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path: root/src/audio/AudioManager.cpp (follow)
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* RequireDigitalHandleFilip Gawin2019-07-041-5/+20
* ReleaseDigitalHandleFilip Gawin2019-07-041-41/+48
* PlayerJustGotInCarFilip Gawin2019-07-041-1/+10
* CreateEntityFilip Gawin2019-07-041-6/+31
* Introduce totalAudioEntitiesFilip Gawin2019-07-041-4/+8
* SetEntityStatusFilip Gawin2019-07-041-0/+9
* PreTerminateGameSpecificShutdownFilip Gawin2019-07-041-0/+34
* DestroyEntityFilip Gawin2019-07-041-0/+19
* PostTerminateGameSpecificShutdownFilip Gawin2019-07-041-2/+9
* SetDynamicAcousticModelingStatusFilip Gawin2019-07-041-2/+7
* IsAudioInitialisedFilip Gawin2019-07-041-0/+8
* GenerateIntegerRandomNumberTableFilip Gawin2019-07-041-0/+7
* Implement GetSpecialCharacterTalkSfxFilip Gawin2019-06-301-7/+202
* Implement the rest of GetXTalkSfxFilip Gawin2019-06-291-265/+2187
* Implement some GetXTalkSfx methodsFilip Gawin2019-06-291-38/+580
* fixes for AudioManager::GetPhraseFilip Gawin2019-06-291-8/+83
* AudioManager::GetPhraseFilip Gawin2019-06-291-1/+14
* Better organization for Frontend.cpp_AG2019-06-251-0/+2
* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-0/+15