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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-27 06:55:37 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:24 +0200
commitf0031babeb3ed04aef2468840aa37f4da13b2524 (patch)
treea92a4009b4405325d78731fd31abb9ca626ba5ef /src/shader_recompiler/backend/spirv/emit_context.cpp
parentshader: Fix structured control flow on KIL instructions (diff)
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Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index c2d13f97c..4d5dabcbf 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -302,6 +302,9 @@ void EmitContext::DefineInputs(const Info& info) {
base_vertex = DefineInput(*this, U32[1], spv::BuiltIn::BaseVertex);
}
}
+ if (info.loads_front_face) {
+ front_face = DefineInput(*this, U1, spv::BuiltIn::FrontFacing);
+ }
for (size_t index = 0; index < info.loads_generics.size(); ++index) {
if (!info.loads_generics[index]) {
continue;