diff options
author | bunnei <ericbunnie@gmail.com> | 2014-04-18 23:52:49 +0200 |
---|---|---|
committer | bunnei <ericbunnie@gmail.com> | 2014-04-18 23:52:49 +0200 |
commit | 958bca606e80110e05d7c142dda3097fddc96503 (patch) | |
tree | 576917751444b4dfdb476d040b4e075bde431b7b /src/core | |
parent | Init window size from VideoCore. Start changing the default window behavior... (diff) | |
parent | renamed hw_lcd module to just lcd (diff) | |
download | yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar.gz yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar.bz2 yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar.lz yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar.xz yuzu-958bca606e80110e05d7c142dda3097fddc96503.tar.zst yuzu-958bca606e80110e05d7c142dda3097fddc96503.zip |
Diffstat (limited to 'src/core')
34 files changed, 2339 insertions, 212 deletions
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h index dafde8368..eee4726db 100644 --- a/src/core/arm/arm_interface.h +++ b/src/core/arm/arm_interface.h @@ -43,6 +43,13 @@ public: virtual u32 GetReg(int index) const = 0; /** + * Set an ARM register + * @param index Register index (0-15) + * @param value Value to set register to + */ + virtual void SetReg(int index, u32 value) = 0; + + /** * Get the current CPSR register * @return Returns the value of the CPSR register */ @@ -59,11 +66,13 @@ public: return m_num_instructions; } -private: +protected: /// Execture next instruction virtual void ExecuteInstruction() = 0; +private: + u64 m_num_instructions; ///< Number of instructions executed DISALLOW_COPY_AND_ASSIGN(ARM_Interface); diff --git a/src/core/arm/interpreter/arm_interpreter.cpp b/src/core/arm/interpreter/arm_interpreter.cpp index 81f38f016..4045779d7 100644 --- a/src/core/arm/interpreter/arm_interpreter.cpp +++ b/src/core/arm/interpreter/arm_interpreter.cpp @@ -31,30 +31,61 @@ ARM_Interpreter::ARM_Interpreter() { m_state->Reg[13] = 0x10000000; // Set stack pointer to the top of the stack } +ARM_Interpreter::~ARM_Interpreter() { + delete m_state; +} + +/** + * Set the Program Counter to an address + * @param addr Address to set PC to + */ void ARM_Interpreter::SetPC(u32 pc) { m_state->pc = m_state->Reg[15] = pc; } +/* + * Get the current Program Counter + * @return Returns current PC + */ u32 ARM_Interpreter::GetPC() const { return m_state->pc; } +/** + * Get an ARM register + * @param index Register index (0-15) + * @return Returns the value in the register + */ u32 ARM_Interpreter::GetReg(int index) const { return m_state->Reg[index]; } +/** + * Set an ARM register + * @param index Register index (0-15) + * @param value Value to set register to + */ +void ARM_Interpreter::SetReg(int index, u32 value) { + m_state->Reg[index] = value; +} + +/** + * Get the current CPSR register + * @return Returns the value of the CPSR register + */ u32 ARM_Interpreter::GetCPSR() const { return m_state->Cpsr; } +/** + * Returns the number of clock ticks since the last reset + * @return Returns number of clock ticks + */ u64 ARM_Interpreter::GetTicks() const { return ARMul_Time(m_state); } -ARM_Interpreter::~ARM_Interpreter() { - delete m_state; -} - +/// Execture next instruction void ARM_Interpreter::ExecuteInstruction() { m_state->step++; m_state->cycle++; diff --git a/src/core/arm/interpreter/arm_interpreter.h b/src/core/arm/interpreter/arm_interpreter.h index 932046d9a..f3c86f8dd 100644 --- a/src/core/arm/interpreter/arm_interpreter.h +++ b/src/core/arm/interpreter/arm_interpreter.h @@ -12,22 +12,55 @@ class ARM_Interpreter : virtual public ARM_Interface { public: + ARM_Interpreter(); ~ARM_Interpreter(); - void ExecuteInstruction(); - + /** + * Set the Program Counter to an address + * @param addr Address to set PC to + */ void SetPC(u32 pc); + /* + * Get the current Program Counter + * @return Returns current PC + */ u32 GetPC() const; + /** + * Get an ARM register + * @param index Register index (0-15) + * @return Returns the value in the register + */ u32 GetReg(int index) const; + /** + * Set an ARM register + * @param index Register index (0-15) + * @param value Value to set register to + */ + void SetReg(int index, u32 value); + + /** + * Get the current CPSR register + * @return Returns the value of the CPSR register + */ u32 GetCPSR() const; + /** + * Returns the number of clock ticks since the last reset + * @return Returns number of clock ticks + */ u64 GetTicks() const; +protected: + + /// Execture next instruction + void ExecuteInstruction(); + private: + ARMul_State* m_state; DISALLOW_COPY_AND_ASSIGN(ARM_Interpreter); diff --git a/src/core/arm/interpreter/armemu.cpp b/src/core/arm/interpreter/armemu.cpp index 46c51fbe8..6074ff480 100644 --- a/src/core/arm/interpreter/armemu.cpp +++ b/src/core/arm/interpreter/armemu.cpp @@ -16,6 +16,8 @@ along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ +#include "core/hle/hle.h" + #include "arm_regformat.h" #include "armdefs.h" #include "armemu.h" @@ -4558,6 +4560,7 @@ ARMul_Emulate26 (ARMul_State * state) // ARMul_OSHandleSWI (state, BITS (0, 23)); // break; //} + HLE::CallSyscall(instr); ARMul_Abort (state, ARMul_SWIV); break; } diff --git a/src/core/arm/interpreter/armemu.h b/src/core/arm/interpreter/armemu.h index 7391dea7f..7c118948a 100644 --- a/src/core/arm/interpreter/armemu.h +++ b/src/core/arm/interpreter/armemu.h @@ -229,6 +229,17 @@ extern ARMword isize; } \ while (0) +#define SETABORT_SKIPBRANCH(i, m, d) \ + do \ + { \ + int SETABORT_mode = (m); \ + \ + ARMul_SetSPSR (state, SETABORT_mode, ARMul_GetCPSR (state)); \ + ARMul_SetCPSR (state, ((ARMul_GetCPSR (state) & ~(EMODE | TBIT)) \ + | (i) | SETABORT_mode)); \ + } \ + while (0) + //#ifndef MODE32 #define VECTORS 0x20 #define LEGALADDR 0x03ffffff diff --git a/src/core/arm/interpreter/arminit.cpp b/src/core/arm/interpreter/arminit.cpp index cdbd02f3c..a8aeecdea 100644 --- a/src/core/arm/interpreter/arminit.cpp +++ b/src/core/arm/interpreter/arminit.cpp @@ -530,9 +530,13 @@ ARMul_Abort (ARMul_State * state, ARMword vector) isize); break; case ARMul_SWIV: /* Software Interrupt */ - SETABORT (IBIT, state->prog32Sig ? SVC32MODE : SVC26MODE, + // Modified SETABORT that doesn't branch to a SVC vector as we are implementing this in HLE + // Instead of doing normal routine, backup R15 by one instruction (this is what PC will get + // set to, making it the next instruction after the SVC call), and skip setting the LR. + SETABORT_SKIPBRANCH (IBIT, state->prog32Sig ? SVC32MODE : SVC26MODE, isize); - break; + state->Reg[15] -= 4; + return; case ARMul_PrefetchAbortV: /* Prefetch Abort */ state->AbortAddr = 1; SETABORT (IBIT, state->prog32Sig ? ABORT32MODE : SVC26MODE, diff --git a/src/core/arm/interpreter/armsupp.cpp b/src/core/arm/interpreter/armsupp.cpp index a0c866c15..101b9807a 100644 --- a/src/core/arm/interpreter/armsupp.cpp +++ b/src/core/arm/interpreter/armsupp.cpp @@ -19,6 +19,8 @@ #include "armemu.h" //#include "ansidecl.h" #include "skyeye_defs.h" +#include "core/hle/hle.h" + unsigned xscale_cp15_cp_access_allowed (ARMul_State * state, unsigned reg, unsigned cpnum); //extern int skyeye_instr_debug; @@ -734,39 +736,39 @@ ARMword ARMul_MRC (ARMul_State * state, ARMword instr) { unsigned cpab; - ARMword result = 0; - - //printf("SKYEYE ARMul_MRC, CPnum is %x, instr %x\n",CPNum, instr); - if (!CP_ACCESS_ALLOWED (state, CPNum)) { - //chy 2004-07-19 should fix in the future????!!!! - //printf("SKYEYE ARMul_MRC,NOT ALLOWed UndefInstr CPnum is %x, instr %x\n",CPNum, instr); - ARMul_UndefInstr (state, instr); - return -1; - } - - cpab = (state->MRC[CPNum]) (state, ARMul_FIRST, instr, &result); - while (cpab == ARMul_BUSY) { - ARMul_Icycles (state, 1, 0); - if (IntPending (state)) { - cpab = (state->MRC[CPNum]) (state, ARMul_INTERRUPT, - instr, 0); - return (0); - } - else - cpab = (state->MRC[CPNum]) (state, ARMul_BUSY, instr, - &result); - } - if (cpab == ARMul_CANT) { - printf ("SKYEYE ARMul_MRC,CANT UndefInstr CPnum is %x, instr %x\n", CPNum, instr); - ARMul_Abort (state, ARMul_UndefinedInstrV); - /* Parent will destroy the flags otherwise. */ - result = ECC; - } - else { - BUSUSEDINCPCN; - ARMul_Ccycles (state, 1, 0); - ARMul_Icycles (state, 1, 0); - } + ARMword result = HLE::CallGetThreadCommandBuffer(); + + ////printf("SKYEYE ARMul_MRC, CPnum is %x, instr %x\n",CPNum, instr); + //if (!CP_ACCESS_ALLOWED (state, CPNum)) { + // //chy 2004-07-19 should fix in the future????!!!! + // //printf("SKYEYE ARMul_MRC,NOT ALLOWed UndefInstr CPnum is %x, instr %x\n",CPNum, instr); + // ARMul_UndefInstr (state, instr); + // return -1; + //} + + //cpab = (state->MRC[CPNum]) (state, ARMul_FIRST, instr, &result); + //while (cpab == ARMul_BUSY) { + // ARMul_Icycles (state, 1, 0); + // if (IntPending (state)) { + // cpab = (state->MRC[CPNum]) (state, ARMul_INTERRUPT, + // instr, 0); + // return (0); + // } + // else + // cpab = (state->MRC[CPNum]) (state, ARMul_BUSY, instr, + // &result); + //} + //if (cpab == ARMul_CANT) { + // printf ("SKYEYE ARMul_MRC,CANT UndefInstr CPnum is %x, instr %x\n", CPNum, instr); + // ARMul_Abort (state, ARMul_UndefinedInstrV); + // /* Parent will destroy the flags otherwise. */ + // result = ECC; + //} + //else { + // BUSUSEDINCPCN; + // ARMul_Ccycles (state, 1, 0); + // ARMul_Icycles (state, 1, 0); + //} return result; } diff --git a/src/core/core.cpp b/src/core/core.cpp index 28f6b6c58..859a62c78 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -40,7 +40,7 @@ void Stop() { /// Initialize the core int Init() { - NOTICE_LOG(MASTER_LOG, "Core initialized OK"); + NOTICE_LOG(MASTER_LOG, "initialized OK"); g_disasm = new ARM_Disasm(); g_app_core = new ARM_Interpreter(); @@ -54,7 +54,7 @@ void Shutdown() { delete g_app_core; delete g_sys_core; - NOTICE_LOG(MASTER_LOG, "Core shutdown OK"); + NOTICE_LOG(MASTER_LOG, "shutdown OK"); } } // namespace diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index 1800b5512..b6fc604c6 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -152,8 +152,16 @@ <ClCompile Include="elf\elf_reader.cpp" /> <ClCompile