diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/control/Pickups.cpp | 54 | ||||
-rw-r--r-- | src/control/Pickups.h | 5 |
2 files changed, 35 insertions, 24 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 78084624..6fea43fb 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -54,20 +54,15 @@ uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 25 uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 }; float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f }; -void -CPickup::RemoveKeepType() + +inline void +CPickup::Remove() { CWorld::Remove(m_pObject); delete m_pObject; m_bRemoved = true; m_pObject = nil; -} - -void -CPickup::Remove() -{ - RemoveKeepType(); m_eType = PICKUP_NONE; } @@ -131,7 +126,6 @@ CPickup::GiveUsAPickUpObject(int32 handle) bool CPickup::CanBePickedUp(CPlayerPed *player) { - assert(m_pObject != nil); bool cannotBePickedUp = (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f) || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f) @@ -144,6 +138,7 @@ bool CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) { float waterLevel; + bool result = false; if (m_bRemoved) { if (CTimer::GetTimeInMilliseconds() > m_nTimer) { @@ -204,9 +199,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) player->m_nSelectedWepSlot = player->GetWeaponSlot(CPickups::WeaponForModel(m_pObject->GetModelIndex())); DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON_BOUGHT, m_pObject->GetModelIndex() - MI_GRENADE); } - RemoveKeepType(); + result = true; + CWorld::Remove(m_pObject); + delete m_pObject; + m_pObject = nil; m_nTimer = CTimer::GetTimeInMilliseconds() + 5000; - return true; + m_bRemoved = true; } break; case PICKUP_ON_STREET: @@ -235,8 +233,12 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) m_nTimer = CTimer::GetTimeInMilliseconds() + 720000; } - RemoveKeepType(); - return true; + result = true; + CWorld::Remove(m_pObject); + delete m_pObject; + m_pObject = nil; + m_bRemoved = true; + break; case PICKUP_ONCE: case PICKUP_ONCE_TIMEOUT: if (!CPickups::GivePlayerGoodiesWithPickUpMI(m_pObject->GetModelIndex(), playerId)) { @@ -247,8 +249,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } DMAudio.PlayFrontEndSound(SOUND_PICKUP_WEAPON, m_pObject->GetModelIndex() - MI_GRENADE); } + result = true; Remove(); - return true; + break; case PICKUP_COLLECTABLE1: CWorld::Players[playerId].m_nCollectedPackages++; CWorld::Players[playerId].m_nMoney += 1000; @@ -260,18 +263,20 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } else CGarages::TriggerMessage("CO_ONE", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 5000, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages); + result = true; Remove(); DMAudio.PlayFrontEndSound(SOUND_PICKUP_HIDDEN_PACKAGE, 0); - return true; + break; case PICKUP_MONEY: CWorld::Players[playerId].m_nMoney += m_nQuantity; sprintf(gString, "$%d", m_nQuantity); #ifdef MONEY_MESSAGES CMoneyMessages::RegisterOne(m_vecPos + CVector(0.0f, 0.0f, 1.0f), gString, 0, 255, 0, 0.5f, 0.5f); #endif + result = true; Remove(); DMAudio.PlayFrontEndSound(SOUND_PICKUP_MONEY, 0); - return true; + break; default: break; } @@ -298,7 +303,9 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i); if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) { touched = true; - break; // added break here +#ifdef FIX_BUGS + break; +#endif } } @@ -320,12 +327,17 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) bool explode = false; if (CTimer::GetTimeInMilliseconds() > m_nTimer) explode = true; - else {// added else here since vehicle lookup is useless +#ifdef FIX_BUGS + else// added else here since vehicle lookup is useless +#endif + { for (int32 i = CPools::GetVehiclePool()->GetSize()-1; i >= 0; i--) { CVehicle *vehicle = CPools::GetVehiclePool()->GetSlot(i); if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 1.5f)) { explode = true; - break; // added break here +#ifdef FIX_BUGS + break; +#endif } } } @@ -352,8 +364,8 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) m_pObject->UpdateRwFrame(); if (vehicle != nil && vehicle->IsSphereTouchingVehicle(m_pObject->GetPosition().x, m_pObject->GetPosition().y, m_pObject->GetPosition().z, 2.0f)) { Remove(); + result = true; DMAudio.PlayFrontEndSound(SOUND_PICKUP_FLOAT_PACKAGE, 0); - return true; } break; default: break; @@ -361,7 +373,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } if (!m_bRemoved && (m_eType == PICKUP_ONCE_TIMEOUT || m_eType == PICKUP_MONEY) && CTimer::GetTimeInMilliseconds() > m_nTimer) Remove(); - return false; + return result; } void diff --git a/src/control/Pickups.h b/src/control/Pickups.h index b05f5db7..95eb6fbf 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -41,10 +41,9 @@ public: CObject *GiveUsAPickUpObject(int32 handle); bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); private: - bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } + inline bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } inline bool CanBePickedUp(CPlayerPed *player); - void RemoveKeepType(); - void Remove(); + inline void Remove(); }; VALIDATE_SIZE(CPickup, 0x1C); |