summaryrefslogtreecommitdiffstats
path: root/src/render/Hud.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+7
* Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2020-04-181-0/+9
* Remove patchesSergeanur2020-04-171-16/+1
* rem refsFire-Head2020-04-171-39/+39
* Fix misplaced targetingSergeanur2020-04-161-4/+2
* CMenuManager done and CHud fixeseray orçunus2020-04-111-121/+158
* PS2 Cheats, restored R*namesFire-Head2020-04-091-2/+2
* fixesSergeanur2020-04-021-2/+4
* Wrappers cleanupSergeanur2020-03-291-41/+1
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* Finished CCam; various smaller thingsaap2020-03-271-21/+18
* Fixes for Serge's reviewFilip Gawin2020-03-221-29/+29
* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-6/+3
* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur2020-02-011-8/+8
* Fix damage bar assert crashSergeanur2020-02-011-1/+5
* Fixeseray orçunus2020-01-101-2/+0
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-25/+31
* Merge branch 'master' into masterFire_Head2019-10-271-7/+7
|\
| * ControllerConfig doneFire-Head2019-10-271-7/+7
* | Fixes&Pedseray orçunus2019-10-251-1/+2
|/
* Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
* CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur2019-10-071-8/+3
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-3/+3
* CHud: timer and damage fixesSergeanur2019-10-061-46/+70
* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-051-127/+153
* Fixed disappearing ammo countSergeanur2019-10-031-17/+13
* More more more audioFilip Gawin2019-08-271-10/+10
* Frontend fixes._AG2019-07-111-1/+1
* added wrappers around math functionsaap2019-07-101-1/+1
* More scriptNikolay Korolev2019-07-071-1/+1
* More scriptsNikolay Korolev2019-07-071-1/+1
* IntoTheScripts!Nikolay Korolev2019-07-071-5/+5
* made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-071-22/+22
* Fixed type of m_ItemToFlashNikolay Korolev2019-07-041-1/+1
* Script stuff + bug fixesNikolay Korolev2019-07-041-1/+1
* Update Frontend._AG2019-07-031-14/+20
* cleaned up to be closer to original gameaap2019-07-031-2/+2
* Revert "Implemented frontend inputs."aap2019-07-021-16/+2
* Implemented frontend inputs._AG2019-07-021-2/+16
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-6/+6
* Cleanup project a bitFilip Gawin2019-06-301-11/+11
* fix hud render states; bug in coronasaap2019-06-291-714/+706
* Little ops._AG2019-06-281-2/+2
* Some Hud.cpp fixes._AG2019-06-281-38/+23
* CHud cleanup: fixes and cosmetic treatmentaap2019-06-281-205/+223
* Finished Hud.cpp_AG2019-06-271-64/+156
* Initial commit for Frontend._AG2019-06-251-18/+25
* some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+5
* Merge pull request #32 from Nick007J/masteraap2019-06-221-2/+2
|\
| * First commit of replay systemNikolay Korolev2019-06-221-2/+2
* | Update Radar.cpp_AG2019-06-201-11/+11
|/
* Code clean up._AG2019-06-201-27/+44
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-130/+183
* Fixed health icon._AG2019-06-171-1/+1
* Update HUD stuff, bug and format fixes._AG2019-06-171-114/+100
* got rid of upper case typesaap2019-06-171-23/+23
* fix the cleanup...aap2019-06-161-39/+39
* some cleanupaap2019-06-161-147/+148
* Changes for the pull request._AG2019-06-161-3/+3
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-1/+0
* New updates for Hud.cpp and more._AG2019-06-151-3/+1293
* RE more stuff from COnscreenTimerFilip Gawin2019-06-121-0/+2
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+6