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author | bunnei <ericbunnie@gmail.com> | 2014-06-17 00:03:13 +0200 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-06-17 00:03:13 +0200 |
commit | 0aca202ae936d3fccbab34f36d9246e0598849a5 (patch) | |
tree | fff4a16ed505ebddcc3048cf734db0237839d338 /src/core/loader | |
parent | Loader: Added stubbed detection of CXI and CCI files. (diff) | |
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Diffstat (limited to 'src/core/loader')
-rw-r--r-- | src/core/loader/elf_reader.cpp | 190 | ||||
-rw-r--r-- | src/core/loader/elf_reader.h | 75 | ||||
-rw-r--r-- | src/core/loader/elf_types.h | 281 | ||||
-rw-r--r-- | src/core/loader/loader.cpp | 205 | ||||
-rw-r--r-- | src/core/loader/loader.h | 54 |
5 files changed, 805 insertions, 0 deletions
diff --git a/src/core/loader/elf_reader.cpp b/src/core/loader/elf_reader.cpp new file mode 100644 index 000000000..123747f8e --- /dev/null +++ b/src/core/loader/elf_reader.cpp @@ -0,0 +1,190 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <string> + +#include "common/common.h" + +#include "common/symbols.h" +#include "core/mem_map.h" +#include "core/loader/elf_reader.h" + +//void bswap(Elf32_Word &w) {w = Common::swap32(w);} +//void bswap(Elf32_Half &w) {w = Common::swap16(w);} + +#define bswap(w) w // Dirty bswap disable for now... 3DS is little endian, anyway + +static void byteswapHeader(Elf32_Ehdr &ELF_H) +{ + bswap(ELF_H.e_type); + bswap(ELF_H.e_machine); + bswap(ELF_H.e_ehsize); + bswap(ELF_H.e_phentsize); + bswap(ELF_H.e_phnum); + bswap(ELF_H.e_shentsize); + bswap(ELF_H.e_shnum); + bswap(ELF_H.e_shstrndx); + bswap(ELF_H.e_version); + bswap(ELF_H.e_entry); + bswap(ELF_H.e_phoff); + bswap(ELF_H.e_shoff); + bswap(ELF_H.e_flags); +} + +static void byteswapSegment(Elf32_Phdr &sec) +{ + bswap(sec.p_align); + bswap(sec.p_filesz); + bswap(sec.p_flags); + bswap(sec.p_memsz); + bswap(sec.p_offset); + bswap(sec.p_paddr); + bswap(sec.p_vaddr); + bswap(sec.p_type); +} + +static void byteswapSection(Elf32_Shdr &sec) +{ + bswap(sec.sh_addr); + bswap(sec.sh_addralign); + bswap(sec.sh_entsize); + bswap(sec.sh_flags); + bswap(sec.sh_info); + bswap(sec.sh_link); + bswap(sec.sh_name); + bswap(sec.sh_offset); + bswap(sec.sh_size); + bswap(sec.sh_type); +} + +ElfReader::ElfReader(void *ptr) +{ + base = (char*)ptr; + base32 = (u32 *)ptr; + header = (Elf32_Ehdr*)ptr; + byteswapHeader(*header); + + segments = (Elf32_Phdr *)(base + header->e_phoff); + sections = (Elf32_Shdr *)(base + header->e_shoff); + + entryPoint = header->e_entry; + + LoadSymbols(); +} + +const char *ElfReader::GetSectionName(int section) const +{ + if (sections[section].sh_type == SHT_NULL) + return nullptr; + + int nameOffset = sections[section].sh_name; + char *ptr = (char*)GetSectionDataPtr(header->e_shstrndx); + + if (ptr) + return ptr + nameOffset; + else + return nullptr; +} + +bool ElfReader::LoadInto(u32 vaddr) +{ + DEBUG_LOG(MASTER_LOG,"String section: %i", header->e_shstrndx); + + // Should we relocate? + bRelocate = (header->e_type != ET_EXEC); + + if (bRelocate) + { + DEBUG_LOG(MASTER_LOG,"Relocatable module"); + entryPoint += vaddr; + } + else + { + DEBUG_LOG(MASTER_LOG,"Prerelocated executable"); + } + + INFO_LOG(MASTER_LOG,"%i segments:", header->e_phnum); + + // First pass : Get the bits into RAM + u32 segmentVAddr[32]; + + u32 baseAddress = bRelocate?vaddr:0; + + for (int i = 0; i < header->e_phnum; i++) + { + Elf32_Phdr *p = segments + i; + + INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ", p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz); + + if (p->p_type == PT_LOAD) + { + segmentVAddr[i] = baseAddress + p->p_vaddr; + u32 writeAddr = segmentVAddr[i]; + + const u8 *src = GetSegmentPtr(i); + u8 *dst = Memory::GetPointer(writeAddr); + u32 srcSize = p->p_filesz; + u32 dstSize = p->p_memsz; + u32 *s = (u32*)src; + u32 *d = (u32*)dst; + for (int j = 0; j < (int)(srcSize + 3) / 4; j++) + { + *d++ = /*_byteswap_ulong*/(*s++); + } + if (srcSize < dstSize) + { + //memset(dst + srcSize, 0, dstSize-srcSize); //zero out bss + } + INFO_LOG(MASTER_LOG,"Loadable Segment Copied to %08x, size %08x", writeAddr, p->p_memsz); + } + } + + + INFO_LOG(MASTER_LOG,"Done loading."); + return true; +} + +SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const +{ + for (int i = firstSection; i < header->e_shnum; i++) + { + const char *secname = GetSectionName(i); + + if (secname != nullptr && strcmp(name, secname) == 0) + return i; + } + return -1; +} + +bool ElfReader::LoadSymbols() +{ + bool hasSymbols = false; + SectionID sec = GetSectionByName(".symtab"); + if (sec != -1) + { + int stringSection = sections[sec].sh_link; + const char *stringBase = (const char *)GetSectionDataPtr(stringSection); + + //We have a symbol table! + Elf32_Sym *symtab = (Elf32_Sym *)(GetSectionDataPtr(sec)); + int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym); + for (int sym = 0; sym < numSymbols; sym++) + { + int size = symtab[sym].st_size; + if (size == 0) + continue; + + // int bind = symtab[sym].st_info >> 4; + int type = symtab[sym].st_info & 0xF; + + const char *name = stringBase + symtab[sym].st_name; + + Symbols::Add(symtab[sym].st_value, name, size, type); + + hasSymbols = true; + } + } + + return hasSymbols; +} diff --git a/src/core/loader/elf_reader.h b/src/core/loader/elf_reader.h new file mode 100644 index 000000000..6f0ad84b3 --- /dev/null +++ b/src/core/loader/elf_reader.h @@ -0,0 +1,75 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "core/loader/elf_types.h" + +enum KnownElfTypes +{ + KNOWNELF_PSP = 0, + KNOWNELF_DS = 1, + KNOWNELF_GBA = 2, + KNOWNELF_GC = 3, +}; + +typedef int SectionID; + +class ElfReader +{ +private: + char *base; + u32 *base32; + + Elf32_Ehdr *header; + Elf32_Phdr *segments; + Elf32_Shdr *sections; + + u32 *sectionAddrs; + bool bRelocate; + u32 entryPoint; + +public: + ElfReader(void *ptr); + ~ElfReader() { } + + u32 Read32(int off) const { return base32[off>>2]; } + + // Quick accessors + ElfType GetType() const { return (ElfType)(header->e_type); } + ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); } + u32 GetEntryPoint() const { return entryPoint; } + u32 GetFlags() const { return (u32)(header->e_flags); } + bool LoadInto(u32 vaddr); + bool LoadSymbols(); + + int GetNumSegments() const { return (int)(header->e_phnum); } + int GetNumSections() const { return (int)(header->e_shnum); } + const u8 *GetPtr(int offset) const { return (u8*)base + offset; } + const char *GetSectionName(int section) const; + const u8 *GetSectionDataPtr(int section) const + { + if (section < 0 || section >= header->e_shnum) + return nullptr; + if (sections[section].sh_type != SHT_NOBITS) + return GetPtr(sections[section].sh_offset); + else + return nullptr; + } + bool IsCodeSection(int section) const + { + return sections[section].sh_type == SHT_PROGBITS; + } + const u8 *GetSegmentPtr(int segment) + { + return GetPtr(segments[segment].p_offset); + } + u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; } + int GetSectionSize(SectionID section) const { return sections[section].sh_size; } + SectionID GetSectionByName(const char *name, int firstSection = 0) const; //-1 for not found + + bool DidRelocate() { + return bRelocate; + } +}; diff --git a/src/core/loader/elf_types.h b/src/core/loader/elf_types.h new file mode 100644 index 000000000..f1bf3db72 --- /dev/null +++ b/src/core/loader/elf_types.h @@ -0,0 +1,281 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +// ELF Header Constants + +// File type +enum ElfType +{ + ET_NONE = 0, + ET_REL = 1, + ET_EXEC = 2, + ET_DYN = 3, + ET_CORE = 4, + ET_LOPROC = 0xFF00, + ET_HIPROC = 0xFFFF, +}; + +// Machine/Architecture +enum ElfMachine +{ + EM_NONE = 0, + EM_M32 = 1, + EM_SPARC = 2, + EM_386 = 3, + EM_68K = 4, + EM_88K = 5, + EM_860 = 7, + EM_MIPS = 8 +}; + +// File version +#define EV_NONE 0 +#define EV_CURRENT 1 + +// Identification index +#define EI_MAG0 0 +#define EI_MAG1 1 +#define EI_MAG2 2 +#define EI_MAG3 3 +#define EI_CLASS 4 +#define EI_DATA 5 +#define EI_VERSION 6 +#define EI_PAD 7 +#define EI_NIDENT 16 + +// Magic number +#define ELFMAG0 0x7F +#define ELFMAG1 'E' +#define ELFMAG2 'L' +#define ELFMAG3 'F' + +// File class +#define ELFCLASSNONE 0 +#define ELFCLASS32 1 +#define ELFCLASS64 2 + +// Encoding +#define ELFDATANONE 0 +#define ELFDATA2LSB 1 +#define ELFDATA2MSB 2 + + + +// Sections constants + +// Section indexes +#define SHN_UNDEF 0 +#define SHN_LORESERVE 0xFF00 +#define SHN_LOPROC 0xFF00 +#define SHN_HIPROC 0xFF1F +#define SHN_ABS 0xFFF1 +#define SHN_COMMON 0xFFF2 +#define SHN_HIRESERVE 0xFFFF + +// Section types +#define SHT_NULL 0 +#define SHT_PROGBITS 1 +#define SHT_SYMTAB 2 +#define SHT_STRTAB 3 +#define SHT_RELA 4 +#define SHT_HASH 5 +#define SHT_DYNAMIC 6 +#define SHT_NOTE 7 +#define SHT_NOBITS 8 +#define SHT_REL 9 +#define SHT_SHLIB 10 +#define SHT_DYNSYM 11 +#define SHT_LOPROC 0x70000000 +#define SHT_HIPROC 0x7FFFFFFF +#define SHT_LOUSER 0x80000000 +#define SHT_HIUSER 0xFFFFFFFF + +// Custom section types +#define SHT_PSPREL 0x700000a0 + + +// Section flags +enum ElfSectionFlags +{ + SHF_WRITE = 0x1, + SHF_ALLOC = 0x2, + SHF_EXECINSTR = 0x4, + SHF_MASKPROC = 0xF0000000, +}; + +// Symbol binding +#define STB_LOCAL 0 +#define STB_GLOBAL 1 +#define STB_WEAK 2 +#define STB_LOPROC 13 +#define STB_HIPROC 15 + +// Symbol types +#define STT_NOTYPE 0 +#define STT_OBJECT 1 +#define STT_FUNC 2 +#define STT_SECTION 3 +#define STT_FILE 