Include="file_sys\directory_file_system.cpp" /> <ClCompile Include="file_sys\meta_file_system.cpp" /> + <ClCompile Include="hle\hle.cpp" /> + <ClCompile Include="hle\service\apt.cpp" /> + <ClCompile Include="hle\service\gsp.cpp" /> + <ClCompile Include="hle\service\hid.cpp" /> + <ClCompile Include="hle\service\service.cpp" /> + <ClCompile Include="hle\service\srv.cpp" /> + <ClCompile Include="hle\syscall.cpp" /> <ClCompile Include="hw\hw.cpp" /> - <ClCompile Include="hw\hw_lcd.cpp" /> + <ClCompile Include="hw\lcd.cpp" /> + <ClCompile Include="hw\ndma.cpp" /> <ClCompile Include="loader.cpp" /> <ClCompile Include="mem_map.cpp" /> <ClCompile Include="mem_map_funcs.cpp" /> @@ -182,8 +190,17 @@ <ClInclude Include="file_sys\directory_file_system.h" /> <ClInclude Include="file_sys\file_sys.h" /> <ClInclude Include="file_sys\meta_file_system.h" /> + <ClInclude Include="hle\function_wrappers.h" /> + <ClInclude Include="hle\hle.h" /> + <ClInclude Include="hle\service\apt.h" /> + <ClInclude Include="hle\service\gsp.h" /> + <ClInclude Include="hle\service\hid.h" /> + <ClInclude Include="hle\service\service.h" /> + <ClInclude Include="hle\service\srv.h" /> + <ClInclude Include="hle\syscall.h" /> <ClInclude Include="hw\hw.h" /> - <ClInclude Include="hw\hw_lcd.h" /> + <ClInclude Include="hw\lcd.h" /> + <ClInclude Include="hw\ndma.h" /> <ClInclude Include="loader.h" /> <ClInclude Include="mem_map.h" /> <ClInclude Include="system.h" /> diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters index 2efac8127..ff7877feb 100644 --- a/src/core/core.vcxproj.filters +++ b/src/core/core.vcxproj.filters @@ -22,6 +22,12 @@ <Filter Include="elf"> <UniqueIdentifier>{7ae34319-6d72-4d12-bc62-9b438ba9241f}</UniqueIdentifier> </Filter> + <Filter Include="hle"> + <UniqueIdentifier>{8b62769e-3e2a-4a57-a7bc-b3b2933c2bc7}</UniqueIdentifier> + </Filter> + <Filter Include="hle\service"> + <UniqueIdentifier>{812c5189-ca49-4704-b842-3ffad09092d3}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="arm\disassembler\arm_disasm.cpp"> @@ -63,9 +69,6 @@ <ClCompile Include="hw\hw.cpp"> <Filter>hw</Filter> </ClCompile> - <ClCompile Include="hw\hw_lcd.cpp"> - <Filter>hw</Filter> - </ClCompile> <ClCompile Include="elf\elf_reader.cpp"> <Filter>elf</Filter> </ClCompile> @@ -75,6 +78,33 @@ <ClCompile Include="mem_map_funcs.cpp" /> <ClCompile Include="system.cpp" /> <ClCompile Include="core_timing.cpp" /> + <ClCompile Include="hle\hle.cpp"> + <Filter>hle</Filter> + </ClCompile> + <ClCompile Include="hle\syscall.cpp"> + <Filter>hle</Filter> + </ClCompile> + <ClCompile Include="hle\service\service.cpp"> + <Filter>hle\service</Filter> + </ClCompile> + <ClCompile Include="hle\service\apt.cpp"> + <Filter>hle\service</Filter> + </ClCompile> + <ClCompile Include="hle\service\srv.cpp"> + <Filter>hle\service</Filter> + </ClCompile> + <ClCompile Include="hle\service\gsp.cpp"> + <Filter>hle\service</Filter> + </ClCompile> + <ClCompile Include="hle\service\hid.cpp"> + <Filter>hle\service</Filter> + </ClCompile> + <ClCompile Include="hw\ndma.cpp"> + <Filter>hw</Filter> + </ClCompile> + <ClCompile Include="hw\lcd.cpp"> + <Filter>hw</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="arm\disassembler\arm_disasm.h"> @@ -131,9 +161,6 @@ <ClInclude Include="hw\hw.h"> <Filter>hw</Filter> </ClInclude> - <ClInclude Include="hw\hw_lcd.h"> - <Filter>hw</Filter> - </ClInclude> <ClInclude Include="elf\elf_reader.h"> <Filter>elf</Filter> </ClInclude> @@ -148,6 +175,36 @@ <ClInclude Include="loader.h" /> <ClInclude Include="mem_map.h" /> <ClInclude Include="system.h" /> + <ClInclude Include="hle\hle.h"> + <Filter>hle</Filter> + </ClInclude> + <ClInclude Include="hle\function_wrappers.h"> + <Filter>hle</Filter> + </ClInclude> + <ClInclude Include="hle\service\service.h"> + <Filter>hle\service</Filter> + </ClInclude> + <ClInclude Include="hle\syscall.h"> + <Filter>hle</Filter> + </ClInclude> + <ClInclude Include="hle\service\apt.h"> + <Filter>hle\service</Filter> + </ClInclude> + <ClInclude Include="hle\service\srv.h"> + <Filter>hle\service</Filter> + </ClInclude> + <ClInclude Include="hle\service\gsp.h"> + <Filter>hle\service</Filter> + </ClInclude> + <ClInclude Include="hle\service\hid.h"> + <Filter>hle\service</Filter> + </ClInclude> + <ClInclude Include="hw\ndma.h"> + <Filter>hw</Filter> + </ClInclude> + <ClInclude Include="hw\lcd.h"> + <Filter>hw</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h new file mode 100644 index 000000000..4897d3f28 --- /dev/null +++ b/src/core/hle/function_wrappers.h @@ -0,0 +1,736 @@ +// Copyright (c) 2012- PPSSPP Project. + +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, version 2.0 or later versions. + +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License 2.0 for more details. + +// A copy of the GPL 2.0 should have been included with the program. +// If not, see http://www.gnu.org/licenses/ + +// Official git repository and contact information can be found at +// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. + +#pragma once + +#include "common/common_types.h" +#include "core/mem_map.h" +#include "core/hle/hle.h" + +// For easy parameter parsing and return value processing. + +//32bit wrappers +template<void func()> void WrapV_V() { + func(); +} + +template<u32 func()> void WrapU_V() { + RETURN(func()); +} + +template<int func(void *, const char *)> void WrapI_VC() { + u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); +} + +template<u32 func(int, void *, int)> void WrapU_IVI() { + u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2)); + RETURN(retval); +} + +template<int func(const char *, int, int, u32)> void WrapI_CIIU() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() { + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); + RETURN(retval); +} + +// Hm, do so many params get passed in registers? +template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)), + PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7)); + RETURN(retval); +} + +// Hm, do so many params get passed in registers? +template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +// Hm, do so many params get passed in registers? +template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +// Hm, do so many params get passed in registers? +template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8)); + RETURN(retval); +} + +template<u32 func(int, void *)> void WrapU_IV() { + u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1))); + RETURN(retval); +} + +template<float func()> void WrapF_V() { + RETURNF(func()); +} + +// TODO: Not sure about the floating point parameter passing +template<float func(int, float, u32)> void WrapF_IFU() { + RETURNF(func(PARAM(0), PARAMF(0), PARAM(1))); +} + +template<u32 func(u32)> void WrapU_U() { + u32 retval = func(PARAM(0)); + RETURN(retval); +} + +template<u32 func(u32, int)> void WrapU_UI() { + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(u32)> void WrapI_U() { + int retval = func(PARAM(0)); + RETURN(retval); +} + +template<int func(u32, int)> void WrapI_UI() { + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(u32, int, int, u32)> void WrapI_UIIU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(int, u32, int)> void WrapU_IUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(u32, u32)> void WrapI_UU() { + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(u32, float, float)> void WrapI_UFF() { + // Not sure about the float arguments. + int retval = func(PARAM(0), PARAMF(0), PARAMF(1)); + RETURN(retval); +} + +template<int func(u32, u32, u32)> void WrapI_UUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(u32, u32, u32, int)> void WrapI_UUUI() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +template<int func(u32, u32, u32, u32)> void WrapI_UUUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func()> void WrapI_V() { + int retval = func(); + RETURN(retval); +} + +template<u32 func(int)> void WrapU_I() { + u32 retval = func(PARAM(0)); + RETURN(retval); +} + +template<u32 func(int, int, u32)> void WrapU_IIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(int)> void WrapI_I() { + int retval = func(PARAM(0)); + RETURN(retval); +} + +template<void func(u32)> void WrapV_U() { + func(PARAM(0)); +} + +template<void func(int)> void WrapV_I() { + func(PARAM(0)); +} + +template<void func(u32, u32)> void WrapV_UU() { + func(PARAM(0), PARAM(1)); +} + +template<void func(int, int)> void WrapV_II() { + func(PARAM(0), PARAM(1)); +} + +template<void func(u32, const char *)> void WrapV_UC() { + func(PARAM(0), Memory::GetCharPointer(PARAM(1))); +} + +template<int func(u32, const char *)> void WrapI_UC() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); +} + +template<int func(u32, const char *, int)> void WrapI_UCI() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); + RETURN(retval); +} + +template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +template<u32 func(u32, u32)> void WrapU_UU() { + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<u32 func(u32, u32, int)> void WrapU_UUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(u32, u32, int, int)> void WrapU_UUII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<void func(u32, int, u32, int, int)> void WrapV_UIUII() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); +} + +template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(u32, int, u32, int, int)> void WrapI_UIUII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(u32, int, u32, int)> void WrapU_UIUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, int, u32, int)> void WrapI_UIUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, int, u32)> void WrapU_UIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, int, int)> void WrapU_UII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(u32, int, int, u32)> void WrapU_UIIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(u32, u32, int, int)> void WrapI_UUII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, u32, int, int, int)> void WrapI_UUIII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<void func(u32, int, int, int)> void