL:
+ if (CPad::GetPad(PAD1)->GetRightCtrlJustDown())
+ return true;
+ break;
+ case rsLALT:
+ if (CPad::GetPad(PAD1)->GetLeftAltJustDown())
+ return true;
+ break;
+ case rsRALT:
+ if (CPad::GetPad(PAD1)->GetRightAltJustDown())
+ return true;
+ break;
+ case rsLWIN:
+ if (CPad::GetPad(PAD1)->GetLeftWinJustDown())
+ return true;
+ break;
+ case rsRWIN:
+ if (CPad::GetPad(PAD1)->GetRightWinJustDown())
+ return true;
+ break;
+ case rsAPPS:
+ if (CPad::GetPad(PAD1)->GetAppsJustDown())
+ return true;
+ break;
+ }
+
+ return false;
+}
+
+bool CControllerConfigManager::GetIsMouseButtonDown(RsKeyCodes keycode)
+{
+ switch (keycode)
+ {
+ case rsMOUSELEFTBUTTON:
+ if (CPad::GetPad(PAD1)->GetLeftMouse())
+ return true;
+ break;
+ case rsMOUSMIDDLEBUTTON:
+ if (CPad::GetPad(PAD1)->GetMiddleMouse())
+ return true;
+ break;
+ case rsMOUSERIGHTBUTTON:
+ if (CPad::GetPad(PAD1)->GetRightMouse())
+ return true;
+ break;
+ case rsMOUSEWHEELUPBUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseWheelUp())
+ return true;
+ break;
+ case rsMOUSEWHEELDOWNBUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseWheelDown())
+ return true;
+ break;
+ case rsMOUSEX1BUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseX1())
+ return true;
+ break;
+ case rsMOUSEX2BUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseX2())
+ return true;
+ break;
+ }
+
+ return false;
+}
+
+bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
+{
+ if (keycode > rsMOUSEX2BUTTON)
+ {
+ switch (keycode)
+ {
+ case rsMOUSELEFTBUTTON:
+ if (CPad::GetPad(PAD1)->GetLeftMouseUp())
+ return true;
+ break;
+ case rsMOUSMIDDLEBUTTON:
+ if (CPad::GetPad(PAD1)->GetMiddleMouseUp())
+ return true;
+ break;
+ case rsMOUSERIGHTBUTTON:
+ if (CPad::GetPad(PAD1)->GetRightMouseUp())
+ return true;
+ break;
+ case rsMOUSEWHEELUPBUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseWheelUpUp())
+ return true;
+ break;
+ case rsMOUSEWHEELDOWNBUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseWheelDownUp())
+ return true;
+ break;
+ case rsMOUSEX1BUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseX1Up())
+ return true;
+ break;
+ case rsMOUSEX2BUTTON:
+ if (CPad::GetPad(PAD1)->GetMouseX2Up())
+ return true;
+ break;
+ }
+ }
+
+ return false;
+}
+
+void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type))
+ ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
+ ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type);
+ if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
+ ClearSettingsAssociatedWithAction(GO_LEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type))
+ ClearSettingsAssociatedWithAction(GO_RIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
+ ClearSettingsAssociatedWithAction(NETWORK_TALK, type);
+ if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type))
+ ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type);
+ if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type))
+ ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type);
+ if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type))
+ ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type);
+ if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type))
+ ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type);
+ }
+}
+
+void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type))
+ ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
+ ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
+ ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
+ ClearSettingsAssociatedWithAction(PED_JUMPING, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
+ ClearSettingsAssociatedWithAction(PED_SPRINT, type);
+
+ if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
+ {
+ if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type))
+ ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type))
+ ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type))
+ ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type);
+ }
+ }
+}
+
+void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
+ ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type);
+ if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type))
+ ClearSettingsAssociatedWithAction(GO_FORWARD, type);
+ if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type))
+ ClearSettingsAssociatedWithAction(GO_BACK, type);
+
+ if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC)
+ {
+ if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type))
+ ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type))
+ ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type))
+ ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type))
+ ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type);
+ }
+ }
+}
+
+void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate
+ ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_HORN, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type);
+ if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type))
+ ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type);
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type);
+ }
+}
+
+void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type))
+ ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type);
+ }
+}
+
+void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type))
+ ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type);
+ if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
+ ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type);
+ }
+}
+
+void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
+{
+ if (!GetIsKeyBlank(key, type))
+ {
+ switch (GetActionType(action))
+ {
+ case ACTIONTYPE_1RSTPERSON:
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatching1rstPersonControls (action, key, type);
+ DeleteMatching1rst3rdPersonControls (action, key, type);
+ break;
+ case ACTIONTYPE_3RDPERSON:
+ DeleteMatching3rdPersonControls (action, key, type);
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatchingVehicle_3rdPersonControls(action, key, type);
+ DeleteMatching1rst3rdPersonControls (action, key, type);
+ break;
+ case ACTIONTYPE_VEHICLE:
+ DeleteMatchingVehicleControls (action, key, type);
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatchingVehicle_3rdPersonControls(action, key, type);
+ break;
+ case ACTIONTYPE_VEHICLE_3RDPERSON:
+ DeleteMatching3rdPersonControls (action, key, type);
+ DeleteMatchingVehicleControls (action, key, type);
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatching1rst3rdPersonControls (action, key, type);
+ break;
+ case ACTIONTYPE_1RST3RDPERSON:
+ DeleteMatching1rstPersonControls (action, key, type);
+ DeleteMatching3rdPersonControls (action, key, type);
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatchingVehicle_3rdPersonControls(action, key, type);
+ DeleteMatching1rst3rdPersonControls (action, key, type);
+ break;
+ case ACTIONTYPE_COMMON:
+ DeleteMatching1rstPersonControls (action, key, type);
+ DeleteMatching3rdPersonControls (action, key, type);
+ DeleteMatchingVehicleControls (action, key, type);
+ DeleteMatchingVehicle_3rdPersonControls(action, key, type);
+ DeleteMatchingCommonControls (action, key, type);
+ DeleteMatching1rst3rdPersonControls (action, key, type);
+ break;
+ }
+ }
+}
+
+bool CControllerConfigManager::GetIsKeyBlank(int32 key, eControllerType type)
+{
+ if (type > JOYSTICK)
+ return true;
+
+ switch (type)
+ {
+ case KEYBOARD:
+ case OPTIONAL_EXTRA:
+ if (key != rsNULL)
+ return false;
+ break;
+
+ case JOYSTICK:
+ if (key != 0)
+ return false;
+ break;
+
+ case MOUSE:
+ if (key != 0)
+ return false;
+ break;
+ }
+
+ return true;
+}
+
+e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerAction action)
+{
+ switch (action)
+ {
+ case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
+ case PED_FIREWEAPON:
+ case GO_LEFT:
+ case GO_RIGHT:
+ case NETWORK_TALK:
+ case SWITCH_DEBUG_CAM_ON:
+ case TOGGLE_DPAD:
+ case TAKE_SCREEN_SHOT:
+ case SHOW_MOUSE_POINTER_TOGGLE:
+ return ACTIONTYPE_COMMON;
+ break;
+
+ case PED_LOOKBEHIND:
+ case PED_CYCLE_WEAPON_LEFT:
+ case PED_CYCLE_WEAPON_RIGHT:
+ case PED_JUMPING:
+ case PED_SPRINT:
+ case PED_CYCLE_TARGET_LEFT:
+ case PED_CYCLE_TARGET_RIGHT:
+ case PED_CENTER_CAMERA_BEHIND_PLAYER:
+ return ACTIONTYPE_3RDPERSON;
+ break;
+
+ case VEHICLE_LOOKBEHIND:
+ case VEHICLE_LOOKLEFT:
+ case VEHICLE_LOOKRIGHT:
+ case VEHICLE_HORN:
+ case VEHICLE_HANDBRAKE:
+ case VEHICLE_ACCELERATE:
+ case VEHICLE_BRAKE:
+ case VEHICLE_CHANGE_RADIO_STATION:
+ case TOGGLE_SUBMISSIONS:
+ case VEHICLE_TURRETLEFT:
+ case VEHICLE_TURRETRIGHT:
+ case VEHICLE_TURRETUP:
+ case VEHICLE_TURRETDOWN:
+ return ACTIONTYPE_VEHICLE;
+ break;
+
+ case VEHICLE_ENTER_EXIT:
+ return ACTIONTYPE_VEHICLE_3RDPERSON;
+ break;
+
+ case PED_LOCK_TARGET:
+ case GO_FORWARD:
+ case GO_BACK:
+ case PED_1RST_PERSON_LOOK_LEFT:
+ case PED_1RST_PERSON_LOOK_RIGHT:
+ case PED_1RST_PERSON_LOOK_DOWN:
+ case PED_1RST_PERSON_LOOK_UP:
+ return ACTIONTYPE_1RST3RDPERSON;
+ break;
+
+ case PED_SNIPER_ZOOM_IN:
+ case PED_SNIPER_ZOOM_OUT:
+ return ACTIONTYPE_1RSTPERSON;
+ break;
+ }
+
+ return ACTIONTYPE_NONE;
+}
+
+void CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction action, eControllerType type)
+{
+ if (type <= JOYSTICK)
+ {
+ switch (type)
+ {
+ case KEYBOARD:
+ m_aSettings[action][type].m_Key = rsNULL;
+ m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
+ break;
+ case OPTIONAL_EXTRA:
+ m_aSettings[action][type].m_Key = rsNULL;
+ m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
+ break;
+ case MOUSE:
+ m_aSettings[action][type].m_Key = 0;
+ m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
+ break;
+ case JOYSTICK:
+ m_aSettings[action][type].m_Key = 0;
+ m_aSettings[action][type].m_ContSetOrder = SETORDER_NONE;
+ break;
+ }
+ }
+
+ ResetSettingOrder(action);
+}
+
+wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction action, eContSetOrder setorder)
+{
+ for (int i = 0; i < MAX_CONTROLLERTYPES; i++)
+ {
+ if (m_aSettings[action][i].m_ContSetOrder == setorder)
+ {
+ switch (i)
+ {
+ case KEYBOARD:
+ case OPTIONAL_EXTRA:
+ return GetControllerSettingTextKeyBoard(action, (eControllerType)i);
+ case MOUSE:
+ return GetControllerSettingTextMouse (action);
+ case JOYSTICK:
+ return GetControllerSettingTextJoystick(action);
+ }
+ }
+ }
+
+ return NULL;
+}
+
+wchar *CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction action, eControllerType type)
+{
+ static wchar ActionText[50];
+ static wchar NewStringWithNumber[30];
+
+ for (int32 i = 0; i < ARRAYSIZE(ActionText); i++)
+ ActionText[i] = '\0';
+
+ if (GetControllerKeyAssociatedWithAction(action, type) != rsNULL)
+ {
+ if ( GetControllerKeyAssociatedWithAction(action, type) >= 0
+ && GetControllerKeyAssociatedWithAction(action, type) <= 255)
+ {
+ char c = GetControllerKeyAssociatedWithAction(action, type);
+ if (c == ' ')
+ return TheText.Get("FEC_SPC"); // "SPC"
+ else
+ {
+ ActionText[0] = CFont::character_code(c);
+ if (ActionText[0] == '\0')
+ ActionText[0] = CFont::character_code('#');
+ ActionText[1] = '\0';
+ return ActionText;
+ }
+ }
+ else
+ {
+ switch (GetControllerKeyAssociatedWithAction(action, type))
+ {
+ case rsF1:
+ case rsF2:
+ case rsF3:
+ case rsF4:
+ case rsF5:
+ case rsF6:
+ case rsF7:
+ case rsF8:
+ case rsF9:
+ case rsF10:
+ case rsF11:
+ case rsF12:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_FNC"), // "F~1~"
+ GetControllerKeyAssociatedWithAction(action, type) - rsESC,
+ -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsINS:
+ {
+ return TheText.Get("FEC_IRT"); // "INS"
+ break;
+ }
+
+ case rsDEL:
+ {
+ return TheText.Get("FEC_DLL"); // "DEL"
+ break;
+ }
+
+ case rsHOME:
+ {
+ return TheText.Get("FEC_HME"); // "HOME"
+ break;
+ }
+
+ case rsEND:
+ {
+ return TheText.Get("FEC_END"); // "END"
+ break;
+ }
+
+ case rsPGUP:
+ {
+ return TheText.Get("FEC_PGU"); // "PGUP"
+ break;
+ }
+
+ case rsPGDN:
+ {
+ return TheText.Get("FEC_PGD"); // "PGDN"
+ break;
+ }
+
+ case rsUP:
+ {
+ return TheText.Get("FEC_UPA"); // "UP"
+ break;
+ }
+
+ case rsDOWN:
+ {
+ return TheText.Get("FEC_DWA"); // "DOWN"
+ break;
+ }
+
+ case rsLEFT:
+ {
+ return TheText.Get("FEC_LFA"); // "LEFT"
+ break;
+ }
+
+ case rsRIGHT:
+ {
+ return TheText.Get("FEC_RFA"); // "RIGHT"
+ break;
+ }
+
+ case rsDIVIDE:
+ {
+ return TheText.Get("FEC_FWS"); // "NUM /"
+ break;
+ }
+
+ case rsTIMES:
+ {
+ return TheText.Get("FEC_STR"); // "NUM STAR"
+ break;
+ }
+
+ case rsPLUS:
+ {
+ return TheText.Get("FEC_PLS"); // "NUM +"
+ break;
+ }
+
+ case rsMINUS:
+ {
+ return TheText.Get("FEC_MIN"); // "NUM -"
+ break;
+ }
+
+ case rsPADDEL:
+ {
+ return TheText.Get("FEC_DOT"); // "NUM ."
