diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/FileMgr.h | 1 | ||||
-rw-r--r-- | src/core/main.cpp | 38 | ||||
-rw-r--r-- | src/skel/glfw/glfw.cpp | 16 | ||||
-rw-r--r-- | src/skel/platform.h | 1 | ||||
-rw-r--r-- | src/skel/skeleton.cpp | 9 | ||||
-rw-r--r-- | src/skel/skeleton.h | 3 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 17 |
7 files changed, 85 insertions, 0 deletions
diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index 0ad9daa7..4734720e 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -19,4 +19,5 @@ public: static bool ReadLine(int fd, char *buf, int len); static int CloseFile(int fd); static int GetErrorReadWrite(int fd); + static char *GetRootDirName() { return ms_rootDirName; } }; diff --git a/src/core/main.cpp b/src/core/main.cpp index b63688ec..8458a248 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -2,6 +2,7 @@ #include "rpmatfx.h" #include "rphanim.h" #include "rpskin.h" +#include "rtbmp.h" #include "main.h" #include "CdStream.h" @@ -61,6 +62,7 @@ #include "MemoryCard.h" #include "SceneEdit.h" #include "debugmenu.h" +#include "Clock.h" GlobalScene Scene; @@ -288,6 +290,28 @@ DoFade(void) } } +bool +RwGrabScreen(RwCamera *camera, RwChar *filename) +{ + char temp[255]; + RwImage *pImage = RsGrabScreen(camera); + bool result = true; + + if (pImage == nil) + return false; + + strcpy(temp, CFileMgr::GetRootDirName()); + strcat(temp, filename); + + if (RtBMPImageWrite(pImage, &temp[0]) == nil) + result = false; + RwImageDestroy(pImage); + return result; +} + +#define TILE_WIDTH 576 +#define TILE_HEIGHT 432 + void DoRWStuffEndOfFrame(void) { @@ -296,6 +320,20 @@ DoRWStuffEndOfFrame(void) FlushObrsPrintfs(); RwCameraEndUpdate(Scene.camera); RsCameraShowRaster(Scene.camera); +#ifndef MASTER + char s[48]; + if (CPad::GetPad(1)->GetLeftShockJustDown()) { + // try using both controllers for this thing... crazy bastards + if (CPad::GetPad(0)->GetRightStickY() > 0) { + sprintf(s, "screen%d%d.ras", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes); + // TODO + //RtTileRender(Scene.camera, TILE_WIDTH * 2, TILE_HEIGHT * 2, TILE_WIDTH, TILE_HEIGHT, &NewTileRendererCB, nil, s); + } else { + sprintf(s, "screen%d%d.bmp", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes); + RwGrabScreen(Scene.camera, s); + } + } +#endif // !MASTER } static RwBool diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index ed442348..920bb8a9 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -181,6 +181,22 @@ psCameraShowRaster(RwCamera *camera) return; } +/* + ***************************************************************************** + */ +RwImage * +psGrabScreen(RwCamera *pCamera) +{ +#ifndef LIBRW + RwRaster *pRaster = RwCameraGetRaster(pCamera); + if (RwImage *pImage = RwImageCreate(pRaster->width, pRaster->height, 32)) { + RwImageAllocatePixels(pImage); + RwImageSetFromRaster(pImage, pRaster); + return pImage; + } +#endif + return nil; +} /* ***************************************************************************** diff --git a/src/skel/platform.h b/src/skel/platform.h index 0f314b9d..c9a8a11f 100644 --- a/src/skel/platform.h +++ b/src/skel/platform.h @@ -22,6 +22,7 @@ extern void psTerminate(void); extern void psCameraShowRaster(RwCamera *camera); extern RwBool psCameraBeginUpdate(RwCamera *camera); +extern RwImage *psGrabScreen(RwCamera *camera); extern void psMouseSetPos(RwV2d *pos); diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp index 8191107e..4780316a 100644 --- a/src/skel/skeleton.cpp +++ b/src/skel/skeleton.cpp @@ -53,6 +53,15 @@ RsCameraBeginUpdate(RwCamera * camera) /* ***************************************************************************** */ +RwImage* +RsGrabScreen(RwCamera *camera) +{ + return psGrabScreen(camera); +} + +/* + ***************************************************************************** + */ RwBool RsRegisterImageLoader(void) { diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h index b5ea5abf..1c468179 100644 --- a/src/skel/skeleton.h +++ b/src/skel/skeleton.h @@ -274,6 +274,9 @@ RsCameraBeginUpdate(RwCamera *camera); //extern void //RsMouseSetVisibility(RwBool visible); +extern RwImage* +RsGrabScreen(RwCamera *camera); + extern void RsMouseSetPos(RwV2d *pos); diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index cf4749b1..a064788c 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -241,6 +241,23 @@ psCameraShowRaster(RwCamera *camera) /* ***************************************************************************** */ +RwImage * +psGrabScreen(RwCamera *pCamera) +{ +#ifndef LIBRW + RwRaster *pRaster = RwCameraGetRaster(pCamera); + if (RwImage *pImage = RwImageCreate(pRaster->width, pRaster->height, 32)) { + RwImageAllocatePixels(pImage); + RwImageSetFromRaster(pImage, pRaster); + return pImage; + } +#endif + return nil; +} + +/* + ***************************************************************************** + */ RwUInt32 psTimer(void) { |