WrapV_UIII() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); +} + +template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); +} + +template<void func(u32, int, int)> void WrapV_UII() { + func(PARAM(0), PARAM(1), PARAM(2)); +} + +template<u32 func(int, u32)> void WrapU_IU() { + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(int, u32)> void WrapI_IU() { + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(u32, u32, int)> void WrapI_UUI() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(u32, u32, int, u32)> void WrapI_UUIU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, int)> void WrapI_II() { + int retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<int func(int, int, int)> void WrapI_III() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(int, u32, int)> void WrapI_IUI() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(int, int, int, int)> void WrapI_IIII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(u32, int, int, int)> void WrapI_UIII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, int, int, u32, int)> void WrapI_IIIUI() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(int, u32, u32, int, int)> void WrapI_IUUII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(int, int, u32)> void WrapI_IIU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<void func(int, u32)> void WrapV_IU() { + func(PARAM(0), PARAM(1)); +} + +template<void func(u32, int)> void WrapV_UI() { + func(PARAM(0), PARAM(1)); +} + +template<u32 func(const char *)> void WrapU_C() { + u32 retval = func(Memory::GetCharPointer(PARAM(0))); + RETURN(retval); +} + +template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), + Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), + PARAM(3)); + RETURN(retval); +} + +template<int func(const char *)> void WrapI_C() { + int retval = func(Memory::GetCharPointer(PARAM(0))); + RETURN(retval); +} + +template<int func(const char *, u32)> void WrapI_CU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN(retval); +} + +template<int func(const char *, u32, int)> void WrapI_CUI() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(int, const char *, int, u32)> void WrapI_ICIU() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(const char *, int, u32)> void WrapI_CIU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(const char *, u32, u32)> void WrapI_CUU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3)); + RETURN(retval); +} + +template<int func(const char *, const char*, int, int)> void WrapI_CCII() { + int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<u32 func(const char *, u32)> void WrapU_CU() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN((u32) retval); +} + +template<u32 func(u32, const char *)> void WrapU_UC() { + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); +} + +template<u32 func(const char *, u32, u32)> void WrapU_CUU() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN((u32) retval); +} + +template<u32 func(int, int, int)> void WrapU_III() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(int, int)> void WrapU_II() { + u32 retval = func(PARAM(0), PARAM(1)); + RETURN(retval); +} + +template<u32 func(int, int, int, int)> void WrapU_IIII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(int, u32, u32)> void WrapU_IUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32)> void WrapU_UUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<void func(int, u32, u32)> void WrapV_IUU() { + func(PARAM(0), PARAM(1), PARAM(2)); +} + +template<void func(int, int, u32)> void WrapV_IIU() { + func(PARAM(0), PARAM(1), PARAM(2)); +} + +template<void func(u32, int, u32)> void WrapV_UIU() { + func(PARAM(0), PARAM(1), PARAM(2)); +} + +template<int func(u32, int, u32)> void WrapI_UIU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); +} + +template<void func(u32, u32, u32)> void WrapV_UUU() { + func(PARAM(0), PARAM(1), PARAM(2)); +} + +template<void func(u32, u32, u32, u32)> void WrapV_UUUU() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); +} + +template<void func(const char *, u32, int, u32)> void WrapV_CUIU() { + func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); +} + +template<int func(const char *, u32, int, u32)> void WrapI_CUIU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() { + func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), + PARAM(4)); +} + +template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() { + func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), + PARAM(4)); +} + +template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() { + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<u32 func(u32, int, int, int)> void WrapU_UIII() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<int func(int, u32, int, int)> void WrapI_IUII() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} +template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() { + func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)); +} + +template<u32 func(const char *, const char *)> void WrapU_CC() { + int retval = func(Memory::GetCharPointer(PARAM(0)), + Memory::GetCharPointer(PARAM(1))); + RETURN(retval); +} + +template<void func(const char *, int)> void WrapV_CI() { + func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); +} + +template<u32 func(const char *, int)> void WrapU_CI() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); + RETURN(retval); +} + +template<u32 func(const char *, int, int)> void WrapU_CII() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4)); + RETURN(retval); +} + +template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() { + u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), + PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), + PARAM(5)); + RETURN(retval); +} + +template<int func(int, u32, u32, u32)> void WrapI_IUUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, u32, u32)> void WrapI_IUU() { + int retval = func(PARAM(0), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +template<int func(u32, int, u32, u32)> void WrapI_UIUU() { + u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)); + RETURN(retval); +} + +template<int func(int, const char *)> void WrapI_IC() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1))); + RETURN(retval); +} + +template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4)); + RETURN(retval); +} + +template <int func(int, const char *, const char *, int)> void WrapI_ICCI() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3)); + RETURN(retval); +} + +template <int func(const char *, int, int)> void WrapI_CII() { + int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2)); + RETURN(retval); +} + +template <int func(int, const char *, int)> void WrapI_ICI() { + int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2)); + RETURN(retval); +} + +template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ + u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); + RETURN(retval); +} + +template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ + u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); + RETURN(retval); +} + +template<int func(void *, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ + u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); + RETURN(retval); +} + +template<int func(u32, s64)> void WrapI_US64() { + int retval = func(PARAM(0), PARAM64(2)); + RETURN(retval); +} diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp new file mode 100644 index 000000000..5672a659f --- /dev/null +++ b/src/core/hle/hle.cpp @@ -0,0 +1,120 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <vector> + +#include "core/mem_map.h" +#include "core/hle/hle.h" +#include "core/hle/syscall.h" +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +namespace HLE { + +static std::vector<ModuleDef> g_module_db; + +u8* g_command_buffer = NULL; ///< Command buffer used for sharing between appcore and syscore + +// Read from memory used by CTROS HLE functions +template <typename T> +inline void Read(T &var, const u32 addr) { + if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) { + var = *((const T*)&g_command_buffer[addr & CMD_BUFFER_MASK]); + } else { + ERROR_LOG(HLE, "unknown read from address %08X", addr); + } +} + +// Write to memory used by CTROS HLE functions +template <typename T> +inline void Write(u32 addr, const T data) { + if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) { + *(T*)&g_command_buffer[addr & CMD_BUFFER_MASK] = data; + } else { + ERROR_LOG(HLE, "unknown write to address %08X", addr); + } +} + +u8 *GetPointer(const u32 addr) { + if (addr >= HLE::CMD_BUFFER_ADDR && addr < HLE::CMD_BUFFER_ADDR_END) { + return g_command_buffer + (addr & CMD_BUFFER_MASK); + } else { + ERROR_LOG(HLE, "unknown pointer from address %08X", addr); + return 0; + } +} + +// Explicitly instantiate template functions because we aren't defining this in the header: + +template void Read<u64>(u64 &var, const u32 addr); +template void Read<u32>(u32 &var, const u32 addr); +template void Read<u16>(u16 &var, const u32 addr); +template void Read<u8>(u8 &var, const u32 addr); + +template void Write<u64>(u32 addr, const u64 data); +template void Write<u32>(u32 addr, const u32 data); +template void Write<u16>(u32 addr, const u16 data); +template void Write<u8>(u32 addr, const u8 data); + +const FunctionDef* GetSyscallInfo(u32 opcode) { + u32 func_num = opcode & 0xFFFFFF; // 8 bits + if (func_num > 0xFF) { + ERROR_LOG(HLE,"Unknown syscall: 0x%02X", func_num); + return NULL; + } + return &g_module_db[0].func_table[func_num]; +} + +void CallSyscall(u32 opcode) { + const FunctionDef *info = GetSyscallInfo(opcode); + + if (!info) { + return; + } + if (info->func) { + info->func(); + } else { + ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str()); + } +} + +/// Returns the coprocessor (in this case, syscore) command buffer pointer +Addr CallGetThreadCommandBuffer() { + // Called on insruction: mrc p15, 0, r0, c13, c0, 3 + // Returns an address in OSHLE memory for the CPU to read/write to + RETURN(CMD_BUFFER_ADDR); + return CMD_BUFFER_ADDR; +} + +void RegisterModule(std::string name, int num_functions, const FunctionDef* func_table) { + ModuleDef module = {name, num_functions, func_table}; + g_module_db.push_back(module); +} + +void RegisterAllModules() { + Syscall::Register(); +} + +void Init() { + Service::Init(); + + g_command_buffer = new u8[CMD_BUFFER_SIZE]; + + RegisterAllModules(); + + NOTICE_LOG(HLE, "initialized OK"); +} + +void Shutdown() { + Service::Shutdown(); + + delete g_command_buffer; + + g_module_db.clear(); + + NOTICE_LOG(HLE, "shutdown OK"); +} + +} // namespace diff --git a/src/core/hle/hle.h b/src/core/hle/hle.h new file mode 100644 index 000000000..628a1da89 --- /dev/null +++ b/src/core/hle/hle.h @@ -0,0 +1,66 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" +#include "core/core.