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path: root/src/vehicles/Vehicle.cpp (follow)
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* Bike riding anims, SA bike/heli cameray orçunus2020-06-051-2/+2
* more CBike and fixesaap2020-06-041-1/+1
* initial CBike structaap2020-06-021-1/+1
* CAutomobile doneaap2020-05-311-9/+20
* some more CAutomobileaap2020-05-311-0/+1
* some CAutomobileaap2020-05-311-11/+36
* CVehicle loose endsaap2020-05-271-6/+24
* fixed crashNikolay Korolev2020-05-261-2/+2
* fix2aap2020-05-261-1/+1
* eSurfaceTypeaap2020-05-261-6/+6
* CVehicleaap2020-05-251-231/+1250
* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-231-2/+4
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| * Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-2/+4
* | set piecesNikolay Korolev2020-05-231-0/+1
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* Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-221-0/+3
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| * new script commands - mostly stubsNikolay Korolev2020-05-221-0/+3
* | CPhysicalaap2020-05-221-0/+3
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* Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-2/+2
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| * Merge pull request #561 from Nick007J/miamiaap2020-05-191-0/+15
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| * | HandlingMgraap2020-05-191-2/+2
* | | script revisionNikolay Korolev2020-05-191-0/+1
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-191-0/+10
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| * some less certainly fps fixesaap2020-05-181-0/+10
* | script revisionNikolay Korolev2020-05-191-0/+15
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* fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+3
* sync with upstreamNikolay Korolev2020-05-171-2/+2
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| * Weapon fixes and thingieseray orçunus2020-05-171-2/+2
* | full script basic supportNikolay Korolev2020-05-171-6/+7
* | more script stuffNikolay Korolev2020-05-161-2/+2
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* new hornNikolay Korolev2020-05-161-0/+1
* Weapon layer in Pedseray orçunus2020-05-151-3/+8
* vehicle model descriptions; a bit of heli codeaap2020-05-101-5/+4
* more car controlNikolay Korolev2020-05-101-41/+48
* ccarctrl big fixNikolay Korolev2020-05-091-0/+1
* CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-0/+1
* VC vehicles just barely working nowaap2020-05-071-21/+4
* cleaned up MIAMI ifdefsaap2020-05-051-4/+0
* remove ifdefsNikolay Korolev2020-05-051-2/+0
* Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+26
* Remove Miami stuffSergeanur2020-05-051-26/+0
* CAutoPilot + CCarAI + fixesNikolay Korolev2020-05-051-1/+27
* changed saving compatibilityNikolay Korolev2020-05-021-0/+125
* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
* helis done + cheatsNikolay Korolev2020-04-251-2/+87
* fixed flight control codeNikolay Korolev2020-04-251-4/+4
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-1/+1
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| * disable mouse steering by defaultNikolay Korolev2020-04-241-1/+1
* | flying controlNikolay Korolev2020-04-251-3/+126
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* removed fix that made no senseNikolay Korolev2020-04-231-7/+1
* Try to build with mingwFilip Gawin2020-04-201-4/+4
* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-4/+4
* Vc ped ports and Frontend fixeseray orçunus2020-04-181-0/+4
* Remove patchesSergeanur2020-04-171-47/+2
* Many fixes and cleanuperay orçunus2020-04-151-6/+6
* finished CBoataap2020-04-131-0/+49
* vehicles missing functions + fixesNikolay Korolev2020-04-011-4/+184
* merge with masterNikolay Korolev2020-03-281-0/+1
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * Update Vehicle.cppblingu2020-03-261-1/+1
| * added wrapper for InflictDamage()blingu2020-03-251-0/+1
* | garages part 1Nikolay Korolev2020-03-281-0/+24
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* bug fixesNikolay Korolev2020-02-151-0/+1
* Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-1/+0
* CCarAI + bugfixesNikolay Korolev2019-10-101-3/+3
* car AINikolay Korolev2019-10-061-1/+1
* more CCarCtrlNikolay Korolev2019-09-141-1/+1
* DragCarToPointNikolay Korolev2019-09-121-2/+1
* ccarctrlNikolay Korolev2019-09-111-17/+19
* More CCarCtrlNikolay Korolev2019-09-021-1/+1
* CleanupFilip Gawin2019-08-271-4/+4
* More more more audioFilip Gawin2019-08-271-4/+4
* CleanupFilip Gawin2019-08-271-6/+6
* More audio pedFilip Gawin2019-08-271-4/+4
* Merge branch 'master' into masterFire_Head2019-08-151-3/+7
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| * More pedseray orçunus2019-08-131-0/+1
| * more CCarCtrlNikolay Korolev2019-08-111-3/+3
| * implemented CHeliaap2019-08-041-0/+3
* | CParticleObject done, cDMAudio doneFire-Head2019-08-151-1/+1
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* The Pedseray orçunus2019-08-021-1/+1
* Merge branch 'master' of github.com:GTAmodding/re3aap2019-07-281-2/+2
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| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-1/+1
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| * | cargen + some scriptNikolay Korolev2019-07-271-2/+2
* | | CAutomobile::PreRender; whole class finishedaap2019-07-281-8/+8
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* | renamed flag to R* nameaap2019-07-271-1/+1
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-1/+1
* Running script part 3Nikolay Korolev2019-07-251-1/+2
* fix crashNikolay Korolev2019-07-201-0/+2
* CAutomobile damageaap2019-07-181-3/+3
* CAutomobile::ProcessControl doneaap2019-07-181-1/+1
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-181-2/+2
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| * more CAutomobile::ProcessControlaap2019-07-171-2/+2
* | The Peds, mainly dying/injuringeray orçunus2019-07-181-2/+2
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* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-3/+3
* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-0/+3
* more fixes; started CAutomobile::ProcessControlaap2019-07-161-19/+17
* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-2/+2
* CAutomobile::ProcessControlInputsaap2019-07-111-2/+2
* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
* added wrappers around math functionsaap2019-07-101-9/+9
* CVehicle::ProcessWheelaap2019-07-101-47/+151
* more CVehicleaap2019-07-091-0/+195
* more CAutomobileaap2019-07-091-2/+2
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+15
* the great reorganizationaap2019-07-071-0/+489