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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-16 08:10:22 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | b5d7279d878211654b4abb165d94af763a365f47 (patch) | |
tree | 9b3a7b6e9d7d2b8945fe87d27ff75f1712ef06aa /src/shader_recompiler/main.cpp | |
parent | shader: Improve object pool (diff) | |
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Diffstat (limited to 'src/shader_recompiler/main.cpp')
-rw-r--r-- | src/shader_recompiler/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/shader_recompiler/main.cpp b/src/shader_recompiler/main.cpp index 216345e91..1610bb34e 100644 --- a/src/shader_recompiler/main.cpp +++ b/src/shader_recompiler/main.cpp @@ -67,8 +67,8 @@ int main() { ObjectPool<IR::Inst> inst_pool; ObjectPool<IR::Block> block_pool; - // FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"}; - FileEnvironment env{"D:\\Shaders\\shader.bin"}; + FileEnvironment env{"D:\\Shaders\\Database\\Oninaki\\CS8F146B41DB6BD826.bin"}; + // FileEnvironment env{"D:\\Shaders\\shader.bin"}; block_pool.ReleaseContents(); inst_pool.ReleaseContents(); flow_block_pool.ReleaseContents(); |