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authorYuri Kunde Schlesner <yuriks@yuriks.net>2014-08-28 20:20:55 +0200
committerYuri Kunde Schlesner <yuriks@yuriks.net>2014-08-31 05:04:11 +0200
commit83c3d2bcd192f069030450a863b57f28982f86d2 (patch)
tree25a142d2f036790a0764f02fe3676efe8f776243 /src/core/mem_map.h
parentMerge pull request #81 from yuriks/downgrade-shader (diff)
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Diffstat (limited to 'src/core/mem_map.h')
-rw-r--r--src/core/mem_map.h39
1 files changed, 24 insertions, 15 deletions
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index 3c7810573..eed445046 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -9,6 +9,11 @@
namespace Memory {
+// TODO: It would be nice to eventually replace these with strong types that prevent accidental
+// conversion between each other.
+typedef u32 VAddr; ///< Represents a pointer in the ARM11 virtual address space.
+typedef u32 PAddr; ///< Represents a pointer in the physical address space.
+
////////////////////////////////////////////////////////////////////////////////////////////////////
enum {
@@ -127,25 +132,25 @@ void Init();
void Shutdown();
template <typename T>
-inline void Read(T &var, const u32 addr);
+inline void Read(T &var, VAddr addr);
template <typename T>
-inline void Write(u32 addr, const T data);
+inline void Write(VAddr addr, T data);
-u8 Read8(const u32 addr);
-u16 Read16(const u32 addr);
-u32 Read32(const u32 addr);
+u8 Read8(VAddr addr);
+u16 Read16(VAddr addr);
+u32 Read32(VAddr addr);
-u32 Read8_ZX(const u32 addr);
-u32 Read16_ZX(const u32 addr);
+u32 Read8_ZX(VAddr addr);
+u32 Read16_ZX(VAddr addr);
-void Write8(const u32 addr, const u8 data);
-void Write16(const u32 addr, const u16 data);
-void Write32(const u32 addr, const u32 data);
+void Write8(VAddr addr, u8 data);
+void Write16(VAddr addr, u16 data);
+void Write32(VAddr addr, u32 data);
-void WriteBlock(const u32 addr, const u8* data, const int size);
+void WriteBlock(VAddr addr, const u8* data, size_t size);
-u8* GetPointer(const u32 virtual_address);
+u8* GetPointer(VAddr virtual_address);
/**
* Maps a block of memory on the heap
@@ -163,14 +168,18 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
*/
u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions);
-inline const char* GetCharPointer(const u32 address) {
+inline const char* GetCharPointer(const VAddr address) {
return (const char *)GetPointer(address);
}
/// Converts a physical address to virtual address
-u32 PhysicalToVirtualAddress(const u32 addr);
+VAddr PhysicalToVirtualAddress(PAddr addr);
/// Converts a virtual address to physical address
-u32 VirtualToPhysicalAddress(const u32 addr);
+PAddr VirtualToPhysicalAddress(VAddr addr);
} // namespace
+
+// These are used often, so re-export then on the root namespace
+using Memory::VAddr;
+using Memory::PAddr;