+ break;
+ }
+
+ case rsPADEND:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 1, -1, -1, -1, -1, -1, NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADDOWN:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 2, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADPGDN:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 3, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADLEFT:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 4, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPAD5:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 5, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsNUMLOCK:
+ {
+ return TheText.Get("FEC_NLK"); // "NUMLOCK"
+ break;
+ }
+
+ case rsPADRIGHT:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 6, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADHOME:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 7, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADUP:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 8, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADPGUP:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 9, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADINS:
+ {
+ CMessages::InsertNumberInString(TheText.Get("FEC_NMN"), // "NUM~1~"
+ 0, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+ return NewStringWithNumber;
+ break;
+ }
+
+ case rsPADENTER:
+ {
+ return TheText.Get("FEC_ETR"); // "ENT"
+ break;
+ }
+
+ case rsSCROLL:
+ {
+ return TheText.Get("FEC_SLK"); // "SCROLL LOCK"
+ break;
+ }
+
+ case rsPAUSE:
+ {
+ return TheText.Get("FEC_PSB"); // "BREAK"
+ break;
+ }
+
+ case rsBACKSP:
+ {
+ return TheText.Get("FEC_BSP"); // "BSPACE"
+ break;
+ }
+
+ case rsTAB:
+ {
+ return TheText.Get("FEC_TAB"); // "TAB"
+ break;
+ }
+
+ case rsCAPSLK:
+ {
+ return TheText.Get("FEC_CLK"); // "CAPSLOCK"
+ break;
+ }
+
+ case rsENTER:
+ {
+ return TheText.Get("FEC_RTN"); // "RET"
+ break;
+ }
+
+ case rsLSHIFT:
+ {
+ return TheText.Get("FEC_LSF"); // "LSHIFT"
+ break;
+ }
+
+ case rsRSHIFT:
+ {
+ return TheText.Get("FEC_RSF"); // "RSHIFT"
+ break;
+ }
+
+ case rsLCTRL:
+ {
+ return TheText.Get("FEC_LCT"); // "LCTRL"
+ break;
+ }
+
+ case rsRCTRL:
+ {
+ return TheText.Get("FEC_RCT"); // "RCTRL"
+ break;
+ }
+
+ case rsLALT:
+ {
+ return TheText.Get("FEC_LAL"); // "LALT"
+ break;
+ }
+
+ case rsRALT:
+ {
+ return TheText.Get("FEC_RAL"); // "RALT"
+ break;
+ }
+
+ case rsLWIN:
+ {
+ return TheText.Get("FEC_LWD"); // "LWIN"
+ break;
+ }
+
+ case rsRWIN:
+ {
+ return TheText.Get("FEC_RWD"); // "RWIN"
+ break;
+ }
+
+ case rsAPPS:
+ {
+ return TheText.Get("FEC_WRC"); // "WINCLICK"
+ break;
+ }
+
+ case rsSHIFT:
+ {
+ return TheText.Get("FEC_SFT"); // "SHIFT"
+ break;
+ }
+ }
+ }
+ }
+
+ return NULL;
+}
+
+wchar *CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction action)
+{
+ switch (m_aSettings[action][MOUSE].m_Key)
+ {
+ case 1:
+ return TheText.Get("FEC_MSL"); // LMB
+ break;
+ case 2:
+ return TheText.Get("FEC_MSM"); // MMB
+ break;
+ case 3:
+ return TheText.Get("FEC_MSR"); // RMB
+ break;
+ case 4:
+ return TheText.Get("FEC_MWF"); // WHEEL UP
+ break;
+ case 5:
+ return TheText.Get("FEC_MWB"); // WHEEL DN
+ break;
+ case 6:
+ return TheText.Get("FEC_MXO"); // MXB1
+ break;
+ case 7:
+ return TheText.Get("FEC_MXT"); // MXB2
+ break;
+ }
+
+ return NULL;
+}
+
+wchar *CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction action)
+{
+ if (m_aSettings[action][JOYSTICK].m_Key == 0)
+ return NULL;
+
+ static wchar NewStringWithNumber[30];
+
+ CMessages::InsertNumberInString(TheText.Get("FEC_JBO"), // JOY ~1~
+ m_aSettings[action][JOYSTICK].m_Key, -1, -1, -1, -1, -1,
+ NewStringWithNumber);
+
+ return NewStringWithNumber;
+}
+
+int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction action)
+{
+ int32 num = 0;
+
+ if (m_aSettings[action][KEYBOARD].m_Key != rsNULL) num++;
+ if (m_aSettings[action][OPTIONAL_EXTRA].m_Key != rsNULL) num++;
+ if (m_aSettings[action][MOUSE].m_Key != 0) num++;
+ if (m_aSettings[action][JOYSTICK].m_Key != 0) num++;
+
+ return num;
+}
+
+void CControllerConfigManager::GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight)
+{
+ int32 nums = GetNumOfSettingsForAction((e_ControllerAction)action);
+
+ int32 sets = 0;
+
+ for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++)
+ {
+ wchar *textorder = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)action, (eContSetOrder)i);
+ if (textorder != NULL)
+ {
+ uint16 len = CMessages::GetWideStringLength(text);
+ CMessages::WideStringCopy(&text[len], textorder, leight - len);
+
+ if (++sets < nums)
+ {
+ if (sets == nums - 1)
+ {
+ // if last - text += ' or ';
+ uint16 pos1 = CMessages::GetWideStringLength(text);
+ text[pos1] = ' ';
+
+ CMessages::WideStringCopy(&text[pos1 + 1],
+ TheText.Get("FEC_ORR"), // "or"
+ leight - (pos1 + 1));
+
+ uint16 pos2 = CMessages::GetWideStringLength(text);
+ text[pos2 + 0] = ' ';
+ text[pos2 + 1] = '\0';
+ }
+ else
+ {
+ // text += ', ';
+ uint16 pos1 = CMessages::GetWideStringLength(text);
+ text[pos1 + 0] = ',';
+ text[pos1 + 1] = ' ';
+ text[pos1 + 2] = '\0';
+
+ uint16 pos2 = CMessages::GetWideStringLength(text);
+ }
+ }
+ }
+ }
+}
+
+int32 CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction action, eControllerType type)
+{
+ return m_aSettings[action][type].m_Key;
+}
+
+void CControllerConfigManager::UpdateJoyButtonState(int32 padnumber)
+{
+ for (int32 i = 0; i < MAX_BUTTONS; i++)
+ m_aButtonStates[i] = false;
+
+ for (int32 i = 0; i < MAX_BUTTONS; i++)
+ {
+ if (m_NewState.rgbButtons[i] & 0x80)
+ m_aButtonStates[i] = true;
+ else
+ m_aButtonStates[i] = false;
+ }
+}
+
+bool CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction action)
+{
+ switch (action)
+ {
+ case VEHICLE_LOOKBEHIND:
+ case PED_CYCLE_TARGET_LEFT:
+ case PED_CYCLE_TARGET_RIGHT:
+ return true;
+ break;
+ }
+
+ return false;
+}
+
+wchar *CControllerConfigManager::GetButtonComboText(e_ControllerAction action)
+{
+ switch (action)
+ {
+ case PED_CYCLE_TARGET_LEFT:
+ return TheText.Get("FEC_PTL"); // Use LockTarget with Weapon Switch Left.
+ break;
+
+ case PED_CYCLE_TARGET_RIGHT:
+ return TheText.Get("FEC_PTR"); // Use LockTarget with Weapon Switch Right.
+ break;
+
+ case VEHICLE_LOOKBEHIND:
+ return TheText.Get("FEC_LBC"); // Use Look Left With Look Right.
