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author | bunnei <bunneidev@gmail.com> | 2016-11-05 04:14:38 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2016-12-22 05:29:04 +0100 |
commit | 198b6c9bdd58d76303f75a8577303907967a143e (patch) | |
tree | 0dba084e5c3418f917880fd4fc1efad37f127e9b /src/core | |
parent | loader: Remove duplicate docstrings. (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/system.cpp | 61 | ||||
-rw-r--r-- | src/core/system.h | 82 |
2 files changed, 120 insertions, 23 deletions
diff --git a/src/core/system.cpp b/src/core/system.cpp index a5f763805..fa8bd0317 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -13,33 +13,30 @@ #include "core/system.h" #include "video_core/video_core.h" -namespace System { +namespace Core { -static bool is_powered_on{false}; +/*static*/ System System::s_instance; -Result Init(EmuWindow* emu_window, u32 system_mode) { +System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) { Core::Init(); CoreTiming::Init(); Memory::Init(); HW::Init(); Kernel::Init(system_mode); HLE::Init(); - if (!VideoCore::Init(emu_window)) { - return Result::ErrorInitVideoCore; - } AudioCore::Init(); GDBStub::Init(); - is_powered_on = true; + if (!VideoCore::Init(emu_window)) { + return ResultStatus::ErrorVideoCore; + } - return Result::Success; -} + is_powered_on = true; -bool IsPoweredOn() { - return is_powered_on; + return ResultStatus::Success; } -void Shutdown() { +void System::Shutdown() { GDBStub::Shutdown(); AudioCore::Shutdown(); VideoCore::Shutdown(); @@ -52,4 +49,42 @@ void Shutdown() { is_powered_on = false; } -} // namespace +System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) { + state.app_loader = Loader::GetLoader(filepath); + + if (!state.app_loader) { + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); + return ResultStatus::ErrorGetLoader; + } + + boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() }; + if (!system_mode) { + LOG_CRITICAL(Frontend, "Failed to determine system mode!"); + return ResultStatus::ErrorSystemMode; + } + + ResultStatus init_result{ Init(emu_window, system_mode.get()) }; + if (init_result != ResultStatus::Success) { + LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result); + System::Shutdown(); + return init_result; + } + + const Loader::ResultStatus load_result{ state.app_loader->Load() }; + if (Loader::ResultStatus::Success != load_result) { + LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result); + System::Shutdown(); + + switch (load_result) { + case Loader::ResultStatus::ErrorEncrypted: + return ResultStatus::ErrorLoader_ErrorEncrypted; + case Loader::ResultStatus::ErrorInvalidFormat: + return ResultStatus::ErrorLoader_ErrorInvalidFormat; + default: + return ResultStatus::ErrorLoader; + } + } + return ResultStatus::Success; +} + +} // namespace Core diff --git a/src/core/system.h b/src/core/system.h index b41fc088a..192a9c447 100644 --- a/src/core/system.h +++ b/src/core/system.h @@ -4,18 +4,80 @@ #pragma once +#include <string> + +#include "core/loader/loader.h" + class EmuWindow; -namespace System { +namespace Core { + +class System { +public: + struct State { + std::unique_ptr<Loader::AppLoader> app_loader; + }; + + /** + * Gets the instance of the System singleton class. + * @returns Reference to the instance of the System singleton class. + */ + static System& GetInstance() { + return s_instance; + } + + /// Enumeration representing the return values of the System Initialize and Load process. + enum class ResultStatus : u32 { + Success, ///< Succeeded + ErrorGetLoader, ///< Error finding the correct application loader + ErrorSystemMode, ///< Error determining the system mode + ErrorLoader, ///< Error loading the specified application + ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption + ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format + ErrorVideoCore, ///< Error in the video core + }; + + /** + * Initialize the emulated system. + * @param emu_window Pointer to the host-system window used for video output and keyboard input. + * @param system_mode The system mode. + * @returns ResultStatus code, indicating if the operation succeeded. + */ + ResultStatus Init(EmuWindow* emu_window, u32 system_mode); + + /// Shutdown the emulated system. + void Shutdown(); + + /** + * Load an executable application. + * @param emu_window Pointer to the host-system window used for video output and keyboard input. + * @param filepath String path to the executable application to load on the host file system. + * @returns ResultStatus code, indicating if the operation succeeded. + */ + ResultStatus Load(EmuWindow* emu_window, const std::string& filepath); + + /** + * Indicates if the emulated system is powered on (all subsystems initialized and able to run an + * application). + * @returns True if the emulated system is powered on, otherwise false. + */ + bool IsPoweredOn() const { + return is_powered_on; + } + + /** + * Gets the internal state of the emulated system. + * @returns The internal state of the emulated system + */ + State& GetState() { + return state; + } + +private: + bool is_powered_on{}; + State state; -enum class Result { - Success, ///< Everything is fine - Error, ///< Something went wrong (no module specified) - ErrorInitCore, ///< Something went wrong during core init - ErrorInitVideoCore, ///< Something went wrong during video core init + static System s_instance; }; -Result Init(EmuWindow* emu_window, u32 system_mode); -bool IsPoweredOn(); -void Shutdown(); -} +} // namespace Core |