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author | bunnei <bunneidev@gmail.com> | 2023-05-07 22:20:39 +0200 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2023-06-03 09:06:00 +0200 |
commit | 6b093224c1fce779d89fed560fddfc95f619339d (patch) | |
tree | 11fddac407b71cf5fb8a531490cc93679c035f91 | |
parent | android: video_core: Disable problematic compute shaders. (diff) | |
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-rw-r--r-- | src/android/app/src/main/jni/config.cpp | 5 | ||||
-rw-r--r-- | src/android/app/src/main/jni/default_ini.h | 2 |
2 files changed, 5 insertions, 2 deletions
diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp index 34aa1ee4c..625f67333 100644 --- a/src/android/app/src/main/jni/config.cpp +++ b/src/android/app/src/main/jni/config.cpp @@ -210,7 +210,6 @@ void Config::ReadValues() { ReadSetting("Renderer", Settings::values.speed_limit); ReadSetting("Renderer", Settings::values.use_disk_shader_cache); ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); - ReadSetting("Renderer", Settings::values.vsync_mode); ReadSetting("Renderer", Settings::values.shader_backend); ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); ReadSetting("Renderer", Settings::values.nvdec_emulation); @@ -222,6 +221,10 @@ void Config::ReadValues() { Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger( "Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal))); + // Use Mailbox VSync by default on Android. + Settings::values.vsync_mode = static_cast<Settings::VSyncMode>(config->GetInteger( + "Renderer", "use_vsync", static_cast<u32>(Settings::VSyncMode::Mailbox))); + ReadSetting("Renderer", Settings::values.bg_red); ReadSetting("Renderer", Settings::values.bg_green); ReadSetting("Renderer", Settings::values.bg_blue); diff --git a/src/android/app/src/main/jni/default_ini.h b/src/android/app/src/main/jni/default_ini.h index da541851e..c5dfaff54 100644 --- a/src/android/app/src/main/jni/default_ini.h +++ b/src/android/app/src/main/jni/default_ini.h @@ -316,7 +316,7 @@ max_anisotropy = # FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. # Mailbox can have lower latency than FIFO and does not tear but may drop frames. # Immediate (no synchronization) just presents whatever is available and can exhibit tearing. -# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed +# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed use_vsync = # Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is |