+ break;
+ }
+
+ return NULL;
+}
+
+void CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type)
+{
+ ResetSettingOrder(action);
+
+ m_aSettings[action][type].m_Key = key;
+ m_aSettings[action][type].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1;
+}
+
+int32 CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction action)
+{
+ return m_aSettings[action][MOUSE].m_Key;
+}
+
+void CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction action, int32 button)
+{
+ m_aSettings[action][MOUSE].m_Key = button;
+ m_aSettings[action][MOUSE].m_ContSetOrder = GetNumOfSettingsForAction(action) + 1;
+}
+
+void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
+{
+ int32 conttype = KEYBOARD;
+
+ for (int32 i = SETORDER_1; i < MAX_SETORDERS; i++)
+ {
+ bool isexist = false;
+ for (int32 j = 0; j < MAX_CONTROLLERTYPES; j++)
+ {
+ if (m_aSettings[action][j].m_ContSetOrder == i)
+ isexist = true;
+ }
+
+ bool init = false;
+
+ if (isexist)
+ {
+ for (int32 k = 0; k < MAX_CONTROLLERTYPES; k++)
+ {
+ int32 setorder = m_aSettings[action][k].m_ContSetOrder;
+ if (setorder > i && setorder != KEYBOARD)
+ {
+ if (init)
+ {
+ if (setorder < m_aSettings[action][conttype].m_ContSetOrder)
+ conttype = k;
+ }
+ else
+ {
+ init = true;
+ conttype = k;
+ }
+ }
+ }
+
+ if (init)
+ m_aSettings[action][conttype].m_ContSetOrder = i;
+ }
+ }
+}
+
+
+STARTPATCHES
+ InjectHook(0x58B7A0, &CControllerConfigManager::MakeControllerActionsBlank, PATCH_JUMP);
+ InjectHook(0x58B7D0, &CControllerConfigManager::GetJoyButtonJustDown, PATCH_JUMP);
+ InjectHook(0x58B800, &CControllerConfigManager::SaveSettings, PATCH_JUMP);
+ InjectHook(0x58B870, &CControllerConfigManager::LoadSettings, PATCH_JUMP);
+ InjectHook(0x58B930, &CControllerConfigManager::InitDefaultControlConfiguration, PATCH_JUMP);
+ InjectHook(0x58BD00, &CControllerConfigManager::InitDefaultControlConfigMouse, PATCH_JUMP);
+ InjectHook(0x58BD90, &CControllerConfigManager::InitDefaultControlConfigJoyPad, PATCH_JUMP);
+ InjectHook(0x58C060, &CControllerConfigManager::InitialiseControllerActionNameArray, PATCH_JUMP);
+ InjectHook(0x58C5E0, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown, PATCH_JUMP);
+ InjectHook(0x58C730, &CControllerConfigManager::AffectControllerStateOn_ButtonDown, PATCH_JUMP);
+ InjectHook(0x58C880, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving, PATCH_JUMP);
+ InjectHook(0x58CAD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly, PATCH_JUMP);
+ InjectHook(0x58CB10, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly, PATCH_JUMP);
+ InjectHook(0x58CBD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly, PATCH_JUMP);
+ InjectHook(0x58CD70, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates, PATCH_JUMP);
+ InjectHook(0x58CE50, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly, PATCH_JUMP);
+ InjectHook(0x58CE80, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp, PATCH_JUMP);
+ InjectHook(0x58CFD0, &CControllerConfigManager::AffectControllerStateOn_ButtonUp, PATCH_JUMP);
+ InjectHook(0x58D090, &CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States, PATCH_JUMP);
+ InjectHook(0x58D0C0, &CControllerConfigManager::AffectPadFromKeyBoard, PATCH_JUMP);
+ InjectHook(0x58D1A0, &CControllerConfigManager::AffectPadFromMouse, PATCH_JUMP);
+ InjectHook(0x58D220, &CControllerConfigManager::ClearSimButtonPressCheckers, PATCH_JUMP);
+ InjectHook(0x58D2A0, &CControllerConfigManager::GetIsKeyboardKeyDown, PATCH_JUMP);
+ InjectHook(0x58D8A0, &CControllerConfigManager::GetIsKeyboardKeyJustDown, PATCH_JUMP);
+ InjectHook(0x58E280, &CControllerConfigManager::GetIsMouseButtonDown, PATCH_JUMP);
+ InjectHook(0x58E360, &CControllerConfigManager::GetIsMouseButtonUp, PATCH_JUMP);
+ InjectHook(0x58E440, &CControllerConfigManager::DeleteMatchingCommonControls, PATCH_JUMP);
+ InjectHook(0x58E540, &CControllerConfigManager::DeleteMatching3rdPersonControls, PATCH_JUMP);
+ InjectHook(0x58E630, &CControllerConfigManager::DeleteMatching1rst3rdPersonControls, PATCH_JUMP);
+ InjectHook(0x58E710, &CControllerConfigManager::DeleteMatchingVehicleControls, PATCH_JUMP);
+ InjectHook(0x58E890, &CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls, PATCH_JUMP);
+ InjectHook(0x58E8D0, &CControllerConfigManager::DeleteMatching1rstPersonControls, PATCH_JUMP);
+ InjectHook(0x58E920, &CControllerConfigManager::DeleteMatchingActionInitiators, PATCH_JUMP);
+ InjectHook(0x58EA70, &CControllerConfigManager::GetIsKeyBlank, PATCH_JUMP);
+ InjectHook(0x58EAD0, &CControllerConfigManager::GetActionType, PATCH_JUMP);
+ InjectHook(0x58EB40, &CControllerConfigManager::ClearSettingsAssociatedWithAction, PATCH_JUMP);
+ InjectHook(0x58EBF0, &CControllerConfigManager::GetControllerSettingTextWithOrderNumber, PATCH_JUMP);
+ InjectHook(0x58EC50, &CControllerConfigManager::GetControllerSettingTextKeyBoard, PATCH_JUMP);
+ InjectHook(0x58F320, &CControllerConfigManager::GetControllerSettingTextMouse, PATCH_JUMP);
+ InjectHook(0x58F3D0, &CControllerConfigManager::GetControllerSettingTextJoystick, PATCH_JUMP);
+ InjectHook(0x58F420, &CControllerConfigManager::GetNumOfSettingsForAction, PATCH_JUMP);
+ InjectHook(0x58F460, &CControllerConfigManager::GetWideStringOfCommandKeys, PATCH_JUMP);
+ InjectHook(0x58F590, &CControllerConfigManager::GetControllerKeyAssociatedWithAction, PATCH_JUMP);
+ InjectHook(0x58F5B0, &CControllerConfigManager::UpdateJoyButtonState, PATCH_JUMP);
+ InjectHook(0x58F660, &CControllerConfigManager::GetIsActionAButtonCombo, PATCH_JUMP);
+ InjectHook(0x58F690, &CControllerConfigManager::GetButtonComboText, PATCH_JUMP);
+ InjectHook(0x58F700, &CControllerConfigManager::SetControllerKeyAssociatedWithAction, PATCH_JUMP);
+ InjectHook(0x58F740, &CControllerConfigManager::GetMouseButtonAssociatedWithAction, PATCH_JUMP);
+ InjectHook(0x58F760, &CControllerConfigManager::SetMouseButtonAssociatedWithAction, PATCH_JUMP);
+ InjectHook(0x58F790, &CControllerConfigManager::ResetSettingOrder, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index ab17577b..e7abb21d 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -5,65 +5,94 @@
enum eControllerType
{
- KEYBOARD,
+ KEYBOARD = 0,
OPTIONAL_EXTRA,
MOUSE,
JOYSTICK,
- TOTAL_CONTROLLER_TYPES
+ MAX_CONTROLLERTYPES,
};
-enum e_ControllerAction
-{
- PED_FIREWEAPON = 0,
- PED_CYCLE_WEAPON_RIGHT,
- PED_CYCLE_WEAPON_LEFT,
- GO_FORWARD,
- GO_BACK,
- GO_LEFT,
- GO_RIGHT,
- PED_SNIPER_ZOOM_IN,
- PED_SNIPER_ZOOM_OUT,
- VEHICLE_ENTER_EXIT,
- CAMERA_CHANGE_VIEW_ALL_SITUATIONS,
- PED_JUMPING,
- PED_SPRINT,
- PED_LOOKBEHIND,
- //PED_DUCK, // VC
- //PED_ANSWER_PHONE, // VC
- VEHICLE_ACCELERATE,
- VEHICLE_BRAKE,
- VEHICLE_CHANGE_RADIO_STATION,
- VEHICLE_HORN,
- TOGGLE_SUBMISSIONS,
- VEHICLE_HANDBRAKE,
- PED_1RST_PERSON_LOOK_LEFT,
- PED_1RST_PERSON_LOOK_RIGHT,
- VEHICLE_LOOKLEFT,
- VEHICLE_LOOKRIGHT,
- VEHICLE_LOOKBEHIND,
- VEHICLE_TURRETLEFT,
- VEHICLE_TURRETRIGHT,
- VEHICLE_TURRETUP,
- VEHICLE_TURRETDOWN,
- PED_CYCLE_TARGET_LEFT,
- PED_CYCLE_TARGET_RIGHT,
- PED_CENTER_CAMERA_BEHIND_PLAYER,
- PED_LOCK_TARGET,
- NETWORK_TALK,
- PED_1RST_PERSON_LOOK_UP,
- PED_1RST_PERSON_LOOK_DOWN,
-
- CONTROLLERACTION_36, // unk, unused?
-
- TOGGLE_DPAD,
- SWITCH_DEBUG_CAM_ON,
- TAKE_SCREEN_SHOT,
- SHOW_MOUSE_POINTER_TOGGLE,
-
- TOTAL_CONTROL_ACTIONS
+enum e_ControllerAction
+{
+ PED_FIREWEAPON = 0,
+ PED_CYCLE_WEAPON_RIGHT,
+ PED_CYCLE_WEAPON_LEFT,
+ GO_FORWARD,
+ GO_BACK,
+ GO_LEFT,
+ GO_RIGHT,
+ PED_SNIPER_ZOOM_IN,
+ PED_SNIPER_ZOOM_OUT,
+ VEHICLE_ENTER_EXIT,
+ CAMERA_CHANGE_VIEW_ALL_SITUATIONS,
+ PED_JUMPING,
+ PED_SPRINT,
+ PED_LOOKBEHIND,
+ VEHICLE_ACCELERATE,
+ VEHICLE_BRAKE,
+ VEHICLE_CHANGE_RADIO_STATION,
+ VEHICLE_HORN,
+ TOGGLE_SUBMISSIONS,
+ VEHICLE_HANDBRAKE,
+ PED_1RST_PERSON_LOOK_LEFT,
+ PED_1RST_PERSON_LOOK_RIGHT,
+ VEHICLE_LOOKLEFT,
+ VEHICLE_LOOKRIGHT,
+ VEHICLE_LOOKBEHIND,
+ VEHICLE_TURRETLEFT,
+ VEHICLE_TURRETRIGHT,
+ VEHICLE_TURRETUP,
+ VEHICLE_TURRETDOWN,
+ PED_CYCLE_TARGET_LEFT,
+ PED_CYCLE_TARGET_RIGHT,
+ PED_CENTER_CAMERA_BEHIND_PLAYER,
+ PED_LOCK_TARGET,
+ NETWORK_TALK,
+ PED_1RST_PERSON_LOOK_UP,
+ PED_1RST_PERSON_LOOK_DOWN,
+ _CONTROLLERACTION_36, // Unused
+ TOGGLE_DPAD,
+ SWITCH_DEBUG_CAM_ON,
+ TAKE_SCREEN_SHOT,
+ SHOW_MOUSE_POINTER_TOGGLE,
+ MAX_CONTROLLERACTIONS,
+};
+
+enum e_ControllerActionType
+{
+ ACTIONTYPE_1RSTPERSON = 0,
+ ACTIONTYPE_3RDPERSON,
+ ACTIONTYPE_VEHICLE,
+ ACTIONTYPE_VEHICLE_3RDPERSON,
+ ACTIONTYPE_COMMON,
+ ACTIONTYPE_1RST3RDPERSON,
+ ACTIONTYPE_NONE,
+};
+
+enum eContSetOrder
+{
+ SETORDER_NONE = 0,
+ SETORDER_1,
+ SETORDER_2,
+ SETORDER_3,
+ SETORDER_4,
+ MAX_SETORDERS,
+};
+
+enum eSimCheckers
+{
+ SIM_X1 = 0, SIM_Y1, // DPad
+ SIM_X2, SIM_Y2, // LeftStick
+
+ MAX_SIMS
};
class CMouseControllerState;
+class CControllerState;
+
+
+#define JOY_BUTTONS 16
+#define MAX_BUTTONS (JOY_BUTTONS+1)
#define ACTIONNAME_LENGTH 40
@@ -72,38 +101,97 @@ class CControllerConfigManager
public:
struct tControllerConfigBind
{
- RsKeyCodes m_Key;
- int32 m_ContSetOrder;
+ int32 m_Key;
+ int32 m_ContSetOrder;
+
+ tControllerConfigBind()
+ {
+ m_Key = 0;
+ m_ContSetOrder = 0;
+ }
};
- bool firstCapture;
- DIJOYSTATE2 m_OldState;
- DIJOYSTATE2 m_NewState;
- wchar m_aActionNames[TOTAL_CONTROL_ACTIONS][ACTIONNAME_LENGTH];
- bool m_aButtonStates[17];
- tControllerConfigBind m_aSettings[TOTAL_CONTROL_ACTIONS][TOTAL_CONTROLLER_TYPES];
- uint8 m_aSimCheckers[4][4];
- bool m_bMouseAssociated;
+ bool m_bFirstCapture;
+ char _pad0[3];
+#ifdef __DINPUT_INCLUDED__
+ DIJOYSTATE2 m_OldState;
+ DIJOYSTATE2 m_NewState;
+#endif
+ wchar m_aActionNames[MAX_CONTROLLERACTIONS][40];
+ bool m_aButtonStates[MAX_BUTTONS];
+ char _pad1[3];
+ tControllerConfigBind m_aSettings[MAX_CONTROLLERACTIONS][MAX_CONTROLLERTYPES];
+ bool m_aSimCheckers[MAX_SIMS][MAX_CONTROLLERTYPES];
+ bool m_bMouseAssociated;
+ char _pad2[3];
- void UpdateJoyButtonState(int padnumber);
- void UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber);
- void AffectControllerStateOn_ButtonDown(int button, eControllerType type);
- void UpdateJoyInConfigMenus_ButtonUp(int button, int padnumber);
- void AffectControllerStateOn_ButtonUp(int button, int padnumber);
+ CControllerConfigManager();
