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authorEmmanuel Gil Peyrot <linkmauve@linkmauve.fr>2016-09-18 02:38:01 +0200
committerEmmanuel Gil Peyrot <linkmauve@linkmauve.fr>2016-09-18 02:38:01 +0200
commitdc8479928c5aee4c6ad6fe4f59006fb604cee701 (patch)
tree569a7f13128450bbab973236615587ff00bced5f /src/common/logging/log.h
parentTravis: Import Dolphin’s clang-format hook. (diff)
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Diffstat (limited to 'src/common/logging/log.h')
-rw-r--r--src/common/logging/log.h136
1 files changed, 72 insertions, 64 deletions
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index c6910b1c7..a4b4750de 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -28,71 +28,73 @@ typedef u8 ClassType;
/**
* Specifies the sub-system that generated the log message.
*
- * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in backend.cpp.
+ * @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
+ * backend.cpp.
*/
enum class Class : ClassType {
- Log, ///< Messages about the log system itself
- Common, ///< Library routines
- Common_Filesystem, ///< Filesystem interface library
- Common_Memory, ///< Memory mapping and management functions
- Core, ///< LLE emulation core
- Core_ARM11, ///< ARM11 CPU core
- Core_Timing, ///< CoreTiming functions
- Config, ///< Emulator configuration (including commandline)
- Debug, ///< Debugging tools
- Debug_Emulated, ///< Debug messages from the emulated programs
- Debug_GPU, ///< GPU debugging tools
- Debug_Breakpoint, ///< Logging breakpoints and watchpoints
- Debug_GDBStub, ///< GDB Stub
- Kernel, ///< The HLE implementation of the CTR kernel
- Kernel_SVC, ///< Kernel system calls
- Service, ///< HLE implementation of system services. Each major service
- /// should have its own subclass.
- Service_SRV, ///< The SRV (Service Directory) implementation
- Service_FRD, ///< The FRD (Friends) service
- Service_FS, ///< The FS (Filesystem) service implementation
- Service_ERR, ///< The ERR (Error) port implementation
- Service_APT, ///< The APT (Applets) service
- Service_GSP, ///< The GSP (GPU control) service
- Service_AC, ///< The AC (WiFi status) service
- Service_AM, ///< The AM (Application manager) service
- Service_PTM, ///< The PTM (Power status & misc.) service
- Service_LDR, ///< The LDR (3ds dll loader) service
- Service_NDM, ///< The NDM (Network daemon manager) service
- Service_NIM, ///< The NIM (Network interface manager) service
- Service_NWM, ///< The NWM (Network wlan manager) service
- Service_CAM, ///< The CAM (Camera) service
- Service_CECD, ///< The CECD (StreetPass) service
- Service_CFG, ///< The CFG (Configuration) service
- Service_DSP, ///< The DSP (DSP control) service
- Service_DLP, ///< The DLP (Download Play) service
- Service_HID, ///< The HID (Human interface device) service
- Service_SOC, ///< The SOC (Socket) service
- Service_IR, ///< The IR service
- Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
- HW, ///< Low-level hardware emulation
- HW_Memory, ///< Memory-map and address translation
- HW_LCD, ///< LCD register emulation
- HW_GPU, ///< GPU control emulation
- Frontend, ///< Emulator UI
- Render, ///< Emulator video output and hardware acceleration
- Render_Software, ///< Software renderer backend
- Render_OpenGL, ///< OpenGL backend
- Audio, ///< Audio emulation
- Audio_DSP, ///< The HLE implementation of the DSP
- Audio_Sink, ///< Emulator audio output backend
- Loader, ///< ROM loader
+ Log, ///< Messages about the log system itself
+ Common, ///< Library routines
+ Common_Filesystem, ///< Filesystem interface library
+ Common_Memory, ///< Memory mapping and management functions
+ Core, ///< LLE emulation core
+ Core_ARM11, ///< ARM11 CPU core
+ Core_Timing, ///< CoreTiming functions
+ Config, ///< Emulator configuration (including commandline)
+ Debug, ///< Debugging tools
+ Debug_Emulated, ///< Debug messages from the emulated programs
+ Debug_GPU, ///< GPU debugging tools
+ Debug_Breakpoint, ///< Logging breakpoints and watchpoints
+ Debug_GDBStub, ///< GDB Stub
+ Kernel, ///< The HLE implementation of the CTR kernel
+ Kernel_SVC, ///< Kernel system calls
+ Service, ///< HLE implementation of system services. Each major service
+ /// should have its own subclass.
