Commit message (Expand) | Author | Age | Files | Lines | |
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* | merge | Nikolay Korolev | 2021-08-29 | 1 | -109/+109 |
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| * | Fix tabs after merge | Sergeanur | 2021-08-29 | 1 | -52/+52 |
| * | Merge branch 'miami' into lcs | Sergeanur | 2021-08-29 | 1 | -62/+62 |
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| | * | Audio: fixing bugs, fixing types, making code more accurate to original | Sergeanur | 2021-08-29 | 1 | -109/+109 |
* | | | script revision p1 | Nikolay Korolev | 2021-08-29 | 1 | -1/+1 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-25 | 1 | -4/+8 |
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| * | Audio: refactoring, type fixes, renaming cAudioManager fields | Sergeanur | 2021-08-25 | 1 | -3/+3 |
| * | Audio: fix PS2 ifdefs | Sergeanur | 2021-08-24 | 1 | -1/+1 |
| * | Audio enhancements: | Sergeanur | 2021-08-24 | 1 | -0/+4 |
* | | Audio: a couple of LCS changes | Sergeanur | 2021-08-21 | 1 | -0/+2 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-21 | 1 | -48/+40 |
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| * | Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) | Sergeanur | 2021-08-21 | 1 | -48/+40 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-20 | 1 | -4/+4 |
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| * | Audio refactoring: | Sergeanur | 2021-08-20 | 1 | -4/+4 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-19 | 1 | -22/+25 |
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| * | Add AUDIO_REVERB define | Sergeanur | 2021-08-19 | 1 | -2/+3 |
| * | Audio: ifdef more things that aren't on ps2 | Sergeanur | 2021-08-19 | 1 | -0/+2 |
| * | Port audio changes from master | Sergeanur | 2021-08-18 | 1 | -20/+20 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-12 | 1 | -1/+1 |
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| * | Sync audio changes from master | Sergeanur | 2021-08-12 | 1 | -1/+1 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-27 | 1 | -3/+3 |
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| * | PolRadio type fixes | Sergeanur | 2021-07-27 | 1 | -3/+3 |
* | | Merge remote-tracking branch 'GitHub/miami' into lcs | Sergeanur | 2021-06-24 | 1 | -0/+8 |
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| * | High FPS Fixes | Sergeanur | 2021-06-24 | 1 | -0/+8 |
| * | Small fix | Sergeanur | 2021-06-24 | 1 | -1/+1 |
| * | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -2/+1 |
| * | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -15/+12 |
| * | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -28/+28 |
* | | Small fix | Sergeanur | 2021-06-24 | 1 | -1/+1 |
* | | Add macros to set sample loop offsets | Sergeanur | 2021-06-24 | 1 | -2/+1 |
* | | Increase the number of audio channels to PS2 count and some small audio fixes | Sergeanur | 2021-06-24 | 1 | -15/+12 |
* | | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -28/+28 |
* | | LCS sfx + mission audio | Sergeanur | 2021-06-24 | 1 | -100/+100 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-05-16 | 1 | -3/+3 |
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| * | Fixes to sfx names | Sergeanur | 2021-05-16 | 1 | -3/+3 |
| * | Uhh, right | Sergeanur | 2021-02-26 | 1 | -1/+1 |
* | | Merge branch 'miami' into lcs | Sergeanur | 2021-02-26 | 1 | -3/+2 |
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* | PoliceRadio -> PolRadio (original name) | Sergeanur | 2021-02-26 | 1 | -0/+747 |