+
+ void MakeControllerActionsBlank();
int32 GetJoyButtonJustDown();
- void LoadSettings(int32 file);
- void SaveSettings(int32 file);
- void MakeControllerActionsBlank();
- void InitDefaultControlConfiguration();
- void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);
- void InitDefaultControlConfigJoyPad(unsigned int buttons);
- void ClearSimButtonPressCheckers();
- void AffectPadFromKeyBoard();
- void AffectPadFromMouse();
- void ClearSettingsAssociatedWithAction(int, int);
-
- void GetWideStringOfCommandKeys(uint16, wchar*, uint16);
+
+ void SaveSettings(int32 file);
+ void LoadSettings(int32 file);
+
+ void InitDefaultControlConfiguration();
+ void InitDefaultControlConfigMouse(CMouseControllerState const &availableButtons);
+ void InitDefaultControlConfigJoyPad(uint32 buttons);
+ void InitialiseControllerActionNameArray();
+
+ void UpdateJoyInConfigMenus_ButtonDown (int32 button, int32 padnumber);
+ void AffectControllerStateOn_ButtonDown (int32 button, eControllerType type);
+ void AffectControllerStateOn_ButtonDown_Driving (int32 button, eControllerType type, CControllerState &state);
+ void AffectControllerStateOn_ButtonDown_FirstPersonOnly (int32 button, eControllerType type, CControllerState &state);
+ void AffectControllerStateOn_ButtonDown_ThirdPersonOnly (int32 button, eControllerType type, CControllerState &state);
+ void AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly (int32 button, eControllerType type, CControllerState &state);
+ void AffectControllerStateOn_ButtonDown_AllStates (int32 button, eControllerType type, CControllerState &state);
+ void AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state);
+
+ void UpdateJoyInConfigMenus_ButtonUp(int32 button, int32 padnumber);
+ void AffectControllerStateOn_ButtonUp(int32 button, eControllerType type);
+ void AffectControllerStateOn_ButtonUp_All_Player_States(int32 button, eControllerType type, CControllerState &state);
+
+ void AffectPadFromKeyBoard();
+ void AffectPadFromMouse();
+
+ void ClearSimButtonPressCheckers();
+
+ bool GetIsKeyboardKeyDown (RsKeyCodes keycode);
+ bool GetIsKeyboardKeyJustDown(RsKeyCodes keycode);
+ bool GetIsMouseButtonDown (RsKeyCodes keycode);
+ bool GetIsMouseButtonUp (RsKeyCodes keycode);
+
+
+ void DeleteMatchingCommonControls (e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatching3rdPersonControls (e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatching1rst3rdPersonControls (e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatchingVehicleControls (e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type);
+ void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type);
+
+ bool GetIsKeyBlank(int32 key, eControllerType type);
+ e_ControllerActionType GetActionType(e_ControllerAction action);
+
+ void ClearSettingsAssociatedWithAction (e_ControllerAction action, eControllerType type);
+ wchar *GetControllerSettingTextWithOrderNumber(e_ControllerAction action, eContSetOrder setorder);
+ wchar *GetControllerSettingTextKeyBoard (e_ControllerAction action, eControllerType type);
+ wchar *GetControllerSettingTextMouse (e_ControllerAction action);
+ wchar *GetControllerSettingTextJoystick (e_ControllerAction action);
+
+ int32 GetNumOfSettingsForAction(e_ControllerAction action);
+ void GetWideStringOfCommandKeys(uint16 action, wchar *text, uint16 leight);
+ int32 GetControllerKeyAssociatedWithAction(e_ControllerAction action, eControllerType type);
+
+ void UpdateJoyButtonState(int32 padnumber);
+
+ bool GetIsActionAButtonCombo (e_ControllerAction action);
+ wchar *GetButtonComboText (e_ControllerAction action);
+ void SetControllerKeyAssociatedWithAction(e_ControllerAction action, int32 key, eControllerType type);
+ int32 GetMouseButtonAssociatedWithAction (e_ControllerAction action);
+ void SetMouseButtonAssociatedWithAction (e_ControllerAction action, int32 button);
+ void ResetSettingOrder (e_ControllerAction action);
};
VALIDATE_SIZE(CControllerConfigManager, 0x143C);
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 5f87049a..984e693f 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -1466,7 +1466,7 @@ void CMenuManager::Process(void)
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
- ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
+ ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index b588b1af..e1ee5b31 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -342,6 +342,12 @@ enum
NUM_MENUROWS = 18,
};
+enum eControlMethod
+{
+ CONTROL_STANDART = 0,
+ CONTROL_CLASSIC,
+};
+
struct tSkinInfo
{
int field_0;
@@ -432,6 +438,9 @@ public:
int m_nScreenChangeDelayTimer;
public:
+ bool GetIsMenuActive() {return !!m_bMenuActive;}
+
+public:
static int32 &OS_Language;
static int8 &m_PrefsUseVibration;
static int8 &m_DisplayControllerOnFoot;
diff --git a/src/core/Pad.h b/src/core/Pad.h
index eca334ee..e1223629 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -1,56 +1,5 @@
#pragma once
-// same as RW skeleton
-/*
-enum Key
-{
- // ascii...
-
- KEY_ESC = 128,
-
- KEY_F1 = 129,
- KEY_F2 = 130,
- KEY_F3 = 131,
- KEY_F4 = 132,
- KEY_F5 = 133,
- KEY_F6 = 134,
- KEY_F7 = 135,
- KEY_F8 = 136,
- KEY_F9 = 137,
- KEY_F10 = 138,
- KEY_F11 = 139,
- KEY_F12 = 140,
-
- KEY_INS = 141,
- KEY_DEL = 142,
- KEY_HOME = 143,
- KEY_END = 144,
- KEY_PGUP = 145,
- KEY_PGDN = 146,
-
- KEY_UP = 147,
- KEY_DOWN = 148,
- KEY_LEFT = 149,
- KEY_RIGHT = 150,
-
- // some stuff ommitted
-
- KEY_BACKSP = 168,
- KEY_TAB = 169,
- KEY_CAPSLK = 170,
- KEY_ENTER = 171,
- KEY_LSHIFT = 172,
- KEY_RSHIFT = 173,
- KEY_LCTRL = 174,
- KEY_RCTRL = 175,
- KEY_LALT = 176,
- KEY_RALT = 177,
-
- KEY_NULL, // unused
- KEY_NUMKEYS
-};
-*/
-
enum {
PLAYERCONTROL_ENABLED = 0,
PLAYERCONTROL_DISABLED_1 = 1,
@@ -299,61 +248,130 @@ public:
static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
// mouse
- bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); }
- bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); }
- bool GetMiddleMouseJustDown() { return !!(NewMouseControllerState.MMB && !OldMouseControllerState.MMB); }
+ bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); }
+ bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); }
+ bool GetMiddleMouseJustDown() { return !!(NewMouseControllerState.MMB && !OldMouseControllerState.MMB); }
+ bool GetMouseWheelUpJustDown() { return !!(NewMouseControllerState.WHEELUP && !OldMouseControllerState.WHEELUP); }
+ bool GetMouseWheelDownJustDown() { return !!(NewMouseControllerState.WHEELDN && !OldMouseControllerState.WHEELDN);}
+ bool GetMouseX1JustDown() { return !!(NewMouseControllerState.MXB1 && !OldMouseControllerState.MXB1); }
+ bool GetMouseX2JustDown() { return !!(NewMouseControllerState.MXB2 && !OldMouseControllerState.MXB2); }
+
+
+ bool GetLeftMouse() { return NewMouseControllerState.LMB; }
+ bool GetRightMouse() { return NewMouseControllerState.RMB; }
+ bool GetMiddleMouse() { return NewMouseControllerState.MMB; }
+ bool GetMouseWheelUp() { return NewMouseControllerState.WHEELUP; }
+ bool GetMouseWheelDown() { return NewMouseControllerState.WHEELDN; }
+ bool GetMouseX1() { return NewMouseControllerState.MXB1; }
+ bool GetMouseX2() { return NewMouseControllerState.MXB2; }
+
+ bool GetLeftMouseUp() { return !OldMouseControllerState.LMB; }
+ bool GetRightMouseUp() { return !OldMouseControllerState.RMB; }
+ bool GetMiddleMouseUp() { return !OldMouseControllerState.MMB; }
+ bool GetMouseWheelUpUp() { return !OldMouseControllerState.WHEELUP; }
+ bool GetMouseWheelDownUp() { return !OldMouseControllerState.WHEELDN; }
+ bool GetMouseX1Up() { return !OldMouseControllerState.MXB1; }
+ bool GetMouseX2Up() { return !OldMouseControllerState.MXB2; }
+
+
float GetMouseX() { return NewMouseControllerState.x; }
float GetMouseY() { return NewMouseControllerState.y; }
// keyboard
bool GetCharJustDown(int32 c) { return !!(NewKeyState.VK_KEYS[c] && !OldKeyState.VK_KEYS[c]); }
- bool GetFJustDown(int32 n) { return !!(NewKeyState.F[n] && !OldKeyState.F[n]); }
- bool GetEscapeJustDown() { return !!(NewKeyState.ESC && !OldKeyState.ESC); }
- bool GetInsertJustDown() { return !!(NewKeyState.INS && !OldKeyState.INS); }
- bool GetDeleteJustDown() { return !!(NewKeyState.DEL && !OldKeyState.DEL); }
- bool GetHomeJustDown() { return !!(NewKeyState.HOME && !OldKeyState.HOME); }
- bool GetEndJustDown() { return !!(NewKeyState.END && !OldKeyState.END); }
- bool GetPageUpJustDown() { return !!(NewKeyState.PGUP && !OldKeyState.PGUP); }
- bool GetPageDownJustDown() { return !!(NewKeyState.PGDN && !OldKeyState.PGDN); }
- bool GetUpJustDown() { return !!(NewKeyState.UP && !OldKeyState.UP); }
- bool GetDownJustDown() { return !!(NewKeyState.DOWN && !OldKeyState.DOWN); }
- bool GetLeftJustDown() { return !!(NewKeyState.LEFT && !OldKeyState.LEFT); }
- bool GetRightJustDown() { return !!(NewKeyState.RIGHT && !OldKeyState.RIGHT); }
- bool GetScrollLockJustDown() { return !!(NewKeyState.SCROLLLOCK && !OldKeyState.SCROLLLOCK); }
- bool GetPauseJustDown() { return !!(NewKeyState.PAUSE && !OldKeyState.PAUSE); }
- bool GetNumLockJustDown() { return !!(NewKeyState.NUMLOCK && !OldKeyState.NUMLOCK); }
- bool GetDivideJustDown() { return !!(NewKeyState.DIV && !OldKeyState.DIV); }
- bool GetTimesJustDown() { return !!(NewKeyState.MUL && !OldKeyState.MUL); }
- bool GetMinusJustDown() { return !!(NewKeyState.SUB && !OldKeyState.SUB); }
- bool GetPlusJustDown() { return !!(NewKeyState.ADD && !OldKeyState.ADD); }
- bool GetPadEnterJustDown() { return !!(NewKeyState.ENTER && !OldKeyState.ENTER); } // GetEnterJustDown
- bool GetPadDelJustDown() { return !!(NewKeyState.DECIMAL && !OldKeyState.DECIMAL); }
- bool GetPad1JustDown() { return !!(NewKeyState.NUM1 && !OldKeyState.NUM1); }
- bool GetPad2JustDown() { return !!(NewKeyState.NUM2 && !OldKeyState.NUM2); }
- bool GetPad3JustDown() { return !!(NewKeyState.NUM3 && !OldKeyState.NUM3); }
- bool GetPad4JustDown() { return !!(NewKeyState.NUM4 && !OldKeyState.NUM4); }
- bool GetPad5JustDown() { return !!(NewKeyState.NUM5 && !OldKeyState.NUM5); }
- bool GetPad6JustDown() { return !!(NewKeyState.NUM6 && !OldKeyState.NUM6); }