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +#define PARAM(n) Core::g_app_core->GetReg(n) +#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32)) +#define RETURN(n) Core::g_app_core->SetReg(0, n) + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +namespace HLE { + +enum { + CMD_BUFFER_ADDR = 0xA0010000, ///< Totally arbitrary unused address space + CMD_BUFFER_SIZE = 0x10000, + CMD_BUFFER_MASK = (CMD_BUFFER_SIZE - 1), + CMD_BUFFER_ADDR_END = (CMD_BUFFER_ADDR + CMD_BUFFER_SIZE), +}; + +typedef u32 Addr; +typedef void (*Func)(); + +struct FunctionDef { + u32 id; + Func func; + std::string name; +}; + +struct ModuleDef { + std::string name; + int num_funcs; + const FunctionDef* func_table; +}; + +// Read from memory used by CTROS HLE functions +template <typename T> +inline void Read(T &var, const u32 addr); + +// Write to memory used by CTROS HLE functions +template <typename T> +inline void Write(u32 addr, const T data); + +u8* GetPointer(const u32 Address); + +inline const char* GetCharPointer(const u32 address) { + return (const char *)GetPointer(address); +} + +void RegisterModule(std::string name, int num_functions, const FunctionDef *func_table); + +void CallSyscall(u32 opcode); + +Addr CallGetThreadCommandBuffer(); + +void Init(); + +void Shutdown(); + +} // namespace diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp new file mode 100644 index 000000000..4f8d7248d --- /dev/null +++ b/src/core/hle/service/apt.cpp @@ -0,0 +1,116 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + + +#include "common/log.h" + +#include "core/hle/hle.h" +#include "core/hle/service/apt.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace APT_U + +namespace APT_U { + +void Initialize() { + NOTICE_LOG(OSHLE, "APT_U::Sync - Initialize"); +} + +void GetLockHandle() { + u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + Service::kCommandHeaderOffset); + cmd_buff[5] = 0x00000000; // TODO: This should be an actual mutex handle +} + +const HLE::FunctionDef FunctionTable[] = { + {0x00010040, GetLockHandle, "GetLockHandle"}, + {0x00020080, Initialize, "Initialize"}, + {0x00030040, NULL, "Enable"}, + {0x00040040, NULL, "Finalize"}, + {0x00050040, NULL, "GetAppletManInfo"}, + {0x00060040, NULL, "GetAppletInfo"}, + {0x00070000, NULL, "GetLastSignaledAppletId"}, + {0x00080000, NULL, "CountRegisteredApplet"}, + {0x00090040, NULL, "IsRegistered"}, + {0x000A0040, NULL, "GetAttribute"}, + {0x000B0040, NULL, "InquireNotification"}, + {0x000C0104, NULL, "SendParameter"}, + {0x000D0080, NULL, "ReceiveParameter"}, + {0x000E0080, NULL, "GlanceParameter"}, + {0x000F0100, NULL, "CancelParameter"}, + {0x001000C2, NULL, "DebugFunc"}, + {0x001100C0, NULL, "MapProgramIdForDebug"}, + {0x00120040, NULL, "SetHomeMenuAppletIdForDebug"}, + {0x00130000, NULL, "GetPreparationState"}, + {0x00140040, NULL, "SetPreparationState"}, + {0x00150140, NULL, "PrepareToStartApplication"}, + {0x00160040, NULL, "PreloadLibraryApplet"}, + {0x00170040, NULL, "FinishPreloadingLibraryApplet"}, + {0x00180040, NULL, "PrepareToStartLibraryApplet"}, + {0x00190040, NULL, "PrepareToStartSystemApplet"}, + {0x001A0000, NULL, "PrepareToStartNewestHomeMenu"}, + {0x001B00C4, NULL, "StartApplication"}, + {0x001C0000, NULL, "WakeupApplication"}, + {0x001D0000, NULL, "CancelApplication"}, + {0x001E0084, NULL, "StartLibraryApplet"}, + {0x001F0084, NULL, "StartSystemApplet"}, + {0x00200044, NULL, "StartNewestHomeMenu"}, + {0x00210000, NULL, "OrderToCloseApplication"}, + {0x00220040, NULL, "PrepareToCloseApplication"}, + {0x00230040, NULL, "PrepareToJumpToApplication"}, + {0x00240044, NULL, "JumpToApplication"}, + {0x002500C0, NULL, "PrepareToCloseLibraryApplet"}, + {0x00260000, NULL, "PrepareToCloseSystemApplet"}, + {0x00270044, NULL, "CloseApplication"}, + {0x00280044, NULL, "CloseLibraryApplet"}, + {0x00290044, NULL, "CloseSystemApplet"}, + {0x002A0000, NULL, "OrderToCloseSystemApplet"}, + {0x002B0000, NULL, "PrepareToJumpToHomeMenu"}, + {0x002C0044, NULL, "JumpToHomeMenu"}, + {0x002D0000, NULL, "PrepareToLeaveHomeMenu"}, + {0x002E0044, NULL, "LeaveHomeMenu"}, + {0x002F0040, NULL, "PrepareToLeaveResidentApplet"}, + {0x00300044, NULL, "LeaveResidentApplet"}, + {0x00310100, NULL, "PrepareToDoApplicationJump"}, + {0x00320084, NULL, "DoApplicationJump"}, + {0x00330000, NULL, "GetProgramIdOnApplicationJump"}, + {0x00340084, NULL, "SendDeliverArg"}, + {0x00350080, NULL, "ReceiveDeliverArg"}, + {0x00360040, NULL, "LoadSysMenuArg"}, + {0x00370042, NULL, "StoreSysMenuArg"}, + {0x00380040, NULL, "PreloadResidentApplet"}, + {0x00390040, NULL, "PrepareToStartResidentApplet"}, + {0x003A0044, NULL, "StartResidentApplet"}, + {0x003B0040, NULL, "CancelLibraryApplet"}, + {0x003C0042, NULL, "SendDspSleep"}, + {0x003D0042, NULL, "SendDspWakeUp"}, + {0x003E0080, NULL, "ReplySleepQuery"}, + {0x003F0040, NULL, "ReplySleepNotificationComplete"}, + {0x00400042, NULL, "SendCaptureBufferInfo"}, + {0x00410040, NULL, "ReceiveCaptureBufferInfo"}, + {0x00420080, NULL, "SleepSystem"}, + {0x00430040, NULL, "NotifyToWait"}, + {0x00440000, NULL, "GetSharedFont"}, + {0x00450040, NULL, "GetWirelessRebootInfo"}, + {0x00460104, NULL, "Wrap"}, + {0x00470104, NULL, "Unwrap"}, + {0x00480100, NULL, "GetProgramInfo"}, + {0x00490180, NULL, "Reboot"}, + {0x004A0040, NULL, "GetCaptureInfo"}, + {0x004B00C2, NULL, "AppletUtility"}, + {0x004C0000, NULL, "SetFatalErrDispMode"}, + {0x004D0080, NULL, "GetAppletProgramInfo"}, + {0x004E0000, NULL, "HardwareResetAsync"}, +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Interface class + +Interface::Interface() { + Register(FunctionTable, ARRAY_SIZE(FunctionTable)); +} + +Interface::~Interface() { +} + +} // namespace diff --git a/src/core/hle/service/apt.h b/src/core/hle/service/apt.h new file mode 100644 index 000000000..e74baac0c --- /dev/null +++ b/src/core/hle/service/apt.h @@ -0,0 +1,41 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace APT_U + +namespace APT_U { + +// Application and title launching service. These services handle signaling for home/power button as +// well. Only one session for either APT service can be open at a time, normally processes close the +// service handle immediately once finished using the service. The commands for APT:U and APT:S are +// exactly the same, however certain commands are only accessible with APT:S(NS module will call +// svcBreak when the command isn't accessible). See http://3dbrew.org/wiki/NS#APT_Services. + +/// Interface to "APT:U" service +class Interface : public Service::Interface { +public: + + Interface(); + + ~Interface(); + + /** + * Gets the string port name used by CTROS for the service + * @return Port name of service + */ + std::string GetPortName() const { + return "APT:U"; + } + +private: + + DISALLOW_COPY_AND_ASSIGN(Interface); +}; + +} // namespace diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp new file mode 100644 index 000000000..7c80ab8b5 --- /dev/null +++ b/src/core/hle/service/gsp.cpp @@ -0,0 +1,59 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + + +#include "common/log.h" + +#include "core/hle/hle.h" +#include "core/hle/service/gsp.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace GSP_GPU + +namespace GSP_GPU { + +const HLE::FunctionDef FunctionTable[] = { + {0x00010082, NULL, "WriteHWRegs"}, + {0x00020084, NULL, "WriteHWRegsWithMask"}, + {0x00030082, NULL, "WriteHWRegRepeat"}, + {0x00040080, NULL, "ReadHWRegs"}, + {0x00050200, NULL, "SetBufferSwap"}, + {0x00060082, NULL, "SetCommandList"}, + {0x000700C2, NULL, "RequestDma"}, + {0x00080082, NULL, "FlushDataCache"}, + {0x00090082, NULL, "InvalidateDataCache"}, + {0x000A0044, NULL, "RegisterInterruptEvents"}, + {0x000B0040, NULL, "SetLcdForceBlack"}, + {0x000C0000, NULL, "TriggerCmdReqQueue"}, + {0x000D0140, NULL, "SetDisplayTransfer"}, + {0x000E0180, NULL, "SetTextureCopy"}, + {0x000F0200, NULL, "SetMemoryFill"}, + {0x00100040, NULL, "SetAxiConfigQoSMode"}, + {0x00110040, NULL, "SetPerfLogMode"}, + {0x00120000, NULL, "GetPerfLog"}, + {0x00130042, NULL, "RegisterInterruptRelayQueue"}, + {0x00140000, NULL, "UnregisterInterruptRelayQueue"}, + {0x00150002, NULL, "TryAcquireRight"}, + {0x00160042, NULL, "AcquireRight"}, + {0x00170000, NULL, "ReleaseRight"}, + {0x00180000, NULL, "ImportDisplayCaptureInfo"}, + {0x00190000, NULL, "SaveVramSysArea"}, + {0x001A0000, NULL, "RestoreVramSysArea"}, + {0x001B0000, NULL, "ResetGpuCore"}, + {0x001C0040, NULL, "SetLedForceOff"}, + {0x001D0040, NULL, "SetTestCommand"}, + {0x001E0080, NULL, "SetInternalPriorities"}, +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Interface class + +Interface::Interface() { + Register(FunctionTable, ARRAY_SIZE(FunctionTable)); +} + +Interface::~Interface() { +} + +} // namespace diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h new file mode 100644 index 000000000..3b1846082 --- /dev/null +++ b/src/core/hle/service/gsp.h @@ -0,0 +1,35 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace GSP_GPU + +namespace GSP_GPU { + +/// Interface to "srv:" service +class Interface : public Service::Interface { +public: + + Interface(); + + ~Interface(); + + /** + * Gets the string port name used by CTROS for the service + * @return Port name of service + */ + std::string GetPortName() const { + return "gsp::Gpu"; + } + +private: + + DISALLOW_COPY_AND_ASSIGN(Interface); +}; + +} // namespace diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp new file mode 100644 index 000000000..2d823dd16 --- /dev/null +++ b/src/core/hle/service/hid.cpp @@ -0,0 +1,33 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common/log.h" + +#include "core/hle/hle.h" +#include "core/hle/service/hid.