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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-07-12 07:00:04 +0200 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-09-06 01:35:51 +0200 |
commit | 5edf24b51025fef4d78e5f9d4038267e472b2f55 (patch) | |
tree | 0feeea93d5741eb2fae7b428ecd78791ac819cbb | |
parent | texture_cache: Pass TIC to texture cache (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_state.cpp | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_state.h | 3 |
2 files changed, 24 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index f4777d0b0..a38f88182 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -545,6 +545,26 @@ void OpenGLState::ApplySamplers() const { } } +void OpenGLState::ApplyImages() const { + bool has_delta{}; + std::size_t first{}; + std::size_t last{}; + for (std::size_t i = 0; i < std::size(images); ++i) { + if (!UpdateValue(cur_state.images[i], images[i])) { + continue; + } + if (!has_delta) { + first = i; + has_delta = true; + } + last = i; + } + if (has_delta) { + glBindImageTextures(static_cast<GLuint>(first), static_cast<GLsizei>(last - first + 1), + images.data() + first); + } +} + void OpenGLState::Apply() { MICROPROFILE_SCOPE(OpenGL_State); ApplyFramebufferState(); @@ -576,6 +596,7 @@ void OpenGLState::Apply() { ApplyLogicOp(); ApplyTextures(); ApplySamplers(); + ApplyImages(); if (dirty.polygon_offset) { ApplyPolygonOffset(); dirty.polygon_offset = false; diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index fdf9a8a12..9748d60e2 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -134,6 +134,8 @@ public: }; std::array<TextureUnit, Tegra::Engines::Maxwell3D::Regs::NumTextureSamplers> texture_units; + std::array<GLuint, Tegra::Engines::Maxwell3D::Regs::NumImages> images{}; + struct { GLuint read_framebuffer; // GL_READ_FRAMEBUFFER_BINDING GLuint draw_framebuffer; // GL_DRAW_FRAMEBUFFER_BINDING @@ -220,6 +222,7 @@ public: void ApplyLogicOp() const; void ApplyTextures() const; void ApplySamplers() const; + void ApplyImages() const; void ApplyDepthClamp() const; void ApplyPolygonOffset() const; void ApplyAlphaTest() const; |