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author | bunnei <bunneidev@gmail.com> | 2021-04-24 07:04:28 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2021-05-06 01:40:52 +0200 |
commit | 2a7eff57a8048933a89c1a8f8d6dced7b5d604f2 (patch) | |
tree | 757a2207ab4d29b39ee8d9ddfa79966283d4d24a /src/core/hle/kernel/k_process.h | |
parent | hle: kernel: Remove deprecated Object class. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/k_process.h')
-rw-r--r-- | src/core/hle/kernel/k_process.h | 480 |
1 files changed, 480 insertions, 0 deletions
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h new file mode 100644 index 000000000..961c0d9ba --- /dev/null +++ b/src/core/hle/kernel/k_process.h @@ -0,0 +1,480 @@ +// Copyright 2015 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <cstddef> +#include <list> +#include <string> +#include <unordered_map> +#include <vector> +#include "common/common_types.h" +#include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/k_address_arbiter.h" +#include "core/hle/kernel/k_auto_object.h" +#include "core/hle/kernel/k_condition_variable.h" +#include "core/hle/kernel/k_synchronization_object.h" +#include "core/hle/kernel/process_capability.h" +#include "core/hle/kernel/slab_helpers.h" +#include "core/hle/result.h" + +namespace Core { +class System; +} + +namespace FileSys { +class ProgramMetadata; +} + +namespace Kernel { + +class KernelCore; +class KPageTable; +class KResourceLimit; +class KThread; +class TLSPage; + +struct CodeSet; + +enum class MemoryRegion : u16 { + APPLICATION = 1, + SYSTEM = 2, + BASE = 3, +}; + +/** + * Indicates the status of a Process instance. + * + * @note These match the values as used by kernel, + * so new entries should only be added if RE + * shows that a new value has been introduced. + */ +enum class ProcessStatus { + Created, + CreatedWithDebuggerAttached, + Running, + WaitingForDebuggerToAttach, + DebuggerAttached, + Exiting, + Exited, + DebugBreak, +}; + +class KProcess final + : public KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject> { + KERNEL_AUTOOBJECT_TRAITS(KProcess, KSynchronizationObject); + +public: + explicit KProcess(KernelCore& kernel); + ~KProcess() override; + + enum : u64 { + /// Lowest allowed process ID for a kernel initial process. + InitialKIPIDMin = 1, + /// Highest allowed process ID for a kernel initial process. + InitialKIPIDMax = 80, + + /// Lowest allowed process ID for a userland process. + ProcessIDMin = 81, + /// Highest allowed process ID for a userland process. + ProcessIDMax = 0xFFFFFFFFFFFFFFFF, + }; + + // Used to determine how process IDs are assigned. + enum class ProcessType { + KernelInternal, + Userland, + }; + + static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4; + + static ResultCode Initialize(KProcess* process, Core::System& system, std::string name, + ProcessType type); + + /// Gets a reference to the process' page table. + KPageTable& PageTable() { + return *page_table; + } + + /// Gets const a reference to the process' page table. + const KPageTable& PageTable() const { + return *page_table; + } + + /// Gets a reference to the process' handle table. + HandleTable& GetHandleTable() { + return handle_table; + } + + /// Gets a const reference to the process' handle table. + const HandleTable& GetHandleTable() const { + return handle_table; + } + + ResultCode SignalToAddress(VAddr address) { + return condition_var.SignalToAddress(address); + } + + ResultCode WaitForAddress(Handle handle, VAddr address, u32 tag) { + return condition_var.WaitForAddress(handle, address, tag); + } + + void SignalConditionVariable(u64 cv_key, int32_t count) { + return condition_var.Signal(cv_key, count); + } + + ResultCode WaitConditionVariable(VAddr address, u64 cv_key, u32 tag, s64 ns) { + return condition_var.Wait(address, cv_key, tag, ns); + } + + ResultCode SignalAddressArbiter(VAddr address, Svc::SignalType signal_type, s32 value, + s32 count) { + return address_arbiter.SignalToAddress(address, signal_type, value, count); + } + + ResultCode WaitAddressArbiter(VAddr address, Svc::ArbitrationType arb_type, s32 value, + s64 timeout) { + return address_arbiter.WaitForAddress(address, arb_type, value, timeout); + } + + /// Gets the address to the process' dedicated TLS region. + VAddr GetTLSRegionAddress() const { + return tls_region_address; + } + + /// Gets the current status of the process + ProcessStatus GetStatus() const { + return status; + } + + /// Gets the unique ID that identifies this particular process. + u64 GetProcessID() const { + return process_id; + } + + /// Gets the title ID corresponding to this process. + u64 GetTitleID() const { + return program_id; + } + + /// Gets the resource limit descriptor for this process + KResourceLimit* GetResourceLimit() const; + + /// Gets the ideal CPU core ID for this process + u8 GetIdealCoreId() const { + return ideal_core; + } + + /// Checks if the specified thread priority is valid. + bool CheckThreadPriority(s32 prio) const { + return ((1ULL << prio) & GetPriorityMask()) != 0; + } + + /// Gets the