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author | Lioncash <mathew1800@gmail.com> | 2018-07-21 00:01:49 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-07-21 00:39:54 +0200 |
commit | d5bc9aef4e63bbc17e3c6c2d2b92cba0c191265c (patch) | |
tree | df6545406a7f70710041a8ecf709f092b55db8d7 | |
parent | Merge pull request #740 from Subv/acc_crash (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 1 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 1aa437f76..e81fcbbc4 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -10,8 +10,9 @@ namespace GLShader { namespace Impl { -void SetShaderUniformBlockBinding(GLuint shader, const char* name, - Maxwell3D::Regs::ShaderStage binding, size_t expected_size) { +static void SetShaderUniformBlockBinding(GLuint shader, const char* name, + Maxwell3D::Regs::ShaderStage binding, + size_t expected_size) { GLuint ub_index = glGetUniformBlockIndex(shader, name); if (ub_index != GL_INVALID_INDEX) { GLint ub_size = 0; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 4295c20a6..e29d551e1 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -21,7 +21,6 @@ using Tegra::Engines::Maxwell3D; namespace Impl { void SetShaderUniformBlockBindings(GLuint shader); -void SetShaderSamplerBindings(GLuint shader); } // namespace Impl /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned |