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anonymous/re3
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fully reversed source code for gta III and gta VC
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Commit message (
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Author
Age
Files
Lines
*
Fixes: PS2/PS2-like menu, Hud, new sliding text found
eray orçunus
2020-09-27
1
-2
/
+1
*
Fixes
eray orçunus
2020-09-27
1
-6
/
+22
*
Fix MASTER build with glfw
Sergeanur
2020-09-26
1
-1
/
+85
*
Original screen grabber
Sergeanur
2020-08-14
1
-0
/
+16
*
Update glfw.cpp
blingu
2020-08-07
1
-1
/
+1
*
added FreeBSD support
blingu
2020-08-05
1
-0
/
+4
*
90% fixes, 10% skel refactoring
eray orçunus
2020-07-24
1
-2
/
+11
*
64-bit on Windows
eray orçunus
2020-07-22
1
-1
/
+1
*
Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher
Sergeanur
2020-07-22
1
-2
/
+0
*
Fixes from miami
eray orçunus
2020-07-20
1
-4
/
+0
*
Remove console and fix sth
eray orçunus
2020-07-04
1
-0
/
+3
*
Re-enable console for debugging frontend
eray orçunus
2020-07-03
1
-0
/
+6
*
update glfw.cpp
Fire-Head
2020-06-29
1
-7
/
+199
*
Frontend customization functions, freecam toggle, minor things
eray orçunus
2020-05-28
1
-1
/
+1
*
skeleton typos
aap
2020-05-23
1
-4
/
+4
*
blacklist for glfw "joysticks"
aap
2020-05-14
1
-1
/
+14
*
Fix linux warnings
Filip Gawin
2020-05-12
1
-1
/
+1
*
Fix Windows build and premake
eray orçunus
2020-05-11
1
-1
/
+1
*
Linux build support
eray orçunus
2020-05-11
1
-50
/
+125
*
Menu map fixes and resizable window on GLFW
eray orçunus
2020-05-09
1
-3
/
+5
*
Screen mode selector and persistent map target fix
eray orçunus
2020-05-01
1
-26
/
+29
*
improved video modes for glfw
aap
2020-04-30
1
-40
/
+146
*
removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp?
aap
2020-04-28
1
-79
/
+0
*
fixes for glfw
aap
2020-04-26
1
-15
/
+16
*
Initial GLFW support
eray orçunus
2020-04-26
1
-0
/
+1651