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace HID_User + +namespace HID_User { + +const HLE::FunctionDef FunctionTable[] = { + {0x000A0000, NULL, "GetIPCHandles"}, + {0x00110000, NULL, "EnableAccelerometer"}, + {0x00130000, NULL, "EnableGyroscopeLow"}, + {0x00150000, NULL, "GetGyroscopeLowRawToDpsCoefficient"}, + {0x00160000, NULL, "GetGyroscopeLowCalibrateParam"}, +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Interface class + +Interface::Interface() { + Register(FunctionTable, ARRAY_SIZE(FunctionTable)); +} + +Interface::~Interface() { +} + +} // namespace diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h new file mode 100644 index 000000000..746c1b1fc --- /dev/null +++ b/src/core/hle/service/hid.h @@ -0,0 +1,37 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace HID_User + +// This service is used for interfacing to physical user controls... perhaps "Human Interface +// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. + +namespace HID_User { + +class Interface : public Service::Interface { +public: + + Interface(); + + ~Interface(); + + /** + * Gets the string port name used by CTROS for the service + * @return Port name of service + */ + std::string GetPortName() const { + return "hid:USER"; + } + +private: + + DISALLOW_COPY_AND_ASSIGN(Interface); +}; + +} // namespace diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp new file mode 100644 index 000000000..e6605a398 --- /dev/null +++ b/src/core/hle/service/service.cpp @@ -0,0 +1,94 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common/common.h" +#include "common/log.h" +#include "common/string_util.h" + +#include "core/hle/hle.h" +#include "core/hle/service/service.h" +#include "core/hle/service/apt.h" +#include "core/hle/service/gsp.h" +#include "core/hle/service/hid.h" +#include "core/hle/service/srv.h" + +namespace Service { + +Manager* g_manager = NULL; ///< Service manager + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Service Manager class + +Manager::Manager() { +} + +Manager::~Manager() { + for(Interface* service : m_services) { + DeleteService(service->GetPortName()); + } +} + +/// Add a service to the manager (does not create it though) +void Manager::AddService(Interface* service) { + int index = m_services.size(); + u32 new_uid = GetUIDFromIndex(index); + + m_services.push_back(service); + + m_port_map[service->GetPortName()] = new_uid; + service->m_uid = new_uid; +} + +/// Removes a service from the manager, also frees memory +void Manager::DeleteService(std::string port_name) { + auto service = FetchFromPortName(port_name); + + m_services.erase(m_services.begin() + GetIndexFromUID(service->m_uid)); + m_port_map.erase(port_name); + + delete service; +} + +/// Get a Service Interface from its UID +Interface* Manager::FetchFromUID(u32 uid) { + int index = GetIndexFromUID(uid); + if (index < (int)m_services.size()) { + return m_services[index]; + } + return NULL; +} + +/// Get a Service Interface from its port +Interface* Manager::FetchFromPortName(std::string port_name) { + auto itr = m_port_map.find(port_name); + if (itr == m_port_map.end()) { + return NULL; + } + return FetchFromUID(itr->second); +} + + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Module interface + +/// Initialize ServiceManager +void Init() { + g_manager = new Manager; + + g_manager->AddService(new SRV::Interface); + g_manager->AddService(new APT_U::Interface); + g_manager->AddService(new GSP_GPU::Interface); + g_manager->AddService(new HID_User::Interface); + + NOTICE_LOG(HLE, "Services initialized OK"); +} + +/// Shutdown ServiceManager +void Shutdown() { + delete g_manager; + NOTICE_LOG(HLE, "Services shutdown OK"); +} + + +} diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h new file mode 100644 index 000000000..9cbf8b6fa --- /dev/null +++ b/src/core/hle/service/service.h @@ -0,0 +1,143 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include <vector> +#include <map> +#include <string> + +#include "common/common.h" +#include "common/common_types.h" +#include "core/hle/syscall.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace Service + +namespace Service { + +typedef s32 NativeUID; ///< Native handle for a service + +static const int kMaxPortSize = 0x08; ///< Maximum size of a port name (8 characters) +static const int kCommandHeaderOffset = 0x80; ///< Offset into command buffer of header + +class Manager; + +/// Interface to a CTROS service +class Interface { + friend class Manager; +public: + + Interface() { + } + + virtual ~Interface() { + } + + /** + * Gets the UID for the serice + * @return UID of service in native format + */ + NativeUID GetUID() const { + return (NativeUID)m_uid; + } + + /** + * Gets the string name used by CTROS for a service + * @return Port name of service + */ + virtual std::string GetPortName() const { + return "[UNKNOWN SERVICE PORT]"; + } + + /** + * Called when svcSendSyncRequest is called, loads command buffer and executes comand + * @return Return result of svcSendSyncRequest passed back to user app + */ + Syscall::Result Sync() { + u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + kCommandHeaderOffset); + auto itr = m_functions.find(cmd_buff[0]); + + if (itr == m_functions.end()) { + ERROR_LOG(OSHLE, "Unknown/unimplemented function: port = %s, command = 0x%08X!", + GetPortName().c_str(), cmd_buff[0]); + return -1; + } + if (itr->second.func == NULL) { + ERROR_LOG(OSHLE, "Unimplemented function: port = %s, name = %s!", + GetPortName().c_str(), itr->second.name.c_str()); + return -1; + } + + itr->second.func(); + + return 0; // TODO: Implement return from actual function + } + +protected: + /** + * Registers the functions in the service + */ + void Register(const HLE::FunctionDef* functions, int len) { + for (int i = 0; i < len; i++) { + m_functions[functions[i].id] = functions[i]; + } + } + +private: + u32 m_uid; + std::map<u32, HLE::FunctionDef> m_functions; + + DISALLOW_COPY_AND_ASSIGN(Interface); +}; + +/// Simple class to manage accessing services from ports and UID handles +class Manager { + +public: + Manager(); + + ~Manager(); + + /// Add a service to the manager (does not create it though) + void AddService(Interface* service); + + /// Removes a service from the manager (does not delete it though) + void DeleteService(std::string port_name); + + /// Get a Service Interface from its UID + Interface* FetchFromUID(u32 uid); + + /// Get a Service Interface from its port + Interface* FetchFromPortName(std::string port_name); + +private: + + /// Convert an index into m_services vector into a UID + static u32 GetUIDFromIndex(const int index) { + return index | 0x10000000; + } + + /// Convert a UID into an index into m_services + static int GetIndexFromUID(const u32 uid) { + return uid & 0x0FFFFFFF; + } + + std::vector<Interface*> m_services; + std::map<std::string, u32> m_port_map; + + DISALLOW_COPY_AND_ASSIGN(Manager); +}; + +/// Initialize ServiceManager +void Init(); + +/// Shutdown ServiceManager +void Shutdown(); + + +extern Manager* g_manager; ///< Service manager + + +} // namespace diff --git a/src/core/hle/service/srv.cpp b/src/core/hle/service/srv.cpp new file mode 100644 index 000000000..579ea4a34 --- /dev/null +++ b/src/core/hle/service/srv.cpp @@ -0,0 +1,58 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "core/hle/hle.h" +#include "core/hle/service/srv.h" +#include "core/hle/service/service.h" + + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace SRV + +namespace SRV { + +void Initialize() { + NOTICE_LOG(OSHLE, "SRV::Sync - Initialize"); +} + +void GetServiceHandle() { + Syscall::Result res = 0; + u32* cmd_buff = (u32*)HLE::GetPointer(HLE::CMD_BUFFER_ADDR + Service::kCommandHeaderOffset); + + std::string port_name = std::string((const char*)&cmd_buff[1], 0, Service::kMaxPortSize); + Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); + + NOTICE_LOG(OSHLE, "SRV::Sync - GetHandle - port: %s, handle: 0x%08X", port_name.c_str(), + service->GetUID()); + + if (NULL != service) { + cmd_buff[3] = service->GetUID(); + } else { + ERROR_LOG(OSHLE, "Service %s does not exist", port_name.c_str()); + res = -1; + } + cmd_buff[1] = res; + + //return res; +} + +const HLE::FunctionDef FunctionTable[] = { + {0x00010002, Initialize, "Initialize"}, + {0x00020000, NULL, "GetProcSemaphore"}, + {0x00030100, NULL, "RegisterService"}, + {0x000400C0, NULL, "UnregisterService"}, + {0x00050100, GetServiceHandle, "GetServiceHandle"}, +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Interface class + +Interface::Interface() { + Register(FunctionTable, ARRAY_SIZE(FunctionTable)); +} + +Interface::~Interface() { +} + +} // namespace diff --git a/src/core/hle/service/srv.h b/src/core/hle/service/srv.h new file mode 100644 index 000000000..d9ac8fc88 --- /dev/null +++ b/src/core/hle/service/srv.h @@ -0,0 +1,40 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace SRV + +namespace SRV { + +/// Interface to "srv:" service +class Interface : public Service::Interface { + +public: + + Interface(); + + ~Interface(); + + /** + * Gets the string name used by CTROS for the service + * @return Port name of service + */ + std::string GetPortName() const { + return "srv:"; + } + + /** + * Called when svcSendSyncRequest is called, loads command buffer and executes comand + * @return Return result of svcSendSyncRequest passed back to user app + */ + Syscall::Result Sync(); + +private: + + DISALLOW_COPY_AND_ASSIGN(Interface); +}; + +} // namespace diff --git a/src/core/hle/syscall.cpp b/src/core/hle/syscall.cpp new file mode 100644 index 000000000..e5533a741 --- /dev/null +++ b/src/core/hle/syscall.cpp @@ -0,0 +1,197 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include <map> + +#include "core/mem_map.h" + +#include "core/hle/function_wrappers.h" +#include "core/hle/syscall.h" +#include "core/hle/service/service.