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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-05-28 01:11:46 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-07-06 05:37:55 +0200 |
commit | f8ba72d4912fb472f97bc8d5b80f3363e6f714cc (patch) | |
tree | a871633dc4e3d35a2a4a123540972d0bd7b34e51 | |
parent | gl_buffer_cache: Return used buffer from Upload function (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 33 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 20 |
2 files changed, 30 insertions, 23 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index ea8b4c99f..b4277ef73 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -14,10 +14,10 @@ namespace OpenGL { -CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset, - std::size_t alignment, u8* host_ptr) - : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, offset{offset}, - alignment{alignment} {} +CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, u8* host_ptr, std::size_t size, + std::size_t alignment, GLuint buffer, GLintptr offset) + : RasterizerCacheObject{host_ptr}, cpu_addr{cpu_addr}, size{size}, alignment{alignment}, + buffer{buffer}, offset{offset} {} OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, std::size_t size) : RasterizerCache{rasterizer}, stream_buffer(size, true) {} @@ -28,16 +28,20 @@ std::pair<GLuint, GLintptr> OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std: auto& memory_manager = Core::System::GetInstance().GPU().MemoryManager(); + const auto& host_ptr{memory_manager.GetPointer(gpu_addr)}; + if (!host_ptr) { + // Return a dummy buffer when host_ptr is invalid. + return {0, 0}; + } + // Cache management is a big overhead, so only cache entries with a given size. // TODO: Figure out which size is the best for given games. cache &= size >= 2048; - const auto& host_ptr{memory_manager.GetPointer(gpu_addr)}; if (cache) { - auto entry = TryGet(host_ptr); - if (entry) { + if (auto entry = TryGet(host_ptr); entry) { if (entry->GetSize() >= size && entry->GetAlignment() == alignment) { - return {stream_buffer.GetHandle(), entry->GetOffset()}; + return {entry->GetBuffer(), entry->GetOffset()}; } Unregister(entry); } @@ -46,21 +50,18 @@ std::pair<GLuint, GLintptr> OGLBufferCache::UploadMemory(GPUVAddr gpu_addr, std: AlignBuffer(alignment); const GLintptr uploaded_offset = buffer_offset; - if (!host_ptr) { - return {stream_buffer.GetHandle(), uploaded_offset}; - } - std::memcpy(buffer_ptr, host_ptr, size); buffer_ptr += size; buffer_offset += size; + const GLuint buffer = stream_buffer.GetHandle(); if (cache) { - auto entry = std::make_shared<CachedBufferEntry>( - *memory_manager.GpuToCpuAddress(gpu_addr), size, uploaded_offset, alignment, host_ptr); - Register(entry); + const VAddr cpu_addr = *memory_manager.GpuToCpuAddress(gpu_addr); + Register(std::make_shared<CachedBufferEntry>(cpu_addr, host_ptr, size, alignment, buffer, + uploaded_offset)); } - return {stream_buffer.GetHandle(), uploaded_offset}; + return {buffer, uploaded_offset}; } std::pair<GLuint, GLintptr> OGLBufferCache::UploadHostMemory(const void* raw_pointer, diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 544f3b010..4a055035a 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -20,8 +20,8 @@ class RasterizerOpenGL; class CachedBufferEntry final : public RasterizerCacheObject { public: - explicit CachedBufferEntry(VAddr cpu_addr, std::size_t size, GLintptr offset, - std::size_t alignment, u8* host_ptr); + explicit CachedBufferEntry(VAddr cpu_addr, u8* host_ptr, std::size_t size, + std::size_t alignment, GLuint buffer, GLintptr offset); VAddr GetCpuAddr() const override { return cpu_addr; @@ -35,19 +35,25 @@ public: return size; } - GLintptr GetOffset() const { - return offset; - } - std::size_t GetAlignment() const { return alignment; } + GLuint GetBuffer() const { + return buffer; + } + + GLintptr GetOffset() const { + return offset; + } + private: VAddr cpu_addr{}; std::size_t size{}; - GLintptr offset{}; std::size_t alignment{}; + + GLuint buffer{}; + GLintptr offset{}; }; class OGLBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> { |