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authorbunnei <bunneidev@gmail.com>2018-08-14 14:03:33 +0200
committerGitHub <noreply@github.com>2018-08-14 14:03:33 +0200
commitd1520410a3cf38a14cd3f3b1dc3fcc5ae38c6b0b (patch)
treeb7b87483edc5556f3e04965ebc92677db40bfd36 /src/core/hle
parentMerge pull request #1058 from greggameplayer/BC7U_Fix (diff)
parentaudout_u: Correct IAudioOut initializer list order (diff)
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Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/audio/audout_u.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 108a7c6eb..ce709ccf4 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -28,7 +28,7 @@ constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
- : ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
+ : ServiceFramework("IAudioOut"), audio_core(audio_core), audio_params(audio_params) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},