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace Syscall + +namespace Syscall { + +/// Map application or GSP heap memory +Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) { + u32 virtual_address = 0x00000000; + + switch (operation) { + + // Map GSP heap memory? + case 0x00010003: + virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions); + break; + + // Unknown ControlMemory operation + default: + ERROR_LOG(OSHLE, "Unknown ControlMemory operation %08X", operation); + } + + Core::g_app_core->SetReg(1, Memory::MapBlock_HeapGSP(size, operation, permissions)); + return 0; +} + +/// Connect to an OS service given the port name, returns the handle to the port to out +Result ConnectToPort(void* out, const char* port_name) { + Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); + Core::g_app_core->SetReg(1, service->GetUID()); + return 0; +} + +/// Synchronize to an OS service +Result SendSyncRequest(Handle session) { + Service::Interface* service = Service::g_manager->FetchFromUID(session); + service->Sync(); + return 0; +} + +/// Close a handle +Result CloseHandle(Handle handle) { + // ImplementMe + return 0; +} + +/// Wait for a handle to synchronize, timeout after the specified nanoseconds +Result WaitSynchronization1(Handle handle, s64 nanoseconds) { + // ImplementMe + return 0; +} + +const HLE::FunctionDef Syscall_Table[] = { + {0x00, NULL, "Unknown"}, + {0x01, WrapI_VUUUUU<ControlMemory>, "ControlMemory"}, + {0x02, NULL, "QueryMemory"}, + {0x03, NULL, "ExitProcess"}, + {0x04, NULL, "GetProcessAffinityMask"}, + {0x05, NULL, "SetProcessAffinityMask"}, + {0x06, NULL, "GetProcessIdealProcessor"}, + {0x07, NULL, "SetProcessIdealProcessor"}, + {0x08, NULL, "CreateThread"}, + {0x09, NULL, "ExitThread"}, + {0x0A, NULL, "SleepThread"}, + {0x0B, NULL, "GetThreadPriority"}, + {0x0C, NULL, "SetThreadPriority"}, + {0x0D, NULL, "GetThreadAffinityMask"}, + {0x0E, NULL, "SetThreadAffinityMask"}, + {0x0F, NULL, "GetThreadIdealProcessor"}, + {0x10, NULL, "SetThreadIdealProcessor"}, + {0x11, NULL, "GetCurrentProcessorNumber"}, + {0x12, NULL, "Run"}, + {0x13, NULL, "CreateMutex"}, + {0x14, NULL, "ReleaseMutex"}, + {0x15, NULL, "CreateSemaphore"}, + {0x16, NULL, "ReleaseSemaphore"}, + {0x17, NULL, "CreateEvent"}, + {0x18, NULL, "SignalEvent"}, + {0x19, NULL, "ClearEvent"}, + {0x1A, NULL, "CreateTimer"}, + {0x1B, NULL, "SetTimer"}, + {0x1C, NULL, "CancelTimer"}, + {0x1D, NULL, "ClearTimer"}, + {0x1E, NULL, "CreateMemoryBlock"}, + {0x1F, NULL, "MapMemoryBlock"}, + {0x20, NULL, "UnmapMemoryBlock"}, + {0x21, NULL, "CreateAddressArbiter"}, + {0x22, NULL, "ArbitrateAddress"}, + {0x23, WrapI_U<CloseHandle>, "CloseHandle"}, + {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"}, + {0x25, NULL, "WaitSynchronizationN"}, + {0x26, NULL, "SignalAndWait"}, + {0x27, NULL, "DuplicateHandle"}, + {0x28, NULL, "GetSystemTick"}, + {0x29, NULL, "GetHandleInfo"}, + {0x2A, NULL, "GetSystemInfo"}, + {0x2B, NULL, "GetProcessInfo"}, + {0x2C, NULL, "GetThreadInfo"}, + {0x2D, WrapI_VC<ConnectToPort>, "ConnectToPort"}, + {0x2E, NULL, "SendSyncRequest1"}, + {0x2F, NULL, "SendSyncRequest2"}, + {0x30, NULL, "SendSyncRequest3"}, + {0x31, NULL, "SendSyncRequest4"}, + {0x32, WrapI_U<SendSyncRequest>, "SendSyncRequest"}, + {0x33, NULL, "OpenProcess"}, + {0x34, NULL, "OpenThread"}, + {0x35, NULL, "GetProcessId"}, + {0x36, NULL, "GetProcessIdOfThread"}, + {0x37, NULL, "GetThreadId"}, + {0x38, NULL, "GetResourceLimit"}, + {0x39, NULL, "GetResourceLimitLimitValues"}, + {0x3A, NULL, "GetResourceLimitCurrentValues"}, + {0x3B, NULL, "GetThreadContext"}, + {0x3C, NULL, "Break"}, + {0x3D, NULL, "OutputDebugString"}, + {0x3E, NULL, "ControlPerformanceCounter"}, + {0x3F, NULL, "Unknown"}, + {0x40, NULL, "Unknown"}, + {0x41, NULL, "Unknown"}, + {0x42, NULL, "Unknown"}, + {0x43, NULL, "Unknown"}, + {0x44, NULL, "Unknown"}, + {0x45, NULL, "Unknown"}, + {0x46, NULL, "Unknown"}, + {0x47, NULL, "CreatePort"}, + {0x48, NULL, "CreateSessionToPort"}, + {0x49, NULL, "CreateSession"}, + {0x4A, NULL, "AcceptSession"}, + {0x4B, NULL, "ReplyAndReceive1"}, + {0x4C, NULL, "ReplyAndReceive2"}, + {0x4D, NULL, "ReplyAndReceive3"}, + {0x4E, NULL, "ReplyAndReceive4"}, + {0x4F, NULL, "ReplyAndReceive"}, + {0x50, NULL, "BindInterrupt"}, + {0x51, NULL, "UnbindInterrupt"}, + {0x52, NULL, "InvalidateProcessDataCache"}, + {0x53, NULL, "StoreProcessDataCache"}, + {0x54, NULL, "FlushProcessDataCache"}, + {0x55, NULL, "StartInterProcessDma"}, + {0x56, NULL, "StopDma"}, + {0x57, NULL, "GetDmaState"}, + {0x58, NULL, "RestartDma"}, + {0x59, NULL, "Unknown"}, + {0x5A, NULL, "Unknown"}, + {0x5B, NULL, "Unknown"}, + {0x5C, NULL, "Unknown"}, + {0x5D, NULL, "Unknown"}, + {0x5E, NULL, "Unknown"}, + {0x5F, NULL, "Unknown"}, + {0x60, NULL, "DebugActiveProcess"}, + {0x61, NULL, "BreakDebugProcess"}, + {0x62, NULL, "TerminateDebugProcess"}, + {0x63, NULL, "GetProcessDebugEvent"}, + {0x64, NULL, "ContinueDebugEvent"}, + {0x65, NULL, "GetProcessList"}, + {0x66, NULL, "GetThreadList"}, + {0x67, NULL, "GetDebugThreadContext"}, + {0x68, NULL, "SetDebugThreadContext"}, + {0x69, NULL, "QueryDebugProcessMemory"}, + {0x6A, NULL, "ReadProcessMemory"}, + {0x6B, NULL, "WriteProcessMemory"}, + {0x6C, NULL, "SetHardwareBreakPoint"}, + {0x6D, NULL, "GetDebugThreadParam"}, + {0x6E, NULL, "Unknown"}, + {0x6F, NULL, "Unknown"}, + {0x70, NULL, "ControlProcessMemory"}, + {0x71, NULL, "MapProcessMemory"}, + {0x72, NULL, "UnmapProcessMemory"}, + {0x73, NULL, "Unknown"}, + {0x74, NULL, "Unknown"}, + {0x75, NULL, "Unknown"}, + {0x76, NULL, "TerminateProcess"}, + {0x77, NULL, "Unknown"}, + {0x78, NULL, "CreateResourceLimit"}, + {0x79, NULL, "Unknown"}, + {0x7A, NULL, "Unknown"}, + {0x7B, NULL, "Unknown"}, + {0x7C, NULL, "KernelSetState"}, + {0x7D, NULL, "QueryProcessMemory"}, +}; + +void Register() { + HLE::RegisterModule("SyscallTable", ARRAY_SIZE(Syscall_Table), Syscall_Table); +} + +} // namespace diff --git a/src/core/hle/syscall.h b/src/core/hle/syscall.h new file mode 100644 index 000000000..7a94e0136 --- /dev/null +++ b/src/core/hle/syscall.h @@ -0,0 +1,19 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// +// Namespace Syscall + +namespace Syscall { + +typedef u32 Handle; +typedef s32 Result; + +void Register(); + +} // namespace diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp index 44625e3af..16bd70125 100644 --- a/src/core/hw/hw.cpp +++ b/src/core/hw/hw.cpp @@ -6,18 +6,73 @@ #include "common/log.h" #include "core/hw/hw.h" -#include "core/hw/hw_lcd.h" +#include "core/hw/lcd.h" +#include "core/hw/ndma.h" namespace HW { +enum { + ADDRESS_CONFIG = 0x10000000, + ADDRESS_IRQ = 0x10001000, + ADDRESS_NDMA = 0x10002000, + ADDRESS_TIMER = 0x10003000, + ADDRESS_CTRCARD = 0x10004000, + ADDRESS_CTRCARD_2 = 0x10005000, + ADDRESS_SDMC_NAND = 0x10006000, + ADDRESS_SDMC_NAND_2 = 0x10007000, // Apparently not used on retail + ADDRESS_PXI = 0x10008000, + ADDRESS_AES = 0x10009000, + ADDRESS_SHA = 0x1000A000, + ADDRESS_RSA = 0x1000B000, + ADDRESS_XDMA = 0x1000C000, + ADDRESS_SPICARD = 0x1000D800, + ADDRESS_CONFIG_2 = 0x10010000, + ADDRESS_HASH = 0x10101000, + ADDRESS_CSND = 0x10103000, + ADDRESS_DSP = 0x10140000, + ADDRESS_PDN = 0x10141000, + ADDRESS_CODEC = 0x10141000, + ADDRESS_SPI = 0x10142000, + ADDRESS_SPI_2 = 0x10143000, + ADDRESS_I2C = 0x10144000, + ADDRESS_CODEC_2 = 0x10145000, + ADDRESS_HID = 0x10146000, + ADDRESS_PAD = 0x10146000, + ADDRESS_PTM = 0x10146000, + ADDRESS_I2C_2 = 0x10148000, + ADDRESS_SPI_3 = 0x10160000, + ADDRESS_I2C_3 = 0x10161000, + ADDRESS_MIC = 0x10162000, + ADDRESS_PXI_2 = 0x10163000, + ADDRESS_NTRCARD = 0x10164000, + ADDRESS_DSP_2 = 0x10203000, + ADDRESS_HASH_2 = 0x10301000, +}; + template <typename T> inline void Read(T &var, const u32 addr) { - NOTICE_LOG(HW, "Hardware read from address %08X", addr); + switch (addr & 0xFFFFF000) { + + case ADDRESS_NDMA: + NDMA::Read(var, addr); + break; + + default: + ERROR_LOG(HW, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); + } } template <typename T> inline void Write(u32 addr, const T data) { - NOTICE_LOG(HW, "Hardware write to address %08X", addr); + switch (addr & 0xFFFFF000) { + + case ADDRESS_NDMA: + NDMA::Write(addr, data); + break; + + default: + ERROR_LOG(HW, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); + } } // Explicitly instantiate template functions because we aren't defining this in the header: @@ -27,25 +82,27 @@ template void Read<u32>(u32 &var, const u32 addr); template void Read<u16>(u16 &var, const u32 addr); template void Read<u8>(u8 &var, const u32 addr); -template void Write<const u64>(u32 addr, const u64 data); -template void Write<const u32>(u32 addr, const u32 data); -template void Write<const u16>(u32 addr, const u16 data); -template void Write<const u8>(u32 addr, const u8 data); +template void Write<u64>(u32 addr, const u64 data); +template void Write<u32>(u32 addr, const u32 data); +template void Write<u16>(u32 addr, const u16 data); +template void Write<u8>(u32 addr, const u8 data); /// Update hardware void Update() { LCD::Update(); + NDMA::Update(); } /// Initialize hardware void Init() { LCD::Init(); - NOTICE_LOG(HW, "Hardware initialized OK"); + NDMA::Init(); + NOTICE_LOG(HW, "initialized OK"); } /// Shutdown hardware void Shutdown() { - NOTICE_LOG(HW, "Hardware shutdown OK"); + NOTICE_LOG(HW, "shutdown OK"); } }
