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author | bunnei <bunneidev@gmail.com> | 2020-03-26 20:45:35 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2020-03-26 20:52:59 +0100 |
commit | 5228bd0bb98816988decdd2b825fadbbd19c4660 (patch) | |
tree | c703c9b4f8b531f7cdf7b4e81032e265670fb236 /src/core/hle/service/ldr/ldr.cpp | |
parent | Merge pull request #3550 from hughesjs/hughesjs-readme-changes-1 (diff) | |
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Diffstat (limited to 'src/core/hle/service/ldr/ldr.cpp')
-rw-r--r-- | src/core/hle/service/ldr/ldr.cpp | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index 157aeec88..647943020 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -342,17 +342,27 @@ public: return; } - ASSERT( - vm_manager - .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode) - .IsSuccess()); + // Mark text and read-only region as ModuleCode + ASSERT(vm_manager + .MirrorMemory(*map_address, nro_address, header.text_size + header.ro_size, + Kernel::MemoryState::ModuleCode) + .IsSuccess()); + // Mark read/write region as ModuleCodeData, which is necessary if this region is used for + // TransferMemory (e.g. Final Fantasy VIII Remastered does this) + ASSERT(vm_manager + .MirrorMemory(*map_address + header.rw_offset, nro_address + header.rw_offset, + header.rw_size, Kernel::MemoryState::ModuleCodeData) + .IsSuccess()); + // Revoke permissions from the old memory region ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None) .IsSuccess()); if (bss_size > 0) { + // Mark BSS region as ModuleCodeData, which is necessary if this region is used for + // TransferMemory (e.g. Final Fantasy VIII Remastered does this) ASSERT(vm_manager .MirrorMemory(*map_address + nro_size, bss_address, bss_size, - Kernel::MemoryState::ModuleCode) + Kernel::MemoryState::ModuleCodeData) .IsSuccess()); ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None) .IsSuccess()); |