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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-02-13 22:01:44 +0100 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2020-02-14 00:10:33 +0100 |
commit | 2bc949628dfa2efe9a18660b9d662e2a25cef9f9 (patch) | |
tree | 84b72d7b0fcf8838c34c9ae0943dc297fa539e5b /src/core/hle/kernel/synchronization.h | |
parent | Core: Set all hardware emulation constants in a single file. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/synchronization.h')
-rw-r--r-- | src/core/hle/kernel/synchronization.h | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/core/hle/kernel/synchronization.h b/src/core/hle/kernel/synchronization.h index 3417a9f13..379f4b1d3 100644 --- a/src/core/hle/kernel/synchronization.h +++ b/src/core/hle/kernel/synchronization.h @@ -6,6 +6,7 @@ #include <memory> #include <utility> +#include <vector> #include "core/hle/kernel/object.h" #include "core/hle/result.h" @@ -16,15 +17,24 @@ class System; namespace Kernel { -class KernelCore; class SynchronizationObject; +/** + * The 'Synchronization' class is an interface for handling synchronization methods + * used by Synchronization objects and synchronization SVCs. This centralizes processing of + * such + */ class Synchronization { public: - Synchronization(Core::System& system); + explicit Synchronization(Core::System& system); + /// Signals a synchronization object, waking up all its waiting threads void SignalObject(SynchronizationObject& obj) const; + /// Tries to see if waiting for any of the sync_objects is necessary, if not + /// it returns Success and the handle index of the signaled sync object. In + /// case not, the current thread will be locked and wait for nano_seconds or + /// for a synchronization object to signal. std::pair<ResultCode, Handle> WaitFor( std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds); |