4 +#define STT_LOPROC 13 +#define STT_HIPROC 15 + +// Undefined name +#define STN_UNDEF 0 + +// Relocation types +#define R_386_NONE 0 +#define R_386_32 1 +#define R_386_PC32 2 +#define R_386_GOT32 3 +#define R_386_PLT32 4 +#define R_386_COPY 5 +#define R_386_GLOB_DAT 6 +#define R_386_JMP_SLOT 7 +#define R_386_RELATIVE 8 +#define R_386_GOTOFF 9 +#define R_386_GOTPC 10 + +// Segment types +#define PT_NULL 0 +#define PT_LOAD 1 +#define PT_DYNAMIC 2 +#define PT_INTERP 3 +#define PT_NOTE 4 +#define PT_SHLIB 5 +#define PT_PHDR 6 +#define PT_LOPROC 0x70000000 +#define PT_HIPROC 0x7FFFFFFF + +// Segment flags +#define PF_X 1 +#define PF_W 2 +#define PF_R 4 + +// Dynamic Array Tags +#define DT_NULL 0 +#define DT_NEEDED 1 +#define DT_PLTRELSZ 2 +#define DT_PLTGOT 3 +#define DT_HASH 4 +#define DT_STRTAB 5 +#define DT_SYMTAB 6 +#define DT_RELA 7 +#define DT_RELASZ 8 +#define DT_RELAENT 9 +#define DT_STRSZ 10 +#define DT_SYMENT 11 +#define DT_INIT 12 +#define DT_FINI 13 +#define DT_SONAME 14 +#define DT_RPATH 15 +#define DT_SYMBOLIC 16 +#define DT_REL 17 +#define DT_RELSZ 18 +#define DT_RELENT 19 +#define DT_PLTREL 20 +#define DT_DEBUG 21 +#define DT_TEXTREL 22 +#define DT_JMPREL 23 +#define DT_LOPROC 0x70000000 +#define DT_HIPROC 0x7FFFFFFF + +typedef unsigned int Elf32_Addr; +typedef unsigned short Elf32_Half; +typedef unsigned int Elf32_Off; +typedef signed int Elf32_Sword; +typedef unsigned int Elf32_Word; + + +// ELF file header +struct Elf32_Ehdr +{ + unsigned char e_ident[EI_NIDENT]; + Elf32_Half e_type; + Elf32_Half e_machine; + Elf32_Word e_version; + Elf32_Addr e_entry; + Elf32_Off e_phoff; + Elf32_Off e_shoff; + Elf32_Word e_flags; + Elf32_Half e_ehsize; + Elf32_Half e_phentsize; + Elf32_Half e_phnum; + Elf32_Half e_shentsize; + Elf32_Half e_shnum; + Elf32_Half e_shstrndx; +}; + +// Section header +struct Elf32_Shdr +{ + Elf32_Word sh_name; + Elf32_Word sh_type; + Elf32_Word sh_flags; + Elf32_Addr sh_addr; + Elf32_Off sh_offset; + Elf32_Word sh_size; + Elf32_Word sh_link; + Elf32_Word sh_info; + Elf32_Word sh_addralign; + Elf32_Word sh_entsize; +}; + +// Segment header +struct Elf32_Phdr +{ + Elf32_Word p_type; + Elf32_Off p_offset; + Elf32_Addr p_vaddr; + Elf32_Addr p_paddr; + Elf32_Word p_filesz; + Elf32_Word p_memsz; + Elf32_Word p_flags; + Elf32_Word p_align; +}; + +// Symbol table entry +struct Elf32_Sym +{ + Elf32_Word st_name; + Elf32_Addr st_value; + Elf32_Word st_size; + unsigned char st_info; + unsigned char st_other; + Elf32_Half st_shndx; +}; + +#define ELF32_ST_BIND(i) ((i)>>4) +#define ELF32_ST_TYPE(i) ((i)&0xf) +#define ELF32_ST_INFO(b,t) (((b)<<4)+((t)&0xf)) + +// Relocation entries +struct Elf32_Rel +{ + Elf32_Addr r_offset; + Elf32_Word r_info; +}; + +struct Elf32_Rela +{ + Elf32_Addr r_offset; + Elf32_Word r_info; + Elf32_Sword r_addend; +}; + +#define ELF32_R_SYM(i) ((i)>>8) +#define ELF32_R_TYPE(i) ((unsigned char)(i)) +#define ELF32_R_INFO(s,t) (((s)<<8 )+(unsigned char)(t)) + + +struct Elf32_Dyn +{ + Elf32_Sword d_tag; + union + { + Elf32_Word d_val; + Elf32_Addr d_ptr; + } d_un; +}; diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp new file mode 100644 index 000000000..7e6922e0c --- /dev/null +++ b/src/core/loader/loader.cpp @@ -0,0 +1,205 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "common/file_util.h" + +#include "core/loader/loader.h" +#include "core/loader/elf_reader.h" +#include "core/system.h" +#include "core/core.h" +#include "core/hle/kernel/kernel.h" +#include "core/mem_map.