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authorliamwhite <liamwhite@users.noreply.github.com>2024-02-23 17:34:21 +0100
committerGitHub <noreply@github.com>2024-02-23 17:34:21 +0100
commit215e887be088ed572da999e9ec7fd8559198524b (patch)
tree793415b72d36bb07d0174dfcf731f81235008936 /src/audio_core/renderer/system.cpp
parentMerge pull request #13073 from FearlessTobi/fsp-srv-ipc (diff)
parentoboe_sink: handle temporary stream creation failure (diff)
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Diffstat (limited to 'src/audio_core/renderer/system.cpp')
-rw-r--r--src/audio_core/renderer/system.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index ca656edae..c30d68426 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -102,8 +102,8 @@ System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
- u32 process_handle_, Kernel::KProcess& process_,
- u64 applet_resource_user_id_, s32 session_id_) {
+ Kernel::KProcess* process_handle_, u64 applet_resource_user_id_,
+ s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ResultInvalidRevision;
}
@@ -119,7 +119,6 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
behavior.SetUserLibRevision(params.revision);
process_handle = process_handle_;
- process = &process_;
applet_resource_user_id = applet_resource_user_id_;
session_id = session_id_;
@@ -132,7 +131,8 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
- process->GetMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
+ process_handle->GetMemory().ZeroBlock(transfer_memory->GetSourceAddress(),
+ transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
@@ -616,7 +616,7 @@ void System::SendCommandToDsp() {
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
- applet_resource_user_id, process,
+ applet_resource_user_id, process_handle,
reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;