bitmask of allowed cores that this process' threads can run on. + u64 GetCoreMask() const { + return capabilities.GetCoreMask(); + } + + /// Gets the bitmask of allowed thread priorities. + u64 GetPriorityMask() const { + return capabilities.GetPriorityMask(); + } + + /// Gets the amount of secure memory to allocate for memory management. + u32 GetSystemResourceSize() const { + return system_resource_size; + } + + /// Gets the amount of secure memory currently in use for memory management. + u32 GetSystemResourceUsage() const { + // On hardware, this returns the amount of system resource memory that has + // been used by the kernel. This is problematic for Yuzu to emulate, because + // system resource memory is used for page tables -- and yuzu doesn't really + // have a way to calculate how much memory is required for page tables for + // the current process at any given time. + // TODO: Is this even worth implementing? Games may retrieve this value via + // an SDK function that gets used + available system resource size for debug + // or diagnostic purposes. However, it seems unlikely that a game would make + // decisions based on how much system memory is dedicated to its page tables. + // Is returning a value other than zero wise? + return 0; + } + + /// Whether this process is an AArch64 or AArch32 process. + bool Is64BitProcess() const { + return is_64bit_process; + } + + [[nodiscard]] bool IsSuspended() const { + return is_suspended; + } + + void SetSuspended(bool suspended) { + is_suspended = suspended; + } + + /// Gets the total running time of the process instance in ticks. + u64 GetCPUTimeTicks() const { + return total_process_running_time_ticks; + } + + /// Updates the total running time, adding the given ticks to it. + void UpdateCPUTimeTicks(u64 ticks) { + total_process_running_time_ticks += ticks; + } + + /// Gets the process schedule count, used for thread yelding + s64 GetScheduledCount() const { + return schedule_count; + } + + /// Increments the process schedule count, used for thread yielding. + void IncrementScheduledCount() { + ++schedule_count; + } + + void IncrementThreadCount(); + void DecrementThreadCount(); + + void SetRunningThread(s32 core, KThread* thread, u64 idle_count) { + running_threads[core] = thread; + running_thread_idle_counts[core] = idle_count; + } + + void ClearRunningThread(KThread* thread) { + for (size_t i = 0; i < running_threads.size(); ++i) { + if (running_threads[i] == thread) { + running_threads[i] = nullptr; + } + } + } + + [[nodiscard]] KThread* GetRunningThread(s32 core) const { + return running_threads[core]; + } + + bool ReleaseUserException(KThread* thread); + + [[nodiscard]] KThread* GetPinnedThread(s32 core_id) const { + ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES)); + return pinned_threads[core_id]; + } + + /// Gets 8 bytes of random data for svcGetInfo RandomEntropy + u64 GetRandomEntropy(std::size_t index) const { + return random_entropy.at(index); + } + + /// Retrieves the total physical memory available to this process in bytes. + u64 GetTotalPhysicalMemoryAvailable() const; + + /// Retrieves the total physical memory available to this process in bytes, + /// without the size of the personal system resource heap added to it. + u64 GetTotalPhysicalMemoryAvailableWithoutSystemResource() const; + + /// Retrieves the total physical memory used by this process in bytes. + u64 GetTotalPhysicalMemoryUsed() const; + + /// Retrieves the total physical memory used by this process in bytes, + /// without the size of the personal system resource heap added to it. + u64 GetTotalPhysicalMemoryUsedWithoutSystemResource() const; + + /// Gets the list of all threads created with this process as their owner. + const std::list<const KThread*>& GetThreadList() const { + return thread_list; + } + + /// Registers a thread as being created under this process, + /// adding it to this process' thread list. + void RegisterThread(const KThread* thread); + + /// Unregisters a thread from this process, removing it + /// from this process' thread list. + void UnregisterThread(const KThread* thread); + + /// Clears the signaled state of the process if and only if it's signaled. + /// + /// @pre The process must not be already terminated. If this is called on a + /// terminated process, then ERR_INVALID_STATE will be returned. + /// + /// @pre The process must be in a signaled state. If this is called on a + /// process instance that is not signaled, ERR_INVALID_STATE will be + /// returned. + ResultCode Reset(); + + /** + * Loads process-specifics configuration info with metadata provided + * by an executable. + * + * @param metadata The provided metadata to load process specific info from. + * + * @returns RESULT_SUCCESS if all relevant metadata was able to be + * loaded and parsed. Otherwise, an error code is returned. + */ + ResultCode LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size); + + /** + * Starts the main application thread for this process. + * + * @param main_thread_priority The priority for the main thread. + * @param