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path: root/src/core/Cam.cpp (follow)
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* some more camera stuffaap2020-06-141-483/+413
* some camera codeaap2020-06-141-756/+745
* Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-06-051-1/+1
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* | Bike riding anims, SA bike/heli cameray orçunus2020-06-051-21/+32
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* some CBike code; vehicle cleanupaap2020-06-021-1/+2
* CAutomobile doneaap2020-05-311-3/+2
* R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-1/+1
* eSurfaceTypeaap2020-05-261-14/+14
* Menu borders and weapon fixeseray orçunus2020-05-241-2/+2
* Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-4/+4
* Merge pull request #574 from Xinerki/miamierorcun2020-05-221-1/+1
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| * add freecam toggle in control settingsXinerki2020-05-211-1/+1
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-1/+1
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* Weapon layer in Pedseray orçunus2020-05-151-14/+0
* Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
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| * Fix linux warningsFilip Gawin2020-05-121-1/+1
| * little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
* | CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
* | Merge branch 'master' into miamiSergeanur2020-05-111-0/+3
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| * few fixesaap2020-05-111-0/+3
* | little fix for camaap2020-05-111-0/+2
* | RpAnimBlend and frame updatesaap2020-05-101-1/+1
* | vehicle model descriptions; a bit of heli codeaap2020-05-101-3/+3
* | Merge branch 'master' into miamiSergeanur2020-05-101-1/+1
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| * Place debug menu under ifdefSergeanur2020-05-091-1/+1
* | Merge branch 'master' into miamiSergeanur2020-05-091-2/+0
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| * Fix corona scalingSergeanur2020-05-091-2/+0
* | Merge branch 'master' into miamiSergeanur2020-05-081-1/+1
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| * Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-1/+1
* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-10/+10
* SetPosition, part 2Sergeanur2020-05-021-2/+2
* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-5/+8
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-5/+8
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-32/+32
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| * Try to build with mingwFilip Gawin2020-04-201-32/+32
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+13
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* Remove patchesSergeanur2020-04-171-53/+1
* rem refsFire-Head2020-04-171-1/+1
* Fix cutscene camera latencySergeanur2020-04-111-1/+1
* Small camera fixesSergeanur2020-04-081-9/+7
* fixed look behind bugaap2020-04-051-1/+1
* CCamera fixesaap2020-04-031-63/+60
* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-5/+668
* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+208
* CCam fixaap2020-03-281-1/+1
* CCam fixaap2020-03-281-1/+1
* implemented some unused PS2 camsaap2020-03-271-4/+281
* Finished CCam; various smaller thingsaap2020-03-271-0/+4147