- bool GetPad7JustDown() { return !!(NewKeyState.NUM7 && !OldKeyState.NUM7); }
- bool GetPad8JustDown() { return !!(NewKeyState.NUM8 && !OldKeyState.NUM8); }
- bool GetPad9JustDown() { return !!(NewKeyState.NUM9 && !OldKeyState.NUM9); }
- bool GetPad0JustDown() { return !!(NewKeyState.NUM0 && !OldKeyState.NUM0); }
- bool GetBackspaceJustDown() { return !!(NewKeyState.BACKSP && !OldKeyState.BACKSP); }
- bool GetTabJustDown() { return !!(NewKeyState.TAB && !OldKeyState.TAB); }
- bool GetCapsLockJustDown() { return !!(NewKeyState.CAPSLOCK && !OldKeyState.CAPSLOCK); }
- bool GetEnterJustDown() { return !!(NewKeyState.EXTENTER && !OldKeyState.EXTENTER); }
- bool GetLeftShiftJustDown() { return !!(NewKeyState.LSHIFT && !OldKeyState.LSHIFT); }
- bool GetShiftJustDown() { return !!(NewKeyState.SHIFT && !OldKeyState.SHIFT); }
- bool GetRightShiftJustDown() { return !!(NewKeyState.RSHIFT && !OldKeyState.RSHIFT); }
- bool GetLeftCtrlJustDown() { return !!(NewKeyState.LCTRL && !OldKeyState.LCTRL); }
- bool GetRightCtrlJustDown() { return !!(NewKeyState.RCTRL && !OldKeyState.RCTRL); }
- bool GetLeftAltJustDown() { return !!(NewKeyState.LALT && !OldKeyState.LALT); }
- bool GetRightAltJustDown() { return !!(NewKeyState.RALT && !OldKeyState.RALT); }
- bool GetLeftWinJustDown() { return !!(NewKeyState.LWIN && !OldKeyState.LWIN); }
- bool GetRightWinJustDown() { return !!(NewKeyState.RWIN && !OldKeyState.RWIN); }
- bool GetAppsJustDown() { return !!(NewKeyState.APPS && !OldKeyState.APPS); }
-
+ bool GetFJustDown(int32 n) { return !!(NewKeyState.F[n] && !OldKeyState.F[n]); }
+ bool GetEscapeJustDown() { return !!(NewKeyState.ESC && !OldKeyState.ESC); }
+ bool GetInsertJustDown() { return !!(NewKeyState.INS && !OldKeyState.INS); }
+ bool GetDeleteJustDown() { return !!(NewKeyState.DEL && !OldKeyState.DEL); }
+ bool GetHomeJustDown() { return !!(NewKeyState.HOME && !OldKeyState.HOME); }
+ bool GetEndJustDown() { return !!(NewKeyState.END && !OldKeyState.END); }
+ bool GetPageUpJustDown() { return !!(NewKeyState.PGUP && !OldKeyState.PGUP); }
+ bool GetPageDownJustDown() { return !!(NewKeyState.PGDN && !OldKeyState.PGDN); }
+ bool GetUpJustDown() { return !!(NewKeyState.UP && !OldKeyState.UP); }
+ bool GetDownJustDown() { return !!(NewKeyState.DOWN && !OldKeyState.DOWN); }
+ bool GetLeftJustDown() { return !!(NewKeyState.LEFT && !OldKeyState.LEFT); }
+ bool GetRightJustDown() { return !!(NewKeyState.RIGHT && !OldKeyState.RIGHT); }
+ bool GetScrollLockJustDown() { return !!(NewKeyState.SCROLLLOCK && !OldKeyState.SCROLLLOCK); }
+ bool GetPauseJustDown() { return !!(NewKeyState.PAUSE && !OldKeyState.PAUSE); }
+ bool GetNumLockJustDown() { return !!(NewKeyState.NUMLOCK && !OldKeyState.NUMLOCK); }
+ bool GetDivideJustDown() { return !!(NewKeyState.DIV && !OldKeyState.DIV); }
+ bool GetTimesJustDown() { return !!(NewKeyState.MUL && !OldKeyState.MUL); }
+ bool GetMinusJustDown() { return !!(NewKeyState.SUB && !OldKeyState.SUB); }
+ bool GetPlusJustDown() { return !!(NewKeyState.ADD && !OldKeyState.ADD); }
+ bool GetPadEnterJustDown() { return !!(NewKeyState.ENTER && !OldKeyState.ENTER); } // GetEnterJustDown
+ bool GetPadDelJustDown() { return !!(NewKeyState.DECIMAL && !OldKeyState.DECIMAL); }
+ bool GetPad1JustDown() { return !!(NewKeyState.NUM1 && !OldKeyState.NUM1); }
+ bool GetPad2JustDown() { return !!(NewKeyState.NUM2 && !OldKeyState.NUM2); }
+ bool GetPad3JustDown() { return !!(NewKeyState.NUM3 && !OldKeyState.NUM3); }
+ bool GetPad4JustDown() { return !!(NewKeyState.NUM4 && !OldKeyState.NUM4); }
+ bool GetPad5JustDown() { return !!(NewKeyState.NUM5 && !OldKeyState.NUM5); }
+ bool GetPad6JustDown() { return !!(NewKeyState.NUM6 && !OldKeyState.NUM6); }
+ bool GetPad7JustDown() { return !!(NewKeyState.NUM7 && !OldKeyState.NUM7); }
+ bool GetPad8JustDown() { return !!(NewKeyState.NUM8 && !OldKeyState.NUM8); }
+ bool GetPad9JustDown() { return !!(NewKeyState.NUM9 && !OldKeyState.NUM9); }
+ bool GetPad0JustDown() { return !!(NewKeyState.NUM0 && !OldKeyState.NUM0); }
+ bool GetBackspaceJustDown() { return !!(NewKeyState.BACKSP && !OldKeyState.BACKSP); }
+ bool GetTabJustDown() { return !!(NewKeyState.TAB && !OldKeyState.TAB); }
+ bool GetCapsLockJustDown() { return !!(NewKeyState.CAPSLOCK && !OldKeyState.CAPSLOCK); }
+ bool GetEnterJustDown() { return !!(NewKeyState.EXTENTER && !OldKeyState.EXTENTER); }
+ bool GetLeftShiftJustDown() { return !!(NewKeyState.LSHIFT && !OldKeyState.LSHIFT); }
+ bool GetShiftJustDown() { return !!(NewKeyState.SHIFT && !OldKeyState.SHIFT); }
+ bool GetRightShiftJustDown() { return !!(NewKeyState.RSHIFT && !OldKeyState.RSHIFT); }
+ bool GetLeftCtrlJustDown() { return !!(NewKeyState.LCTRL && !OldKeyState.LCTRL); }
+ bool GetRightCtrlJustDown() { return !!(NewKeyState.RCTRL && !OldKeyState.RCTRL); }
+ bool GetLeftAltJustDown() { return !!(NewKeyState.LALT && !OldKeyState.LALT); }
+ bool GetRightAltJustDown() { return !!(NewKeyState.RALT && !OldKeyState.RALT); }
+ bool GetLeftWinJustDown() { return !!(NewKeyState.LWIN && !OldKeyState.LWIN); }
+ bool GetRightWinJustDown() { return !!(NewKeyState.RWIN && !OldKeyState.RWIN); }
+ bool GetAppsJustDown() { return !!(NewKeyState.APPS && !OldKeyState.APPS); }
+
+ bool GetChar(int32 c) { return NewKeyState.VK_KEYS[c]; }
+ bool GetF(int32 n) { return NewKeyState.F[n]; }
+ bool GetEscape() { return NewKeyState.ESC; }
+ bool GetInsert() { return NewKeyState.INS; }
+ bool GetDelete() { return NewKeyState.DEL; }
+ bool GetHome() { return NewKeyState.HOME; }
+ bool GetEnd() { return NewKeyState.END; }
+ bool GetPageUp() { return NewKeyState.PGUP; }
+ bool GetPageDown() { return NewKeyState.PGDN; }
+ bool GetUp() { return NewKeyState.UP; }
+ bool GetDown() { return NewKeyState.DOWN; }
+ bool GetLeft() { return NewKeyState.LEFT; }
+ bool GetRight() { return NewKeyState.RIGHT; }
+ bool GetScrollLock() { return NewKeyState.SCROLLLOCK; }
+ bool GetPause() { return NewKeyState.PAUSE; }
+ bool GetNumLock() { return NewKeyState.NUMLOCK; }
+ bool GetDivide() { return NewKeyState.DIV; }
+ bool GetTimes() { return NewKeyState.MUL; }
+ bool GetMinus() { return NewKeyState.SUB; }
+ bool GetPlus() { return NewKeyState.ADD; }
+ bool GetPadEnter() { return NewKeyState.ENTER; } // GetEnterJustDown
+ bool GetPadDel() { return NewKeyState.DECIMAL; }
+ bool GetPad1() { return NewKeyState.NUM1; }
+ bool GetPad2() { return NewKeyState.NUM2; }
+ bool GetPad3() { return NewKeyState.NUM3; }
+ bool GetPad4() { return NewKeyState.NUM4; }
+ bool GetPad5() { return NewKeyState.NUM5; }
+ bool GetPad6() { return NewKeyState.NUM6; }
+ bool GetPad7() { return NewKeyState.NUM7; }
+ bool GetPad8() { return NewKeyState.NUM8; }
+ bool GetPad9() { return NewKeyState.NUM9; }
+ bool GetPad0() { return NewKeyState.NUM0; }
+ bool GetBackspace() { return NewKeyState.BACKSP; }
+ bool GetTab() { return NewKeyState.TAB; }
+ bool GetCapsLock() { return NewKeyState.CAPSLOCK; }
+ bool GetEnter() { return NewKeyState.EXTENTER; }
+ bool GetLeftShift() { return NewKeyState.LSHIFT; }
+ bool GetShift() { return NewKeyState.SHIFT; }
+ bool GetRightShift() { return NewKeyState.RSHIFT; }
+ bool GetLeftCtrl() { return NewKeyState.LCTRL; }
+ bool GetRightCtrl() { return NewKeyState.RCTRL; }
+ bool GetLeftAlt() { return NewKeyState.LALT; }
+ bool GetRightAlt() { return NewKeyState.RALT; }
+ bool GetLeftWin() { return NewKeyState.LWIN; }
+ bool GetRightWin() { return NewKeyState.RWIN; }
+ bool GetApps() { return NewKeyState.APPS; }
// pad
bool GetTriangleJustDown() { return !!(NewState.Triangle && !OldState.Triangle); }
@@ -369,22 +387,15 @@ public:
bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); }
bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); }
bool GetStartJustDown() { return !!(NewState.Start && !OldState.Start); }
-
-/*
- int32 GetLeftShoulder1(void) { return NewState.LeftShoulder1; }
- int32 GetLeftShoulder2(void) { return NewState.LeftShoulder2; }
- int32 GetRightShoulder1(void) { return NewState.RightShoulder1; }
- int32 GetRightShoulder2(void) { return NewState.RightShoulder2; }
-*/
- bool GetTriangle() { return !!NewState.Triangle; }
- bool GetCircle() { return !!NewState.Circle; }
- bool GetCross() { return !!NewState.Cross; }
- bool GetSquare() { return !!NewState.Square; }
- bool GetDPadUp() { return !!NewState.DPadUp; }
- bool GetDPadDown() { return !!NewState.DPadDown; }
- bool GetDPadLeft() { return !!NewState.DPadLeft; }
- bool GetDPadRight() { return !!NewState.DPadRight; }
+ bool GetTriangle() { return !!NewState.Triangle; }
+ bool GetCircle() { return !!NewState.Circle; }
+ bool GetCross() { return !!NewState.Cross; }
+ bool GetSquare() { return !!NewState.Square; }
+ bool GetDPadUp() { return !!NewState.DPadUp; }
+ bool GetDPadDown() { return !!NewState.DPadDown; }
+ bool GetDPadLeft() { return !!NewState.DPadLeft; }
+ bool GetDPadRight() { return !!NewState.DPadRight; }
bool GetLeftShoulder1(void) { return !!NewState.LeftShoulder1; }
bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; }
bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; }
@@ -392,8 +403,6 @@ public:
bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; }
};
+
VALIDATE_SIZE(CPad, 0xFC);
extern CPad *Pads; //[2]
-
-#define IsButtonJustDown(pad, btn) \
- (!(pad)->OldState.btn && (pad)->NewState.btn)
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 0d6cbc82..f1dbb8b4 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -275,7 +275,7 @@ void CRadar::DrawBlips()
TransformRadarPointToScreenSpace(out, in);
float angle;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN)
angle = PI + FindPlayerHeading();
#ifdef FIX_BUGS
else if (TheCamera.GetLookDirection() != LOOKING_FORWARD)
@@ -1081,14 +1081,14 @@ void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D
s = -Sin(TheCamera.GetForward().Heading());
c = Cos(TheCamera.GetForward().Heading());
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) {
s = 0.0f;
c = 1.0f;
}
else if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
CVector forward;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) {
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
forward.Normalise(); // a bit useless...