+ Service_SRV, ///< The SRV (Service Directory) implementation
+ Service_FRD, ///< The FRD (Friends) service
+ Service_FS, ///< The FS (Filesystem) service implementation
+ Service_ERR, ///< The ERR (Error) port implementation
+ Service_APT, ///< The APT (Applets) service
+ Service_GSP, ///< The GSP (GPU control) service
+ Service_AC, ///< The AC (WiFi status) service
+ Service_AM, ///< The AM (Application manager) service
+ Service_PTM, ///< The PTM (Power status & misc.) service
+ Service_LDR, ///< The LDR (3ds dll loader) service
+ Service_NDM, ///< The NDM (Network daemon manager) service
+ Service_NIM, ///< The NIM (Network interface manager) service
+ Service_NWM, ///< The NWM (Network wlan manager) service
+ Service_CAM, ///< The CAM (Camera) service
+ Service_CECD, ///< The CECD (StreetPass) service
+ Service_CFG, ///< The CFG (Configuration) service
+ Service_DSP, ///< The DSP (DSP control) service
+ Service_DLP, ///< The DLP (Download Play) service
+ Service_HID, ///< The HID (Human interface device) service
+ Service_SOC, ///< The SOC (Socket) service
+ Service_IR, ///< The IR service
+ Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
+ HW, ///< Low-level hardware emulation
+ HW_Memory, ///< Memory-map and address translation
+ HW_LCD, ///< LCD register emulation
+ HW_GPU, ///< GPU control emulation
+ Frontend, ///< Emulator UI
+ Render, ///< Emulator video output and hardware acceleration
+ Render_Software, ///< Software renderer backend
+ Render_OpenGL, ///< OpenGL backend
+ Audio, ///< Audio emulation
+ Audio_DSP, ///< The HLE implementation of the DSP
+ Audio_Sink, ///< Emulator audio output backend
+ Loader, ///< ROM loader
Count ///< Total number of logging classes
};
/// Logs a message to the global logger.
-void LogMessage(Class log_class, Level log_level,
- const char* filename, unsigned int line_nr, const char* function,
+void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
+ const char* function,
#ifdef _MSC_VER
- _Printf_format_string_
+ _Printf_format_string_
#endif
- const char* format, ...)
+ const char* format,
+ ...)
#ifdef __GNUC__
__attribute__((format(printf, 6, 7)))
#endif
@@ -100,17 +102,23 @@ void LogMessage(Class log_class, Level log_level,
} // namespace Log
-#define LOG_GENERIC(log_class, log_level, ...) \
+#define LOG_GENERIC(log_class, log_level, ...) \
::Log::LogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
#ifdef _DEBUG
-#define LOG_TRACE( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
+#define LOG_TRACE(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
#else
-#define LOG_TRACE( log_class, ...) (void(0))
+#define LOG_TRACE(log_class, ...) (void(0))
#endif
-#define LOG_DEBUG( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
-#define LOG_INFO( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
-#define LOG_WARNING( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
-#define LOG_ERROR( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
-#define LOG_CRITICAL(log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
+#define LOG_DEBUG(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
+#define LOG_INFO(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
+#define LOG_WARNING(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
+#define LOG_ERROR(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
+#define LOG_CRITICAL(log_class, ...) \
+ LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)