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author | Tony Wasserka <NeoBrainX@gmail.com> | 2014-08-03 16:00:52 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2014-08-12 02:17:21 +0200 |
commit | 9c781a6c7646a3f30c23adae75e1879b7fc47d0f (patch) | |
tree | 76f32e7dc447e661f9f34303609cf4aed23d7a5b /src/core/hw/gpu.cpp | |
parent | Merge pull request #40 from bentley/master (diff) | |
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Diffstat (limited to 'src/core/hw/gpu.cpp')
-rw-r--r-- | src/core/hw/gpu.cpp | 47 |
1 files changed, 23 insertions, 24 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index d94c2329b..fd40f8ac0 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -19,7 +19,7 @@ namespace GPU { -RegisterSet<u32, Regs> g_regs; +Regs g_regs; u32 g_cur_line = 0; ///< Current vertical screen line u64 g_last_line_ticks = 0; ///< CPU tick count from last vertical screen line @@ -32,8 +32,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) { switch (mode) { case FRAMEBUFFER_LOCATION_FCRAM: { - auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); - auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + auto& framebuffer_top = g_regs.framebuffer_config[0]; + auto& framebuffer_sub = g_regs.framebuffer_config[1]; framebuffer_top.address_left1 = PADDR_TOP_LEFT_FRAME1; framebuffer_top.address_left2 = PADDR_TOP_LEFT_FRAME2; @@ -48,8 +48,8 @@ void SetFramebufferLocation(const FramebufferLocation mode) { case FRAMEBUFFER_LOCATION_VRAM: { - auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); - auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + auto& framebuffer_top = g_regs.framebuffer_config[0]; + auto& framebuffer_sub = g_regs.framebuffer_config[1]; framebuffer_top.address_left1 = PADDR_VRAM_TOP_LEFT_FRAME1; framebuffer_top.address_left2 = PADDR_VRAM_TOP_LEFT_FRAME2; @@ -107,13 +107,12 @@ inline void Read(T &var, const u32 raw_addr) { int index = addr / 4; // Reads other than u32 are untested, so I'd rather have them abort than silently fail - if (index >= Regs::NumIds || !std::is_same<T,u32>::value) - { + if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); return; } - var = g_regs[static_cast<Regs::Id>(addr / 4)]; + var = g_regs[addr / 4]; } template <typename T> @@ -122,22 +121,22 @@ inline void Write(u32 addr, const T data) { int index = addr / 4; // Writes other than u32 are untested, so I'd rather have them abort than silently fail - if (index >= Regs::NumIds || !std::is_same<T,u32>::value) - { + if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); return; } - g_regs[static_cast<Regs::Id>(index)] = data; + g_regs[index] = data; - switch (static_cast<Regs::Id>(index)) { + switch (index) { // Memory fills are triggered once the fill value is written. // NOTE: This is not verified. - case Regs::MemoryFill + 3: - case Regs::MemoryFill + 7: + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[0].value, 0x00004 + 0x3): + case GPU_REG_INDEX_WORKAROUND(memory_fill_config[1].value, 0x00008 + 0x3): { - const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3)); + const bool is_second_filler = (index != GPU_REG_INDEX(memory_fill_config[0].value)); + const auto& config = g_regs.memory_fill_config[is_second_filler]; // TODO: Not sure if this check should be done at GSP level instead if (config.address_start) { @@ -152,9 +151,9 @@ inline void Write(u32 addr, const T data) { break; } - case Regs::DisplayTransfer + 6: + case GPU_REG_INDEX(display_transfer_config.trigger): { - const auto& config = g_regs.Get<Regs::DisplayTransfer>(); + const auto& config = g_regs.display_transfer_config; if (config.trigger & 1) { u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress()); u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress()); @@ -221,13 +220,13 @@ inline void Write(u32 addr, const T data) { break; } - case Regs::CommandProcessor + 4: + case GPU_REG_INDEX(command_processor_config.trigger): { - const auto& config = g_regs.Get<Regs::CommandProcessor>(); + const auto& config = g_regs.command_processor_config; if (config.trigger & 1) { - // u32* buffer = (u32*)Memory::GetPointer(config.address << 3); - ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.address << 3); + // u32* buffer = (u32*)Memory::GetPointer(config.GetPhysicalAddress()); + ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.GetPhysicalAddress()); // TODO: Process command list! } break; @@ -252,7 +251,7 @@ template void Write<u8>(u32 addr, const u8 data); /// Update hardware void Update() { - auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_top = g_regs.framebuffer_config[0]; u64 current_ticks = Core::g_app_core->GetTicks(); // Synchronize line... @@ -280,8 +279,8 @@ void Init() { // SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM); - auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); - auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + auto& framebuffer_top = g_regs.framebuffer_config[0]; + auto& framebuffer_sub = g_regs.framebuffer_config[1]; // TODO: Width should be 240 instead? framebuffer_top.width = 480; framebuffer_top.height = 400; |