diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/audio/AudioLogic.cpp | 110 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 32 | ||||
-rw-r--r-- | src/audio/PolRadio.cpp | 84 | ||||
-rw-r--r-- | src/audio/PolRadio.h | 48 |
4 files changed, 141 insertions, 133 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index b1f269ec..d09352be 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -154,13 +154,13 @@ cAudioManager::PostInitialiseGameSpecificSetup() if (m_nBridgeEntity >= 0) SetEntityStatus(m_nBridgeEntity, TRUE); - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = FALSE; - m_sMissionAudio.m_bIsPlayed = FALSE; - m_sMissionAudio.m_bPredefinedProperties = TRUE; - m_sMissionAudio.m_nMissionAudioCounter = 0; + m_nMissionAudioSampleIndex = NO_SAMPLE; + m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED; + m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED; + m_bIsMissionAudioPlaying = FALSE; + m_bIsMissionAudioAllowedToPlay = FALSE; + m_bIsMissionAudio2D = TRUE; + m_nMissionAudioFramesToPlay = 0; ResetAudioLogicTimers(CTimer::GetTimeInMilliseconds()); } @@ -8479,14 +8479,14 @@ cAudioManager::PreloadMissionAudio(Const char *name) if (m_bIsInitialised) { int32 missionAudioSfx = FindMissionAudioSfx(name); if (missionAudioSfx != NO_SAMPLE) { - m_sMissionAudio.m_nSampleIndex = missionAudioSfx; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = FALSE; - m_sMissionAudio.m_nMissionAudioCounter = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000; - m_sMissionAudio.m_nMissionAudioCounter *= 4; - m_sMissionAudio.m_bIsPlayed = FALSE; - m_sMissionAudio.m_bPredefinedProperties = TRUE; + m_nMissionAudioSampleIndex = missionAudioSfx; + m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED; + m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED; + m_bIsMissionAudioPlaying = FALSE; + m_nMissionAudioFramesToPlay = m_nTimeSpent * SampleManager.GetStreamedFileLength(missionAudioSfx) / 1000; + m_nMissionAudioFramesToPlay *= 4; + m_bIsMissionAudioAllowedToPlay = FALSE; + m_bIsMissionAudio2D = TRUE; g_bMissionAudioLoadFailed = FALSE; } } @@ -8496,7 +8496,7 @@ uint8 cAudioManager::GetMissionAudioLoadingStatus() { if (m_bIsInitialised) - return m_sMissionAudio.m_nLoadingStatus; + return m_nMissionAudioLoadingStatus; return LOADING_STATUS_LOADED; } @@ -8505,24 +8505,24 @@ void cAudioManager::SetMissionAudioLocation(float x, float y, float z) { if (m_bIsInitialised) { - m_sMissionAudio.m_bPredefinedProperties = FALSE; - m_sMissionAudio.m_vecPos = CVector(x, y, z); + m_bIsMissionAudio2D = FALSE; + m_vecMissionAudioPosition = CVector(x, y, z); } } void cAudioManager::PlayLoadedMissionAudio() { - if (m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE && m_sMissionAudio.m_nLoadingStatus == LOADING_STATUS_LOADED && - m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_STOPPED) - m_sMissionAudio.m_bIsPlayed = TRUE; + if (m_bIsInitialised && m_nMissionAudioSampleIndex != NO_SAMPLE && m_nMissionAudioLoadingStatus == LOADING_STATUS_LOADED && + m_nMissionAudioPlayStatus == PLAY_STATUS_STOPPED) + m_bIsMissionAudioAllowedToPlay = TRUE; } bool8 cAudioManager::IsMissionAudioSampleFinished() { if (m_bIsInitialised) - return m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_FINISHED; + return m_nMissionAudioPlayStatus == PLAY_STATUS_FINISHED; static int32 cPretendFrame = 1; @@ -8533,13 +8533,13 @@ void cAudioManager::ClearMissionAudio() { if (m_bIsInitialised) { - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_NOT_LOADED; - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_STOPPED; - m_sMissionAudio.m_bIsPlaying = FALSE; - m_sMissionAudio.m_bIsPlayed = FALSE; - m_sMissionAudio.m_bPredefinedProperties = TRUE; - m_sMissionAudio.m_nMissionAudioCounter = 0; + m_nMissionAudioSampleIndex = NO_SAMPLE; + m_nMissionAudioLoadingStatus = LOADING_STATUS_NOT_LOADED; + m_nMissionAudioPlayStatus = PLAY_STATUS_STOPPED; + m_bIsMissionAudioPlaying = FALSE; + m_bIsMissionAudioAllowedToPlay = FALSE; + m_bIsMissionAudio2D = TRUE; + m_nMissionAudioFramesToPlay = 0; } } @@ -8557,16 +8557,16 @@ cAudioManager::ProcessMissionAudio() static uint8 nFramesForPretendPlaying = 0; if (!m_bIsInitialised) return; - if (m_sMissionAudio.m_nSampleIndex == NO_SAMPLE) return; + if (m_nMissionAudioSampleIndex == NO_SAMPLE) return; - switch (m_sMissionAudio.m_nLoadingStatus) { + switch (m_nMissionAudioLoadingStatus) { case LOADING_STATUS_NOT_LOADED: - SampleManager.PreloadStreamedFile(m_sMissionAudio.m_nSampleIndex, 1); - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED; + SampleManager.PreloadStreamedFile(m_nMissionAudioSampleIndex, 1); + m_nMissionAudioLoadingStatus = LOADING_STATUS_LOADED; nFramesUntilFailedLoad = 0; break; case LOADING_STATUS_LOADED: - if (!m_sMissionAudio.m_bIsPlayed) + if (!m_bIsMissionAudioAllowedToPlay) return; if (g_bMissionAudioLoadFailed) { if (m_bTimerJustReset) { @@ -8577,39 +8577,39 @@ cAudioManager::ProcessMissionAudio() nFramesUntilFailedLoad = 0; } else if (!m_nUserPause) { if (++nFramesForPretendPlaying < 120) { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING; + m_nMissionAudioPlayStatus = PLAY_STATUS_PLAYING; } else { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; + m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED; + m_nMissionAudioSampleIndex = NO_SAMPLE; } } break; } - switch (m_sMissionAudio.m_nPlayStatus) { + switch (m_nMissionAudioPlayStatus) { case PLAY_STATUS_STOPPED: - if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) { - SetMissionScriptPoliceAudio(m_sMissionAudio.m_nSampleIndex); + if (MissionScriptAudioUsesPoliceChannel(m_nMissionAudioSampleIndex)) { + SetMissionScriptPoliceAudio(m_nMissionAudioSampleIndex); } else { if (m_nUserPause) SampleManager.PauseStream(TRUE, 1); - if (m_sMissionAudio.m_bPredefinedProperties) { + if (m_bIsMissionAudio2D) { SampleManager.SetStreamedVolumeAndPan(80, 63, TRUE, 1); } else { - distSquared = GetDistanceSquared(m_sMissionAudio.m_vecPos); + distSquared = GetDistanceSquared(m_vecMissionAudioPosition); if (distSquared >= SQR(50.0f)) { emittingVol = 0; pan = 63; } else { dist = Sqrt(distSquared); emittingVol = ComputeVolume(80, 50.0f, dist); - TranslateEntity(&m_sMissionAudio.m_vecPos, &vec); + TranslateEntity(&m_vecMissionAudioPosition, &vec); pan = ComputePan(50.f, &vec); } SampleManager.SetStreamedVolumeAndPan(emittingVol, pan, TRUE, 1); } SampleManager.StartPreloadedStreamedFile(1); } - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_PLAYING; + m_nMissionAudioPlayStatus = PLAY_STATUS_PLAYING; nCheckPlayingDelay = 30; break; case PLAY_STATUS_PLAYING: @@ -8618,28 +8618,28 @@ cAudioManager::ProcessMissionAudio() SampleManager.StopStreamedFile(1); break; } - if (MissionScriptAudioUsesPoliceChannel(m_sMissionAudio.m_nSampleIndex)) { + if (MissionScriptAudioUsesPoliceChannel(m_nMissionAudioSampleIndex)) { if (!m_nUserPause) { if (nCheckPlayingDelay) { --nCheckPlayingDelay; - } else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_sMissionAudio.m_nMissionAudioCounter-- == 0) { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; + } else if (GetMissionScriptPoliceAudioPlayingStatus() == PLAY_STATUS_FINISHED || m_nMissionAudioFramesToPlay-- == 0) { + m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED; + m_nMissionAudioSampleIndex = NO_SAMPLE; SampleManager.StopStreamedFile(1); - m_sMissionAudio.m_nMissionAudioCounter = 0; + m_nMissionAudioFramesToPlay = 0; } } - } else if (m_sMissionAudio.m_bIsPlaying) { + } else if (m_bIsMissionAudioPlaying) { if (SampleManager.IsStreamPlaying(1) || m_nUserPause || m_nPreviousUserPause) { if (m_nUserPause) SampleManager.PauseStream(TRUE, 1); else SampleManager.PauseStream(FALSE, 1); } else { - m_sMissionAudio.m_nPlayStatus = PLAY_STATUS_FINISHED; - m_sMissionAudio.m_nSampleIndex = NO_SAMPLE; + m_nMissionAudioPlayStatus = PLAY_STATUS_FINISHED; + m_nMissionAudioSampleIndex = NO_SAMPLE; SampleManager.StopStreamedFile(1); - m_sMissionAudio.m_nMissionAudioCounter = 0; + m_nMissionAudioFramesToPlay = 0; } } else { if (m_nUserPause) @@ -8649,7 +8649,7 @@ cAudioManager::ProcessMissionAudio() break; nCheckPlayingDelay = 0; } - m_sMissionAudio.m_bIsPlaying = TRUE; + m_bIsMissionAudioPlaying = TRUE; } break; default: @@ -8661,7 +8661,7 @@ cAudioManager::ProcessMissionAudio() nFramesForPretendPlaying = 0; g_bMissionAudioLoadFailed = TRUE; nFramesUntilFailedLoad = 0; - m_sMissionAudio.m_nLoadingStatus = LOADING_STATUS_LOADED; + m_nMissionAudioLoadingStatus = LOADING_STATUS_LOADED; } break; default: diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index efff4f39..39fa9288 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -123,22 +123,6 @@ public: VALIDATE_SIZE(cPedComments, 1164); -class CEntity; - -class cMissionAudio -{ -public: - CVector m_vecPos; - bool8 m_bPredefinedProperties; - uint32 m_nSampleIndex; - uint8 m_nLoadingStatus; - uint8 m_nPlayStatus; - bool8 m_bIsPlaying; - int32 m_nMissionAudioCounter; - bool8 m_bIsPlayed; -}; -VALIDATE_SIZE(cMissionAudio, 32); - // name made up class cAudioScriptObjectManager { @@ -152,6 +136,7 @@ public: class cTransmission; +class CEntity; class CPlane; class CVehicle; class CPed; @@ -247,12 +232,23 @@ public: int32 m_nWaterCannonEntity; int32 m_nPoliceChannelEntity; cPoliceRadioQueue m_sPoliceRadioQueue; + cAMCrime m_aCrimes[10]; int32 m_nFrontEndEntity; int32 m_nCollisionEntity; cAudioCollisionManager m_sCollisionManager; int32 m_nProjectileEntity; int32 m_nBridgeEntity; - cMissionAudio m_sMissionAudio; + + // Mission audio stuff + CVector m_vecMissionAudioPosition; + bool8 m_bIsMissionAudio2D; + uint32 m_nMissionAudioSampleIndex; + uint8 m_nMissionAudioLoadingStatus; + uint8 m_nMissionAudioPlayStatus; + bool8 m_bIsMissionAudioPlaying; + int32 m_nMissionAudioFramesToPlay; + bool8 m_bIsMissionAudioAllowedToPlay; + int32 m_anRandomTable[5]; uint8 m_nTimeSpent; bool8 m_nUserPause; @@ -510,7 +506,7 @@ public: void SetMissionAudioLocation(float x, float y, float z); void PlayLoadedMissionAudio(); bool8 IsMissionAudioSampleFinished(); - bool8 IsMissionAudioSamplePlaying() { return m_sMissionAudio.m_nPlayStatus == PLAY_STATUS_PLAYING; } + bool8 IsMissionAudioSamplePlaying() { return m_nMissionAudioPlayStatus == PLAY_STATUS_PLAYING; } bool8 ShouldDuckMissionAudio() { return IsMissionAudioSamplePlaying(); } void ClearMissionAudio(); void ProcessMissionAudio(); diff --git a/src/audio/PolRadio.cpp b/src/audio/PolRadio.cpp index 76a87137..553cf287 100644 --- a/src/audio/PolRadio.cpp +++ b/src/audio/PolRadio.cpp @@ -85,11 +85,9 @@ cAudioManager::InitialisePoliceRadioZones() void cAudioManager::InitialisePoliceRadio() { - m_sPoliceRadioQueue.policeChannelTimer = 0; - m_sPoliceRadioQueue.policeChannelTimerSeconds = 0; - m_sPoliceRadioQueue.policeChannelCounterSeconds = 0; - for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) - m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE; + m_sPoliceRadioQueue.Reset(); + for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) + m_aCrimes[i].type = CRIME_NONE; SampleManager.SetChannelReverbFlag(CHANNEL_POLICE_RADIO, FALSE); gSpecialSuspectLastSeenReport = FALSE; @@ -201,7 +199,7 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) bMissionAudioPhysicalPlayingStatus == PLAY_STATUS_PLAYING) { SampleManager.PauseStream(FALSE, 1); } - if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = FALSE; + if (m_sPoliceRadioQueue.m_nSamplesInQueue == 0) bChannelOpen = FALSE; if (cWait) { #ifdef FIX_BUGS cWait -= CTimer::GetLogicalFramesPassed(); @@ -238,14 +236,8 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) } if (bChannelOpen) DoPoliceRadioCrackle(); if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != PLAY_STATUS_PLAYING) && - !SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.policeChannelTimer) { - if (m_sPoliceRadioQueue.policeChannelTimer) { - sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds]; - m_sPoliceRadioQueue.policeChannelTimer--; - m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60; - } else { - sample = TOTAL_AUDIO_SAMPLES; - } + !SampleManager.GetChannelUsedFlag(CHANNEL_POLICE_RADIO) && m_sPoliceRadioQueue.m_nSamplesInQueue != 0) { + sample = m_sPoliceRadioQueue.Remove(); if (wantedLevel == 0) { if (gSpecialSuspectLastSeenReport) { gSpecialSuspectLastSeenReport = FALSE; @@ -299,18 +291,18 @@ cAudioManager::SetupCrimeReport() if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return FALSE; - if (60 - m_sPoliceRadioQueue.policeChannelTimer <= 9) { + if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue <= 9) { AgeCrimes(); return TRUE; } - for (i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) { - if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) + for (i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { + if (m_aCrimes[i].type != CRIME_NONE) break; } - if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return FALSE; - audioZoneId = CTheZones::FindAudioZone(&m_sPoliceRadioQueue.crimes[i].position); + if (i == ARRAY_SIZE(m_aCrimes)) return FALSE; + audioZoneId = CTheZones::FindAudioZone(&m_aCrimes[i].position); if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) { zone = CTheZones::GetAudioZone(audioZoneId); for (int j = 0; j < NUMAUDIOZONES; j++) { @@ -319,14 +311,14 @@ cAudioManager::SetupCrimeReport() m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT); m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1); - switch (m_sPoliceRadioQueue.crimes[i].type) { - case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break; - case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break; - case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break; - case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break; + switch (m_aCrimes[i].type) { + case CRIME_PED_BURNED: m_aCrimes[i].type = CRIME_HIT_PED; break; + case CRIME_COP_BURNED: m_aCrimes[i].type = CRIME_HIT_COP; break; + case CRIME_VEHICLE_BURNED: m_aCrimes[i].type = CRIME_STEAL_CAR; break; + case CRIME_DESTROYED_CESSNA: m_aCrimes[i].type = CRIME_SHOOT_HELI; break; default: break; } - m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1); + m_sPoliceRadioQueue.Add(m_aCrimes[i].type + SFX_CRIME_1 - 1); m_sPoliceRadioQueue.Add(SFX_IN); if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE && (strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) { @@ -340,17 +332,17 @@ cAudioManager::SetupCrimeReport() quarterX = 0.25f * rangeX; quarterY = 0.25f * rangeY; - if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) { + if (m_aCrimes[i].position.y > halfY + quarterY) { m_sPoliceRadioQueue.Add(SFX_NORTH); processed = TRUE; - } else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) { + } else if (m_aCrimes[i].position.y < halfY - quarterY) { m_sPoliceRadioQueue.Add(SFX_SOUTH); processed = TRUE; } - if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX) + if (m_aCrimes[i].position.x > halfX + quarterX) m_sPoliceRadioQueue.Add(SFX_EAST); - else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX) + else if (m_aCrimes[i].position.x < halfX - quarterX) m_sPoliceRadioQueue.Add(SFX_WEST); else if (!processed) m_sPoliceRadioQueue.Add(SFX_CENTRAL); @@ -363,7 +355,7 @@ cAudioManager::SetupCrimeReport() } } } - m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE; + m_aCrimes[i].type = CRIME_NONE; AgeCrimes(); return TRUE; } @@ -536,7 +528,7 @@ cAudioManager::SetupSuspectLastSeenReport() if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) { veh = FindPlayerVehicle(); if (veh != nil) { - if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) { + if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) { color1 = veh->m_currentColour1; if (color1 >= ARRAY_SIZE(gCarColourTable)) { debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1); @@ -669,7 +661,7 @@ cAudioManager::SetupSuspectLastSeenReport() m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES); } } - } else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) { + } else if (POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 4) { m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT); m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT); @@ -682,14 +674,14 @@ cAudioManager::SetupSuspectLastSeenReport() void cAudioManager::ReportCrime(eCrimeType type, const CVector &pos) { - int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes); + int32 lastCrime = ARRAY_SIZE(m_aCrimes); if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && (type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) { - for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) { - if (m_sPoliceRadioQueue.crimes[i].type) { - if (m_sPoliceRadioQueue.crimes[i].type == type) { - m_sPoliceRadioQueue.crimes[i].position = pos; - m_sPoliceRadioQueue.crimes[i].timer = 0; + for (int32 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { + if (m_aCrimes[i].type != CRIME_NONE) { + if (m_aCrimes[i].type == type) { + m_aCrimes[i].position = pos; + m_aCrimes[i].timer = 0; return; } } else { @@ -697,10 +689,10 @@ cAudioManager::ReportCrime(eCrimeType type, const CVector &pos) } } - if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) { - m_sPoliceRadioQueue.crimes[lastCrime].type = type; - m_sPoliceRadioQueue.crimes[lastCrime].position = pos; - m_sPoliceRadioQueue.crimes[lastCrime].timer = 0; + if (lastCrime < ARRAY_SIZE(m_aCrimes)) { + m_aCrimes[lastCrime].type = type; + m_aCrimes[lastCrime].position = pos; + m_aCrimes[lastCrime].timer = 0; gMinTimeToNextReport[type] = m_FrameCounter + 500; } } @@ -723,7 +715,7 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) if (!m_bIsInitialised) return; - if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && 60 - m_sPoliceRadioQueue.policeChannelTimer > 9) { + if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && POLICE_RADIO_QUEUE_MAX_SAMPLES - m_sPoliceRadioQueue.m_nSamplesInQueue > 9) { audioZone = CTheZones::FindAudioZone(&vec); if (audioZone >= 0 && audioZone < NUMAUDIOZONES) { zone = CTheZones::GetAudioZone(audioZone); @@ -776,9 +768,9 @@ cAudioManager::PlaySuspectLastSeen(float x, float y, float z) void cAudioManager::AgeCrimes() { - for (uint8 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) { - if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) { - if (++m_sPoliceRadioQueue.crimes[i].timer > 1500) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE; + for (uint8 i = 0; i < ARRAY_SIZE(m_aCrimes); i++) { + if (m_aCrimes[i].type != CRIME_NONE) { + if (++m_aCrimes[i].timer > 1500) m_aCrimes[i].type = CRIME_NONE; } } } diff --git a/src/audio/PolRadio.h b/src/audio/PolRadio.h index 368708b6..f402c200 100644 --- a/src/audio/PolRadio.h +++ b/src/audio/PolRadio.h @@ -1,6 +1,7 @@ #pragma once #include "Crime.h" +#include "AudioSamples.h" struct cAMCrime { int32 type; @@ -17,30 +18,49 @@ struct cAMCrime { VALIDATE_SIZE(cAMCrime, 20); +#define POLICE_RADIO_QUEUE_MAX_SAMPLES 60 + class cPoliceRadioQueue { public: - int32 crimesSamples[60]; - uint8 policeChannelTimer; - uint8 policeChannelTimerSeconds; - uint8 policeChannelCounterSeconds; - cAMCrime crimes[10]; + int32 m_aSamples[POLICE_RADIO_QUEUE_MAX_SAMPLES]; + uint8 m_nSamplesInQueue; + uint8 m_nAddOffset; + uint8 m_nRemoveOffset; cPoliceRadioQueue() { - policeChannelTimerSeconds = 0; - policeChannelCounterSeconds = 0; - policeChannelTimer = 0; + Reset(); + } + + void Reset() + { + m_nAddOffset = 0; + m_nRemoveOffset = 0; + m_nSamplesInQueue = 0; + } + + bool8 Add(uint32 sample) + { + if (m_nSamplesInQueue != POLICE_RADIO_QUEUE_MAX_SAMPLES) { + m_aSamples[m_nAddOffset] = sample; + m_nSamplesInQueue++; + m_nAddOffset = (m_nAddOffset + 1) % POLICE_RADIO_QUEUE_MAX_SAMPLES; + return TRUE; + } + return FALSE; } - void Add(uint32 sample) + uint32 Remove() { - if (policeChannelTimer != 60) { - crimesSamples[policeChannelTimerSeconds] = sample; - policeChannelTimer++; - policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60; + if (m_nSamplesInQueue != 0) { + uint32 sample = m_aSamples[m_nRemoveOffset]; + m_nSamplesInQueue--; + m_nRemoveOffset = (m_nRemoveOffset + 1) % POLICE_RADIO_QUEUE_MAX_SAMPLES; + return sample; } + return TOTAL_AUDIO_SAMPLES; } }; -VALIDATE_SIZE(cPoliceRadioQueue, 444); +VALIDATE_SIZE(cPoliceRadioQueue, 244); |