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author | Markus Wick <markus@selfnet.de> | 2019-12-30 13:03:20 +0100 |
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committer | Markus Wick <markus@selfnet.de> | 2019-12-30 13:04:53 +0100 |
commit | cb9dd01ffd3f54f5592330e3a37e2b26975bf209 (patch) | |
tree | dc41e5bea7e4844fceebbbb2d7481eb026bfcfd9 /src/core/hle/service | |
parent | Merge pull request #3250 from ReinUsesLisp/empty-fragment (diff) | |
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Diffstat (limited to 'src/core/hle/service')
-rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 52623cf89..9810d2c64 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -192,7 +192,7 @@ void NVFlinger::Compose() { const auto& igbp_buffer = buffer->get().igbp_buffer; - const auto& gpu = system.GPU(); + auto& gpu = system.GPU(); const auto& multi_fence = buffer->get().multi_fence; for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) { const auto& fence = multi_fence.fences[fence_id]; |