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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-14 17:27:37 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:38 +0200
commit6c6a451d6afdfe02dc24b06f54b2a183f73a04fb (patch)
treeb9185295e4065bd986ad34fef1a3c406a17a2aad /src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
parentglsl: Conditionally add EXT_texture_shadow_lod (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index f420fe388..0a28a1ffc 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -46,6 +46,14 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
NotImplemented();
}
+void EmitSetLoopSafetyVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
+void EmitGetLoopSafetyVariable(EmitContext& ctx) {
+ NotImplemented();
+}
+
void EmitGetZFlag(EmitContext& ctx) {
NotImplemented();
}