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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-05-31 09:20:09 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:34 +0200 |
commit | cf9f88e5a7b884a417c91725b5cb9e500792e206 (patch) | |
tree | 46407b602055305cb6e7238cfe33e75ceaeb6e6e | |
parent | shader: Track legacy varyings (diff) | |
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-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 73 |
1 files changed, 56 insertions, 17 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 9ad668b86..3236def25 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -90,14 +90,20 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle); } break; - case IR::Attribute::TessellationEvaluationPointU: - case IR::Attribute::TessellationEvaluationPointV: - ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle); + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: + ctx.Add("MOV.F {}.x,{}.color.{};", inst, ctx.attrib_name, swizzle); break; case IR::Attribute::PointSpriteS: case IR::Attribute::PointSpriteT: ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.attrib_name, swizzle); break; + case IR::Attribute::TessellationEvaluationPointU: + case IR::Attribute::TessellationEvaluationPointV: + ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle); + break; case IR::Attribute::InstanceId: ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name); break; @@ -121,7 +127,27 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ctx.Add("MOV.F out_attr{}[0].{},{};", index, swizzle, value); return; } + if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9R) { + const u32 index{ + (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4}; + ctx.Add("MOV.F result.texcoord[{}].{},{};", index, swizzle, value); + return; + } switch (attr) { + case IR::Attribute::Layer: + if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) { + ctx.Add("MOV.F result.layer.x,{};", value); + } else { + // LOG_WARNING + } + break; + case IR::Attribute::ViewportIndex: + if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) { + ctx.Add("MOV.F result.viewport.x,{};", value); + } else { + // LOG_WARNING + } + break; case IR::Attribute::PointSize: ctx.Add("MOV.F result.pointsize.x,{};", value); break; @@ -131,6 +157,33 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, case IR::Attribute::PositionW: ctx.Add("MOV.F result.position.{},{};", swizzle, value); break; + case IR::Attribute::ColorFrontDiffuseR: + case IR::Attribute::ColorFrontDiffuseG: + case IR::Attribute::ColorFrontDiffuseB: + case IR::Attribute::ColorFrontDiffuseA: + ctx.Add("MOV.F result.color.{},{};", swizzle, value); + break; + case IR::Attribute::ColorFrontSpecularR: + case IR::Attribute::ColorFrontSpecularG: + case IR::Attribute::ColorFrontSpecularB: + case IR::Attribute::ColorFrontSpecularA: + ctx.Add("MOV.F result.color.secondary.{},{};", swizzle, value); + break; + case IR::Attribute::ColorBackDiffuseR: + case IR::Attribute::ColorBackDiffuseG: + case IR::Attribute::ColorBackDiffuseB: + case IR::Attribute::ColorBackDiffuseA: + ctx.Add("MOV.F result.color.back.{},{};", swizzle, value); + break; + case IR::Attribute::ColorBackSpecularR: + case IR::Attribute::ColorBackSpecularG: + case IR::Attribute::ColorBackSpecularB: + case IR::Attribute::ColorBackSpecularA: + ctx.Add("MOV.F result.color.back.secondary.{},{};", swizzle, value); + break; + case IR::Attribute::FogCoordinate: + ctx.Add("MOV.F result.fogcoord.x,{};", value); + break; case IR::Attribute::ClipDistance0: case IR::Attribute::ClipDistance1: case IR::Attribute::ClipDistance2: @@ -143,20 +196,6 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ctx.Add("MOV.F result.clip[{}].x,{};", index, value); break; } - case IR::Attribute::Layer: - if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) { - ctx.Add("MOV.F result.layer.x,{};", value); - } else { - // LOG_WARNING - } - break; - case IR::Attribute::ViewportIndex: - if (ctx.stage == Stage::Geometry || ctx.profile.support_viewport_index_layer_non_geometry) { - ctx.Add("MOV.F result.viewport.x,{};", value); - } else { - // LOG_WARNING - } - break; default: throw NotImplementedException("Set attribute {}", attr); } |