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* script 800-899Nikolay Korolev2020-01-031-0/+3
* ControllerConfig doneFire-Head2019-10-271-29/+30
* Fixed widescreen turning off during cutscenesSergeanur2019-10-131-2/+2
* Full CGameLogicSergeanur2019-10-081-0/+1
* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-8/+8
* Full CCutsceneMgrSergeanur2019-09-281-0/+11
* More audio pedFilip Gawin2019-08-271-1/+1
* AnimViewer!eray orçunus2019-08-151-1/+5
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+5
* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+2
* Merge branch 'master' into masterFire_Head2019-07-241-1/+1
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| * updateFire-Head2019-07-241-1/+1
| * shadows doneFire-Head2019-07-241-0/+1
* | ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-0/+1
* | CAutomobile::ProcessControl doneaap2019-07-181-0/+1
* | fix fixNikolay Korolev2019-07-171-1/+1
* | script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+2
* | RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-0/+1
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* sync with upstreamNikolay Korolev2019-07-091-0/+2
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| * yet more CAutomobileaap2019-07-091-0/+2
* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+1
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+1
* the great reorganizationaap2019-07-071-0/+476