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author | bunnei <bunneidev@gmail.com> | 2019-11-14 19:46:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-11-14 19:46:55 +0100 |
commit | 02880a819587542282b72f155fdcf4900da66b3b (patch) | |
tree | 2849a1fe940e88ca786442f9f68ba0d726155882 | |
parent | Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles (diff) | |
parent | key_manager: Make use of IOFile in WriteKeyToFile() (diff) | |
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-rw-r--r-- | src/core/crypto/key_manager.cpp | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 222fc95ba..12f13b742 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -668,23 +668,27 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, const std::array<u8, Size>& key) { const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); std::string filename = "title.keys_autogenerated"; - if (category == KeyCategory::Standard) + if (category == KeyCategory::Standard) { filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated"; - else if (category == KeyCategory::Console) + } else if (category == KeyCategory::Console) { filename = "console.keys_autogenerated"; - const auto add_info_text = !FileUtil::Exists(yuzu_keys_dir + DIR_SEP + filename); - FileUtil::CreateFullPath(yuzu_keys_dir + DIR_SEP + filename); - std::ofstream file(yuzu_keys_dir + DIR_SEP + filename, std::ios::app); - if (!file.is_open()) + } + + const auto path = yuzu_keys_dir + DIR_SEP + filename; + const auto add_info_text = !FileUtil::Exists(path); + FileUtil::CreateFullPath(path); + FileUtil::IOFile file{path, "a"}; + if (!file.IsOpen()) { return; + } if (add_info_text) { - file - << "# This file is autogenerated by Yuzu\n" - << "# It serves to store keys that were automatically generated from the normal keys\n" - << "# If you are experiencing issues involving keys, it may help to delete this file\n"; + file.WriteString( + "# This file is autogenerated by Yuzu\n" + "# It serves to store keys that were automatically generated from the normal keys\n" + "# If you are experiencing issues involving keys, it may help to delete this file\n"); } - file << fmt::format("\n{} = {}", keyname, Common::HexToString(key)); + file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key))); AttemptLoadKeyFile(yuzu_keys_dir, yuzu_keys_dir, filename, category == KeyCategory::Title); } |