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author | bunnei <ericbunnie@gmail.com> | 2014-05-23 04:57:45 +0200 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-05-23 04:57:45 +0200 |
commit | 32c314c99290a52f1f870ecf8c677e3792ed09c4 (patch) | |
tree | 1cea62bc320d51ebb217e7c361ae10b65b71dd45 /src/common | |
parent | Merge branch 'master' of https://github.com/citra-emu/citra (diff) | |
parent | core: added Kernel::Reschedule() call to check for thread changes, shortened delay time to 100 instructions (diff) | |
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Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/common.vcxproj | 1 | ||||
-rw-r--r-- | src/common/common.vcxproj.filters | 1 | ||||
-rw-r--r-- | src/common/common_funcs.h | 5 | ||||
-rw-r--r-- | src/common/log.h | 4 | ||||
-rw-r--r-- | src/common/log_manager.cpp | 4 | ||||
-rw-r--r-- | src/common/thread_queue_list.h | 216 |
6 files changed, 228 insertions, 3 deletions
diff --git a/src/common/common.vcxproj b/src/common/common.vcxproj index 5dc6ff790..86295a480 100644 --- a/src/common/common.vcxproj +++ b/src/common/common.vcxproj @@ -190,6 +190,7 @@ <ClInclude Include="swap.h" /> <ClInclude Include="symbols.h" /> <ClInclude Include="thread.h" /> + <ClInclude Include="thread_queue_list.h" /> <ClInclude Include="thunk.h" /> <ClInclude Include="timer.h" /> <ClInclude Include="utf8.h" /> diff --git a/src/common/common.vcxproj.filters b/src/common/common.vcxproj.filters index 268730228..84cfa8837 100644 --- a/src/common/common.vcxproj.filters +++ b/src/common/common.vcxproj.filters @@ -40,6 +40,7 @@ <ClInclude Include="symbols.h" /> <ClInclude Include="scm_rev.h" /> <ClInclude Include="bit_field.h" /> + <ClInclude Include="thread_queue_list.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="break_points.cpp" /> diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h index f8d10eb3e..dca4dc47f 100644 --- a/src/common/common_funcs.h +++ b/src/common/common_funcs.h @@ -22,6 +22,11 @@ template<> struct CompileTimeAssert<true> {}; #define b32(x) (b16(x) | (b16(x) >>16) ) #define ROUND_UP_POW2(x) (b32(x - 1) + 1) +#define MIN(a, b) ((a)<(b)?(a):(b)) +#define MAX(a, b) ((a)>(b)?(a):(b)) + +#define CLAMP(x, min, max) (((x) > max) ? max : (((x) < min) ? min : (x))) + #define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) #ifndef _WIN32 diff --git a/src/common/log.h b/src/common/log.h index d95f51f56..8b39b03a1 100644 --- a/src/common/log.h +++ b/src/common/log.h @@ -5,6 +5,8 @@ #ifndef _LOG_H_ #define _LOG_H_ +#define LOGGING + #define NOTICE_LEVEL 1 // VERY important information that is NOT errors. Like startup and OSReports. #define ERROR_LEVEL 2 // Critical errors #define WARNING_LEVEL 3 // Something is suspicious. @@ -53,7 +55,7 @@ enum LOG_TYPE { WII_IPC_ES, WII_IPC_FILEIO, WII_IPC_HID, - WII_IPC_HLE, + KERNEL, SVC, NDMA, HLE, diff --git a/src/common/log_manager.cpp b/src/common/log_manager.cpp index 80fd473b9..146472888 100644 --- a/src/common/log_manager.cpp +++ b/src/common/log_manager.cpp @@ -60,13 +60,13 @@ LogManager::LogManager() m_Log[LogTypes::LOADER] = new LogContainer("Loader", "Loader"); m_Log[LogTypes::FILESYS] = new LogContainer("FileSys", "File System"); m_Log[LogTypes::WII_IPC_HID] = new LogContainer("WII_IPC_HID", "WII IPC HID"); - m_Log[LogTypes::WII_IPC_HLE] = new LogContainer("WII_IPC_HLE", "WII IPC HLE"); + m_Log[LogTypes::KERNEL] = new LogContainer("KERNEL", "KERNEL HLE"); m_Log[LogTypes::WII_IPC_DVD] = new LogContainer("WII_IPC_DVD", "WII IPC DVD"); m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES"); m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO", "WII IPC FILEIO"); m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER"); m_Log[LogTypes::LCD] = new LogContainer("LCD", "LCD"); - m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call"); + m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call HLE"); m_Log[LogTypes::NDMA] = new LogContainer("NDMA", "NDMA"); m_Log[LogTypes::HLE] = new LogContainer("HLE", "High Level Emulation"); m_Log[LogTypes::HW] = new LogContainer("HW", "Hardware"); diff --git a/src/common/thread_queue_list.h b/src/common/thread_queue_list.h new file mode 100644 index 000000000..4a89572f6 --- /dev/null +++ b/src/common/thread_queue_list.h @@ -0,0 +1,216 @@ +// Copyright 2014 Citra Emulator Project / PPSSPP Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common.h" + +namespace Common { + +template<class IdType> +struct ThreadQueueList { + // Number of queues (number of priority