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#pragma once
#include "common.h"
#include "templates.h"
#include "Lists.h"
// Index into the PedType array
enum
{
PEDTYPE_PLAYER1,
PEDTYPE_PLAYER2,
PEDTYPE_PLAYER3,
PEDTYPE_PLAYER4,
PEDTYPE_CIVMALE,
PEDTYPE_CIVFEMALE,
PEDTYPE_COP,
PEDTYPE_GANG1,
PEDTYPE_GANG2,
PEDTYPE_GANG3,
PEDTYPE_GANG4,
PEDTYPE_GANG5,
PEDTYPE_GANG6,
PEDTYPE_GANG7,
PEDTYPE_GANG8,
PEDTYPE_GANG9,
PEDTYPE_EMERGENCY,
PEDTYPE_FIREMAN,
PEDTYPE_CRIMINAL,
PEDTYPE_SPECIAL,
PEDTYPE_PROSTITUE,
PEDTYPE_UNUSED1,
PEDTYPE_UNUSED2,
NUM_PEDTYPES
};
enum
{
PED_FLAG_PLAYER1 = 1 << 0,
PED_FLAG_PLAYER2 = 1 << 1,
PED_FLAG_PLAYER3 = 1 << 2,
PED_FLAG_PLAYER4 = 1 << 3,
PED_FLAG_CIVMALE = 1 << 4,
PED_FLAG_CIVFEMALE = 1 << 5,
PED_FLAG_COP = 1 << 6,
PED_FLAG_GANG1 = 1 << 7,
PED_FLAG_GANG2 = 1 << 8,
PED_FLAG_GANG3 = 1 << 9,
PED_FLAG_GANG4 = 1 << 10,
PED_FLAG_GANG5 = 1 << 11,
PED_FLAG_GANG6 = 1 << 12,
PED_FLAG_GANG7 = 1 << 13,
PED_FLAG_GANG8 = 1 << 14,
PED_FLAG_GANG9 = 1 << 15,
PED_FLAG_EMERGENCY = 1 << 16,
PED_FLAG_PROSTITUTE = 1 << 17,
PED_FLAG_CRIMINAL = 1 << 18,
PED_FLAG_SPECIAL = 1 << 19,
PED_FLAG_GUN = 1 << 20,
PED_FLAG_COPCAR = 1 << 21,
PED_FLAG_FASTCAR = 1 << 22,
PED_FLAG_EXPLOSION = 1 << 23,
PED_FLAG_FIREMAN = 1 << 24,
PED_FLAG_DEADPEDS = 1 << 25,
};
class CPedType
{
uint32 m_flag;
float field_4;
float field_8;
float field_C;
float field_10;
float field_14;
uint32 m_threats;
uint32 m_avoid;
static CPedType *(&ms_apPedType)[NUM_PEDTYPES];
public:
static void Initialise(void);
static void LoadPedData(void);
static int32 FindPedType(char *type);
static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; }
static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; }
static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; }
};
static_assert(sizeof(CPedType) == 0x20, "CPedType: error");
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