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* Message box, letterbox and ped attachingeray orçunus2020-06-071-8/+3
* Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
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| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-2/+6
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| * fixed timebar toggleaap2020-06-011-4/+1
| * Add files via uploadrollschuh22822020-05-291-0/+8
| * Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-1/+0
| * all my fixes live in exeseray orçunus2020-05-241-1/+9
| * skeleton typosaap2020-05-231-4/+4
* | VC WaterFire-Head2020-05-271-1/+4
* | Menu borders and weapon fixeseray orçunus2020-05-241-18/+10
* | skeleton typosaap2020-05-231-4/+4
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+22
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| * | vehicle cheats and debug cheat string displayXinerki2020-05-211-0/+22
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-54/+16
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* | radar spritesaap2020-05-171-1/+0
* | loading screensaap2020-05-171-22/+36
* | Merge branch 'master' into miamiSergeanur2020-05-121-5/+5
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| * Fix linux warningsFilip Gawin2020-05-121-5/+5
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-0/+3
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| * remove debug shitaap2020-05-121-3/+0
| * little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-0/+3
| * Linux build supporteray orçunus2020-05-111-0/+3
* | CRendereraap2020-05-111-4/+7
* | Merge branch 'master' into miamiSergeanur2020-05-101-4/+8
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| * Place debug menu under ifdefSergeanur2020-05-091-4/+8
* | getting the vice city map to workaap2020-05-051-1/+1
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* few fixesaap2020-04-251-1/+3
* implemented debugmenuaap2020-04-241-3/+2
* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+1
* Try to build with mingwFilip Gawin2020-04-201-1/+1
* Remove patchesSergeanur2020-04-171-26/+1
* rem refsFire-Head2020-04-171-11/+6
* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+5
* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+2
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+2
* | Merge pull request #429 from Nick007J/masterNikolay Korolev2020-04-151-2/+1
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| * | scene editNikolay Korolev2020-04-131-2/+1
* | | Many fixes and cleanuperay orçunus2020-04-151-2/+3
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* / implemented CTrafficLightsaap2020-04-101-2/+5
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-27/+26
* cleanupFire-Head2020-04-091-21/+45
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-639/+1264
* finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-19/+19
* timebarsSergeanur2020-03-311-1/+74
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-2/+1
* Finished CCam; various smaller thingsaap2020-03-271-0/+1
* merge with upstreamNikolay Korolev2020-03-221-1/+1
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| * Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
| * ConsoleSergeanur2020-03-221-1/+2
* | CGame::InitialiseNikolay Korolev2020-03-221-8/+10
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* more stuff + intro fixNikolay Korolev2020-02-241-1/+2
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-13/+43
* ControllerConfig doneFire-Head2019-10-271-3/+3
* Aspect ratio fix for player skin menuSergeanur2019-10-071-0/+8
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-0/+3
* AnimViewer fixeseray orçunus2019-08-151-0/+3
* AnimViewer!eray orçunus2019-08-151-1/+31
* implemented CTrainaap2019-07-311-0/+1
* Merge branch 'master' into masterFire_Head2019-07-241-6/+169
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| * updateFire-Head2019-07-241-1/+1
| * shadows doneFire-Head2019-07-241-6/+169
* | implemented col line renderingaap2019-07-191-0/+2
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* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
* fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap2019-07-101-1/+7
* the great reorganizationaap2019-07-071-0/+891