levels starting at 0.) + static const int NUM_QUEUES = 128; + + // Initial number of threads a single queue can handle. + static const int INITIAL_CAPACITY = 32; + + struct Queue { + // Next ever-been-used queue (worse priority.) + Queue *next; + // First valid item in data. + int first; + // One after last valid item in data. + int end; + // A too-large array with room on the front and end. + IdType *data; + // Size of data array. + int capacity; + }; + + ThreadQueueList() { + memset(queues, 0, sizeof(queues)); + first = invalid(); + } + + ~ThreadQueueList() { + for (int i = 0; i < NUM_QUEUES; ++i) + { + if (queues[i].data != NULL) + free(queues[i].data); + } + } + + // Only for debugging, returns priority level. + int contains(const IdType uid) { + for (int i = 0; i < NUM_QUEUES; ++i) + { + if (queues[i].data == NULL) + continue; + + Queue *cur = &queues[i]; + for (int j = cur->first; j < cur->end; ++j) + { + if (cur->data[j] == uid) + return i; + } + } + + return -1; + } + + inline IdType pop_first() { + Queue *cur = first; + while (cur != invalid()) + { + if (cur->end - cur->first > 0) + return cur->data[cur->first++]; + cur = cur->next; + } + + //_dbg_assert_msg_(SCEKERNEL, false, "ThreadQueueList should not be empty."); + return 0; + } + + inline IdType pop_first_better(u32 priority) { + Queue *cur = first; + Queue *stop = &queues[priority]; + while (cur < stop) + { + if (cur->end - cur->first > 0) + return cur->data[cur->first++]; + cur = cur->next; + } + + return 0; + } + + inline void push_front(u32 priority, const IdType threadID) { + Queue *cur = &queues[priority]; + cur->data[--cur->first] = threadID; + if (cur->first == 0) + rebalance(priority); + } + + inline void push_back(u32 priority, const IdType threadID) { + Queue *cur = &queues[priority]; + cur->data[cur->end++] = threadID; + if (cur->end == cur->capacity) + rebalance(priority); + } + + inline void remove(u32 priority, const IdType threadID) { + Queue *cur = &queues[priority]; + //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up."); + + for (int i = cur->first; i < cur->end; ++i) + { + if (cur->data[i] == threadID) + { + int remaining = --cur->end - i; + if (remaining > 0) + memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(IdType)); + return; + } + } + + // Wasn't there. + } + + inline void rotate(u32 priority) { + Queue *cur = &queues[priority]; + //_dbg_assert_msg_(SCEKERNEL, cur->next != NULL, "ThreadQueueList::Queue should already be linked up."); + + if (cur->end - cur->first > 1) + { + cur->data[cur->end++] = cur->data[cur->first++]; + if (cur->end == cur->capacity) + rebalance(priority); + } + } + + inline void clear() { + for (int i = 0; i < NUM_QUEUES; ++i) + { + if (queues[i].data != NULL) + free(queues[i].data); + } + memset(queues, 0, sizeof(queues)); + first = invalid(); + } + + inline bool empty(u32 priority) const { + const Queue *cur = &queues[priority]; + return cur->first == cur->end; + } + + inline void prepare(u32 priority) { + Queue *cur = &queues[priority]; + if (cur->next == NULL) + link(priority, INITIAL_CAPACITY); + } + +private: + Queue *invalid() const { + return (Queue *) -1; + } + + void link(u32 priority, int size) { + //_dbg_assert_msg_(SCEKERNEL, queues[priority].data == NULL, "ThreadQueueList::Queue should only be initialized once."); + + if (size <= INITIAL_CAPACITY) + size = INITIAL_CAPACITY; + else + { + int goal = size; + size = INITIAL_CAPACITY; + while (size < goal) + size *= 2; + } + Queue *cur = &queues[priority]; + cur->data = (IdType *) malloc(sizeof(IdType) * size); + cur->capacity = size; + cur->first = size / 2; + cur->end = size / 2; + + for (int i = (int) priority - 1; i >= 0; --i) + { + if (queues[i].next != NULL) + { + cur->next = queues[i].next; + queues[i].next = cur; + return; + } + } + + cur->next = first; + first = cur; + } + + void rebalance(u32 priority) { + Queue *cur = &queues[priority]; + int size = cur->end - cur->first; + if (size >= cur->capacity - 2) { + IdType *new_data = (IdType *)realloc(cur->data, cur->capacity * 2 * sizeof(IdType)); + if (new_data != NULL) { + cur->capacity *= 2; + cur->data = new_data; + } + } + + int newFirst = (cur->capacity - size) / 2; + if (newFirst != cur->first) { + memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(IdType)); + cur->first = newFirst; + cur->end = newFirst + size; + } + } + + // The first queue that's ever been used. + Queue *first; + // The priority level queues of thread ids. + Queue queues[NUM_QUEUES]; +}; + +} // namespace |