\ No newline at end of file diff --git a/src/core/hw/hw_lcd.cpp b/src/core/hw/lcd.cpp index fd783a84a..3013673f8 100644 --- a/src/core/hw/hw_lcd.cpp +++ b/src/core/hw/lcd.cpp @@ -6,7 +6,7 @@ #include "common/log.h" #include "core/core.h" -#include "core/hw/hw_lcd.h" +#include "core/hw/lcd.h" #include "video_core/video_core.h" @@ -37,12 +37,12 @@ void Update() { /// Initialize hardware void Init() { g_last_ticks = Core::g_app_core->GetTicks(); - NOTICE_LOG(LCD, "LCD initialized OK"); + NOTICE_LOG(LCD, "initialized OK"); } /// Shutdown hardware void Shutdown() { - NOTICE_LOG(LCD, "LCD shutdown OK"); + NOTICE_LOG(LCD, "shutdown OK"); } } // namespace diff --git a/src/core/hw/hw_lcd.h b/src/core/hw/lcd.h index 386ed6004..386ed6004 100644 --- a/src/core/hw/hw_lcd.h +++ b/src/core/hw/lcd.h diff --git a/src/core/hw/ndma.cpp b/src/core/hw/ndma.cpp new file mode 100644 index 000000000..52e459ebd --- /dev/null +++ b/src/core/hw/ndma.cpp @@ -0,0 +1,48 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "common/common_types.h" +#include "common/log.h" + +#include "core/hw/ndma.h" + +namespace NDMA { + +template <typename T> +inline void Read(T &var, const u32 addr) { + ERROR_LOG(NDMA, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); +} + +template <typename T> +inline void Write(u32 addr, const T data) { + ERROR_LOG(NDMA, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); +} + +// Explicitly instantiate template functions because we aren't defining this in the header: + +template void Read<u64>(u64 &var, const u32 addr); +template void Read<u32>(u32 &var, const u32 addr); +template void Read<u16>(u16 &var, const u32 addr); +template void Read<u8>(u8 &var, const u32 addr); + +template void Write<u64>(u32 addr, const u64 data); +template void Write<u32>(u32 addr, const u32 data); +template void Write<u16>(u32 addr, const u16 data); +template void Write<u8>(u32 addr, const u8 data); + +/// Update hardware +void Update() { +} + +/// Initialize hardware +void Init() { + NOTICE_LOG(LCD, "initialized OK"); +} + +/// Shutdown hardware +void Shutdown() { + NOTICE_LOG(LCD, "shutdown OK"); +} + +} // namespace diff --git a/src/core/hw/ndma.h b/src/core/hw/ndma.h new file mode 100644 index 000000000..d8fa3d40b --- /dev/null +++ b/src/core/hw/ndma.h @@ -0,0 +1,26 @@ +// Copyright 2014 Citra Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace NDMA { + +template <typename T> +inline void Read(T &var, const u32 addr); + +template <typename T> +inline void Write(u32 addr, const T data); + +/// Update hardware +void Update(); + +/// Initialize hardware +void Init(); + +/// Shutdown hardware +void Shutdown(); + +} // namespace diff --git a/src/core/mem_map.cpp b/src/core/mem_map.cpp index 96f8d0440..180829239 100644 --- a/src/core/mem_map.cpp +++ b/src/core/mem_map.cpp @@ -1,4 +1,4 @@ -// Copyright 2014 Citra Emulator Project + // Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. @@ -12,27 +12,27 @@ namespace Memory { - u8* g_base = NULL; ///< The base pointer to the auto-mirrored arena. MemArena g_arena; ///< The MemArena class -u8* g_bootrom = NULL; ///< Bootrom physical memory -u8* g_fcram = NULL; ///< Main memory (FCRAM) pointer +u8* g_heap_gsp = NULL; ///< GSP heap (main memory) +u8* g_heap = NULL; ///< Application heap (main memory) u8* g_vram = NULL; ///< Video memory (VRAM) pointer -u8* g_scratchpad = NULL; ///< Scratchpad memory - Used for main thread stack u8* g_physical_bootrom = NULL; ///< Bootrom physical memory u8* g_uncached_bootrom = NULL; u8* g_physical_fcram = NULL; ///< Main physical memory (FCRAM) +u8* g_physical_heap_gsp = NULL; u8* g_physical_vram = NULL; ///< Video physical memory (VRAM) u8* g_physical_scratchpad = NULL; ///< Scratchpad memory used for main thread stack // We don't declare the IO region in here since its handled by other means. static MemoryView g_views[] = { - { &g_vram, &g_physical_vram, MEM_VRAM_VADDR, MEM_VRAM_SIZE, 0 }, - { &g_fcram, &g_physical_fcram, MEM_FCRAM_VADDR, MEM_FCRAM_SIZE, MV_IS_PRIMARY_RAM }, + {&g_vram, &g_physical_vram, VRAM_VADDR, VRAM_SIZE, 0}, + {&g_heap_gsp, &g_physical_heap_gsp, HEAP_GSP_VADDR, HEAP_GSP_SIZE, 0}, + {&g_heap, &g_physical_fcram, HEAP_VADDR, HEAP_SIZE, MV_IS_PRIMARY_RAM}, }; /*static MemoryView views[] = @@ -56,14 +56,12 @@ void Init() { for (size_t i = 0; i < ARRAY_SIZE(g_views); i++) { if (g_views[i].flags & MV_IS_PRIMARY_RAM) - g_views[i].size = MEM_FCRAM_SIZE; + g_views[i].size = FCRAM_SIZE; } g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &g_arena); - g_scratchpad = new u8[MEM_SCRATCHPAD_SIZE]; - - NOTICE_LOG(MEMMAP, "Memory system initialized. RAM at %p (mirror at 0 @ %p)", g_fcram, + NOTICE_LOG(MEMMAP, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap, g_physical_fcram); } @@ -72,12 +70,9 @@ void Shutdown() { MemoryMap_Shutdown(g_views, kNumMemViews, flags, &g_arena); g_arena.ReleaseSpace(); - delete[] g_scratchpad; - - g_base = NULL; - g_scratchpad = NULL; + g_base = NULL; - NOTICE_LOG(MEMMAP, "Memory system shut down."); + NOTICE_LOG(MEMMAP, "shutdown OK"); } } // namespace diff --git a/src/core/mem_map.h b/src/core/mem_map.h index 1a3bd7234..ab1eb2606 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -4,39 +4,67 @@ #pragma once -//////////////////////////////////////////////////////////////////////////////////////////////////// - #include "common/common.h" #include "common/common_types.h" +namespace Memory { + //////////////////////////////////////////////////////////////////////////////////////////////////// enum { - MEM_BOOTROM_SIZE = 0x00010000, ///< Bootrom (super secret code/data @ 0x8000) size - MEM_MPCORE_PRIV_SIZE = 0x00002000, ///< MPCore private memory region size - MEM_VRAM_SIZE = 0x00600000, ///< VRAM size - MEM_DSP_SIZE = 0x00080000, ///< DSP memory size - MEM_AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size - MEM_FCRAM_SIZE = 0x08000000, ///< FCRAM size... Really 0x07E00000, but power of 2 - // works much better - MEM_SCRATCHPAD_SIZE = 0x00004000, ///< Typical stack size - TODO: Read from exheader - - MEM_VRAM_MASK = 0x007FFFFF, - MEM_FCRAM_MASK = (MEM_FCRAM_SIZE - 1), ///< FCRAM mask - MEM_SCRATCHPAD_MASK = (MEM_SCRATCHPAD_SIZE - 1), ///< Scratchpad memory mask - - MEM_FCRAM_PADDR = 0x20000000, ///< FCRAM physical address - MEM_FCRAM_PADDR_END = (MEM_FCRAM_PADDR + MEM_FCRAM_SIZE), ///< FCRAM end of physical space - MEM_FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address - MEM_FCRAM_VADDR_END = (MEM_FCRAM_VADDR + MEM_FCRAM_SIZE), ///< FCRAM end of virtual space - - MEM_VRAM_VADDR = 0x1F000000, - MEM_SCRATCHPAD_VADDR = (0x10000000 - MEM_SCRATCHPAD_SIZE), ///< Scratchpad virtual address + BOOTROM_SIZE = 0x00010000, ///< Bootrom (super secret code/data @ 0x8000) size + MPCORE_PRIV_SIZE = 0x00002000, ///< MPCore private memory region size + VRAM_SIZE = 0x00600000, ///< VRAM size + DSP_SIZE = 0x00080000, ///< DSP memory size + AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size + FCRAM_SIZE = 0x08000000, ///< FCRAM size + SCRATCHPAD_SIZE = 0x00004000, ///< Typical stack size - TODO: Read from exheader + HEAP_GSP_SIZE = 0x02000000, ///< GSP heap size... TODO: Define correctly? + HEAP_SIZE = FCRAM_SIZE, ///< Application heap size + + HEAP_PADDR = HEAP_GSP_SIZE, + HEAP_PADDR_END = (HEAP_PADDR + HEAP_SIZE), + HEAP_VADDR = 0x08000000, + HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE), + HEAP_GSP_VADDR = 0x14000000, + HEAP_GSP_VADDR_END = (HEAP_GSP_VADDR + HEAP_GSP_SIZE), + HEAP_GSP_PADDR = 0x00000000, + HEAP_GSP_PADDR_END = (HEAP_GSP_PADDR + HEAP_GSP_SIZE), + + VRAM_MASK = 0x007FFFFF, + FCRAM_MASK = (FCRAM_SIZE - 1), ///< FCRAM mask + SCRATCHPAD_MASK = (SCRATCHPAD_SIZE - 1), ///< Scratchpad memory mask + HEAP_GSP_MASK = (HEAP_GSP_SIZE - 1), + HEAP_MASK = (HEAP_SIZE - 1), + + FCRAM_PADDR = 0x20000000, ///< FCRAM physical address + FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE), ///< FCRAM end of physical space + FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address + FCRAM_VADDR_END = (FCRAM_VADDR + FCRAM_SIZE), ///< FCRAM end of virtual space + + VRAM_VADDR = 0x1F000000, + SCRATCHPAD_VADDR_END = 0x10000000, + SCRATCHPAD_VADDR = (SCRATCHPAD_VADDR_END - SCRATCHPAD_SIZE), ///< Stack space }; //////////////////////////////////////////////////////////////////////////////////////////////////// -namespace Memory { +/// Represents a block of heap memory mapped by ControlMemory +struct HeapBlock { + HeapBlock() : base_address(0), address(0), size(0), operation(0), permissions(0) { + } + u32 base_address; + u32 address; + u32 size; + u32 operation; + u32 permissions; + + const u32 GetVirtualAddress() const{ + return base_address + address; + } +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// // Base is a pointer to the base of the memory map. Yes, some MMU tricks // are used to set up a full GC or Wii memory map in process memory. on @@ -50,9 +78,9 @@ extern u8 *g_base; // These are guaranteed to point to "low memory" addresses (sub-32-bit). // 64-bit: Pointers to low-mem (sub-0x10000000) mirror // 32-bit: Same as the corresponding physical/virtual pointers. -extern u8* g_fcram; ///< Main memory -extern u8* g_vram; ///< Video memory (VRAM) -extern u8* g_scratchpad; ///< Stack memory +extern u8* g_heap_gsp; ///< GSP heap (main memory) +extern u8* g_heap; ///< Application heap (main memory) +extern u8* g_vram; ///< Video memory (VRAM) void Init(); void Shutdown(); @@ -70,4 +98,16 @@ void Write32(const u32 addr, const u32 data); u8* GetPointer(const u32 Address); +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param operation Control memory operation + * @param permissions Control memory permissions + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions); + +inline const char* GetCharPointer(const u32 address) { + return (const char *)GetPointer(address); +} + } // namespace diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp index 4c0e08b3f..af4cfacbd 100644 --- a/src/core/mem_map_funcs.cpp +++ b/src/core/mem_map_funcs.cpp @@ -2,149 +2,144 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <map> + #include "common/common.h" #include "core/mem_map.h" #include "core/hw/hw.h" +#include "hle/hle.h" namespace Memory { +std::map<u32, HeapBlock> g_heap_gsp_map; + +/// Convert a physical address to virtual address +u32 _AddressPhysicalToVirtual(const u32 addr) { + // Our memory interface read/write functions assume virtual addresses. Put any physical address + // to virtual address translations here. This is obviously quite hacky... But we're not doing + // any MMU emulation yet or anything + if ((addr >= FCRAM_PADDR) && (addr < (FCRAM_PADDR_END))) { + return (addr & FCRAM_MASK) | FCRAM_VADDR; + } + return addr; +} + template <typename T> inline void _Read(T &var, const u32 addr) { // TODO: Figure out the fastest order of tests for both read and write (they are probably different). // TODO: Make sure this represents the mirrors in a correct way. // Could just do a base-relative read, too.... TODO + const u32 vaddr = _AddressPhysicalToVirtual(addr); + + // Memory allocated for HLE use that can be addressed from the emulated application + // The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE + // core running the user application (appcore) + if (vaddr >= HLE::CMD_BUFFER_ADDR && vaddr < HLE::CMD_BUFFER_ADDR_END) { + HLE::Read<T>(var, vaddr); + // Hardware I/O register reads // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space - if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { - HW::Read<T>(var, addr); - - // FCRAM virtual address reads - } else if ((addr & 0x3E000000) == 0x08000000) { - var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); - - // Scratchpad memory - } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) { - var = *((const T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK]); - - /*else if ((addr & 0x3F800000) == 0x04000000) { - var = *((const T*)&m_pVRAM[addr & VRAM_MASK]); - }*/ - - // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. - // Until we progress far enough along, we'll accept all physical address reads here. I think - // that this is typically a corner-case from usermode software unless they are trying to do - // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. - } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { - var = *((const T*)&g_fcram[addr & MEM_FCRAM_MASK]); + } else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) { + HW::Read<T>(var, vaddr); + + // FCRAM - GSP heap + } else if ((vaddr > HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) { + var = *((const T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK]); + + // FCRAM - application heap + } else if ((vaddr > HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) { + var = *((const T*)&g_heap[vaddr & HEAP_MASK]); + + /*else if ((vaddr & 0x3F800000) == 0x04000000) { + var = *((const T*)&m_pVRAM[vaddr & VRAM_MASK]);*/ } else { - _assert_msg_(MEMMAP, false, "unknown memory read"); + //_assert_msg_(MEMMAP, false, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr); } } template <typename T> inline void _Write(u32 addr, const T data) { + u32 vaddr = _AddressPhysicalToVirtual(addr); + // Memory allocated for HLE use that can be addressed from the emulated application + // The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE + // core running the user application (appcore) + if (vaddr >= HLE::CMD_BUFFER_ADDR && vaddr < HLE::CMD_BUFFER_ADDR_END) { + HLE::Write<T>(vaddr, data); + // Hardware I/O register writes // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space - if ((addr & 0xFF000000) == 0x10000000 || (addr & 0xFF000000) == 0x1E000000) { - HW::Write<const T>(addr, data); - - // ExeFS:/.code is loaded here: - } else if ((addr & 0xFFF00000) == 0x00100000) { - // TODO(ShizZy): This is dumb... handle correctly. From 3DBrew: - // http://3dbrew.org/wiki/Memory_layout#ARM11_User-land_memory_regions - // The ExeFS:/.code is loaded here, executables must be loaded to the 0x00100000 region when - // the exheader "special memory" flag is clear. The 0x03F00000-byte size restriction only - // applies when this flag is clear. Executables are usually loaded to 0x14000000 when the - // exheader "special memory" flag is set, however this address can be arbitrary. - *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; - - // Scratchpad memory - } else if (addr > MEM_SCRATCHPAD_VADDR && addr <= (MEM_SCRATCHPAD_VADDR + MEM_SCRATCHPAD_SIZE)) { - *(T*)&g_scratchpad[addr & MEM_SCRATCHPAD_MASK] = data; - - // Heap mapped by ControlMemory: - } else if ((addr & 0x3E000000) == 0x08000000) { - // TODO(ShizZy): Writes to this virtual address should be put in physical memory at FCRAM + GSP - // heap size... the following is writing to FCRAM + 0, which is actually supposed to be the - // application's GSP heap - *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; - - } else if ((addr & 0xFF000000) == 0x14000000) { + } else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) { + HW::Write<T>(vaddr, data); + + // FCRAM - GSP heap + } else if ((vaddr > HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) { + *(T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK] = data; + + // FCRAM - application heap + } else if ((vaddr > HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) { + *(T*)&g_heap[vaddr & HEAP_MASK] = data; + + } else if ((vaddr & 0xFF000000) == 0x14000000) { _assert_msg_(MEMMAP, false, "umimplemented write to GSP heap"); - } else if ((addr & 0xFFF00000) == 0x1EC00000) { + } else if ((vaddr & 0xFFF00000) == 0x1EC00000) { _assert_msg_(MEMMAP, false, "umimplemented write to IO registers"); - } else if ((addr & 0xFF000000) == 0x1F000000) { + } else if ((vaddr & 0xFF000000) == 0x1F000000) { _assert_msg_(MEMMAP, false, "umimplemented write to VRAM"); - } else if ((addr & 0xFFF00000) == 0x1FF00000) { + } else if ((vaddr & 0xFFF00000) == 0x1FF00000) { _assert_msg_(MEMMAP, false, "umimplemented write to DSP memory"); - } else if ((addr & 0xFFFF0000) == 0x1FF80000) { + } else if ((vaddr & 0xFFFF0000) == 0x1FF80000) { _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory"); - } else if ((addr & 0xFFFFF000) == 0x1FF81000) { + } else if ((vaddr & 0xFFFFF000) == 0x1FF81000) { _assert_msg_(MEMMAP, false, "umimplemented write to shared page"); - // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. - // Until we progress far enough along, we'll accept all physical address writes here. I think - // that this is typically a corner-case from usermode software unless they are trying to do - // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. - } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { - *(T*)&g_fcram[addr & MEM_FCRAM_MASK] = data; - // Error out... } else { - _assert_msg_(MEMMAP, false, "unknown memory write"); + _assert_msg_(MEMMAP, false, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, + data, vaddr); } } -bool IsValidAddress(const u32 addr) { - if ((addr & 0x3E000000) == 0x08000000) { - return true; - } else if ((addr & 0x3F800000) == 0x04000000) { - return true; - } else if ((addr & 0xBFFF0000) == 0x00010000) { - return true; - } else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + MEM_FCRAM_MASK) { - return true; +u8 *GetPointer(const u32 addr) { + const u32 vaddr = _AddressPhysicalToVirtual(addr); + + // FCRAM - GSP heap + if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) { + return g_heap_gsp + (vaddr & HEAP_GSP_MASK); + + // FCRAM - application heap + } else if ((vaddr >= HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) { + return g_heap + (vaddr & HEAP_MASK); + } else { - return false; + ERROR_LOG(MEMMAP, "Unknown GetPointer @ 0x%08x", vaddr); + return 0; } } -u8 *GetPointer(const u32 addr) { - // TODO(bunnei): Just a stub for now... ImplementMe! - if ((addr & 0x3E000000) == 0x08000000) { - return g_fcram + (addr & MEM_FCRAM_MASK); - - // HACK(bunnei): There is no layer yet to translate virtual addresses to physical addresses. - // Until we progress far enough along, we'll accept all physical address reads here. I think - // that this is typically a corner-case from usermode software unless they are trying to do - // bare-metal things (e.g. early 3DS homebrew writes directly to the FB @ 0x20184E60, etc. - } else if (((addr & 0xF0000000) == MEM_FCRAM_PADDR) && (addr < (MEM_FCRAM_PADDR_END))) { - return g_fcram + (addr & MEM_FCRAM_MASK); - - //else if ((addr & 0x3F800000) == 0x04000000) { - // return g_vram + (addr & MEM_VRAM_MASK); - //} - //else if ((addr & 0x3F000000) >= 0x08000000 && (addr & 0x3F000000) < 0x08000000 + g_MemorySize) { - // return m_pRAM + (addr & g_MemoryMask); - //} - } else { - //ERROR_LOG(MEMMAP, "Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); - ERROR_LOG(MEMMAP, "Unknown GetPointer %08x", addr); - static bool reported = false; - //if (!reported) { - // Reporting::ReportMessage("Unknown GetPointer %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]); - // reported = true; - //} - //if (!g_Config.bIgnoreBadMemAccess) { - // Core_EnableStepping(true); - // host->SetDebugMode(true); - //} - return 0; +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param flags Memory allocation flags + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) { + HeapBlock block; + + block.base_address = HEAP_GSP_VADDR; + block.size = size; + block.operation = operation; + block.permissions = permissions; + + if (g_heap_gsp_map.size() > 0) { + const HeapBlock last_block = g_heap_gsp_map.rbegin()->second; + block.address = last_block.address + last_block.size; } + g_heap_gsp_map[block.GetVirtualAddress()] = block; + + return block.GetVirtualAddress(); } u8 Read8(const u32 addr) { diff --git a/src/core/system.cpp b/src/core/system.cpp index edb07fef5..c77092327 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -7,6 +7,7 @@ #include "core/mem_map.h" #include "core/system.h" #include "core/hw/hw.h" +#include "core/hle/hle.h" #include "video_core/video_core.h" @@ -19,15 +20,16 @@ void UpdateState(State state) { } void Init(EmuWindow* emu_window) { - Core::Init(); - Memory::Init(); + Core::Init(); + Memory::Init(); HW::Init(); - CoreTiming::Init(); + HLE::Init(); + CoreTiming::Init(); VideoCore::Init(emu_window); } void RunLoopFor(int cycles) { - RunLoopUntil(CoreTiming::GetTicks() + cycles); + RunLoopUntil(CoreTiming::GetTicks() + cycles); } void RunLoopUntil(u64 global_cycles) { @@ -35,9 +37,12 @@ void RunLoopUntil(u64 global_cycles) { void Shutdown() { Core::Shutdown(); + Memory::Shutdown(); HW::Shutdown(); + HLE::Shutdown(); + CoreTiming::Shutdown(); VideoCore::Shutdown(); - g_ctr_file_system.Shutdown(); + g_ctr_file_system.Shutdown(); } } // namespace |