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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-15 23:23:57 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:38 +0200
commitd36f667bc0adaa9f50d53efb4c908aadc38921a6 (patch)
tree13a6a6106ca576214db66d50a618b404cc5c7cac /src/shader_recompiler/ir_opt/texture_pass.cpp
parentglsl: Move gl_Position/generic attribute initialization to EmitProlgue (diff)
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Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index e9098239d..737f186ab 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -312,11 +312,14 @@ public:
}
u32 Add(const ImageBufferDescriptor& desc) {
- return Add(image_buffer_descriptors, desc, [&desc](const auto& existing) {
+ const u32 index{Add(image_buffer_descriptors, desc, [&desc](const auto& existing) {
return desc.format == existing.format && desc.cbuf_index == existing.cbuf_index &&
desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count &&
desc.size_shift == existing.size_shift;
- });
+ })};
+ image_buffer_descriptors[index].is_written |= desc.is_written;
+ image_buffer_descriptors[index].is_read |= desc.is_read;
+ return index;
}
u32 Add(const TextureDescriptor& desc) {
@@ -339,6 +342,7 @@ public:
desc.size_shift == existing.size_shift;
})};
image_descriptors[index].is_written |= desc.is_written;
+ image_descriptors[index].is_read |= desc.is_read;
return index;
}
@@ -430,10 +434,12 @@ void TexturePass(Environment& env, IR::Program& program) {
throw NotImplementedException("Unexpected separate sampler");
}
const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead};
+ const bool is_read{inst->GetOpcode() == IR::Opcode::ImageRead};
if (flags.type == TextureType::Buffer) {
index = descriptors.Add(ImageBufferDescriptor{
.format = flags.image_format,
.is_written = is_written,
+ .is_read = is_read,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,
@@ -444,6 +450,7 @@ void TexturePass(Environment& env, IR::Program& program) {
.type = flags.type,
.format = flags.image_format,
.is_written = is_written,
+ .is_read = is_read,
.cbuf_index = cbuf.index,
.cbuf_offset = cbuf.offset,
.count = cbuf.count,