| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
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| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -1/+1 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 8 | -99/+334 |
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| * | Fix Windows build and premake | eray orçunus | 2020-05-11 | 4 | -11/+16 |
| * | Linux build support | eray orçunus | 2020-05-11 | 7 | -91/+321 |
| * | Menu map fixes and resizable window on GLFW | eray orçunus | 2020-05-09 | 1 | -3/+5 |
| * | reverting fuckup | aap | 2020-05-06 | 1 | -0/+2 |
| * | updated librw | aap | 2020-05-06 | 1 | -2/+0 |
* | | Menu map fixes and resizable window on GLFW | eray orçunus | 2020-05-09 | 1 | -3/+5 |
* | | most of animation system done; little stuff here and there | aap | 2020-05-08 | 2 | -0/+8 |
* | | VC vehicles just barely working now | aap | 2020-05-07 | 1 | -2/+0 |
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* | Screen mode selector and persistent map target fix | eray orçunus | 2020-05-01 | 2 | -55/+68 |
* | improved video modes for glfw | aap | 2020-04-30 | 1 | -40/+146 |
* | implemented improved video modes for win.cpp | aap | 2020-04-29 | 1 | -5/+108 |
* | removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp? | aap | 2020-04-28 | 1 | -79/+0 |
* | Merge pull request #489 from Nick007J/master | Nikolay Korolev | 2020-04-26 | 1 | -2/+7 |
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| * | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -0/+8 |
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| * | | more 1.1 patch | Nikolay Korolev | 2020-04-24 | 1 | -2/+7 |
* | | | fixes for glfw | aap | 2020-04-26 | 1 | -15/+16 |
* | | | Remove struct workaround in CControllerConfigManager | Sergeanur | 2020-04-26 | 1 | -1/+0 |
* | | | Initial GLFW support | eray orçunus | 2020-04-26 | 6 | -48/+1723 |
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* | | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+8 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 5 | -8/+159 |
* | Remove patches | Sergeanur | 2020-04-17 | 3 | -96/+5 |
* | rem refs | Fire-Head | 2020-04-17 | 4 | -22/+15 |
* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -4/+25 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -7/+7 |
* | CShotInfo, CWanted done, Frontend fix | eray orçunus | 2020-03-29 | 1 | -6/+0 |
* | Limit frontend FPS to 100 | eray orçunus | 2020-03-28 | 1 | -1/+7 |
* | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 2 | -1/+12 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -2/+2 |
* | cMusicManager | Sergeanur | 2020-02-07 | 1 | -1/+1 |
* | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -0/+7 |
* | Small CPad fixes | Sergeanur | 2019-10-29 | 1 | -6/+6 |
* | Merge branch 'master' into master | Fire_Head | 2019-10-27 | 3 | -35/+52 |
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| * | ControllerConfig done | Fire-Head | 2019-10-27 | 3 | -35/+52 |
* | | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 2019-10-26 | 2 | -2/+3 |
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* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
* | AnimViewer! | eray orçunus | 2019-08-15 | 4 | -11/+48 |
* | Merge branch 'master' of github.com:Fire-Head/re3 | Fire-Head | 2019-08-02 | 1 | -30/+41 |
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| * | fixed dinput | aap | 2019-07-25 | 1 | -30/+41 |
* | | sampman done | Fire-Head | 2019-08-02 | 1 | -0/+0 |
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* | Merge pull request #153 from ThirteenAG/master | aap | 2019-07-20 | 1 | -4/+4 |
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| * | premake and appveyor update | ThirteenAG | 2019-07-20 | 1 | -4/+4 |
* | | couple of fixes | aap | 2019-07-20 | 1 | -1/+1 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -5/+5 |
* | Update Frontend. | _AG | 2019-07-03 | 1 | -0/+4 |
* | cleaned up to be closer to original game | aap | 2019-07-03 | 2 | -29/+17 |
* | Revert "Implemented frontend inputs." | aap | 2019-07-02 | 2 | -12/+4 |
* | Implemented frontend inputs. | _AG | 2019-07-02 | 2 | -4/+12 |
* | Cleanup project a bit | Filip Gawin | 2019-06-30 | 2 | -101/+101 |
* | misc stuff, mostly collision | aap | 2019-06-28 | 1 | -9/+2 |
* | Initial commit for Frontend. | _AG | 2019-06-25 | 2 | -2/+6 |
* | first part of CFileLoader | aap | 2019-06-17 | 1 | -0/+1 |
* | got rid of upper case types | aap | 2019-06-17 | 2 | -32/+32 |
* | Merge branch 'master' into master | Fire_Head | 2019-06-13 | 1 | -0/+7 |
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| * | fixed CFileMgr somewhat; still issues when loading saves | aap | 2019-06-13 | 1 | -0/+7 |
* | | CPad done | Fire-Head | 2019-06-13 | 1 | -2/+2 |
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* | tmp | Fire-Head | 2019-06-11 | 2 | -175/+173 |
* | VK_LEFT fix | Fire-Head | 2019-06-05 | 1 | -0/+1 |
* | win.cpp/skeleton.cpp done | Fire-Head | 2019-06-05 | 1 | -34/+34 |
* | input done, fixed cheats input | Fire-Head | 2019-06-05 | 3 | -31/+864 |
* | added NO_MOVIES | Fire-Head | 2019-06-03 | 1 | -0/+11 |
* | gamestates fixed, mpeg now working | Fire-Head | 2019-06-02 | 1 | -43/+147 |
* | mouse fixed | Fire-Head | 2019-06-02 | 1 | -3/+5 |
* | fixed merge | aap | 2019-06-02 | 1 | -2/+3 |
* | skeleton updated, windows specific stuff added | Fire-Head | 2019-06-02 | 8 | -305/+2541 |
* | rw skeleton | Fire-Head | 2019-05-31 | 5 | -0/+1618 |