blob: 5c514bbbdea40f6c425ee646e1ca4fd9a7388351 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
#pragma once
struct GlobalScene
{
RpWorld *world;
RwCamera *camera;
};
extern GlobalScene Scene;
extern uint8 work_buff[55000];
extern char gString[256];
extern char gString2[512];
extern wchar gUString[256];
extern wchar gUString2[256];
extern bool gbPrintShite;
extern bool gbModelViewer;
//Custom Timebars Toggle
#ifdef TIMEBARS
extern bool gbShowTimebars;
#endif
class CSprite2d;
void InitialiseGame(void);
void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
void LoadingIslandScreen(const char *levelName);
CSprite2d *LoadSplash(const char *name);
void DestroySplashScreen(void);
Const char *GetLevelSplashScreen(int level);
Const char *GetRandomSplashScreen(void);
void LittleTest(void);
void ValidateVersion();
void ResetLoadingScreenBar(void);
#ifndef MASTER
void TheModelViewer(void);
#endif
|