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* CWeaponModelInfoaap2020-05-104-0/+93
* peds starting to workaap2020-05-093-12/+31
* CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-082-0/+8
* CBaseModelInfo doneaap2020-05-075-18/+21
* CZoneInfo mostly done; not its dependenciesaap2020-05-071-1/+1
* few changes for vehicle model infoaap2020-05-072-72/+31
* VC vehicles just barely working nowaap2020-05-072-36/+72
* changed default ID ranges. old default.ide incompatible nowaap2020-05-061-9/+9
* checked some of streaming for VC changesaap2020-05-062-14/+15
* CSphere and CBox for CColModelaap2020-05-061-4/+4
* getting the vice city map to workaap2020-05-053-13/+26
* some miami limitsaap2020-05-052-11/+0
* cleaned up MIAMI ifdefsaap2020-05-057-125/+1
* Revert "Remove Miami stuff"Sergeanur2020-05-054-0/+32
* Remove Miami stuffSergeanur2020-05-054-32/+0
* merged masteraap2020-05-053-5/+9
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-053-5/+8
* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
* | implemented most of streamed collisions and big buildingsaap2020-05-057-14/+50
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-253-10/+243
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| * implemented skinned peds, no cutscene hands yetaap2020-04-243-10/+243
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+2
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* Remove patchesSergeanur2020-04-1710-182/+11
* Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-174-18/+15
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| * rem refsFire-Head2020-04-174-18/+15
* | CWorld completesaml1er2020-04-171-0/+7
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* Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+7
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| * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+7
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-133-10/+17
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| * \ Merge pull request #413 from erorcun/erorcunerorcun2020-04-132-7/+13
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| | * | CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-132-7/+13
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| * / finished CBoataap2020-04-131-3/+4
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* / CPoolsNikolay Korolev2020-04-111-1/+3
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* normalized line endings to LFaap2020-04-092-24/+24
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-092-8/+8
* garage update part 2Nikolay Korolev2020-03-282-0/+3
* ProcessButtonPresses and fixeseray orçunus2020-03-211-1/+2
* CPopulation 1eray orçunus2020-02-171-1/+2
* Fixing possible leaks in CModelInfo::ShutDownSergeanur2020-01-231-2/+18
* Plane crashfix and moreSergeanur2020-01-233-5/+5
* ConstructMloClumpsSergeanur2020-01-212-2/+9
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-205-0/+98
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-305-6/+11
* Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2019-10-262-1/+7
* Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
* More audio (to hook and test)Filip Gawin2019-10-261-1/+1
* Pedseray orçunus2019-10-061-0/+4
* CDarkel, walkaround fixeray orçunus2019-10-051-2/+0
* More more more audioFilip Gawin2019-08-272-3/+3
* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-172-0/+40
* implemented CHeliaap2019-08-041-7/+8
* implemented CPlaneaap2019-07-312-4/+8
* implemented CTrainaap2019-07-311-7/+9
* CAutomobile effect stuffaap2019-07-262-4/+1
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-8/+8
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-0/+5
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| * more CAutomobile::ProcessControlaap2019-07-171-0/+5
* | The Peds, mainly dying/injuringeray orçunus2019-07-182-12/+12
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* Partial RunningScript part2Nikolay Korolev2019-07-142-0/+8
* more CWanted; added CEventListaap2019-07-121-0/+18
* sync with upstreamNikolay Korolev2019-07-092-4/+6
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| * more CAutomobileaap2019-07-082-4/+6
* | RunningScript: 1/12Nikolay Korolev2019-07-091-1/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-0812-53/+56
* the great reorganizationaap2019-07-072-0/+16
* some work on vehiclesaap2019-07-061-28/+0
* implemented some CVehicle functionsaap2019-07-051-4/+3
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-042-0/+12
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| * Script stuff + bug fixesNikolay Korolev2019-07-041-0/+11
| * fixed car colour texture bugaap2019-07-031-0/+1
* | Even more CPederay orçunus2019-07-041-3/+3
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* finished CEntityaap2019-06-301-0/+77
* Cleanup project a bitFilip Gawin2019-06-304-13/+13
* PS2-like MatFX from skygfxaap2019-06-281-0/+2
* misc stuff, mostly collisionaap2019-06-282-0/+19
* started filling debug menuaap2019-06-272-0/+9
* Merge pull request #43 from erorcun/erorcunaap2019-06-241-2/+8
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| * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-2/+8
* | more CStreamingaap2019-06-241-0/+2
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* fixed key binding, head shots, freezesaap2019-06-231-0/+1
* finally finished CVehicleModelInfoaap2019-06-202-7/+43
* implemented CObjectDataaap2019-06-191-1/+1
* first part of CFileLoaderaap2019-06-179-19/+94
* Merge branch 'master' of git://github.com/GTAmodding/re3eray orçunus2019-06-161-10/+112
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| * Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-10/+112
* | Fix duplicate code for PedNodeeray orçunus2019-06-141-2/+1
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+6
* more CVehicleModelInfoaap2019-05-283-1/+232
* CPhysical almost doneaap2019-05-191-0/+15
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-0/+26
* first commitaap2019-05-1516-0/+2375