stack_size The stack size for the main thread in bytes. + */ + void Run(s32 main_thread_priority, u64 stack_size); + + /** + * Prepares a process for termination by stopping all of its threads + * and clearing any other resources. + */ + void PrepareForTermination(); + + void LoadModule(CodeSet code_set, VAddr base_addr); + + virtual bool IsInitialized() const override { + return is_initialized; + } + + static void PostDestroy([[maybe_unused]] uintptr_t arg) {} + + virtual void Finalize(); + + virtual u64 GetId() const override final { + return GetProcessID(); + } + + virtual bool IsSignaled() const override; + + void PinCurrentThread(); + void UnpinCurrentThread(); + + KLightLock& GetStateLock() { + return state_lock; + } + + /////////////////////////////////////////////////////////////////////////////////////////////// + // Thread-local storage management + + // Marks the next available region as used and returns the address of the slot. + [[nodiscard]] VAddr CreateTLSRegion(); + + // Frees a used TLS slot identified by the given address + void FreeTLSRegion(VAddr tls_address); + +private: + void PinThread(s32 core_id, KThread* thread) { + ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES)); + ASSERT(thread != nullptr); + ASSERT(pinned_threads[core_id] == nullptr); + pinned_threads[core_id] = thread; + } + + void UnpinThread(s32 core_id, KThread* thread) { + ASSERT(0 <= core_id && core_id < static_cast<s32>(Core::Hardware::NUM_CPU_CORES)); + ASSERT(thread != nullptr); + ASSERT(pinned_threads[core_id] == thread); + pinned_threads[core_id] = nullptr; + } + + /// Changes the process status. If the status is different + /// from the current process status, then this will trigger + /// a process signal. + void ChangeStatus(ProcessStatus new_status); + + /// Allocates the main thread stack for the process, given the stack size in bytes. + ResultCode AllocateMainThreadStack(std::size_t stack_size); + + /// Memory manager for this process + std::unique_ptr<KPageTable> page_table; + + /// Current status of the process + ProcessStatus status{}; + + /// The ID of this process + u64 process_id = 0; + + /// Title ID corresponding to the process + u64 program_id = 0; + + /// Specifies additional memory to be reserved for the process's memory management by the + /// system. When this is non-zero, secure memory is allocated and used for page table allocation + /// instead of using the normal global page tables/memory block management. + u32 system_resource_size = 0; + + /// Resource limit descriptor for this process + KResourceLimit* resource_limit{}; + + /// The ideal CPU core for this process, threads are scheduled on this core by default. + u8 ideal_core = 0; + + /// The Thread Local Storage area is allocated as processes create threads, + /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part + /// holds the TLS for a specific thread. This vector contains which parts are in use for each + /// page as a bitmask. + /// This vector will grow as more pages are allocated for new threads. + std::vector<TLSPage> tls_pages; + + /// Contains the parsed process capability descriptors. + ProcessCapabilities capabilities; + + /// Whether or not this process is AArch64, or AArch32. + /// By default, we currently assume this is true, unless otherwise + /// specified by metadata provided to the process during loading. + bool is_64bit_process = true; + + /// Total running time for the process in ticks. + u64 total_process_running_time_ticks = 0; + + /// Per-process handle table for storing created object handles in. + HandleTable handle_table; + + /// Per-process address arbiter. + KAddressArbiter address_arbiter; + + /// The per-process mutex lock instance used for handling various + /// forms of services, such as lock arbitration, and condition + /// variable related facilities. + KConditionVariable condition_var; + + /// Address indicating the location of the process' dedicated TLS region. + VAddr tls_region_address = 0; + + /// Random values for svcGetInfo RandomEntropy + std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy{}; + + /// List of threads that are running with this process as their owner. + std::list<const KThread*> thread_list; + + /// Address of the top of the main thread's stack + VAddr main_thread_stack_top{}; + + /// Size of the main thread's stack + std::size_t main_thread_stack_size{}; + + /// Memory usage capacity for the process + std::size_t memory_usage_capacity{}; + + /// Process total image size + std::size_t image_size{}; + + /// Schedule count of this process + s64 schedule_count{}; + + bool is_signaled{}; + bool is_suspended{}; + bool is_initialized{}; + + std::atomic<s32> num_created_threads{}; + std::atomic<u16> num_threads{}; + u16 peak_num_threads{}; + + std::array<KThread*, Core::Hardware::NUM_CPU_CORES> running_threads{}; + std::array<u64, Core::Hardware::NUM_CPU_CORES> running_thread_idle_counts{}; + std::array<KThread*, Core::Hardware::NUM_CPU_CORES> pinned_threads{}; + + KThread* exception_thread{}; + + KLightLock state_lock; +}; + +} // namespace Kernel |