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#include <time.h>
#ifndef MAX_PATH
#if !defined _WIN32 || defined __MINGW32__
#define MAX_PATH PATH_MAX
#else
#define MAX_PATH 260
#endif
#endif
// Mostly wrappers around Windows functions
// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
// Codes compatible with Windows and Linux
#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
#define DeleteFile unlink
// Needed for save games
struct SYSTEMTIME {
uint16 wYear;
uint16 wMonth;
uint16 wDayOfWeek;
uint16 wDay;
uint16 wHour;
uint16 wMinute;
uint16 wSecond;
uint16 wMilliseconds;
};
#define GetLocalTime GetLocalTime_CP
#else
#include <Windows.h>
#endif
void GetLocalTime_CP(SYSTEMTIME* out);
// Only runs on GNU/POSIX/etc.
#if !defined _WIN32 || defined __MINGW32__
#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
#include <iostream>
#include <dirent.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <langinfo.h>
typedef DIR* HANDLE;
#define INVALID_HANDLE_VALUE NULL
#define FindClose closedir
#define LOCALE_USER_DEFAULT 0
#define DATE_SHORTDATE 0
struct WIN32_FIND_DATA {
char extension[32]; // for searching
char folder[32]; // for searching
char cFileName[256]; // because tSkinInfo has it 256
time_t ftLastWriteTime;
};
HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
#endif
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