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authorFearlessTobi <thm.frey@gmail.com>2020-08-29 20:56:51 +0200
committerFearlessTobi <thm.frey@gmail.com>2020-08-29 20:56:51 +0200
commitd176feffad824bce20b694432ade28fe8273c8e4 (patch)
treea3c6f12346244a3757490327e3ff6e5bed09cbcb /src/input_common/main.h
parentyuzu: Add motion and touch configuration (diff)
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Diffstat (limited to 'src/input_common/main.h')
-rw-r--r--src/input_common/main.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 269735c43..512215e7e 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -118,6 +118,8 @@ public:
/// Retrieves the underlying GameCube button handler.
[[nodiscard]] const GCButtonFactory* GetGCButtons() const;
+ void ReloadInputDevices();
+
/// Get all DevicePoller from all backends for a specific device type
[[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
Polling::DeviceType type) const;