}
@@ -1120,7 +1120,7 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const C
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in)
{
float s, c;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED) {
s = 0.0f;
c = 1.0f;
}
@@ -1131,7 +1131,7 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D
else {
CVector forward;
- if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
+ if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON) {
forward = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->GetForward();
forward.Normalise(); // a bit useless...
}
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 8985d56a..8ac16d0e 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -379,9 +379,9 @@ Render2dStuff(void)
bool firstPersonWeapon = false;
int cammode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if(cammode == CCam::MODE_SNIPER ||
- cammode == CCam::MODE_SNIPER_RUN_AROUND ||
- cammode == CCam::MODE_ROCKET ||
- cammode == CCam::MODE_ROCKET_RUN_AROUND)
+ cammode == CCam::MODE_SNIPER_RUNABOUT ||
+ cammode == CCam::MODE_ROCKETLAUNCHER ||
+ cammode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT)
firstPersonWeapon = true;
// Draw black border for sniper and rocket launcher
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index 96f56a0f..da38cb1d 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -249,7 +249,15 @@ public:
CMatrix &Invert(const CMatrix &src, CMatrix &dst);
CVector operator*(const CMatrix &mat, const CVector &vec);
CMatrix operator*(const CMatrix &m1, const CMatrix &m2);
-CVector MultiplyInverse(const CMatrix &mat, const CVector &vec);
+inline CVector MultiplyInverse(const CMatrix &mat, const CVector &vec)
+{
+ CVector v(vec.x - mat.m_matrix.pos.x, vec.y - mat.m_matrix.pos.y, vec.z - mat.m_matrix.pos.z);
+ return CVector(
+ mat.m_matrix.right.x * v.x + mat.m_matrix.right.y * v.y + mat.m_matrix.right.z * v.z,
+ mat.m_matrix.up.x * v.x + mat.m_matrix.up.y * v.y + mat.m_matrix.up.z * v.z,
+ mat.m_matrix.at.x * v.x + mat.m_matrix.at.y * v.y + mat.m_matrix.at.z * v.z);
+}
+
const CVector Multiply3x3(const CMatrix &mat, const CVector &vec);
const CVector Multiply3x3(const CVector &vec, const CMatrix &mat);
diff --git a/src/math/math.cpp b/src/math/math.cpp
index 6201cee6..4f74fac9 100644
--- a/src/math/math.cpp
+++ b/src/math/math.cpp
@@ -126,16 +126,6 @@ operator*(const CMatrix &m1, const CMatrix &m2)
return out;
}
-CVector
-MultiplyInverse(const CMatrix &mat, const CVector &vec)
-{
- CVector v(vec.x - mat.m_matrix.pos.x, vec.y - mat.m_matrix.pos.y, vec.z - mat.m_matrix.pos.z);
- return CVector(
- mat.m_matrix.right.x * v.x + mat.m_matrix.right.y * v.y + mat.m_matrix.right.z * v.z,
- mat.m_matrix.up.x * v.x + mat.m_matrix.up.y * v.y + mat.m_matrix.up.z * v.z,
- mat.m_matrix.at.x * v.x + mat.m_matrix.at.y * v.y + mat.m_matrix.at.z * v.z);
-}
-
const CVector
Multiply3x3(const CMatrix &mat, const CVector &vec)
{
diff --git a/src/modelinfo/ModelIndices.cpp b/src/modelinfo/ModelIndices.cpp
index 9a8aaead..bf6b3905 100644
--- a/src/modelinfo/ModelIndices.cpp
+++ b/src/modelinfo/ModelIndices.cpp
@@ -26,6 +26,12 @@ MatchModelString(const char *modelname, int16 id)
#undef X
}
+void
+TestModelIndices(void)
+{
+ ;
+}
+
STARTPATCHES
InjectHook(0x48EB60, InitModelIndices, PATCH_JUMP);
InjectHook(0x48F030, MatchModelString, PATCH_JUMP);
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index 4a6e80d0..20d1b7f3 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -365,6 +365,7 @@ enum{
void InitModelIndices(void);
void MatchModelString(const char *name, int16 id);
+void TestModelIndices(void);
inline bool
IsGlass(int16 id)
@@ -462,7 +463,6 @@ IsPickupModel(int16 id)
id == MI_UZI ||
id == MI_M16 ||
id == MI_FLAMETHROWER ||
- id >= MI_M16 && id <= MI_FLAMETHROWER ||
id == MI_PICKUP_ADRENALINE ||
id == MI_PICKUP_BODYARMOUR ||
id == MI_PICKUP_INFO ||
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 17c79209..0a76dcc5 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -56,12 +56,13 @@ WRAPPER void CPed::StartFightDefend(uint8, uint8, uint8) { EAXJMP(0x4E7780); }
WRAPPER void CPed::ServiceTalking(void) { EAXJMP(0x4E5870); }
WRAPPER void CPed::UpdatePosition(void) { EAXJMP(0x4C7A00); }
WRAPPER void CPed::WanderPath(void) { EAXJMP(0x4D28D0); }
-WRAPPER void CPed::SeekCar(void) { EAXJMP(0x4D3F90); }
WRAPPER void CPed::UpdateFromLeader(void) { EAXJMP(0x4D8F30); }
WRAPPER void CPed::SetEnterCar_AllClear(CVehicle*, uint32, uint32) { EAXJMP(0x4E0A40); }
WRAPPER bool CPed::WarpPedToNearEntityOffScreen(CEntity*) { EAXJMP(0x4E5570); }
WRAPPER void CPed::SetObjective(eObjective, CVector) { EAXJMP(0x4D8A90); }
WRAPPER void CPed::SetObjective(eObjective, CVector, float) { EAXJMP(0x4D8770); }
+WRAPPER void CPed::WarpPedIntoCar(CVehicle*) { EAXJMP(0x4D7D20); }
+WRAPPER void CPed::SetCarJack(CVehicle*) { EAXJMP(0x4E0220); }
#define FEET_OFFSET 1.04f
@@ -469,9 +470,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
bIsLanding = false;
bIsRunning = false;
bHitSomethingLastFrame = false;
- m_ped_flagB80 = false;
+ bVehEnterDoorIsBlocked = false;
- m_ped_flagC1 = false;
+ bCanPedEnterSeekedCar = false;
bRespondsToThreats = true;
bRenderPedInCar = true;
bChangedSeat = false;
@@ -4645,10 +4646,10 @@ CPed::SetAttack(CEntity *victim)
CPad::GetPad(0)->ResetAverageWeapon();
if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER)
- && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16FIRSTPERSON_34
- && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_FIRSTPERSONPEDONPC_41
+ && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON
+ && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT
&& TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER
- && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER_RUN_AROUND
+ && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_SNIPER_RUNABOUT
&& CheckForPointBlankPeds(victimPed) != 0) {
ClearAimFlag();
@@ -8569,11 +8570,15 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
Say(SOUND_PED_DEFEND);
}
-#if defined FIX_BUGS || defined VC_PED_PORTS
+#ifdef VC_PED_PORTS
// Killing gang members with car wasn't triggering a fight, until now... Taken from VC.
if (IsGangMember()) {
CPed *driver = car->pDriver;
- if (driver && driver->IsPlayer()) {
+ if (driver && driver->IsPlayer()
+#ifdef FIX_BUGS
+ && (CharCreatedBy != MISSION_CHAR || bRespondsToThreats) && (!m_leader || m_leader != driver)
+#endif
+ ) {
RegisterThreatWithGangPeds(driver);
}
}
@@ -9186,10 +9191,10 @@ CPed::ProcessControl(void)
if (!nearPed->bIsLooking && nearPed->m_nPedState != PED_ATTACK) {
int16 camMode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
if (camMode != CCam::MODE_SNIPER
- && camMode != CCam::MODE_ROCKET
- && camMode != CCam::MODE_M16FIRSTPERSON_34
- && camMode != CCam::MODE_FIRSTPERSON
- && camMode != CCam::MODE_M16FIRSTPERSON_44
+ && camMode != CCam::MODE_ROCKETLAUNCHER
+ && camMode != CCam::MODE_M16_1STPERSON
+ && camMode != CCam::MODE_1STPERSON
+ && camMode != CCam::MODE_HELICANNON_1STPERSON
&& !TheCamera.Cams[TheCamera.ActiveCam].GetWeaponFirstPersonOn()) {
nearPed->SetLookFlag(this, true);
@@ -9509,7 +9514,7 @@ CPed::ProcessControl(void)
|| m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)) {
if (collidingVeh != m_pCurrentPhysSurface || IsPlayer()) {
- if (!m_ped_flagB80) {
+ if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->m_status != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
// VC calls SetDirectionToWalkAroundVehicle instead if ped is in PED_SEEK_CAR.