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/// Loads a CTR ELF file +bool Load_ELF(std::string &filename) { + std::string full_path = filename; + std::string path, file, extension; + SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension); +#if EMU_PLATFORM == PLATFORM_WINDOWS + path = ReplaceAll(path, "/", "\\"); +#endif + File::IOFile f(filename, "rb"); + + if (f.IsOpen()) { + u64 size = f.GetSize(); + u8* buffer = new u8[size]; + ElfReader* elf_reader = NULL; + + f.ReadBytes(buffer, size); + + elf_reader = new ElfReader(buffer); + elf_reader->LoadInto(0x00100000); + + Kernel::LoadExec(elf_reader->GetEntryPoint()); + + delete[] buffer; + delete elf_reader; + } else { + return false; + } + f.Close(); + + return true; +} + +/// Loads a CTR BIN file extracted from an ExeFS +bool Load_BIN(std::string &filename) { + std::string full_path = filename; + std::string path, file, extension; + SplitPath(ReplaceAll(full_path, "\\", "/"), &path, &file, &extension); +#if EMU_PLATFORM == PLATFORM_WINDOWS + path = ReplaceAll(path, "/", "\\"); +#endif + File::IOFile f(filename, "rb"); + + if (f.IsOpen()) { + u64 size = f.GetSize(); + u8* buffer = new u8[size]; + + f.ReadBytes(buffer, size); + + u32 entry_point = 0x00100000; // Hardcoded, read from exheader + + const u8 *src = buffer; + u8 *dst = Memory::GetPointer(entry_point); + u32 srcSize = size; + u32 *s = (u32*)src; + u32 *d = (u32*)dst; + for (int j = 0; j < (int)(srcSize + 3) / 4; j++) + { + *d++ = (*s++); + } + + Kernel::LoadExec(entry_point); + + delete[] buffer; + } + else { + return false; + } + f.Close(); + + return true; +} + +namespace Loader { + +bool IsBootableDirectory() { + ERROR_LOG(TIME, "Unimplemented function!"); + return true; +} + +/** + * Identifies the type of a bootable file + * @param filename String filename of bootable file + * @todo (ShizZy) this function sucks... make it actually check file contents etc. + * @return FileType of file + */ +FileType IdentifyFile(std::string &filename) { + if (filename.size() == 0) { + ERROR_LOG(LOADER, "invalid filename %s", filename.c_str()); + return FILETYPE_ERROR; + } + std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : ""; + + if (File::IsDirectory(filename)) { + if (IsBootableDirectory()) { + return FILETYPE_DIRECTORY_CXI; + } + else { + return FILETYPE_NORMAL_DIRECTORY; + } + } + else if (!strcasecmp(extension.c_str(), ".elf")) { + return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p + } + else if (!strcasecmp(extension.c_str(), ".axf")) { + return FILETYPE_CTR_ELF; // TODO(bunnei): Do some filetype checking :p + } + else if (!strcasecmp(extension.c_str(), ".cxi")) { + return FILETYPE_CTR_CXI; // TODO(bunnei): Do some filetype checking :p + } + else if (!strcasecmp(extension.c_str(), ".cci")) { + return FILETYPE_CTR_CCI; // TODO(bunnei): Do