diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/fakerw/fake.cpp | 3 | ||||
-rw-r--r-- | src/fakerw/rwcore.h | 10 | ||||
-rw-r--r-- | src/render/Lines.cpp | 2 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 2 |
4 files changed, 8 insertions, 9 deletions
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 76d7865c..e569dea9 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -429,8 +429,7 @@ void RwIm3DVertexSetU(RwIm3DVertex *vert, RwReal u) { vert->setU(u); } void RwIm3DVertexSetV(RwIm3DVertex *vert, RwReal v) { vert->setV(v); } void RwIm3DVertexSetRGBA(RwIm3DVertex *vert, RwUInt8 r, RwUInt8 g, RwUInt8 b, RwUInt8 a) { vert->setColor(r, g, b, a); } -// WARNING: ignoring flags -void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { im3d::Transform(pVerts, numVerts, ltm); return pVerts; } +void *RwIm3DTransform(RwIm3DVertex *pVerts, RwUInt32 numVerts, RwMatrix *ltm, RwUInt32 flags) { im3d::Transform(pVerts, numVerts, ltm, flags); return pVerts; } RwBool RwIm3DEnd(void) { im3d::End(); return true; } RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { RwImVertexIndex indices[2]; diff --git a/src/fakerw/rwcore.h b/src/fakerw/rwcore.h index 22e29737..31bc5541 100644 --- a/src/fakerw/rwcore.h +++ b/src/fakerw/rwcore.h @@ -20,11 +20,11 @@ typedef RwUInt16 RwImVertexIndex; enum RwIm3DTransformFlags { - rwIM3D_VERTEXUV = 1, - rwIM3D_ALLOPAQUE = 2, - rwIM3D_NOCLIP = 4, - rwIM3D_VERTEXXYZ = 8, - rwIM3D_VERTEXRGBA = 16, + rwIM3D_VERTEXUV = rw::im3d::VERTEXUV, + rwIM3D_ALLOPAQUE = rw::im3d::ALLOPAQUE, + rwIM3D_NOCLIP = rw::im3d::NOCLIP, + rwIM3D_VERTEXXYZ = rw::im3d::VERTEXXYZ, + rwIM3D_VERTEXRGBA = rw::im3d::VERTEXRGBA, }; void RwIm2DVertexSetCameraX(RwIm2DVertex *vert, RwReal camx); diff --git a/src/render/Lines.cpp b/src/render/Lines.cpp index b5c85149..84d3683b 100644 --- a/src/render/Lines.cpp +++ b/src/render/Lines.cpp @@ -60,6 +60,8 @@ CLines::RenderLineWithClipping(float x1, float y1, float z1, float x2, float y2, col2.green = c2>>16; col2.blue = c2>>8; col2.alpha = c2; +// HACK HACK until i got im3d fixed +RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); RwIm3DVertexSetRGBA(&v[0], col1.red, col1.green, col1.blue, col1.alpha); RwIm3DVertexSetRGBA(&v[1], col2.red, col2.green, col2.blue, col2.alpha); diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index d20cc0bf..ec72bf7e 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1884,13 +1884,11 @@ WinMain(HINSTANCE instance, StaticPatcher::Apply(); SystemParametersInfo(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, nil, SPIF_SENDCHANGE); -/* // TODO: make this an option somewhere AllocConsole(); freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); -*/ /* * Initialize the platform independent data. |