@@ -9695,7 +9700,7 @@ CPed::ProcessControl(void)
}
}
- } else if (!m_ped_flagB80) {
+ } else if (!bVehEnterDoorIsBlocked) {
if (collidingVeh->m_status != STATUS_PLAYER || CharCreatedBy == MISSION_CHAR) {
SetDirectionToWalkAroundObject(collidingVeh);
@@ -10328,7 +10333,7 @@ CPed::ProcessControl(void)
lbAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_LB);
if (lbAssoc &&
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON
+ TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON
&& TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_LEFT) {
lbAssoc->blendDelta = -1000.0f;
}
@@ -10373,7 +10378,7 @@ CPed::ProcessControl(void)
lbAssoc->blendDelta = -4.0f;
} else {
- if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_FIRSTPERSON
+ if ((TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_1STPERSON
|| TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking != LOOKING_LEFT)
&& (!lbAssoc || lbAssoc->blendAmount < 1.0f)) {
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_LB, 4.0f);
@@ -12161,7 +12166,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
// ?!? I think it's absurd to use this unless another function like SeekCar finds next pos. with it and we're trying to simulate it's behaviour.
// On every run it returns another pos. for ped, with same distance to the veh.
- // Sequence of positions are not guarenteed, it depends on global pos. (So sometimes it returns positions to make ped draw circle, sometimes don't)
+ // Sequence of positions are not guaranteed, it depends on global pos. (So sometimes it returns positions to make ped draw circle, sometimes don't)
helperPos = veh->GetMatrix() * helperPos;
float vehForwardHeading = veh->GetForward().Heading();
@@ -13027,7 +13032,7 @@ CPed::ProcessObjective(void)
} else {
SetSeekBoatPosition(m_carInObjective);
}
- if (m_nMoveState == PEDMOVE_STILL && !m_ped_flagB80)
+ if (m_nMoveState == PEDMOVE_STILL && !bVehEnterDoorIsBlocked)
SetMoveState(PEDMOVE_RUN);
if (m_carInObjective && m_carInObjective->m_fHealth > 0.0f) {
@@ -15574,6 +15579,165 @@ CPed::ScanForThreats(void)
}
}
+void
+CPed::SeekCar(void)
+{
+ CVehicle *vehToSeek = m_carInObjective;
+ CVector dest(0.0f, 0.0f, 0.0f);
+ if (!vehToSeek) {
+ RestorePreviousState();
+ return;
+ }
+
+ if (m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER) {
+ if (m_vehEnterType && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
+ if (IsRoomToBeCarJacked()) {
+ dest = GetPositionToOpenCarDoor(vehToSeek, m_vehEnterType);
+ } else if (m_nPedType == PEDTYPE_COP) {
+ dest = GetPositionToOpenCarDoor(vehToSeek, CAR_DOOR_RF);
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ } else
+ GetNearestDoor(vehToSeek, dest);
+ } else {
+ if (m_hitRecoverTimer > CTimer::GetTimeInMilliseconds()) {
+ SetMoveState(PEDMOVE_STILL);
+ return;
+ }
+ if (vehToSeek->m_modelIndex == MI_COACH) {
+ GetNearestDoor(vehToSeek, dest);
+ } else {
+ if (vehToSeek->IsTrain()) {
+ if (vehToSeek->m_status != STATUS_TRAIN_NOT_MOVING) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ return;
+ }
+ if (!GetNearestTrainDoor(vehToSeek, dest)) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ return;
+ }
+ } else {
+ if (!GetNearestPassengerDoor(vehToSeek, dest)) {
+ if (vehToSeek->m_nNumPassengers == vehToSeek->m_nNumMaxPassengers) {
+ RestorePreviousObjective();
+ RestorePreviousState();
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ bVehEnterDoorIsBlocked = true;
+ return;
+ }
+ bVehEnterDoorIsBlocked = false;
+ }
+ }
+ }
+
+ if (dest.x == 0.0f && dest.y == 0.0f) {
+ if ((!IsPlayer() && CharCreatedBy != MISSION_CHAR) || vehToSeek->VehicleCreatedBy != MISSION_VEHICLE || vehToSeek->pDriver) {
+ RestorePreviousState();
+ if (IsPlayer()) {
+ ClearObjective();
+ } else if (CharCreatedBy == RANDOM_CHAR) {
+ m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
+ }
+ SetMoveState(PEDMOVE_STILL);
+ TheCamera.ClearPlayerWeaponMode();
+ CCarCtrl::RemoveFromInterestingVehicleList(vehToSeek);
+ return;
+ }
+ dest = vehToSeek->GetPosition();
+ if (bCollidedWithMyVehicle) {
+ WarpPedIntoCar(m_pMyVehicle);
+ return;
+ }
+ }
+ bool foundBetterPosToSeek = PossiblyFindBetterPosToSeekCar(&dest, vehToSeek);
+ m_vecSeekPos = dest;
+ float distToDest = (m_vecSeekPos - GetPosition()).MagnitudeSqr();
+#ifndef VC_PED_PORTS
+ if (bIsRunning)
+ SetMoveState(PEDMOVE_RUN);
+#else
+ if (bIsRunning ||
+ vehToSeek->pDriver && distToDest > 4.0f && (Abs(vehToSeek->m_vecMoveSpeed.x) > 0.01f || Abs(vehToSeek->m_vecMoveSpeed.y) > 0.01f))
+ SetMoveState(PEDMOVE_RUN);
+#endif
+ else if (distToDest < 4.0f)
+ SetMoveState(PEDMOVE_WALK);
+
+ if (distToDest >= 1.0f)
+ bCanPedEnterSeekedCar = false;
+ else if (2.0f * vehToSeek->GetColModel()->boundingBox.max.x > distToDest)
+ bCanPedEnterSeekedCar = true;
+
+ if (vehToSeek->m_nGettingInFlags & GetCarDoorFlag(m_vehEnterType))
+ bVehEnterDoorIsBlocked = true;
+ else
+ bVehEnterDoorIsBlocked = false;
+
+ if (Seek()) {
+ if (!foundBetterPosToSeek) {
+ if (1.5f + GetPosition().z > dest.z && GetPosition().z - 0.5f < dest.z) {
+ if (vehToSeek->IsTrain()) {
+ SetEnterTrain(vehToSeek, m_vehEnterType);
+ } else {
+ m_fRotationCur = m_fRotationDest;
+ if (!bVehEnterDoorIsBlocked) {
+ vehToSeek->bIsStatic = false;
+ if (m_objective == OBJECTIVE_SOLICIT) {
+ SetSolicit(1000);
+ } else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
+ SetBuyIceCream();
+ } else if (vehToSeek->m_nNumGettingIn < vehToSeek->m_nNumMaxPassengers + 1
+ && vehToSeek->CanPedEnterCar()) {
+
+ switch (vehToSeek->m_status) {
+ case STATUS_PLAYER:
+ case STATUS_SIMPLE:
+ case STATUS_PHYSICS:
+ case STATUS_PLAYER_DISABLED:
+ if (!vehToSeek->bIsBus && (!m_leader || m_leader != vehToSeek->pDriver) &&
+ (m_vehEnterType == CAR_DOOR_LF && vehToSeek->pDriver || m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0] || m_vehEnterType == CAR_DOOR_LR && vehToSeek->pPassengers[1] || m_vehEnterType == CAR_DOOR_RR && vehToSeek->pPassengers[2])) {
+ SetCarJack(vehToSeek);
+ if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER && m_vehEnterType != CAR_DOOR_LF)
+ vehToSeek->pDriver->bFleeAfterExitingCar = true;
+ } else {
+ SetEnterCar(vehToSeek, m_vehEnterType);
+ }
+ break;
+ case STATUS_ABANDONED:
+ if (m_vehEnterType == CAR_DOOR_RF && vehToSeek->pPassengers[0]) {
+ if (vehToSeek->pPassengers[0]->m_ped_flagF4) {
+ if (IsPlayer())
+ CPed::SetEnterCar(vehToSeek, m_vehEnterType);
+ } else {
+ SetCarJack(vehToSeek);
+ }
+ } else {
+ SetEnterCar(vehToSeek, m_vehEnterType);
+ }
+ break;
+ case STATUS_WRECKED:
+ SetIdle();
+ break;
+ default:
+ return;
+ }
+ } else {
+ RestorePreviousState();
+ }
+ } else {
+ SetMoveState(PEDMOVE_STILL);
+ }
+ }
+ }
+ }
+ }
+}
+
class CPed_ : public CPed
{
public:
@@ -15791,4 +15955,5 @@ STARTPATCHES
InjectHook(0x4E1010, &CPed::SetExitCar, PATCH_JUMP);
InjectHook(0x4C5FE0, &CPed::ScanForThreats, PATCH_JUMP);
InjectHook(0x4C6C10, &CPed::ScanForInterestingStuff, PATCH_JUMP);
+ InjectHook(0x4D3F90, &CPed::SeekCar, PATCH_JUMP);
ENDPATCHES \ No newline at end of file
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index b3d0f145..b8d2f5dd 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -294,9 +294,9 @@ public:
uint8 bIsLanding : 1;
uint8 bIsRunning : 1; // on some conditions
uint8 bHitSomethingLastFrame : 1;
- uint8 m_ped_flagB80 : 1; // bIsNearCar? it's sure that it's related with cars and used for deciding whether we should move
+ uint8 bVehEnterDoorIsBlocked : 1; // because someone else enters/exits from there
- uint8 m_ped_flagC1 : 1; // bCanPedEnterSeekedCar?
