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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-03-29 06:16:16 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:25 +0200 |
commit | 39a379632ea9f5eec9877b53668ebf385d0520bf (patch) | |
tree | 5ab603b79f70f1080e3db59edbcefb19fe8b7686 | |
parent | shader: Implement I2I CC (diff) | |
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-rw-r--r-- | src/shader_recompiler/frontend/ir/reg.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/reg.h b/src/shader_recompiler/frontend/ir/reg.h index 3845ec5fb..a4b635792 100644 --- a/src/shader_recompiler/frontend/ir/reg.h +++ b/src/shader_recompiler/frontend/ir/reg.h @@ -309,7 +309,7 @@ constexpr Reg operator++(Reg& reg, int) { } [[nodiscard]] constexpr bool IsAligned(Reg reg, size_t align) { - return (RegIndex(reg) / align) * align == RegIndex(reg); + return RegIndex(reg) % align == 0 || reg == Reg::RZ; } } // namespace Shader::IR |