some filetype checking :p + } + else if (!strcasecmp(extension.c_str(), ".bin")) { + return FILETYPE_CTR_BIN; + } + else if (!strcasecmp(extension.c_str(), ".dat")) { + return FILETYPE_LAUNCHER_DAT; + } + else if (!strcasecmp(extension.c_str(), ".zip")) { + return FILETYPE_ARCHIVE_ZIP; + } + else if (!strcasecmp(extension.c_str(), ".rar")) { + return FILETYPE_ARCHIVE_RAR; + } + else if (!strcasecmp(extension.c_str(), ".r00")) { + return FILETYPE_ARCHIVE_RAR; + } + else if (!strcasecmp(extension.c_str(), ".r01")) { + return FILETYPE_ARCHIVE_RAR; + } + return FILETYPE_UNKNOWN; +} + +/** + * Identifies and loads a bootable file + * @param filename String filename of bootable file + * @param error_string Point to string to put error message if an error has occurred + * @return True on success, otherwise false + */ +bool LoadFile(std::string &filename, std::string *error_string) { + INFO_LOG(LOADER, "Identifying file..."); + + // Note that this can modify filename! + switch (IdentifyFile(filename)) { + + case FILETYPE_CTR_ELF: + return Load_ELF(filename); + + case FILETYPE_CTR_BIN: + return Load_BIN(filename); + + case FILETYPE_ERROR: + ERROR_LOG(LOADER, "Could not read file"); + *error_string = "Error reading file"; + break; + + case FILETYPE_ARCHIVE_RAR: +#ifdef WIN32 + *error_string = "RAR file detected (Require WINRAR)"; +#else + *error_string = "RAR file detected (Require UnRAR)"; +#endif + break; + + case FILETYPE_ARCHIVE_ZIP: +#ifdef WIN32 + *error_string = "ZIP file detected (Require WINRAR)"; +#else + *error_string = "ZIP file detected (Require UnRAR)"; +#endif + break; + + case FILETYPE_NORMAL_DIRECTORY: + ERROR_LOG(LOADER, "Just a directory."); + *error_string = "Just a directory."; + break; + + case FILETYPE_UNKNOWN_BIN: + case FILETYPE_UNKNOWN_ELF: + case FILETYPE_UNKNOWN: + default: + ERROR_LOG(LOADER, "Failed to identify file"); + *error_string = " Failed to identify file"; + break; + } + return false; +} + +} // namespace
\ No newline at end of file diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h new file mode 100644 index 000000000..9d4aaa874 --- /dev/null +++ b/src/core/loader/loader.h @@ -0,0 +1,54 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +namespace Loader { + +enum FileType { + FILETYPE_ERROR, + + FILETYPE_CTR_CCI, + FILETYPE_CTR_CIA, + FILETYPE_CTR_CXI, + FILETYPE_CTR_ELF, + FILETYPE_CTR_BIN, + + FILETYPE_LAUNCHER_DAT, + + FILETYPE_DIRECTORY_CXI, + + FILETYPE_UNKNOWN_BIN, + FILETYPE_UNKNOWN_ELF, + + FILETYPE_ARCHIVE_RAR, + FILETYPE_ARCHIVE_ZIP, + + FILETYPE_NORMAL_DIRECTORY, + + FILETYPE_UNKNOWN +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +/** + * Identifies the type of a bootable file + * @param filename String filename of bootable file + * @return FileType of file + */ +FileType IdentifyFile(std::string &filename); + +/** + * Identifies and loads a bootable file + * @param filename String filename of bootable file + * @param error_string Point to string to put error message if an error has occurred + * @return True on success, otherwise false + */ +bool LoadFile(std::string &filename, std::string *error_string); + +} // namespace |