+ uint8 bCanPedEnterSeekedCar : 1;
uint8 bRespondsToThreats : 1;
uint8 bRenderPedInCar : 1;
uint8 bChangedSeat : 1;
@@ -679,6 +679,8 @@ public:
void SetEnterCar_AllClear(CVehicle*, uint32, uint32);
void SetSolicit(uint32 time);
void ScanForInterestingStuff(void);
+ void WarpPedIntoCar(CVehicle*);
+ void SetCarJack(CVehicle*);
// Static methods
static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index aa728a5e..7c8b157c 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -121,15 +121,15 @@ void CHud::Draw()
int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
- if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
+ if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_EDITOR)
Mode_FirstPerson = 1;
- if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
+ if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT)
Mode_RunAround = 1;
/*
Draw Crosshairs
*/
- if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_FIRSTPERSONPEDONPC_40) {
+ if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) {
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
if (State != PED_ENTER_CAR && State != PED_CARJACK) {
@@ -180,8 +180,8 @@ void CHud::Draw()
}
}
else {
- if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
- Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
+ if (Mode == CCam::MODE_M16_1STPERSON ||
+ Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
Mode == CCam::MODE_EDITOR) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
@@ -189,7 +189,7 @@ void CHud::Draw()
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
- else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
+ else if (Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) {
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
@@ -197,7 +197,7 @@ void CHud::Draw()
Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
}
- else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
+ else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_SNIPER_RUNABOUT) {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 99d50e8f..562d5882 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -353,7 +353,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
}else{
if(mi->m_type != MITYPE_SIMPLE){
if(FindPlayerVehicle() == ent &&
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON){
+ TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){
// Player's vehicle in first person mode
if(TheCamera.Cams[TheCamera.ActiveCam].DirectionWasLooking == LOOKING_FORWARD ||
ent->GetModelIndex() == MI_RHINO ||
@@ -642,8 +642,8 @@ CRenderer::ScanWorld(void)
RwV3dTransformPoints((RwV3d*)vectors, (RwV3d*)vectors, 9, cammatrix);
m_loadingPriority = false;
- if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 ||
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED){
+ if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN ||
+ TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED){
CRect rect;
int x1, x2, y1, y2;
LimitFrustumVector(vectors[CORNER_FAR_TOPLEFT], vectors[CORNER_CAM], -100.0f);
@@ -753,8 +753,8 @@ CRenderer::RequestObjectsInFrustum(void)
vectors[CORNER_PRIO_RIGHT].z = vectors[CORNER_LOD_RIGHT].z;
RwV3dTransformPoints((RwV3d*)vectors, (RwV3d*)vectors, 9, cammatrix);
- if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 ||
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED){
+ if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN ||
+ TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED){
CRect rect;
int x1, x2, y1, y2;
LimitFrustumVector(vectors[CORNER_FAR_TOPLEFT], vectors[CORNER_CAM], -100.0f);
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 4d2e4605..5b6bb976 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -532,8 +532,8 @@ CShadows::StoreCarLightShadow(CAutomobile *pCar, int32 nID, RwTexture *pTexture,
float fDistToCamSqr = (*pPosn - TheCamera.GetPosition()).MagnitudeSqr2D();
- bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1
- || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED
+ bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN
+ || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED
|| CCutsceneMgr::IsRunning();
float fDrawDistance = 27.0f;
diff --git a/src/render/VisibilityPlugins.cpp b/src/render/VisibilityPlugins.cpp
index 6a2f77a1..bbaa08ce 100644
--- a/src/render/VisibilityPlugins.cpp
+++ b/src/render/VisibilityPlugins.cpp
@@ -44,7 +44,7 @@ CVisibilityPlugins::Initialise(void)
m_alphaList.Init(20);
m_alphaList.head.item.sort = 0.0f;
m_alphaList.tail.item.sort = 100000000.0f;
- m_alphaEntityList.Init(150);
+ m_alphaEntityList.Init(350); // TODO: set back to 150 when things are fixed
m_alphaEntityList.head.item.sort = 0.0f;
m_alphaEntityList.tail.item.sort = 100000000.0f;
}
@@ -98,8 +98,8 @@ CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
ms_pCamera = camera;
ms_pCameraPosn = RwMatrixGetPos(RwFrameGetMatrix(RwCameraGetFrame(camera)));
- if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 ||
- TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED)
+ if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN ||
+ TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED)
ms_cullCompsDist = 1000000.0f;
else
ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f);
diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h
index e357905d..6bf8d2fd 100644
--- a/src/skel/skeleton.h
+++ b/src/skel/skeleton.h
@@ -180,6 +180,14 @@ enum RsKeyCodes
rsAPPS = 1055,
rsNULL = 1056,
+
+ rsMOUSELEFTBUTTON = 1,
+ rsMOUSMIDDLEBUTTON = 2,
+ rsMOUSERIGHTBUTTON = 3,
+ rsMOUSEWHEELUPBUTTON = 4,
+ rsMOUSEWHEELDOWNBUTTON = 5,
+ rsMOUSEX1BUTTON = 6,
+ rsMOUSEX2BUTTON = 7,
};
typedef enum RsKeyCodes RsKeyCodes;
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 4da63fe6..89726ed2 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -115,38 +115,11 @@ DWORD _dwMemAvailVideo;
DWORD &_dwOperatingSystemVersion = *(DWORD*)0x70F290;
RwUInt32 &gGameState = *(RwUInt32*)0x8F5838;
-
-enum eJoypadState
-{
- JOYPAD_UNUSED,
- JOYPAD_ATTACHED,
-};
-
-struct tJoy
-{
- eJoypadState m_State;
- bool m_bInitialised;
- bool m_bHasAxisZ;
- bool m_bHasAxisR;
- char _pad0;
- int32 m_nVendorID;
- int32 m_nProductID;
-};
-
-class CJoySticks
-{
-public:
- tJoy m_aJoys[2];
-
- CJoySticks();
- void ClearJoyInfo(int joyID);
-};
-
-static CJoySticks AllValidWinJoys;
+CJoySticks AllValidWinJoys;
CJoySticks::CJoySticks()
{
- for (int i = 0; i < _TODOCONST(2); i++)
+ for (int i = 0; i < MAX_JOYSTICKS; i++)
{
ClearJoyInfo(i);
}
@@ -154,7 +127,6 @@ CJoySticks::CJoySticks()
void CJoySticks::ClearJoyInfo(int joyID)
{
-
m_aJoys[joyID].m_State = JOYPAD_UNUSED;
m_aJoys[joyID].m_bInitialised = false;
m_aJoys[joyID].m_bHasAxisZ = false;
@@ -641,14 +613,14 @@ psInitialise(void)
GetVersionEx(&verInfo);
- _dwOperatingSystemVersion = 0;
+ _dwOperatingSystemVersion = OS_WIN95;
if ( verInfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
{
if ( verInfo.dwMajorVersion == 4 )
{
debug("Operating System is WinNT\n");
- _dwOperatingSystemVersion = oS_WINNT;
+ _dwOperatingSystemVersion = OS_WINNT;
}
else if ( verInfo.dwMajorVersion == 5 )
{
@@ -2337,12 +2309,12 @@ HRESULT CapturePad(RwInt32 padID)
if( FAILED( hr = (*pPad)->GetDeviceState( sizeof(DIJOYSTATE2), &js ) ) )
return hr; // The device should have been acquired during the Poll()
- if ( ControlsManager.firstCapture == true )
+ if ( ControlsManager.m_bFirstCapture == true )
{
memcpy(&ControlsManager.m_OldState, &js, sizeof(DIJOYSTATE2));
memcpy(&ControlsManager.m_NewState, &js, sizeof(DIJOYSTATE2));
- ControlsManager.firstCapture = false;
+ ControlsManager.m_bFirstCapture = false;
}
else
{
diff --git a/src/skel/win/win.h b/src/skel/win/win.h
index ae2c7eec..242438ea 100644
--- a/src/skel/win/win.h
+++ b/src/skel/win/win.h
@@ -24,11 +24,13 @@ enum eWinVersion
{
OS_WIN95 = 0,
OS_WIN98,
- oS_WINNT,
+ OS_WINNT,
OS_WIN2000,
OS_WINXP,
};
+extern DWORD &_dwOperatingSystemVersion;
+
extern RwUInt32 &gGameState;
/* platform specfic global data */
@@ -50,6 +52,41 @@ psGlobalType;
#define PSGLOBAL(var) (((psGlobalType *)(RsGlobal.ps))->var)
+enum eJoypads
+{
+ JOYSTICK1 = 0,
+ JOYSTICK2,
+ MAX_JOYSTICKS
+};
+
+enum eJoypadState
+{
+ JOYPAD_UNUSED,
+ JOYPAD_ATTACHED,
+};
+
+struct tJoy
+{
+ eJoypadState m_State;
+ bool m_bInitialised;
+ bool m_bHasAxisZ;
+ bool m_bHasAxisR;
+ char _pad0;
+ int m_nVendorID;
+ int m_nProductID;
+};
+
+class CJoySticks
+{
+public:
+ tJoy m_aJoys[MAX_JOYSTICKS];
+
+ CJoySticks();
+ void ClearJoyInfo(int joyID);
+};
+
+extern CJoySticks AllValidWinJoys;
+
#ifdef __cplusplus
extern "C"
{
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
index 0e8f5494..db5b9036 100644
--- a/src/text/Messages.cpp
+++ b/src/text/Messages.cpp
@@ -1,58 +1,58 @@
-#define DIRECTINPUT_VERSION 0x0800
-#include "dinput.h"
-
-#include "common.h"
-#include "patcher.h"
-#include "Messages.h"
-#include "RwHelper.h"
-#include "Hud.h"
-#include "User.h"
-#include "Timer.h"
-#include "Text.h"
-
-#include "ControllerConfig.h"
-
-tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
-tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
-tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
-char CMessages::PreviousMissionTitle[16]; // unused
-
-void
-CMessages::Init()
+#define DIRECTINPUT_VERSION 0x0800
+#include "dinput.h"
+
+#include "common.h"
+#include "patcher.h"
+#include "Messages.h"
+#include "RwHelper.h"
+#include "Hud.h"
+#include "User.h"
+#include "Timer.h"
+#include "Text.h"
+
+#include "ControllerConfig.h"
+
+tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
+tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
+tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
+char CMessages::PreviousMissionTitle[16]; // unused
+
+void
+CMessages::Init()
{
ClearMessages();
- for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
- PreviousBriefs[i].m_pText = nil;
- PreviousBriefs[i].m_pString = nil;
- }
-}
-
-uint16
-CMessages::GetWideStringLength(wchar *src)
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+}
+
+uint16
+CMessages::GetWideStringLength(wchar *src)
{
uint16 length = 0;
while (*(src++)) length++;
- return length;
-}
-
-void
-CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
+ return length;
+}
+
+void
+CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
{
int32 i = 0;
- if (src) {
+ if (src) {
while (i < size - 1) {
if (!src[i]) break;
dst[i] = src[i];
i++;
- }
- } else {
+ }
+ } else {
while (i < size - 1)
- dst[i++] = '\0';
- }
- dst[i] = '\0';
-}
-
+ dst[i++] = '\0';
+ }
+ dst[i] = '\0';
+}
+
bool
CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
{
@@ -251,11 +251,11 @@ CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
void
CMessages::ClearMessages()
{
- for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
- for (int32 j = 0; j < 4; j++) {
- BIGMessages[i].m_Stack[j].m_pText = nil;
- BIGMessages[i].m_Stack[j].m_pString = nil;
- }
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ for (int32 j = 0; j < 4; j++) {
+ BIGMessages[i].m_Stack[j].m_pText = nil;
+ BIGMessages[i].m_Stack[j].m_pString = nil;
+ }
}
ClearSmallMessagesOnly();
}
@@ -442,7 +442,7 @@ CMessages::InsertPlayerControlKeysInString(wchar *str)
for (i = 0; i < strSize;) {
if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
i += 4;
- for (int32 cont = 0; cont < TOTAL_CONTROL_ACTIONS; cont++) {
+ for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
if (contSize != 0) {
if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
@@ -832,4 +832,4 @@ STARTPATCHES
InjectHook(0x52B140, CMessages::ClearThisPrint, PATCH_JUMP);
InjectHook(0x52B3C0, CMessages::ClearThisBigPrint, PATCH_JUMP);
InjectHook(0x52B670, CMessages::ClearAllMessagesDisplayedByGame, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
+ENDPATCHES
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index d3257f91..a077bba4 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -2934,7 +2934,7 @@ CAutomobile::DoDriveByShootings(void)
bool lookingLeft = false;
bool lookingRight = false;
- if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1){
+ if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN){
if(CPad::GetPad(0)->GetLookLeft())
lookingLeft = true;
if(CPad::GetPad(0)->GetLookRight())
@@ -2956,7 +2956,7 @@ CAutomobile::DoDriveByShootings(void)
CAnimManager::AddAnimation(pDriver->GetClump(), ASSOCGRP_STD, ANIM_DRIVEBY_L);
else
anim->SetRun();
- }else if(pDriver->m_pMyVehicle->pPassengers[0] == nil || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON){
+ }else if(pDriver->m_pMyVehicle->pPassengers[0] == nil || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){
anim = RpAnimBlendClumpGetAssociation(pDriver->GetClump(), ANIM_DRIVEBY_L);
if(anim)
anim->blendDelta = -1000.0f;