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path: root/src/entities/Physical.cpp (follow)
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* more CAutomobileaap2019-07-091-2/+2
* more CAutomobileaap2019-07-081-4/+4
* little changes; one more function of CAutomobileaap2019-07-081-2/+2
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-8/+21
* the great reorganizationaap2019-07-071-4/+4
* finished CPhysicalaap2019-07-071-7/+48
* made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-071-1/+1
* some work on vehiclesaap2019-07-061-4/+4
* PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-301-0/+1
* miscellaneous, mostly world relatedaap2019-06-291-1/+1
* Footstepseray orçunus2019-06-281-2/+2
* some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+1
* fixed key binding, head shots, freezesaap2019-06-231-1/+1
* implemented CObjectDataaap2019-06-191-4/+4
* implemented CCutsceneHead and dependenciesaap2019-06-121-0/+54
* added CPhysical flags from Nickaap2019-06-021-5/+5
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-6/+6
* CPhysical almost doneaap2019-05-191-48/+629
* more work on CPhysicalaap2019-05-181-95/+303
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-0/+175
* first commitaap2019-05-151-0/+916